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Spells:
Exhaust
Flash
Ability Order
Hemorrhage (PASSIVE)
Darius Passive Ability
Introduction: Darius and You



I prefer to play




As mentioned in the title, this guide will purely cover a tanky DPS build for


(for a list of changes throughout the life of this guide, click here.)




- All of your basic attacks and abilities (excluding
Apprehend and
Noxian Guillotine) apply a stack of this passive
- Hit a
Decimate well and not only will you get a free DoT on all your enemies, you'll get increased mobility! Use that to your advantage with catching people out of position or killing a fleeing enemy
- When building up stacks, try to use an ability, then auto attack, then another ability. This not only maximizes stack build-up, but damage as well, and is basically a fundamental principle for almost any champion


- When harassing, walk close to the enemy (but not onto them unless you plan on attacking), just enough to hit them with the outer half of the ability
- When in a team fight, try to walk in the middle of the enemies to get maximum damage from this and
Hemorrhage stacks (obviously don't blatantly expose yourself to CC and die, though)
- When using it on enemies that are on top of you and running away, save this for when they reach the outer half of your circle for maximum damage



- When the ability is calculating the amount of
Hemorrhage stacks on the target for its cooldown reduction, it does not count the one that it applies itself
- Try to use this on an AD carry to lower their attack speed



- This costs a lot of mana, so don't overuse it or it will run you dry very quickly
- It does not pull minions, but it will pull monsters; you can pull blue golem and red lizard from behind the trees on both sides of the jungle
- It pulls everything in a cone in front of him, meaning it can pull more than one champion/monster
Noxian Guillotine will receive an entire chapter of its own later in the guide due to the fact that using it correctly is of paramount importance both for playing Darius and for his teammates. To proceed to that section, click here.






















































(alternate masteries will be added soon)

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Q U I N T S |
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M A R K S |
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S E A L S |
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G L Y P H S |
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The most succinct way to summarize how to use Noxian Guillotine is the following: secure, don't steal. We all know how rewarding it is to get that execution on any hero, especially so with ![]() ![]() Carries need kills to snowball into what they are... carries. Without that, they might as well be glass cannons that shoot BB pellets instead of cannonballs. To rampantly execute foes with ![]() There are reasons beyond just gameplay that you shouldn't be rampantly executing everything in sight. You figure: if you end up winning, why does it matter? And to that I say: well, you're the only one that won. You basically ruined it for everyone else. And I'm not exaggerating, either. In the end, we play this game to have fun. Sure, you might be having fun going 25/0/4, but no one else is having fun going 7/1/14 even though they come out top in damage done. As the old motto goes: have fun, but not at the expense of everyone else. In the end, ![]() |
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For more information on the skills themselves, see the section where I explain each skill.
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Level 1: Take ![]() ![]() ![]() ![]() Level 2: Take ![]() ![]() ![]() ![]() Level 3: If you didn't take ![]() ![]() Level 4: Now is when you start following the priority above, so take ![]() |
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Early Game Openings
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In my opinion, this is the best build to use. It transitions nicely into the rest of your build and provides you with mobility for both harassment and retreating, as well as sustain via the 3x![]() I don't really like this option, but I'm putting it up here because it is an option. Given that ![]() This is basically the sustain-crazy defensive build, where you stay back, last hit, and harass here and there. This build is alright and it's not necessarily bad; my only quarrel with it is that it doesn't transition very smoothly into the rest of your build and it renders you vulnerable to ganks due to the lost mobility from the ![]() |
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Late Early Game/Early Midgame








Midgame











Late Midgame/Early Late Game


Late Game
Here's where you start having options. I already put the










I will keep it as up-to-date as possible, and will definitely take suggestions from comments! This is my first guide, so it's a learning experience for me. Don't hesitate to constructively criticize it, since it only helps me get better!
Thanks again, guys!
- JhoiJhoi, for her epic guide that can be found here!
- Weme, for being awesome
- You all, for reading it
Change Log (most recent at top)
- 5/28/12 - Guide published
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