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Choose Champion Build:
Spells:
Ghost
Exhaust
Ability Order
Ki Barrier (PASSIVE)
Shen Passive Ability
Introduction
I have made a shen build before but after the patch I played shen a few times and noticed my build was a bit outdated. Suddenly other builds were more viable. So I started experimenting and do some maths. This build is what I have come up with. And I wanted to republish it, because I received some troll votes. This guide is based on my other build for shen, with a few changes.
League of Legends v1.0.0.125
Shen
- General
Base damage increased to 57.875 from 56.875
Damage per level increased to 3.375 from 3.075
Base armor increased to 23 from 22 - Vorpal Blade
Base damage increased to 70/115/140/175/210 from 50/90/130/170/210
Heal increased to 18/26/34/42/50 from 10/20/30/40/50 (over 3 seconds)
Damage ability power ratio increased to 0.75 from 0.65
Heal amount no longer increases with ability power - Feint
Ability power ratio increased to 0.75 from 0.6 - Shadow Dash
Taunt duration increased to 1/1.25/1.5/1.75/2 seconds from 0.8/1.1/1.4/1.7/2 seconds - Stand United
Ability power ratio increased to 1.5 from 1.0
Energy cost reduced to 0 from 50
This patch made AP/tank shen a lot more viable. His ratio's were boosted and his general damage and tankiness. This build gives him a lot more laning/jungling power early game.
And a lot more teamfight utility and improved his ability to save teammates.
But this is all at the cost of a small part of his damage and tankiness.
So u can always use this build if you prefer tankyness and damage over team utility.
http://www.mobafire.com/league-of-legends/build/shen-way-of-the-kinkou-laning-and-jungling-109630
Pros
- GREAT survivability
- Can protect carries easily
Shadow Dash - Good ganker
- Can tank turrets
- AoE cc
- Can save a team mate by using his ult
Stand United (better now with all the AP items and better scaling.
Cons
- Somewhat low damage output mid and late game. (Higher then last build and slow on
Vorpal Blade - Less tanky then full tank build
- His W
Feint is still kinda weak, but can become around 450 late game with all the AP items - SLOW jungler (one of the slowest junglers)
- Almost impossible to gank before reaching lvl 4
Shen's abilities scale slightly better with AP since the patch. His vorpal bladde hits a lot harder now with all the AP and the better scalings. Some extra magic penetration from
NO explanation needed for this
Good spells:
Great for some extra mobility.
Tip: Great when u taunt an enemy under the turret and activate it to double the attack speed of the turret.
This enables your team to catch up with someone or u can use it to protect your carry by disabling it's attacker.
Great for avoiding ganks and checking your or the enemy jungle for counter jungling.Plausible spells:
This is quite a good spell for tank's and support's. It's also good for FB. But I dont see anyone use it in high elo games.
U can take this but I prefer many spells like exhaust, ghost or fortify above this on shen.Bad spells:
Shen doesn't use mana...
Never seen before.
U already got ur ulti and many spells are a better choise
NO there are better spells. And shen rarely dies.
Nah not needed. Ur job is to soak up cc
HACKERS RUIN GAMES
laning
First you should max outyou can take an early point in
jungling
The first few level's I levelRank 3
laning build
ruby crystal is a great item to start with. It makes early game harrasing and First Blood a lot easier since your passive will be a lot more potent. Not to mention it's extra survivability. But some people prefer
+
The boots don't require any explanation.The
mercury's treads are great for any tank since it's their job to soak up cc for their team. The MR helps too. But an alternative choice is
I think it's a great item for shen, but it's also very expensive. The passive and active are just amazing and it gives u a lot of survivability. Every stat benefits shen greatly.
I know this is a weird item for shen. But it's usefull to assist your team getting kills. This items make ur shield from
negatron cloak grants a lot of MR for a low amount of gold.
abyssal scepter synergizes well with shen since
Sunfire cape gives u some damage output and grants armor and health. Great item.
In the small occasions that the game takes very long that u have a huge amount of farmjungling build
Same as above but then start with 5
Optional items
Overall a great item. Gives a huge amount of MR and it's passive sustain's u very well since u got a lot of health. DON'T EVEN HESITATE TO BUY THIS.
Personally I love this underrated item. I really don't understand why noone picks this amazing item. It clears ANY debuff. You can clear supresses like
thornmail is a great item for an AD heavy team. It grants 100 armor for only 2k gold, and returns 30% of the damage in magic damage.
Many people under estimate this great item. I always get it early(after boots) for survivability against both AD and AP. It contributes to ur
A great early game item. It gives some of everything. And also helps ur teammates for a small amount of gold.
I know this is a weird item forguardian's angelHonestly I cry everytime I see this item on a tank. Some people like this item, but I don't. It's ur job as tank to be focussed. And noone will focus you if they see this big shiny passive around you. But still it gives a lot of resists and that is exactly what u need.
Blue golem
The route I use most frequently is the blue golem buff. First you kill the blue golem and after that u head for the wolf camp. Another possibility is to first kill the big wolf in the wolf camp and then head for the blue golem. But this leaves u vunerable to counter jungling. When u start at blue ur team mates can defend you and pull it for u.- So first you kill blue golem(use smite right away)
- Go for wolfs,
- Smite large banshee and kill small ones
- Go for twin golems.
- Kill red lizard(smite to finish large lizard).
The blue buff should wear out then and helped u kill red lizard. After this u can go to wolfs again, take over a lane or go to base and gank with your red buff and
Red lizard

I recommend blue golem path because it's easier and u have red buff at the end to gank. It's a lot harder to gank with blue buff. Red buff deals dmg and slows. But one advantage of the red path is that it's slightly faster. So you can take over a lane when a team member needs to go b. But often your team mates wont be so stupid.
- So first you kill red lizard (use smite right away)
- Go for twin golems,
- Smite large banshee and kill small ones,
- Go for wolf camp,
- Kill blue golem (smite to finish large golem).
Twin golem
I don't recommend this to a shen jungler. This is a path for quicker(and less sustainable) junglers. As shen you can easily begin at Red or Blue camp. Besides he needs those buff to clear the jungler out quicker since he is slow. But if u want to go along this path here's the instructions.

I Start off at the twin golems (use smite right away one one of them)
II Go for banshees(focus the big one),
III Go for wolf camp(kill big one first),
IV Kill blue golem (smite large golem),
V Go base or go for twin golems,
VI Kill red lizard (smite to finish).
After this you will see that you were way to slow clearing the jungle and all ur teammates got raped. NOES!!!
Nah, just joking :P. After this you should go to ur base, buy items and finally GO GANK.
U can use ur
Try not to use ur
- taunt as many enemies possible
- taunt the carry
- taunt the closest enemy for ur team to kill him first.
- save it for disrupting an ability like
Katarina's
Death Lotus.
Try not to spam ur
Use it to slow people who try to run away and to break banshee veil shields
Plz comment and give feedback.






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