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Urgot: Endless Torture






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Choose Champion Build:
Spells:
Flash
Clairvoyance
Ability Order
Echoing Flames (PASSIVE)
Urgot Passive Ability
Introduction
No one seems to care about alternative ways to build Urgot so I will no longer try to teach.


Great if you like using

I usually don't use



Early Game:
Get






Mid to Late Game:
I like





Survivability Items:











Items that Should be avoided








Desolations are an absolute must so never change those. This example is MR heavy with












I find it is much more useful than





The mastery set-up is a much more offensive build than Build 1. This mastery build gives higher damage because of











Both builds are solid-it's mostly a matter of which you prefer-so try both.














This passive is great for one-on-one battles and to prevent ganks.

Urgot fires a missile towards the cursor that deals 15/45/75/105/135 (+) physical damage.
Missile-lock can be achieved by holding the cursor over a target afflicted by Noxian Corrosive Charge.
Cost
40/40/40/40/40 Mana
Range
25000
Your primary skill and pretty much ALL of your damage. It is low mana cost and low cooldown so feel free to use it for dangerous minion kills as well. Can also be used to check bushes and hear for its distinct sound if you do not want to use Corrosive Charges that has a longer cool down.

Urgot charges up his terror capacitor to gain a shield that absorbs 80/140/200/260/320 (+0.8) damage for 7 seconds. While the shield is active, Urgot's attacks and missiles slow targets by 20/25/30/35/40%.
Cost
55/60/65/70/75 Mana
Range
600
Good support skill. Use it to chase down enemies, kite, or prevent some damage but don't rely on its shield too heavily!

Urgot launches a Corrosive Charge at a target location. Enemies afflicted by the charge have their armor reduced by 12/14/16/18/20% and take 75/130/185/240/295 (+) physical damage over 5/5/5/5/5 seconds.
Acid Hunter is able to missile-lock onto targets affected by Noxian Corrosive Charge.
Cost
50/55/60/65/70 Mana
Range
950
The armor reduction and damage are nice but this should primarily be used for its lock on feature. Landing these on good opponents takes practice so study your enemy's actions and predict their movements. Landing this skill is key to being a successful Urgot player.
Hyper-Kinetic Position Reverse - Urgot charges up his Hyper-Kinetic Position Reverser, swapping positions with the target. His target is suppressed for the duration of the channel. He gains increased armor and magic resistance after the swap.
Urgot targets an enemy champion and channels his Hyper-Kinetic Position Reverser for 1 second, swapping locations with his target afterwards. His target is suppressed for the duration of the channel.
Urgot gains 80/105/130 armor and magic resist during and after the channel, and his target is slowed by 40% for 3 seconds after being swapped.
Cost
120/120/120 Mana
Range
600
An extremely tricky ultimate but can be very effective in certain situations and can make some funny kills. If the other team is retreating use Hyper-Kinetic Position Reverse to catch one (and maybe pursue another due to some gained ground) because the rest of the team is less likely to attack you while retreating. Hyper-Kinetic Position Reverse is also useful for preventing ganks (it even slows), especially when they are on both sides of you. You can also Hyper-Kinetic Position Reverse over trees, cliffs, or walls into your team and

After getting

When at your pool shoot off

Usually avoid playing aggressively until at least level 3 when you start to hurt
Aim for squishies first most of the time (high damage dealers may take priority)
Use Hyper-Kinetic Position Reverse to single out enemies while maintaining your own safety
Activate


Kite with

Practice your skill shots!
Aim your

Use

Maintain distance from enemy champions when you can
After landing


Ward to prevent getting ganked!
Red-Hardest
Orange-Med/Hard
Yellow-Medium
Green-Med/Easy
Blue-Easy

Try to out-range and kite Akali as much as possible
When she uses



Strafing may help to dodge her

Be careful when pursuing her because of her

Try to time attacks after a wasted



Out-range as much as possible (this will be a common tip! surprise!)
Monitor her passive buff to avoid the stun
Annie players are usually more aggressive when they have their stun available so exploit it with your range
Avoid basic attacks when her shield is up

Try to stay behind your minion wave to avoid

If she doesn't hit minions for a while watch out for a critical strike
Use


Pressure her as much as possible!
A preferred lane opponent

Strafe to avoid

Use the time after


Watch

Stay above



Out-range in early game
Harass heavily between 3-5 and when hes OOM or at low stacks for his

While Harassing try to keep a distance thats out of his

To avoid his

Do not forget about


Strafe and minion block to avoid

Don't let him get too close to you (punish his advance too)
Avoid pursuing him when he can use

Be careful when he is low on health
Consider bringing


Minion blocking will avoid most of his attacks (strafing works too but is less effective)
Watch his

Only chase when you have Missile Lock to ensure he doesn't dodge with

Ezreal is an unreliable Hyper-Kinetic Position Reverse target because of


Keep a good distance away from your minions if possible to avoid

Avoid the range of

Be careful if he goes into a bush (he may

Consider bringing


You will fall behind in level (most GPs get


Don't let him get in too close
Out-range as always
Do not Hyper-Kinetic Position Reverse him unless you are sure he can not

