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Recommended Items
Runes: Primary
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Ghost
Items
Ability Order Regular Q > W > E > Q > Q > R
Berserker Rage (PASSIVE)
Olaf Passive Ability
Threats & Synergies
Fiora
Do short trades with her and be careful while trading so she doesn't deny your q e combo. You can buy bramble vest if you think you need it or go for executioner. You can even go ghost ignite
You can play like this vs her, watch first 10 min
https://youtu.be/v-ZGD5OF2rs?list=WL&t=15
Yuumi
Yuumi
Champion Build Guide
I have some experience with Olaf so I would like to share it with you.
I really recommend you trying out this champion because, when you get into him, he becomes really funny to play. And you will never get bored.
I personally like him because he fits my play style and he is almost unbeatable in 1 v 1, also amazing in 1 v 2 sometimes even 3. You are just keep throwing those axes and chasing enemies down , even under their turret, without any problem. The best part is your ultimate where you can`t be disabled for 6 seconds

2) Decent poke and trades.
3) When ganked, high 1v2 potential.
4) Solid roaming potential too
5) Strong front line.
6) Overall very powerful tank that cannot be cc`d.

Cons : 1) Falls hard lately on.
2) Very hard to come back in game.
3) Vulnerable to gap closer enemies, since


2)



3) Kled is actually pretty nice to have on your team as, his r drastically increases your movement speed which makes a job even harder for enemy team to get you off off their ad carry, which is already almost impossible to do.
So any champion that provides you time to go for enemy ad carry is good for you, especially those up there. Whichever champion can do like almost the same job as you can do is good.I mean on champions who can prepare you a situation. That can be



FOR THE ADC'S Champions that you should avoid are : 1) The champions that cannot do enough damage while you are peeling for enemy ad carry, what I mean here is: while you are killing enemy ad carry, you are basically giving your team time to take enemy front line and whoever is near or out of position.Enemy team will try to do to their best to take you down, while you are attempting to kill their ad carry, which provides enough time for your team to do a decent job(damage in fight). Until you kill enemy ad carry fight should basically be over until next 5-15 seconds. Enemy team has no serious damage, so they are easy to kill and dive as well. But as I mentioned if your team can't do this then you are in trouble, so here are some champions that you should avoid:
As the 1) we have







-So ideal would be




-But champions like





FOR THE SUPPORTS The champions that you should avoid :
1) There are no useless supports, most of them has some type of shield,crowd control and as most important heal,think about your W.
But the supports that you wouldn't really be happy to have on your team are:





Those aren't the shiniest picks for you, but they are still useful, just not that much as :









For Mid, Top and Jungle decent picks are : 1)

2)

3)

4)

5)


So after all just make sure that your team can deal some serious damage to enemies while you are killing enemy ad carry or whoever is the prioritized target.




1)

2)

3)

This runes are all good on


It returns you nice amount of HP when you kill enemy,so the pros are : A) You can survive the clutch fight even with being ignited. B) You can fight 1 v 2 because when you kill first,




Other 2 runes from first line are:



For the second line in conqueror we have








For the third and last line we have







In general that's all about primary rune page.
Now about secondary runes we have




Runes will be listed by the numbers in order by their power in the game
1)









2)









SECOND MINI RUNES OF








THE THIRD AND LAST WAY : you can go with these runes, it doesn't make much sense because

1)


3)



Second way of going is to take runes for more movement speed and better 1 v 1:


4)




when enemy has a lot of poke, so you need to sustain and stay longer in lane.
SECOND WAY of using




In last line of




First one provides you nice extra cool-down on your ultimate-

Second provides you extra movement speed and last one provides you cool down reduction on active items.
So lets conclude, the best option for secondary runes is




However as I said, everything is 99% situational, depends on versus who are you playing and also depends on your play style.
I hope i helped you a bit with runes. :)


- TP allows you to return in lane faster and not to lose much experience,minions,and lane pressure, when you buy your power spike item

Flash allows you to escape ganks, even if a lot of players are replacing it with







You can go with








If you ask me


You can go without


You can add to your ignite


It's more safe to take



I personally take



As the first one and the most effective we have

This item regenerates you mana and hp when you activate it( you can activate it up to 3 times until you recall), then it's recharged.It's very important during laning phase because you need to poke your enemy as well as regenerate your hp, because they will poke you too. In most of the time try to activate it while your







This item gives you ******ed hp regeneration after enemy pokes you or whatever.
It gives you 80 health points which is really solid, but the problem is you have to play a bit less aggressive because if you don't you will really quickly run out of mana and be forced to recall or you will get pushed under your tower because you haven't any source to push lane or to poke enemy.
It's good situational item, for example you can buy it when you are facing





This item is used when you want to play very aggressive and have more trades because it provides you 8 damage which will increase poke on your



