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Pyke Build Guide by Kippari

Middle {11.16} The Pyke Compendium {Mid & Top} (WIP)

Middle {11.16} The Pyke Compendium {Mid & Top} (WIP)

Updated on August 12, 2021
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League of Legends Build Guide Author Kippari Build Guide By Kippari 3,482 Views 4 Comments
3,482 Views 4 Comments League of Legends Build Guide Author Kippari Pyke Build Guide By Kippari Updated on August 12, 2021
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Choose Champion Build:

  • LoL Champion: Pyke
    AD (Threats & synergies here)
  • LoL Champion: Pyke
    "Tank"

Runes: Resolve

1 2 3 4 5
Domination
Hail of Blades
Sudden Impact
Eyeball Collection
Ultimate Hunter

Resolve
Second Wind
Revitalize
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+15-140 HP (lvls 1-18)

Spells:

1 2
Standard
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

LeagueSpy Logo
Support Role
Ranked #31 in
Support Role
Win 48%
Get More Stats
Support Role Ranked #31 in
Support Role
Win 48%
More Pyke Runes
>

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None
Who I am
Info about me

Kipparon, a very avid diamond

Gangplank, Pantheon and Pyke mid player from Finland who wants to share his expertise on Pyke in this guild.
Here is my main account:
Atreus McPeel
Guild contents
Info about the guild

In this guide I will teach you about
The Bloodharbor Ripper himself,
Pyke. You will get to know about the items he can build, runes he can choose to play with, combo instructions along with additional tips, tricks and knowledge I have to share.

Life achievements
Pros/cons

PROS

+ Strong level 1-2
+ Exteremly strong scaling
+ Flexible buildpaths
+ Fits into many teamcomps
+ Helps teammates passively
+ Edgy pirate with a harpoon
CONS

- High skill cap
- Weak in lane
- Hard to comeback with
- Struggles against range
- Needs solo XP to scale
- Has scurvy
FILLER
THIS GUIDE IS VERY MUCH WORK IN PROGRESS, STAY PATIENT <3

Gift of the Drowned Ones
Gift of the Drowned Ones is Pyke's passive, it has the following two effects:
1. Pyke stores a portion of damage taken by enemy champions as grey health which he can regen back by getting out of the enemy's vision.
2. Pyke can't build HP, instead he converts all bonus HP built into attack damage, 14 HP = 1 AD.
Tips & Tricks


Bone Skewer
Bone Skewer is Pyke's first main ability, he can either tap it quickly to thrust his harpoon into the nearest enemy (prioritises champions), or he can hold down the ability and release later to throw his harpoon instead, if it hits an enemy unit the unit is pulled towards Pyke.
Tips & Tricks


Ghostwater dive
Ghostwater Dive is Pyke's second ability, upon use he becomes camouflaged and gains movement speed.
Tips & Tricks


Phantom Undertow
Phantom Undertow is Pyke's third ability, it's a dash that leaves behind a phantom of him, after 1 second the phantom hurls back towards him, all enemies hit by the phantom get stunned and if the unit is an enemy champion they also take damage.
Tips & Tricks


Death From Below
Death From Below is Pyke's ultimate and possibly one of the strongest abilities in the entire game, Pyke marks a spot near him with an X and strikes it shortly after. If he hits a champion they take damage and Pyke blinks to the centre of the X, if the enemy is below a certain health threshold they get executed and the ability can be recast within 20 seconds, additionally Pyke and any assisting teammate get bonus gold for the kill.
Tips & Tricks

cheatsheet

Domination
Hail of Blades
Strongest option in most lanes, Pyke can proc all three autos fairly easily if he lands either a
Bone Skewer or a Phantom Undertow.
Electrocute
Carries greater oneshot potential than Hail of Blades if you hit Phantom Undertow in an early trade, scales worse than HoB but very fun to use in lane.

Secondary Runes (Click to view)

Precision
Fleet Footwork
Good for playing weakside against heavy poke or just other scary lanes where you know kills won't be a regular occurance.

Secondary Runes (Click to view)

Resolve
Aftershock
Good as an engaging tool if you need to frontline, best tank option generally. I will be getting into "tank" Pyke more in-depthly in another part of this guide.

Secondary Runes (Click to view)

Sorcery

Secondary Runes (Click to view)

Inspiration

Secondary Runes (Click to view)


Shard runes:

Offense:

Adaptive Force:
Best option.
Attack Speed:
Don't really see a need for it other than having an easier time farming in lane, would maybe take it if I'm playing weakside with Fleet Footwork.
Spell Haste:
Pretty insignificant on Pyke, I would opt for the other two.

Flex:

Adaptive Force:
Damage is nice, this is the most common option.
Armor:
If enemy has a lot of AD and you're afraid, feel free to swap out some damage for a bit of extra tankiness.
Magic Resist:
If enemy has a lot of magic damage and you're afraid, feel free to swap out some damage for a bit of extra tankiness.

Defense:

Health:
Converts to a little AD boost, if you're feeling cocky then feel free to take it.
Armor:
Pick this in an AD lane.
Magic Resist:
Pick this in an AP lane.

Flash
Flash is the most broken summoner in the whole game, and you need to have it in order to win.

Teleport
TP has the potential to turn games and is just very strong overall, if you're in a lane you can dominate without Ignite or that you know you can't win too hard anyway just take TP and play for your teammates.

Ignite
Ignite is good for getting kills early and weakening healing, mainly take this only if you are mid but it can also be flexed top in-case the enemy toplaner is a Dr. Mundo or a Garen for example.


Builds:
Cheatsheet


AD:
Duskblade of Draktharr builds:
Prowler's Claw builds:

Tank:
Turbo Chemtank builds:
Sunfire Aegis builds:
Frostfire Gauntlet builds:

Which mythic to take when I have on Ornn on my team?


Mid:
Top:
(might add others later who knows)


Early game:
Goals:
Strategies:
Playstyles:
Starter items:


Mid game:
Goals:
Powerspikes:
Positioning:
Strategies:


Late game:
Goals:
Positioning:
Strategies:


Easy:
Skill-based:
Hard:


Teamcomps:
Duos:
Optimal teammates to roam for:


Basic combos:
Advanced combos:


Grey health:
Hook timing:
W and E usage:
Ultimate positioning:


Streamers:
Resources:


Best runes:
Best builds:
Best summoners:
etc

League of Legends Champions:

Teamfight Tactics Guide