Don't depend too heavily on



Keep 3 minions between you and Heimer (

Strafe to avoid CH-1 Concussion Grenade
Take out




Be wary of her

Try to zone her out of creep killing when she is low on health (


She may also slow you with

Strafe to avoid Transcendant Blades (try to move away from minion waves to diminish her siphoning effect if she is shooting at you)

Try to stay out of

Pay attention to his weapon's glow to avoid


Avoid basic attacking Jax (it may work against you because of

Watch his



Move around a lot to avoid

Karthus players like to use

Don't stand too close to him (even when he is about to die because of

Be careful when you are at low health because you can not escape his


A preferred lane opponent

Ask to switch lanes with the other carry (lol)
You have to shoot your



Try to skill shot more since it has better range than

He will

Not a reliable target for your Hyper-Kinetic Position Reverse because of


Try to keep minions between you and Kat to avoid

Only go for


Try to maximize potions by using them when you don't have the healing debuff
The most reliable time to kill Kat is when she has no minion wave behind her (

Don't stand in her


Stand behind minion waves to avoid

Be aware of the amount of marks on you (3 marks=stun)
When you have 2 marks on you expect an attack and either retreat (if low) or counter it
Always use


Maintain a decent range so that he cannot charge you effectively

Strafe a lot (more important against AP Kog)
Don't stand near him while you are killing him (

Watch out for


Urgot can out last Kog in a lane so exploit that (OOM Kog)

A lot like

Anticipate her attacks and counter attack quickly

Don't Hyper-Kinetic Position Reverse if she has her


Watch her skill animations to avoid her abilities
If you are hit by an ability don't let her basic attack you (mostly an early game thing)
Hyper-Kinetic Position Reverse on Lux is very effective in coordinated ganks
If you are snared (and Lux is 6) expect a Finales Funkeln and if she is close enough Hyper-Kinetic Position Reverse her out of it then counter attack (she has no abilities for a while)
A preferred lane opponent

Move too and away from Malzahar frequently to avoid

Don't stand in

Stay away from minions that have

Mal likes to combo all of his abilities with his

If you are good at avoiding


Stay behind two minions where one of those minions is behind the other (

Don't use your potions (unless you absolutely must) with

Watch out for her increased speed from



Back up when he moves into minions to

However try to punish his

Don't stand in


Don't stay in the lane below 20% health (especially if he has

Mord is a good pusher so feel free to attack minions continually if he pushes

Don't let him farm his

Avoid close battles with Nasus because of


Don't stand in


Alert your Jungler as to where her

Stand behind at least one minion to avoid

Keep in mind that she can heal herself for a good amount
She can outrun you extremely well (especially after getting

Don't stand too close to her when she has


Don't stay in lane below 20% health
Be wary of his


Out range him as much as possible
Alert teammates when he reaches level 6
A preferred lane opponent

Pay attention to his Rage and do not underestimate him when he is low!
Stay at a good range because he can easily




Stand away from your minions (

He will initiate with

A preferred lane opponent

Generally don't chase Singed ever (

Watch out for


Pushing the lane will just increase his farm
Harass him at a safe distance (make sure to kite too!)

Be wary of MIAs because his

When he uses his

Watch out for his pokes (


These are all tips against AP Sion because AD Sion is really rare

Don't let her push your tower too hard
Strafe to avoid

The only reason Sivir is a difficult lane opponent for Urgot is the


Be careful when pushing against Sivir because of the increased movement speed from


Out range him so that he can't do much against you
Alert junglers when he is level 6 (especially if they want to gank Teemo)
Oracles against Teemo is always a good idea (for

Be aware of his increased movement speed (


Don't stand near low-health minions (


You can Hyper-Kinetic Position Reverse her while she is using

Don't let her get behind you while you are pushing (

She will use

Her Attack Range increases as she levels

Watch his

DO NOT fight him at close range unless you are absolutely sure you will win (consider critical strikes as well)
Be careful for


Alert team when he has

Good target for Hyper-Kinetic Position Reverse (while he is Raging)
Consider bringing


Move around in weird patterns to avoid


Do not let him farm

Be careful when chasing him because of

A preferred lane opponent (since he is mostly an anti-AP champion)

Be aware of his healing power
Harass as much as possible (you can't hit him during


Watch out for


Consider bringing


Avoid


Out range him and kite him effectively
His passive heals him so try to harass him while he is basic attacking minions when he has low hp
Very hard to kill if he builds Tank Xin so don't expect many kills in this lane
Always remember that your job in a carry lane is to farm (whether it be minions or enemy champions)! If getting a kill is dangerous do not do it!
I skipped certain champions that I never see lane in solo lanes or that jungle more often than lane. If you would like to add something to this section or if I made a mistake please tell me!
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