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Choose Champion Build:
-
Offensive Pantheon
-
Defensive Pantheon
Recommended Items
Spells:
Flash
Smite
Items
Ability Order
Mortal Will (PASSIVE)
Pantheon Passive Ability
Greetings Summoner
Greetings, dear summoner, and welcome to my
Pantheon jungler guide!
Season 4 has bring some new champions to new positions and Pantheon became a strong jungler, so I decided to try to show you why
Pantheon is a viable choice as a jungler.
If you don't like Pantheon, then you're gonna get kicked into a well! (Just Kidding)
SO before we talk about the guide itself, let me explain why
Pantheon Jungle is a viable choice. First, it's kind of easy to play (Ultimate not counted). Second, your ganks are insane with your W, you even can tower dive with your passive active. Third, his damage early game is insane and it helps you clear camps faster, and make your laners get kills. Fourth, the pressure you make after 6 is not even comparable to other junglers. You can have your ult up and put some fear in your enemies mind, because you can get to a lane in no time. How much more can you ask for a jungler?

Runes





Other Options
Runes



These are other options for Pantheon. AS marks are probably the ones I reccomend the least since I don't see any benefit in having them other than having your shield faster. CD reduction glyphs are great to reduce the cooldown of your Stun and Ult, Scaling Health Quints or Seals grant you more survivability, and outscale flat health runes in few levels.
Offensive Masteries
![]() |
Offense Tree - 21 points
Pretty normal tree for AD junglers. 21 points on Offense to increase your damage and your impact on the game. You pick ![]() ![]() ![]() ![]() |
Defense Tree - 9 points
Since you're gonna be an Off-Tank if you follow the Offensive build, is better that you put the 9 points that you still have in the Defense tree. ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
Defensive Masteries
![]() |
Offense Tree - 9 points
I don't use this mastery page very much- I use it ONLY when my team really needs a tank. With this mastery page, you lose a consideral amount of damage, but gain in bulkiness. For Offense Tree, you take points in ![]() ![]() ![]() ![]() |
Defense Tree - 21 points
The defensive tree most effective to my playstyle IMO. You add, to the 9 point you usually take: ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
Passive - Aegis Protection

Q - Spear Shot

W - Aegis of Zeonia



E - Heartseeker Strike

R - Grand Skyfall

Some people wondered why do you take


Full Build - Offensive
This build is the standard offensive build I use for Pantheon jungler.
















Purchase Order
|
|
V
|
V
First Return:
Spirit Stone /
Boots / 2
Stealth Ward /
Health Potion or
Vision Ward (the one you need more).





|
|
V
|
V
|
|
V
|
V
End Game Items:
Mercury's Treads /
Banshee's Veil /
Last Whisper or
Infinity Edge or any of the above mentioned.




Full Build - Defensive
This build is more defensive, when your team doesn't have a tank to stop the damage. In this build, you deal less damage, but you can save your allies. For Offensive items you take




In terms of Defensive Items, you take





Purchase Order
|
|
V
|
V
First Return:
Spirit Stone /
Boots / 2
Stealth Ward /
Health Potion or
Vision Ward (the one you need more).





|
|
V
|
V
|
|
V
|
V
Timers




5:00---5:00---6:00---7:00
Please remeber these timers. They will be extremely useful to your game. There are some tools that do this, but remembering and writing in chat does the job better IMO.
Standard Blue Start

This route is the safest if you're a not familiar with

Standard Red Start

This path is more riskier, because

Counter Jungling
Some knowledge before the paths you take:
Altough


If you start Blue

Pretty easy path. You start Blue and immediatly after you go to the enemy Red and then you wait in the bush on the left side of the Red. If you can kill the enemy jungler with your teammate, then go for it. If not, try to smite steal Red, so that you put him on a big disenvatage. Don't forget to ward right beside wraiths, so that you see when the enemy jungler is coming. Note that this only works if the enemy jungler starts Blue. If the jungler starts Red, and you invade their Blue, you'll be in great trouble. If you start Purple side, invert the path.
If you start Red


If you start Red with the help of your teammates, you'll spent less mana, and you can caught your enemy jungler in one of the two buffs (depending on the start). If the enemy starts Blue, as soon as you finish Red, you get to their red, don't forgeting to ward right beside Wraiths so that you can see when the jungler is coming. Then, if you can, ask for your top laner to help you getting the kill, but it's possible to do it alone if he refuses. Stand in the left side brush and wait for the right timing. You can do the W +

If the enemy jungler starts Red, as soon as you finish yours, ward their Blue (if not warded priorly) and wait away of their sight, so that the factor of surprise is on your side. I don't recommend a kill in this counterjungling, because the enemy already has Red and that means he can also proc the effect on you, altough you have your passive to ignore one autoattack from him. But if he's confident enough with low health, go for the kill. If you start Purple side, invert the path.
What To Do When Behind?
I get this question a lot when talking with other players. Altough it's very hard to get back in the game with

The Myth That Blue Is Allways To Give To The Mid Laner
Oh dear, this topic. I can't say the amount of times that I've explained this to mid laners. Blue buff is in the jungle. Since I'm the jungler, it's MY LANE, which means that it's up to me to decide if you get the Blue or not. If you're 0-3 at 7 minutes, of course I'm not giving you the blue. It's too risky. However, if you cooperate with me, treat me nicely and don't suck at early game, you can take the blue, as long as you put "ty" with capital letters. You're not a god, you're not faker. Calm down, and understand that sometimes, you don't get Blue because of your behavior or your horrible laning phase.
The Gank
Ganking with






This sequence adding the damage and cc from the allies grants almost everytime the kill.
However:



After you have ult, know that it has a limited range, meaning that you can't ult from bot to top. However you can pressure a lane and surprise an enemy if your laner lands her cc during your ult.
Disting a Good Gank From a Bad Gank
This topic is controversial. For some, a good gank is when you kill your enemy. For me, it's not that linear. A good gank for me is when you burn

Minion Tax
Another controversial topic. After a good gank, you, laner, pay some minions to compensate me for my work. It's like goverment taxes: you pay your taxes, you get ganks, you don't pay your taxes, you don't get ganks. Easy. Sometimes,if you're behind, I don't take minion tax. But if you're ahead in cs and we kill the enemy laner, i'm gonna take a few minions. Be nice to me, and I'm going to be nice to you. :)
This concludes my
Pantheon Guide! I hope that during this guide you, Summoner, learned something that helps you in the path to become a true warrior. And allways remember:
Note: I'll update this guide adding the matchups as soon as possible, as well as Synergy team comps. For now, you can help me if you saw some mistake, or if you have any doubt, comment in this guide and I'll try to answer you as soon as possible.

AHOO! AHOO! AHOO!
Note: I'll update this guide adding the matchups as soon as possible, as well as Synergy team comps. For now, you can help me if you saw some mistake, or if you have any doubt, comment in this guide and I'll try to answer you as soon as possible.
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