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Spells:
Ignite
Flash
Ability Order
Stone Skin (PASSIVE)
Wukong Passive Ability
READ THIS FIRST

The items at the top of the guide are arbitrary. Oh and on that note @MOBAFIRE: **** you I don't want to be forced to put a difinitive 3 items at the top of my guide. Here's a suggestion: GET RID OF THAT MORONIC SECTION. ITS HORRIBLE GAMEPLAY. [/rant]
This build is based off the way I play jungle Nocturne. I picked up Monkey right after Noc and decided not to change much, and its worked really well so far. I haven't actually jungled with Monkey, but this is the build I would use to do it (with masteries along the lines of 16-8-8).
All of these runes work on Monkey, and should really be picked depending on the game (if you have that option).
Tier 1:
Marks
Greater mark of desolation ArP Armor-pen on an AD champ. Duh. |
Tier 2:
Greater Mark of Attack Speed-Monkey is more of a burst caster, but this helps last hit.
Greater Glyph of Magic Resist-Not as good as the MR/lvl ones.
Greater Quintessence of Evasion-Meh. You won't notices these as much as the others.




I'm not going to rehash what they all do here. Read the tooltips.

Straightforward passive. This makes it safer to initiate teamfights because of all the added armor/magic resist. Teamfighting is when you will notice it the most.

Facts:
- Scales with AD
- Reduces armor by 30% for 3 seconds
- Resets the auto-attack timer.
Your basic next hit attack that RIOT likes to put on new champs. Try to use this first in an altercation to use its armor reduction to the full effect.

- Gap closer, especially when combined with
Nimbus Strike.
- Pro jukes.
- Damage/Ability eater.
- Defense when Initiating.
- Press "s" and you can make the enemy think you've used it.

Wukong's gap closer. Does decent damage and is the ability that meshes the entire kit. It is the first skill in Monkey's initiation combo and can also save your life. Max this by level 9. I actually take this skill first (over


The knockup is critical for fights. Many times you will be the only one able to stop




Why exactly do people build it on him so faithfully? For the massive amounts of stats it gives and the wonderful


The


Defensively it is a very weak item, and you really notice this fact when building to it through the


It also costs 4070 g.
The numbers actually prove the tri-force is not the way to go:
Monkey's base AD at level 18 is 111.6.
111.6 * 150% = 167.4 (base damage with

167.4 - 111.6 = 56.4 (extra damage because of

56.4 + 30 = 86.4 (total extra damage from

Thats 86.4 AD added per hit to


How about that

Or

What about this:



And if you weren't convinced that the tri-force isn't good for a burst caster:


The

These are the items that form the backbone of the damage output. I don't necessarily build these items first, but I do build them every game.
I never build a




I dont buy the





or


If it looks like its going to be one of those games, you may need to start with


First trip back:
Buy the bits and pieces:





Make sure you spend your excess cash on sight ward and lots of

Mid-Game:
THERE IS NO SPECIFIC ORDER. BUILD TO EACH INDIVIDUAL GAME,
Except when finishing the


If you have picked up a

The





The




It isn't necessary to upgrade

Be sure to pick up a


A


Late Game(ish):
This is the time to finish some serious counter/damage items.








You may opt to go for the


A


Lastly, the



I.E.






Practice hitting



In lane, stand about 2x the range of


Close range, you want to use


If your team is full of morons, dont be afraid to pick up the

I make sure i have 4 or 5

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