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Spells:
Ghost
Ignite
Ability Order
Reign of Anger (PASSIVE)
Renekton Passive Ability
Introduction
Welcome ladies and gentlemens!
Today we're going to show you how badass can you be as Renekton.
Take a look on my build, try it out and also enjoy your sick owning!
I hope, how you can enjoy, and use my guide.
After 400 games as Renekton I have to tell you guys and girls, you cant find a more impressive champion! Renekton is the champion which never leaves you bored while you playing with him!
Renekton is a real badass motherf***er crocodile, that's all.
Also, please try out my build, masteries and runes before voting/comment.
nothing Health Health Per 5 Sec Mana Mana Per 5 Sec Armor Magic Resist Dodge Tenacity Movement Speed Gold Per 10 Sec |
SPAAAAAAAAAACE |
nothing 3970 65.2 0 0 270.55 105.91 0.0% 0 390 0 |
SPAAACE Attack Damage Attack Speed Crit Chance Crit Damage Ability Power Life Steal Spell Vamp Armor Penetration Magic Penetration Cooldown Reduction |
SPAAAAAAAAAACE nothing nothing nothing nothing 221,32 4% 33% 200% 0 0% 0% 51|10% 0 34% |
spaaaaaaace |
Pros
+ Frightful damage. + Really good sustain. + Unkillable in right hands. + Can handle 1v3. + A badass crocodile. + You can control a crocodile! |
space |
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Cons
- Hard to master. - Easily harassed or prevented from farm. - Sometimes really underpowered - most likely against tank teams. - Really bad sustain against infinite harass. Try to avoid it. - A big fail in bad hands!!! - Can be kited easier than ![]() ![]() |
Runes




Greater Mark of Desolation
At least 15 Armor Penetration is needed to Renekton to deal awesome damage against all champ on top. If you choosing these runes, your damage still good in midgame too, because, all champion's armor grows/lvl, but you can still penetrate it.

Any question about these runes?
K'ay. Renekton doesnt has too much Armor in early, and my build never focusing on HP and tanky items in early, so we need it.

Flat MR runes are enough to prevent AP champs (


If you want more sustain 'cos the enemy team got 2 AP, and you are'nt sure how you can survive their burst in mid ; late game.



















Great escape or chase mechanism which allows you to take down enemies or survive fights.
Nice damage against the most enemy, but weak against shields. Dont take when you face against


Take it when your enemy is stronger in face to face fights - or when it has a shield.
Nice spell, but I don't like it. Take instead of

Renekton's abilities don't have any cost related to them, therefore the use of his abilities is only limited by cooldowns. Instead he uses fury as his secondary bar. Renekton starts with 0 fury, and has a cap of 100 fury. He gains 5 fury per autoattack. When out of combat for 12 seconds, Renekton loses 5 fury every 2 seconds. Having sufficient fury empowers Renekton’s abilities with bonus effects, but this drains fury. - Source: leagueoflegends.wikia.com

Renekton gains 5 Fury for every autoattack he makes. This Fury can empower his abilities with bonus effects. Additionally, Renekton gains more Fury below 50% health - 50% more from all sources.
This is your passive, which makes you a real badass crocodile. Whenever you attack, whenever you use your



Description from leagueoflegends.wikia.com -
Renekton swings his blade dealing physical damage to nearby enemies and healing for 5% of the damage dealt up to a cap. Heal amount is quadrupled against champions. Each target hit grants 5 fury.
When Renekton has 50 or more fury he deals 50% additional damage and heals for 10% of the damage dealt, the healing cap is tripled. Consumes 50 fury.
This is your most important ability. With it, you can farm, handle 1v2 fights and harass.
Need to know when to use, it's comes with practice. Whenever you fight in 1v2 or a teamfight, this probably saves your life. The cooldown is low, but the damage and the heal is great. Use it well, in the right times, and you'll be legendary.

Description from leagueoflegends.wikia.com -
Renekton’s next attack will swing twice dealing physical damage and stunning his target for 0.75 seconds. Each hit applies on-hit effects and grants fury.
When Renekton has 50 or more fury his next attack will swing three times, dealing physical damage and stunning his target for 1.5 seconds. Each hit applies on-hit effects, but does not grant fury. Consumes 50 fury.
This ability is like a 120mm cannon. Scales with AD really well. The stun from this, is really nice, and it provides you a nice trick. Whenever you are on low hp, and your abilties on cooldown, just go into a bush, ready it, and when the enemy facechecks you can kill 'em easily. Excels at harassing or stop running enemies.

