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Soraka Build Guide by TruMediaMix1

Support To Heal and Protect - A Soraka Guide by MediaMix1

Support To Heal and Protect - A Soraka Guide by MediaMix1

Updated on February 9, 2019
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League of Legends Build Guide Author TruMediaMix1 Build Guide By TruMediaMix1 6,061 Views 6 Comments
6,061 Views 6 Comments League of Legends Build Guide Author TruMediaMix1 Soraka Build Guide By TruMediaMix1 Updated on February 9, 2019
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Runes: My Runes

1 2
Font of Life
Bone Plating

Gathering Storm

+8 ability haste
+6 Armor
+6 Armor


1 2
My Spells
LoL Summoner Spell: Exhaust


LoL Summoner Spell: Flash


LeagueSpy Logo
Support Role
Ranked #12 in
Support Role
Win 53%
Get More Stats
Support Role Ranked #12 in
Support Role
Win 53%
More Soraka Runes

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Ideal Strong Ok Low None

Champion Build Guide

To Heal and Protect - A Soraka Guide by MediaMix1

By TruMediaMix1
This build is, and will always be, a work in progress.
I hope to improve this build over time through my own experience and through your feedback.
Soraka's Stats


  • Base Health Pool

    529 HP (increased by 78 per level)
  • Base HP Regen

    ~3 HP/sec (increased by ~1 per level)
  • Base Mana Pool

    ~350 (increased by 60 per level)
  • Base Mana Regen

    ~12 (increased by ~0.5 per level).
  • Base Attack Damage

    50 (increased by about 3 AD per level)
  • Base Ability Power

    0 (does not increase by leveling up.)
  • Base Armor

    32 (increased by ~4 per level)
  • Base Magic Resistance

    30 (increased by about 1 per level)
  • Attack Range

    550 (does not increase by leveling up)
  • Attack Speed

    0.625 (increases by ~2% per level)
  • Movement Speed

    325 (does not increase by leveling up)
Sourced from the League of Legends Wiki on


  • Carry


    The higher this is, the more likely this hero can win the game for their team if they gain a significant gold advantage.
  • Physical Damage


  • Magical Damage


  • Overall damage


  • Mobility


  • Durability


  • Initiation


    The higher this is, the better they are at starting teamfights and getting away with it - ending the teamfight in their team's favor.


  • Support5/5
  • Jungler0/5
  • Mid Lane2/5
  • Top Lane0/5
  • Bottom Lane0/5
Pros and Cons
  • Astral Infusion has a short cooldown, allowing Soraka to heal her allies very quickly.
  • Her ultimate ability is a global heal. This allows her to contribute to any fight anywhere at any time.
  • Arguably one of the easiest support heroes in the game.
  • Good early game presence.
  • She's a healer, not a fighter. That means she's an easy target if she's caught by herself.
  • Burns mana very quickly in the early game.
  • Great for good teams, bad for bad teams.
  • Easily countered by Grievous Wounds.
  • Relies on starfall and items that improve her HP regen to keep Astral Infusion from running her HP pool dry.
A Detailed List of Soraka's Items


The popular starting item for Soraka players, the Spellthief's Edge gives you gold whenever you hit an enemy with one of your spells. It's a rewarding item for aggressive players, but punishes you if you kill a minion before the quest is complete.
I typically go with the Ancient Coin thanks to its cheaper upgrade, movement speed bonus, and reliable gold income.


The fully upgraded form of Spellthief's Edge. Landing your Starcall and Equinox spells is essential for completing your gold quest at an optimal pace. Just don't overdo the aggression - or you'll pump your mana pool dry and be forced to recall .
I used to buy the Remnant of the Watchers every game, but I currently buy this instead for its cheaper cost and for its extra HP regen. I think this is important for Soraka since she'll be using Astral Infusion more and more to heal her allies, making it important that she can restore her HP - lest she makes herself vulnerable against divers that could make short work of her depleted health pool.
A cheap way to boost Soraka's Ability Power and HP that scales in power as the game progresses. If you plan on building the Rod of Ages, I recommend you build it for aggressive builds.
The alternative to Athene's Unholy Grail, Mikael's Crucible increases Soraka's HP regen by 25% for every 25% extra mana regen Soraka gets from her items. Mikael's Crucible can be activated to purge most forms of Crowd Control on a targeted ally, while also giving them a movement speed bonus if you actually purged crowd control with this item.
A must-have regardless of your item build, the Ionian Boots of Lucidity allows Soraka to heal faster by reducing the cooldowns of Astral Infusion and Wish. I can't think of a suitable alternative to them, really.