So:


















This are less used strategies, some people would maybe first time hear it right now, but its really rarely used and its not that good, maybe in some situational match ups. Some players knows to buy
















Just make sure that you can poke enemy, sustain, trade and you are okay.
We have
1)

ALWAYS GO NINJA TABI
reduces tower damage while diving !
reduces dmg from everyone's basic attack and makes it harder to burst you down
more tanky in lane/ harder to poke down/zone from fights/objects
lets you tank towers
less dmg from minions when trading or going bit too deep
You can get them early like in 5th min or in 15th min depends have you been destroyed/dived a lot or not, if so(being dived a lot) then you cant focus on your early game, you have to go tank and not die anymore and give your team time to scale and possible make comeback for you
If you are vs 4/5 ap then go resist boots but if there are 3 ap 1 ad carry and 1 tank STILL go tabis
So what about mini items?
They are:




You can pick it up vs

SITUATIONAL ITEMS











Tricks : Hit enemy with axe and



























You may need boots early vs range champs or some mobile champs with lot of dashes like



After all we have

It's useful vs champions(just click R to win)
Just like





So it's very good to avoid their ultimate or to wait until their ultimate expire.
It's smarter to take it from runes then to spend 600 gold but however just make sure that you have it if enemies are someone from up here.

First mini





So the best item on


This item gives you attack damage, which is important as well as health points, which this item provides too. But that's not all, it also provides cool down reduction, extra movement speed as well as armor penetration. So overall it's the best item on



It has its benefits though,it provides you attack speed which







There is a lot of options to go with as second item, so if enemy has damage more than average and also has some escape ability, your eyes should be on




Second item can also be





Ravenous Hydra is optimal item on Olaf,it provides you huge amount of attack damage as well as life steal. It's very useful for wave clearing and split pushing.
It also opens a 1 v 2 high potential situations with its life steal. You should take it when ahead, sometimes players knows to buy only









You cant really go DD if they have hyper carries who will burst you down in matter of second, but again if you are ahead , if you are carrying and comfortable and know your limits which requires lot of experience you can go for DD

















Great choice on





















Its best buy against full crit champs just like


















So dont go in fight easy even tho




So always max you r Q and try to hit every single one during laning phase , know its range , know tricks with it which I wil talk about more later.
As for the


TIPS
--- You should always wait in bush to get potential 1v1 LV 1( chase down with axe and dont throw it far away, throw it as short as possible to pick it up asap) and possibly get kill or at least burst some summoner spell and with that you probably will end up bursting even enemy's tp to come back in lane
--- You always want to pick up 1st three minions with axe and hit enemy with that axe at same time ( if this seems hard , practice it in practice tool for some time :) )for super worth value ( you got minions all xp and you poked enemy). Now you can either be happy with your axe or if you want more and enemy is melee ,not range you can feel free to go all in(make sure to pick up axe and keep basic att while coming to axe location.
--When it comes to next( last) three minions , LET your ENEMY push - come close to your minions as possible ) and then use that situation and hit them with

--- In next wave if you still didnt get kill you can ( its supposed that lane is pushed towards your tower , which means enemy is closer to your tower than you to his which means more space to all in and less chance of them escaping by flash) . So you do this by staying flash distance back from enemy and while they are in animation of basic attack you cant miss ur axe , they think you are far from them , but ur axe slows your rune

REGULAR LANING PHASE
Now after you ve done that or didnt , however ,what can you do next is :
In lane try to poke enemy but try not to damage minions simultaneously which will unfortunately result in your wave being pushed to the tower which means less kill potential for you. You can damage minions if it will execute them so you get gold , if you cant do that , its fine , make sure to poke them up to 50% of hp and then walk little back to give them confidence which will result in walking closer to kill your minions which is again kill potential for you
So your goal is to seek to look for every second for every opportunity to all in enemy with axe( ofc be mindful of where enemy jg is and is their mid missing or not even tho with full hp and biscuits you can 1v2 if you are in good spot( you probably did this plenty time when enemy jg tried to gank and you go



For example you know that enemy will go for cannon so again, walk little back , make them think they can take it and then you go in with



LANING PHASE WITH

Always trade with it and be careful to not drag minion wave to you.You can also use it to secure cannon if you are not confident either because you are beginner or walking all the way to cannon is dangerous because you can potentially get out traded since you cant strike back bcs minions will dmg you a lot , if you find yourself in that bad situation then hit q e and back
Remember that if you hit E and then finish enemy or minion you get hp refunded.
If your E is on 2,3 sec cooldown or if isnt you can walk to basic enemy cannon which will make your E come back which allow you to strike enemy with just fresh E while they thought that you are only one that will take dmg, after that enemy will waste potion and you will just pop

LANING PHASE

Now we have only talked about your advantages and good possible occasions.
Lets break down bad stuff
If you are being poked a lot then you have to sustain in order to be in lane so activate your

When you are fighting or even short trading feel free to pop W for those 2 basic attacks.


