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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Double Strike (PASSIVE)
Master Yi Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Udyr
Ideal
Strong
Ok
Low
None
Master Yisus
Hello fellow summoners and welcome to my first guide! In this guide I will be covering a wide variety of basic and advanced knowledge of

With the rework of both





Edit: 11/15/15 Added Ganking section
TABLE OF CONTENTS:
PROS / CONS
Pros
|
+ High AoE damage with ![]() ![]() + ![]() + Easy turret dives with ![]() ![]() + ![]() + Can chase down enemies easily with ![]() + Refreshable Cooldowns from ![]() |
Cons
|
- Highly susceptible to CC - No crowd control in his kit - Very squishy - ![]() |
Runes




- greater mark of hybrid penetration:
Master Yi does both physical damage in auto attacks and magic damage from on-hit effects thus utilizing these runes will allow outputting the most damage per second.
Greater Seal of Armor: While
Master Yi can deal with his squishiness in mid and late game team fights by dodging with
Alpha Strike or reducing damage with
Meditate, he will need these runes for early game jungling.
Greater Quintessence of Attack Speed: Since this build is based around on-hit attacks, the faster the auto attack, the more on-hit effects, and more damage per second.
Greater Glyph of Attack Speed: Same as above!
![]() |
The most crucial mastery here is the
![]() ![]() |
![]() |
Utilizing ![]() ![]() ![]() |
![]() |
This is also another skill which can be used to separate the Padawans from the Jedi Masters. Apart from simply healing, ![]() |
![]() |
Activating this skill at crucial times can be the difference between life or death, victory or defeat. ![]() |
![]() |
This skill is what allows great ![]() ![]() ![]() ![]() ![]() |
Item Sequence

Skirmisher's Sabre - Devourer
2450

Guinsoo's Rageblade
3000

Hextech Gunblade
3000

Nashor's Tooth
2900

Wit's End
2800

Berserker's Greaves - Furor
1550
![]() |
This is what makes AP ![]() |
![]() |
The rework to ![]() ![]() ![]() |
![]() |
This item in tandem with ![]() ![]() ![]() |
![]() |
More on-hit damage that scales with AP will allow for more damage per second. |
![]() |
Even MORE damage, however it's flat damage compared to ![]() |
![]() |
This item can be utilized to increase AP for more healing on![]() ![]() |
![]() |
If you're facing a team with heavy CC and need to dodge often in team fights, this may be the item for you. Other times you may not be able to auto attack fast enough to get ![]() |
![]() |
Faster auto attacking will allow for more on-hit effects thus more damage per second. |
JUNGLING / GANKING
BLUE SIDE
Start off at the ![]() ![]() |
> |
Next, move onto the ![]() |
> |
Pop a potion or two and move onto ![]() ![]() |
If mid or bot is pushed in, you can gank. Or if you feel confident, invade and smite. |
> |
Move onto ![]() |
> |
Now you can either back or use ![]() |
PURPLE SIDE
Starting from the purple side would be similar: (starting bot side)




OTHER JUNGLING TIPS
After you build your



GANKING
![]() |
Tanky: Use your ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
Hard CC: ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
Bursty: Just as before, use ![]() ![]() ![]() ![]() |
![]() |
Soft CC: Any kind of slows are basically irrelevant to ![]() ![]() ![]() |
![]() |
Mobile: Champions that have easy escapes such as ![]() ![]() ![]() ![]() ![]() |
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