Description from leagueoflegends.wikia.com -
Slice: Renekton dashes forward, dealing physical damage to targets along the way. If he hits a target he gains the ability to use Dice for 4 seconds.
Dice: Renekton dashes, dealing physical damage along the way.
When Renekton has 50 or more fury Dice deals 50% additional damage and reduces the armor of targets hit for 4 seconds. Consumes 50 fury.
This ability is good for shred your target's armor, for chasing and as well as an escape mechanism. Good when you want to harass. Really, it's an universal skill. Try to Slice through minions or champions if you want to harass or escape. This skill can go through small walls. - Picture or video soon!

Description from leagueoflegends.wikia.com -
Renekton empowers himself with dark energies, gaining increased size and health for 15 seconds. While empowered, he deals magic damage to nearby enemies and generates 5 fury per second.
Really nice ability. 600 HP instanly at rank 3, and also increased range for your



This item is good in early. Grants HP, Damage and some Lifesteal too. If you have a champ with bad sustain and early harass, get it and try to send him back cause of a lot harass - nor kill him.

This item is the MOST GREATEST ITEM for Renekton in early game. It's cheap, and provides all what we need, Attack Damage, Cooldown Reduction, Armor Penetration.

An item, which provides to Renekton the three needed stats. CDR, AD, ARMPEN. The CritChance is not useless. That Active... Most OP Active in the game, in my opnion. 50% Attack speed, 20% Movement speed for 4 sec, and the duration increases if you attacking with meele hits.
Good for chasing, escaping, in fights, block spells - e.g.:


Because you have alot HP, this is a good choise to profit more from your HP. This is an offensive item, but it gives 45 Armor too. Good news! We can be more tanky than before, while we got 2% AD which equals our max HP, plus the 18% Crit Chance.

Take it as first item if you facing against a champ which got OP pokes(e.g.:



We need a lot of HP and HP Regen on lane to be a real badass crocodile and this item allows us to get what we need. Also good to boost our AD with


The enemy team focusing you, cause of your sick skill? You have 400+g bounty on your head? Buy this item, and you dont need to be scared anymore.

HP to boost your AD and your HP of course, armor for sustain. The 35 magic damage/sec plus your ultimate with 100 magic damage/sec for 15 second can deal horrible damage. Math: 135dmg*15s=2025 (aoe)damage... oh it's the total ownage in teamfights.

I'm taking this slippers cause I like how I can have my abilities more often than before.
As I said, Renekton needs 3 thing, one of 'em is CD Reduction.

Whenever the enemy team contains a lot of CC or 2 AP take those shoes to get more sustain.

When you have a ranged - or ranged physical pokes - enemy on top, e.g.:


Blue: Tank Items | SPACE | Red: Offensive Items | SPACE | Purple: Tanky plus Offensive Items |

It's a nice item if you want to stop the enemy carry, due to the UNIQUE Passive. Also nice active. Some CDR, not too much, but this is isn't about it.

You are scared because the enemy's AP Carry is well fed? Take it, and dont worry then. Nice UNIQUE Passive, nice amount of Magic Resist and Health Regen.

Well, Renekton doesn't has any mana, but this item can help a lot. It's good against




If you face against an AP champion who can easily harass you, buy this, and enjoy the more heal from your


Do they got 4 AD? - Like


Too much tank with impossibru amount of Armor in the enemy team? Penetrate ALL the armor! Get it, and deal double damage to tanks!

Typical Snowball item. I don't recommend to buy it, because we dont need too much AD to deal impossibru damage. However, if you want to take it, it's okay, but be sure how nobody can kill you so easily, even this item is useless, and you wasted a lot gold.

It's a nice item for Renekton, due to your


It's a nice item when we need a lot damage, or lifesteal. Renekton's


This item is nice, well, I dont recommend to buy it, only when your team didn't get enough damage. Then you can complement your team's damage lack.

It's a good way to deal more damage, to apply permaslow to an enemy and to farm more, but not the best item for Renekton. Take it when you feel like who didn't got enough damage, utility and sustain to take down the enemy.