A popular choice for healers like Soraka, the Ardent Censer, when Soraka heals an ally, will boost the attack speed of herself and the targeted ally. This can potentially turn Soraka into a bit of an initiator, turning Wish into a global attack speed buff. It also greatly improves the effectiveness of Soraka's healing flat out.
A popular item for Soraka, Athene's Unholy Grail will store energy whenever Soraka takes damage. If Soraka heals an ally by any means (or gives them a shield in any way), the Unholy Grail uses its energy to restore the target's HP. For every 25% extra mana regen Soraka gets from her items, the Unholy grail increases her AP by 5 points. This item is particularly powerful for aggressive builds
Having Athene's Unholy Grail in your inventory overwrites the passive effects of Mikael's Blessing and the Chalice of Harmony.
Redemption, like the Ardent Censer, boosts the power of Soraka's healing abilities and also significantly improves her HP regen. Redemption can be activated to cast an Area of Effect that heals allies and damages enemies by a percentage of their max HP.
Redemption can be used even while you're dead, but if you buy it while you're dead, you have to wait until you respawn before you can use it.
For what it's worth, Rylai's Crystal Scepter is arguably one of the most cost-efficient AP items in the game. It'll give Soraka more HP to compensate for her "squishiness" and will amplify the slowing power of her abilities thanks to its own passive ability.
A good pick for games with heroes that have spells with short cooldowns, the Spellbinder gives Soraka a ton of AP that stores energy every time a hero uses a spell of any sort. When activated, it uses its energy to boost your AP even further and give you a movement speed bonus.
Twin Shadows is a very situational purchase for Soraka. If your ADC has a significant gold advantage, it's not a bad idea to invest in buying the Twin Shadows, as it'll allow your ADC to catch up with enemies that try to kite them - or do the opposite.


An expensive alternative to the Rod of Ages, the Archangel's Staff refunds some of the mana you spend on your abilities and increases your Ability Power - scaling with your mana pool. At some point, when you've spent enough mana, it upgrades itself into Seraph's Embrace, giving you an ***tonne of mana.
An item necessary to buy if you're going to build the Archangel's Staff, the Lost Chapter dramatically increases your mana regeneration for a short duration every time you level up. If you're going to build an Archangel's Staff, you should buy this asap.
A great item to buy for Soraka in the late game, hands down. It increases Soraka's AP by 40% - dramatically increasing the power of her healing. Once you manage to build a Deathcap, your team will become almost unkillable due to Soraka's healing power.
An item that synergizes well with Athene's Unholy Grail or Mikael's Blessing, Shurelya's Reverie gives Soraka some extra AP, HP, CDR, and mana regen. It can be activated to boost the movement speed of herself and all nearby allies for a short duration.


A great item to buy against heroes like Malzahar and Warwick, the Banshee's Veil will block any ability with its spell shield. Once it blocks a spell, it goes on a cooldown. The Banshee's Veil also greatly improves Soraka's AP and Magic Resistance.
The Locket of the Iron Solari is a situational item that's most useful if your ADC is falling behind. It'll give your ADC a little bit of extra protection thanks to its activatable shield (which scales with your HP pool). It also gives Soraka some Armor and Magic Resistance.
The Spirit Visage gives Soraka HP, Magic Resistance, and allows Wish to restore more of Soraka's HP when used to heal herself. It's not a usual item to build on her, but I still like buying it when against team compositions with unhealthy amounts of Magic Damage heroes. It's a very situational item, to say the least.
If you ever intend on buying the Warmog's Armor, know this: you're not buying this for it's massive HP bonus, you're buying this for it's massive HP regen. I highly recommend buying this alongside the Remnant of the Ascended and Rylai's Crystal Scepter, as building a large HP pool is important to activate Warmog's Heart.
A powerful defensive item, Zeke's Convergence gives Soraka plenty of Armor and Magic Resistance - along with the ability to pair up with an ally (preferably your ADC) to empower their basic attacks once you use Wish.
A very situational item, to be sure. When activated, Zhonya's Hourglass will make Soraka completely immune to all damage and prevents her from being targeted by enemy abilities and basic attacks, but renders her completely unable to do anything. It's an item you might consider buying when against enemies like Karthus.


It's never a bad idea to spend some spare gold on a Control Ward.
A very pricey potion, consuming an Elixir of Sorcery will give Soraka AP and lifesteal for her abilities. I recommend you avoid purchasing this unless you have nothing else to buy or unless the situation absolutely demands it.
A little extra sustain in lane can go a long way.
Team Composition
Soraka can go well with most team comps, so long as their damage is good and so long as the team can coordinate. That being said, Soraka is a heroine that's best played alongside friends in a party.
Check Out My Other Guides!






January 8th, 2019

  • Created and published this guide. I hope you like it! :D
  • Added a Build Set - "The Popular Build".

January 9th, 2019

January 12th, 2019

  • Edited My Build
  • Removed Seraph's Embrace from this guide. I found it to be too expensive to be cost-efficient. :(
  • Added Shurelya's Reverie to the guide. I'm going to test it out to see if it's as good as I hope it'll be.

February 7th, 2019

Here's to 9.3! :D

Massive update!

  • Changed the title and splash art of the build. (From "Live Insect!" with Reaper Soraka to "To Heal and Protect" with Celestine Soraka.)
  • Gave the item build a bit of an overhaul to meet my current standards for my guides.
    • Removed the "Popular Build". They're taking up a lot of my time and a lot of the guides' space. Some of my friends on Discord and some of my critics on MOBAFire say that having too many item builds in my guides makes the guides look confusing. Henceforth, I am removing my builds I reference from other guides. I plan on linking other people's guides in a later update.
    • Added a detailed list of Soraka's Items - like my other builds currently have.
    • Added a chapter sharing Soraka's stats as shown from the League of Legends Wiki on

February 9th, 2019

1,000+ views! ^u^

  • Added some heroes to the "Threats" and "Synergies" tabs.
  • Because I forgot to do so in my previous update a couple days ago, I added a small list detailing Soraka's stats - sourced from the League of Legends Wiki on
League of Legends Build Guide Author TruMediaMix1
TruMediaMix1 Soraka Guide
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To Heal and Protect - A Soraka Guide by MediaMix1

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