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A short guide to On-Hit type builds.






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Choose Champion Build:
Spells:
Flash
Ghost
Ability Order
Icathian Surprise (PASSIVE)
Kog'Maw Passive Ability
Introduction
I noticed that even though On-Hit builds are very powerful, they are rarely seen. Thus, i decided to make a guide about them, hoping to boost their popularity even by a tiny bit, as i use them very often.
Note that the builds displayed on the cheat sheet are not binding, they are just generic on-hit builds for each champion.
In short, On-Hit builds rely on extra damage (magical) and debuffing effects that come from certain items, usually being unique passives. These are paired with high attack speed, in order to deal a lot of mixed (magical and physical) damage in a short period of time (2-4 seconds). A lot of champions can use such a build, but only few of them can utilise its full potential.
Pros:
+ Mixed damage (physical+magical) + Very high DPS + Excellent damage against both tanks and squishies + Very cheap + Reliable on every game |
spaaaaace |
Cons:
- Vulnerable to AS reduction - Not much item flexibility - Limited to few champions - Doen't fit the current meta much - Not much sustain |
The On-Hit effect page on the LoL Wiki: On-Hit Effects
- Attack Speed
- Damage Source
- Debuff
- Survivability/Sustain
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AS Standard boots offering attack speed, most O-H builds need them to get close to the 2,5 AS cap. |
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These are used instead of ![]() |
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AS, Damage, Survivability Wit's End is another major part of the build, giving you another source of damage and AS, as well as increased magic resist. |
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AS, Survivability, Damage, Debuff The Jack-Of-All-Trades, Triforce gives you health and a slow from ![]() ![]() ![]() |
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Debuff, AS The Black Cleaver is very useful when facing a team with lots of armor, and your overall high attack speed with get the debuff stacked very fast. |
The following items are not a core part of an On-Hit build, but can be used instead of others to boost your sustain.
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This will give you good sustain while laning, as well as easier farming. The free ward is always nice, but you should sell it late game for something more powerful. |
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This will boost your damage and sustain by a lot. I tend to sell one of my items late game and buy this one, since i already have all the as i need. |
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The same as the Bloodthirster, a late-game item for some damage and sustain. Better suited to some more AP-oriented champions. Note that on-hit damage from items does not benefit from spell vamp. |
Dont forget that you can buy elixirs.

Q~ Why not


A~ These items are more suited to hybrid builds. They can fit certain champions, but they are not optimal for an On-Hit build.
Q~ Why not


A~ For teams with high resistances, prefer the shredding items (




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Kog'maw is one of the strongest On-Hit champions, thanks to the attack speed boost from ![]() ![]() Synergy with: ![]() |
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Kayle is another strong On-Hit champion, because of her passive, ![]() ![]() Synergy with: ![]() ![]() |
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Teemo has his own on-hit DoT, and a powerful one at that (![]() ![]() Synergy with: ![]() Guide: Ferrovial's Teemo Guide |
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An amazingly strong champion, 3 out of 5 of his abilities synergise with an On-Hit build. His passive gives him extra on-hit damage as well as sustain, he has an very good attack speed boost (![]() Synergy with: ![]() ![]() Guide: CombatJack1's Warwick Guide |
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Vayne benefits greatly from attack speed, dealing % true damage every third attack thanks to ![]() ![]() ![]() Synergy with: ![]() ![]() |
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Twisted Fate isn't usually seen with an On-Hit build, but we is extremely strong with it. His E (![]() ![]() Note: when you buy ![]() ![]() Synergy with: ![]() ![]() Guide: my own Twisted Fate Guide |
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Fizz has a nice kit with a lot of extra damage from ![]() ![]() Synergy with: ![]() ![]() Guide (not full on-hit, but the closest):TheWeekndOVOXO's Fizz Guide |
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I haven't seen anyone play on-hit Twitch, but his abilities seem to work nicely towards it. He has his own stacking on-hit damage (![]() ![]() ![]() ![]() Synergy with: ![]() ![]() ![]() |
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Miss Fortune can be a good on-hit champion, with an as boost and stacking damage from ![]() ![]() Synergy with: ![]() |
Other champions that are not optimal, but still viable:
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Shyvanna isn't good with a full on-hit build, as she also needs a lot of defense. However, thanks to ![]() Synergy with: ![]() ![]() ![]() |
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Darius has his own built-in stacking on hit effect with ![]() ![]() Thanks for OTGBionicArm for this. Synergy with: ![]() ![]() |
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Fiora has a huge attack speed buff, and her ultimate applies on-hit effects. Understandably, though, she is better full AD. |
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He has some good extra damage with ![]() ![]() |
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On-hit Chogath relies on his CC to keep the enemy in place, while utilising ![]() ![]() ![]() Synergy with: ![]() |
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The only reason Orianna is viable as on-hit is because of her passive, ![]() Synergy with: ![]() |
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Shaco can actually be a pretty good on-hit champion thanks to ![]() ![]() ![]() Synergy with: ![]() ![]() |
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I don't really feel that ![]() |
Champions that are not good with an on-hit build, even though it might seem otherwise:
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Here is a list of items/abilities that affect your attack speed, either positively or negatively:
+ Ezreal's

+ Nunu's

+ Jarvan's

+ Nidalee's

+ Sivir's

+ The item Zeke's Herald
+ The summoner spell

- Anivia's

- Ezreal's

- Gragas'

- Lee Sin's

- Malphite's

- Nasus'

- Nunu's

- The item

- The item

- The Dragon's autoattacks
You may ask, "Yes, this is all very informative, but why is it so importand?".
The reason that i put this chapter here is to emphasise on the (obvious, but often forgotten) fact that you must Build Situationally. If you have a lot of AS buffs on your team, e.g. Jarvan in the jungle and Nunu as support, you can skip some attack speed items for more damage or sustain; Similarly, if the enemy has a lot of AS debuffs, you can counterbuild, e.g. ask your support to get a Zeke's Herald, or pick

What you don't have in dominion mode:
What you have instead:
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A good item with a fitting passive and active, but it offers no attack speed. |
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The weaker version of Madred's Bloodrazor, you will have to settle for this. |
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Your sustain item, the weaker Bloodthirster. Its stats increase with hits, so synergises with your high attack speed. |
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These are good if the enemy has a lot of stealth (![]() ![]() ![]() ![]() ![]() ![]() ![]() |
If you find any mistakes (typos, about abilities or items etc), or if you think that i have forgotten something importand, leave a comment and i will try to fix it asap.
Many thanks to:
- jhoijhoi for her guide on How to write a guide
-IceCreamy for his guide on How to use columns
-CombatJack1, TheWeekndOVOXO, Ferrovial, for allowing me to link their guides.
-All of you for reading this guide.
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