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Choose Champion Build:
Spells:
Flash
Ghost
Ability Order
Berserker Rage (PASSIVE)
Olaf Passive Ability
Introduction


His ship destroyed, his crew nowhere to be found, Olaf miraculously washed up untold miles from ''friendly'' waters on the foreign shores of Valoran, south of Demacia. This unfamiliar place stunned and frightened the Berserker, for Lokfar is not privy to such potent magicians. Approaching them, Olaf hoped that they could use their mysterious powers to send him back to his people. A bargain was struck. Olaf would use his awesome prowess as a warrior to serve the unusual wars of Valoran in the League of Legends, and in exchange the sorcerers would find him a way to return. Despite his participation in the League, Olaf knows better than to trust the ''finger wagglers'' that run the Institute of War. He deliberately keeps details of his life and home from them. After all, with enough information, they would most certainly find the Lokfarians and dominate them as they have dominated all of Valoran, keeping both quietly -- and unwittingly -- in their thrall.
Beware the war cry of the Berserker. What surges toward you is unyielding, free from the shackles of reason.
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Awesome Passive
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True Damage
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Move that stacks on your health (no need for bloodthirster)
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Ultimate that scares everyone in the game when their traps dont work
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Never goes down without a kill (if played well)
CONS
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Tendency to chase and be kited
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knowing when to back out of a fight and when to stay is very difficult (due too passive)
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needs new skins (not a fan of brolaf)

Best melee passive in the game, the weaker you get the more deadly you become what more could you ask for? this is combined well with


A good undertow user is just as good as a


Awesome move this move lets you replace those AD items with Beefy items. gives you AD based on 1% of your health (sweet) and gives you life steal and spell vamp (awesome) i start a fight with this and by the end i am able to use it again to sustain myself when i am low on health (remember low health =



My personal favorite move of olaf. it does a great deal of damage to your enemy because it is true damage (dope) and its on low cd so spam this as often as you can it turns fights in your favor. in lane throw an





This ultimate is one of my favorite, in basic terms this move makes you UNSTOPABLE (for 6 seconds only though =P) and you get 30 armor penetration. So champs who need snares,stuns,slow,tosses etc. etc. to kill, will have a very difficult fight with you while this ability is active or have some type of disadvantage (take note you still receive damage but not the effects of the move).
Champions such as

















































































































































































Armor penetration stacks well with your ult and nothing else worth taking except maybe attack speed.
Greater Seal of Defense
Armor!!! your the tank/initiator/off-tank get in there and absorb those hits. don't be scared

Spam that E, the more times you use

Greater Quintessence of Vigor
Lets you lane longer, and stacks with

Ideal Spells

great spell even after nerf.
flash to catch that slippery carry.
flash out to get away after
your



getting away. CHASE HIM DOWN.
angel procs and you need to get away
ghost outta there
Other Spells

good spell land before they get outta
reach. cool. too bad its only used one
champ

you are not support and your axes
give some vision in bushes when thrown

if you follow the jungle build take
this over flash

great item more AS the better but
mobility over damage IMO

No, just stay in lane dont back

you have


if you have trouble with staying alive
with


if needed you are not playing olaf
correctly



you are not mana dependent

i like promote for pushing but
your not pushing towers as olaf

Cost: 435g
Effect: +15 health regeneration
Tip: Great health regeneration combined with your health regeneration runes also with your


Cost: 920g (150g)
Effect: +25 attack speed
Unique Passive: +2 movement speed

Cost: 3000g (980g)
Effect:
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+920 health
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+30 health regeneration
Passive: Permanently increases your health by 3.5 and heath regeneration 0.10 per 5 seconds for each minion kill and increases your health by 45 and your health regeneration by 1.5 per 5 seconds for each champion kill
Tip: More Health Scales with


Cost: 2600g (1200g)
Effect:
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+68 armor
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+38 magic resistance
Unique Passive: Upon death you revive with 750 health and 375 mana this can only occur once every 5 minutes


In a 1v2 position harass with




Initiation
Start by throwing an


Mid fight
Activate

End of Fight
by this time they should at least have 3 ppl dead or your team should have more champs living
if needed flash when you revive
This Build is surrounded by the idea of kill or be killed never fight if you cant come out with one kill or help your team with kills. "Go Hard or Go Home"
Small Golems
Hit the big golem once and activate


Wraiths
Hit the big one once activate


Wolves
Hit big one and activate

Blue/Big Golem Camp
Hit the golem once activate


Ganking
hit with


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