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Recommended Items
Spells:
Ghost
Ignite
Items
Ability Order
Relentless Assault (PASSIVE)
Jax Passive Ability
Introduction to Jax
20/09/2013 Update: Bored and remembered I had a guide and the shiny Plat border for Mobafire so updating it h4h4!
Hi there, and welcome to my first guide, featuring




So let's get started on this guide. What is


So, if you're interested in a high damage, high mobility and super tanky Champion that dominates, read on! Also, there's a tiny music video that you should play right after you carry a game with

Update: Sunday July 29th, 2012!
Includes:
-New set of Runes
-Small item changes
-Mastery changes
The Summoner Spells that I use all the time are:
In my opinion,
Jax doesn't need
Flash because of
Leap Strike + Sight Ward. Also, when you
Flash and the enemy does too, there's still a gap, while if you use
Ghost you can still catch up.
I swear, this is my favourite Spell in this entire game. It's like an Ultimate to me. Remember, if you think you can kill your enemy, pop
Ignite first, because of your
Summoner's Wrath
, you get 5 bonus AD and AP. Start your combo, and boom they should be dead if they're at low HP.
Optional Summoner Spells:
You can never go wrong with Flash, just don't Face Flash, too many top 5 fails. XD Also with the new S3 update Flash has an even longer cooldown so... I don't really prefer it but E - Flash is too good.
This spell can completely shut down an enemy's burst. Great for 1 vs 1.
Eh... In my opinion, not worth it, but
Heal baits OP.
Jax gets focused hard in team fights. Get this if you think you'll need it. Get it especially if your enemy has hard CC. (Assuming that you're playing Ranked/Draft)
Good Spell for getting around or getting back to your lane.
DO. NOT. GET.
Nope. You're not the support.
Your burst is good enough, along with your attack speed, no need for this. BUT DON'T WORRY GUISE
Guinsoo's Rageblade HAS A SURGE EFFECT AT 50% HP. YAY. And this spell doesn't exist anymore.
Don't get a Summoner Spell that's to be used when you're dead. Unless you're getting
Teleport with it. Then it's k. =3
Not too many Mana problems, no need for this because you should BE LAST HITTING MINIONS.
This Spell will make your Minions push the lane. You don't want that because you'll get less farm while your enemies will get more farm. BUT DON'T WORRY GUYS
Banner of Command CAN PROMOTE. This spell's gone.
This is really... Meh... Two seconds isn't much, even though it blocks out
Ignite for about 2 ticks you could still get killed by it. Also, having
Ignite over this spell lets you have more kill potential.
Sure,
Jax can jungle, but for this guide, it's a solo top one, so don't get it.

In my opinion,






I swear, this is my favourite Spell in this entire game. It's like an Ultimate to me. Remember, if you think you can kill your enemy, pop


Optional Summoner Spells:

You can never go wrong with Flash, just don't Face Flash, too many top 5 fails. XD Also with the new S3 update Flash has an even longer cooldown so... I don't really prefer it but E - Flash is too good.

This spell can completely shut down an enemy's burst. Great for 1 vs 1.

Eh... In my opinion, not worth it, but




Good Spell for getting around or getting back to your lane.
DO. NOT. GET.

Nope. You're not the support.

Your burst is good enough, along with your attack speed, no need for this. BUT DON'T WORRY GUISE


Don't get a Summoner Spell that's to be used when you're dead. Unless you're getting


Not too many Mana problems, no need for this because you should BE LAST HITTING MINIONS.

This Spell will make your Minions push the lane. You don't want that because you'll get less farm while your enemies will get more farm. BUT DON'T WORRY GUYS


This is really... Meh... Two seconds isn't much, even though it blocks out



Sure,

Runes










The Runes that I use are made for early tankiness and damage. These Runes will make sure that you can fight against any solo top lane, whether your enemy is an attack damage or an Ability Power Champion.





Skill Explanation
This is one of the biggest reasons I love using


This skill has an EXTREMELY low cooldown. It increases the damage of your next attack, and resets your auto attack timer. A great way to use this is with




This is your one and only crowd control. Hit this before using

On every 3rd strike, this skill does massive Magic Damage. This is why I play Jax as a hybrid. On your 3rd strike, hit