As for fights whenever you are fighting go with


When you are getting ganked first focus one with lower hp except if you see that other one is really more important to put focus on just like some squishy champ that will feel confident going in since her jg came but you delete her in second or 2 and then finish with w+potion jg ( will talk more in detail about this lately
But in general here there are few advice
Vs easy range champs : more poke and dmg like phage to shut them down early so they dont end up destroying your team
Vs hard range champ : go full potions + biscuits+ pop


Vs easy melee like



Vs hard melee like



How to beat

When she all ins you which means you notice some weird dash activity she will probably sooner or later jump on you and you will be knocked up and your

So the only way out that works pretty well even tho it will be really close battle is to react fast, when she goes to jump on you , you CLICK your




Now during lane phase you want to poke her and try not to dmg her while she has shield. When she comes for cannon dont cast Q or E ,you know she will predict that and by dashing she will not take dmg but you will as cost to activate ability. When you see that she used her multiple q's which she will because she wants to scare you and get cs ,thats when you go for kill-when she doesnt have dashes and jumps , if you are bad at flashing her R (if it occurs to be needed in fight) you can pick ghost to follow her dashes instead
How to beat

So his goal is clear to get 5 stacks on you asap and he lets you think you got him and in last 2 seconds he pops



So 1st advice that I will recommend you is to never come too close to him, his pull is approximately little less than one



On lv 6 you destroy him , you just have to hit 2-3 axe in lane from safe range and he is now on 70%hp and you kill him with closed eyes, just hit




If you are now afraid about lv 1 , you destroy every champion in league of legends on lv 1 , no one can fight you, no one champ can cast Q with 80 dmg every 2 second and get slow every 2 sec that lasts for more than 2 sec pretty much and have 1.5 att speed on lv 1 that even increases, so wait for him in bush do basic + axe + basic and just keep axe hitting him along with basic attacks , the only scenario where you lose 1v1 LV1 is if he went dorans and has 80 hp+ than you and if you face check bush and he gets first order att off ,dodges your axe and hits his Q and heal, and you cant really go that far to pick axe , then you are screwed , or if he has



Whenever he unfortunately pull you and goes for trade , you strike him back with Q+E and walk back, this is tactic : when he pulls you , you dont hit Q right after but you walk little behind him,you just spend half second to come behind him which is not hard since he pulled you and then you hit Q ,why? because then you throw q towards your tower where he will exact chase you , so you go Q+E there and as you are running toward your tower you pick up axe and again return him with one more axe so you dont lose trade that hard. During lane watch out on your minon's hp so when they are low he will try to q them along with you so when you see your 3 minions low either run away from his q or come bit earlier because you know he will not miss 3 minions and then cast q and go for kill, sometimes try to walk bit closer and back off fast, do it few times and try to bait his q , just be careful to not get pulled into his minion wave.
How to beat

And last champion that I will talk bit more about just like previous 2 is

So its basically the SAME thing just like vs















As for the other champs I wont write it here because you have everything about them in beginning of the guide.
Now fight whenever you can , dont be afraid to cast R just because its only one kill
and you are afraid will you have R for fight ,you will, assist is gold, kill is gold, do everything in your power,fight as much as you can , farm whatever you can make as many calls as possible , your goal here is to END the game until 25-30th minute so you dont turn into useless **** and get outscaled
If you destroyed enemy in lane then dont waste time killing same enemy 6th time in a row ,teleport bot, take kills or make them ahead if they are early champ just like you , roam mid , help jg , do everything that pushes you towards nexus, kill herald- push, dive 1v2 enemy bot if you have

In teamfighs you are the key , you are going for adc you need to find adc in weak spot, for instance the thing I do is so random , if we as team are 2 flash away from enemy adc (for example let it be








Conclusion is that Olaf sucks that hard that we may not be able to climb out of platinum 1 right now , and plat 1 will be very hard to reach.
I dont want it to happen but Olaf in order to be playable needs rework, no buff in world can help us , all champs has some sort of dash,jump,leap,invisible... We are exchanging flash for their dash, our ghost for their movm speed buff, it is so hard to do anything. As soon as they get 2 items powerspike we are dead, I would need both yuumi and lulu in my team to win a ranked game in platinum 2,1 today.
My advice is to play premade duo, so you have at least 1 man who will pick early game champ and help you to close game unti 25th minute or otherwise your ****ed. Ask your team members to pick early game champ or the game is over , maybe team up with support that plays yuumi and lulu which will help significantly. If they nerf hullbreaker now its game over lol.
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