Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Choose Champion Build:
-
Hide and Seek
-
Item Restriction (WIP)
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Ideal
Strong
Ok
Low
None
DISCLAIMER
If you are looking for

Please don't downvote this as an improper build.
EDIT 27/7:
The game is modified a bit to match with the new "Definitely Not Dominion" map

Hi, I'm FattyMieo. Today I am bringing you something very cool!
This is a
mini game to play in
Definitely Not Dominion Game Mode.
I hope Colours and
Pictures will attract you to
through!
The game is modified a bit to match with the new "Definitely Not Dominion" map

Hi, I'm FattyMieo. Today I am bringing you something very cool!
This is a


I hope Colours and


Hide and Seek 
Basic Rules:
- Each team consists of 1-2
Hiders and 2-4
Seekers.
(Click for specific rules for each role)
- On start,
Hiders have 2 minutes to hide, afterwards,
Seekers go out their base to find
Enemy
Hiders.
- If a
Hider is killed once, the killing team is scored and able to capture/neutralise one
Turret.
(Click for more information)
- All
Seekers can
Recall to their base anytime.
Hiders can
Recall to their base only when they have obtained
Ultra Minion Relic.
(Click for more information)
Nexus' Health Percentage will affect the gameplay.
(Click for more information)
- All players are able to grind Gold from
Minions and should prevent them from capturing
Turrets.
- All players are not able to buy
Special Items:
Hextech Sweeper |The Lightbringer |
Oracle's Extract
- When a
Nexus is
destroyed, the team loses.
- If a player fails to
follow the rules, it is considered as a
Foul Action, the Opposite Team scores and can capture/neutralise
Turret(s).
Hiders can be chosen from these champions:



Exceptions:
Nexus' Health is or below 50%.
- Can Attack
Minions,
Monsters and
Summoned Units etc


Exception:
- If a
Hider has captured the
Ultra Minion Relics, he can choose to
Recall to his base as long as he holds
Ultra Minion Relics. Furthermore, he can stay at his base safely while having
Ultra Minion Relics.

This is the


If the game is too hard,











- They attack an
Ally
Hider.
- You found an
Enemy
Hider.
- Unable to attack
Enemy
Seekers if your team is
Dominating.
(Click for more information).
Recommended




If a



The team is able to capture one

The team is able to neutralize one

If all


(Click for more information)




It



It



When


- 75% :
Double Point
All further scores won by the team areDoubled.
- 50% :
Offensive Hiders
Ally
Hiders can attack and kill
Seekers(able to use other restricted abilities).
- 25% :
Constant Domination
Enemy Team is now always
Dominating.
(Click for more information)
When a team is
Dominating:

Ally
Seekers are forced not to kill
Enemy
Seekers, but may assist
Ally
Hiders to kill them.
If anEnemy
Seeker is killed by
Ally
Seekers,
Enemy team scores and can capture/neutralise one
Turret.
Ally
Hiders cannot
Recall or capturing
Ultra Minion Relic.
The team can choose to protectAlly
Hiders from enemies' attack, or suicide to break
Dominance.
EDIT 27/7:
The chat macro is not working for now, since the number of turrets has been changed in the new map.
You can use this Macro to announce important messages while in the game.
IMPORTANT: Run the program as Administrator to work in the game.

Each button color represents its type.
Macro's Latest Version: V6.1 [Download]
Changelog
The chat macro is not working for now, since the number of turrets has been changed in the new map.
You can use this Macro to announce important messages while in the game.
Instructions
IMPORTANT: Run the program as Administrator to work in the game.

Each button color represents its type.
- Purple: Application Controls (Used to control the macro application)
Application Controls
- Orange: Lobby Macro (Used while in the Game Lobby)
Lobby Macro
- Yellow: Start Game Commands (Used in the beginning of the game to Announce Reminding Messages)
Start Game Commands
- Blue: Blue Team Event Macro (Used to record and announce events on Blue Team)
Red: Red Team Event Macro (Used to record and announce events on Red Team)
Team Event Macro
- Green: Global Event Macro (Used to record and announce game events)
Global Event Macro
Macro's Latest Version: V6.1 [Download]

You must be logged in to comment. Please login or register.