Core Items
These items maximize your damage potential in both the Ability Power and Attack Damage aspects, while giving you the tankiness that you need.
Mercury's Treads are amazing on
Jax because in a team fight, people love using CC on
Jax.
Guinsoo's Rageblade,
Hextech Gunblade (Or
Blade of the Ruined King, and
Trinity Force are items that are a must on
Jax. The passive on
Guinsoo's Rageblade is absolutely amazing on
Jax thanks to his passive,
Relentless Assault. With the Season 3 update,
Guinsoo's Rageblade now grants attack speed, lifesteal, and spellvamp, making you a monster when you're below 50% HP. All these stats benefit
Jax, and the passive has a very low cooldown, and lasts as long as you're in combat.
Jax skills run off both AD and AP, so
Hextech Gunblade gives spell vamp, lifesteal, Ability Power, Attack Damage, and even a unique active that is ranged and can slow your opponent. However, since
Blade of the Ruined King is ridiculously powerful now with the % max HP active with attack speed, damage, and lifesteal, you may want to turn to this instead.
Guardian Angel is just an amazing item. Get a second chance to kill your enemies and you get a bunch of armor and magic resist as well. The last item that I get is
Warmog's Armor, however, getting this item early may be beneficial because people love to focus
Jax.
Note: An early
Hexdrinker is good against an AP top lane.
Optional/Situational Items
: Oh dear... what was Riot thinking when they buffed this thing. It has attack speed, life steal, damage, and an active that hits % Max HP. Get this, especially if your opponents have a lot of HP.
: This item's actually really good on
Jax, and I used to use it more than
Blade of the Ruined King, but since BotRK now has attack speed and a % Max HP active, I prefer it over this item. However, every time you hit an enemy Champion, the cooldown for the active goes down by 3, and since
Jax autoattacks a lot, along with using his other skills, the cd can be reset a few times during a team fight. Not bad not bad, expensive though.
Mercury's Tread: Good for when your enemies have lots of crowd control or AP.
: If your enemies don't have too much cc, you can run this, generally top lanes will be AD bruisers, this blocks a lot of their damage.
Sorceror's Shoes: Does some really nice damage especially if someone gets Ninja Tabi and you bring this out. Your 3rd strike and
Empower do magic damage so it's pretty ridiculous.
: Really good if you want to bring out mass dps.
: This item is great for its attack speed and the Magic Resist that it gives, along with the bonus magic damage it does.
: This item's good, gives crit and damage. The damage is good since you have a lot of natural HP.
: This item is simply amazing. Armor, chance of slow when someone attacks you, and an active AoE slow. If you need the extra tankiness because they're bursting you down, get this.
: I love this item, but I normally don't get it because I don't initiate, I let my team do that then I go wreck the enemy.
: This is a great item to get if they have heavy AP damage. OH WAIT THIS IS REMOVED, NUUUUUUUUUUU. :(
: Good item. TANKTANKTANKTANK. I normally play with a group of friends so I don't get this since they know how to initiate first.
: Good for mass split pushing.
These items maximize your damage potential in both the Ability Power and Attack Damage aspects, while giving you the tankiness that you need.



















Note: An early

Optional/Situational Items





Mercury's Tread: Good for when your enemies have lots of crowd control or AP.

Sorceror's Shoes: Does some really nice damage especially if someone gets Ninja Tabi and you bring this out. Your 3rd strike and









Just some tips and tricks that I always follow to make sure I can escape and get kills.
-Always, ALWAYS carry around at least 1-2 Sight Wards. They've saved me from certain death situations all the time.
-When taking Baron Nashor while you're on the purple side, put one behind the wall and one in the Baron Nashor pit. Once you kill Baron, jump over the wall to safety. Purple > Blue.
-Use your
Hextech Gunblade, seriously. I keep seeing people who buy it and then forget to use its active. Use it.
-Instead of hitting
Empower then
Leap Strike to the enemy, use your
Leap Strike, normal attack for the
Sheen proc when you have it, then hit
Empower. E - Q - Normal Attack - W.
-DO NOT INITIATE. That's not always your job, let your tanks do it then you go in and kill the rest.
- Getting an early
Sheen is very beneficial if you have Bilgewater and two Doran's Blades as it will make you lifesteal a lot.
Just an extra video of how Leap Strike is so helpful:
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-Always, ALWAYS carry around at least 1-2 Sight Wards. They've saved me from certain death situations all the time.
-When taking Baron Nashor while you're on the purple side, put one behind the wall and one in the Baron Nashor pit. Once you kill Baron, jump over the wall to safety. Purple > Blue.
-Use your

-Instead of hitting





-DO NOT INITIATE. That's not always your job, let your tanks do it then you go in and kill the rest.
- Getting an early

Just an extra video of how Leap Strike is so helpful:
Well, that's the end of my
Jax guide for now. I'll be updating it more often when I can. This guide isn't incredibly in-depth but it shows the most important aspects of
Jax. I would like to say thanks a lot to jhoijhoi for the BBcoding for this guide. And now, follow this build, and at the end of it, you'll be playing this song:
Made by AoD, featuring CLG. :D


Made by AoD, featuring CLG. :D
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