This item is one of the bests for Renekton. However, it isn't in my build, cause I don't like it really. Take it when you have to chase fast enemies, like carries with


Since how your




I didn't tried this item yet, but I'm sure how it's a nice way to outplay the enemy's AP carry in the fights, and to get more AD plus a shield. - More description after I tried it.

Because of your


I don't recommend this item, only when you really cant do nothing with your enemy, because he got a





Whenever you face against an AD champ which can harass you a lot, and also has good sustain.
E.g.:



Incoming Video Why this - to stop the people who's saying: It's bad.

When you face against a champ which has less sustain and early harass than you, buy this item, harass him to die, or simply send him back to take advantage, free exp. and farm.
E.g.:



Incoming Video Why this - to stop the people who's saying: It's bad.


When you are sure how you facing against a tank, with not too big harass, but enough sustain to murder you only with harassing.
E.g.:



Incoming Video Why this - to stop the people who's saying: It's bad.




Whenever you have to avoid skillshots, or you know how you will take damage in the first mins, take this.
E.g.:



Incoming Video Why this - to stop the people who's saying: It's bad.
Focus on farming, try to harass with 50 or more fury in this sequence:
























To get the same amount of gold, you need to have 100 creeps. To take it, you need 12-15 min farming, if you are focusing on farm really well. If not, 60-70 creeps and 2 kill is enough.
When you have at least 150 creeps, you can leave your lane. If you dont have the following items at least:



then dont leave your lane, farm until you can take them.
So, when you leave your lane, to help your team, be sure, how you can tank the enemy. Dont try to initiate hopeless fight, e.g.: 3v5 fights or something.
Try to get all the carries, you can, sure thingy. Just stun them with



When our team enters to lategame, you need to have the following items:




This is my avarage gold/game on ranked with Renekton:

Do the same I've writed above as tactic and who to focus.
Our last items are situational. Choose one from the Items chapter, which will be good.
Be sure how you dont buy more Damage when you need Armor or something.
Whenever you can kill anyone, but you dies as well, take armor, magic resist or HP - which is most likely needed -.
When you cant kill somebody, but for the enemy is simply impossibru to kill you in 30s - 1 min, take more damage. BUT! be careful and choose wisely, or you will have bad times in lategame. I mean, when you going to buy AD, dont try to get




Starting Items:





Level 1-6: Try to juke her, with fake attack. I mean,



Level 6-11: After she gets his ulti, you need to collar all chance to poke back, or due to she's Passive(

Level 11-16: She will leave Top for ganking, take advantage from this treat. Farm when she isn't on your lane, and when you are well farmed dont let her leave top, push and harass. Then if she leaves, you have a tower or again a lot farm. If you can bind her to your lane, she cant be feeded, while she cant farm too much.
Other Tips:
- Start with




- If you want to win your lane, you can do it only in early game - Level 1-6.
- Don't underestimate her. She will take a lot damage, but I'm sure how she will give it back to you.
- Try to avoid







Starting Items:



Level 1-6: Well,





Level 6-11: At this time





Level 11-16: Probably, you are who can murder him, or you are his victim. Avoid all of his spells, and farm a lot. When you can hit him, don't be rest to do it, because your abilities costs nothing, or Fury, and when he wants to counterattack with a spell, he will lose mana. Reach a permanent OOM - Out Of Mana - on him, then your farm is free.
Other Tips:
- Whenever


- If you can avoid


- Try to think with


- After lv. 6 he will stack his


Starting Items:





Level 1-6:







Level 6-11: Now, how






Level 11-16:





Other Tips:
- Always take



- Before level 6

-



-



Starting Items:



Level 1-6:
Level 6-11:
Level 11-16:
Other Tips:







































I dont want to release only wins, I will show you my mistakes and more, then maybe you cant run into my mistakes.
Link: http://www.mobafire.com/league-of-legends/build/making-a-guide-101506
To you guys, who's gave me the power!
- Finish the Item section. DONE
- Finish the Summoner spell section. DONE
- Add and finish a new section, called as "What could I do against ... ?"
- Make some Video and Picture to get an impressive guide.
- Add a new section about farming ; how to harass.
- Design it with BBCode and - of course - spellchecking. DONE
- Say a BIG sorry for the pathetic english.
- After those -
- Create the "Other possible mastery builds" section inside "Mastery"
- More replays.
- "Other possible summoner spells" section inside "Summoner Spells".
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