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Runes: Dark Harvest (Recommended)
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:

Flash
Heal
Items
Threats & Synergies
Threats
Synergies
Show All
Extreme Threats

Zed
Can kill you and escape easily, would recommend Guardian Angel or Edge of Night to try and cancel his electrocute combo.

Braum
Very strong pick, can slow and stun enemies with his Passive, Q and R. He can protect Jhin from projectiles and give him armour and magic resistance.
Synergies

Braum
Very strong pick, can slow and stun enemies with his Passive, Q and R. He can protect Jhin from projectiles and give him armour and magic resistance.
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Starting off with |
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I would naturally recommend the normal ability order as this gives you better farming and free damage with
However, I do many times go for the Stun Trap ability order, using a
Each ability's game description and specific scaling can be seen by hovering the mouse over each ability.
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For runes, I would almost always recommend the |
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However, the |
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The Sorcery runes are mainly for poking, especially earlier on, while still being able to scale to be viable in the later game. As an alternative for |
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As for the Just Speed runes, I would never recommend these in a normal game, only for use in conjunction with the Just Speed set of items. Taking into account the purpose of this build I wouldn't recommend any alternatives. Would recomment having a Yuumi support for this build. |
So to summarize, I personally prefer the
The main spells
The
The
The
The
The
For the main build (Critical Damage) the stats are as follow:
Health: 2366
Mana: 1150
Min Damage: 1423
Max Damage: 1942
DPS: 3200
Speed: 417
Max Speed: 553
Lethality: 12
Life Steal: 12%
This is the main build because it scales well with
For the Lethality build the stats are as follow:
Health: 2491
Mana: 1150
Min Damage: 753
Max Damage: 1350
DPS: 1400
Speed: 417
Max Speed: 577
Lethality: 58
Life Steal: 0
This build uses a combination of lethality and critical damage to still get some of the bonuses from
For the Just Speed build: the stats are as follow:
Health: 2366
Mana: 1150
Min Damage: 743
Max Damage: 937
DPS: 783
Speed: 490
Max Speed: 703
Lethality: 18
Life Steal: 0
Just Speed.
For the 4th Shot Build the stats are as follow:
Health: 2166
Mana: 1150
Min Damage: 1625
Max Damage: 1850
DPS: 3799
Speed: 353
Max Speed: 445
Lethality: 30
Life Steal: 0
Build to maximize damage above all, without taking anything else into consideration, perhaps for use in URF.
In terms of Threats most of the items I have recommended are not mandatory but rather meant to help IF you are strugling against that certain Champion. Also, many of the threats are placed quite high, this can be because they are hard to play against unless you outskill them by some amount or there is nothing you can do against them no matter what, because League of Legends. furthermore, for any of the builds you can take
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11.4 Most significant changes for
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