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Choose Champion Build:
-
Crit Ezreal
-
Standard AD Build
Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Rising Spell Force (PASSIVE)
Ezreal Passive Ability
Introduction
Let me tell you about
Ezreal. Ezreal is a very fun champion but when build and played
correctly, he can be deadly. To me, most people have the same build but I have a different way of playing him:Crit.I am going to show you how I build and the way I play. I am just comfortable with my build but This is my 1st Guide and will try to fix and update as I go so don't judge harshly.

I have been playing
Ezreal for about one year now. Even since I laid eyes on Ezreal, I
knew he would be the champion for me. I play both AP and AD but AD was the 1st thing I've tried. Since Season 2, I have been hoping to get better, finding more tricks and tips, to help everyone who wants to play 

THIS GUIDE IS IN PROGRESS, PLEASE READ GUIDE AND ACTUALLY TRY THE BUILD BEFORE VOTING. THIS GUIDE IS SUPPOSED TO BE DIFFERENT FROM CURRET GUIDES.If YOU DON'T LIKE IT, PLEASE PUT A COMMENT SO I CAN KNOW
I play AP Ezreal but I will make a guide for him later ;)

#1 Skill:




#2 Skill:


#3 Skill:



#4 Skill:


Passive: Hitting an enemy unit increases Ezreal's attack speed by 10% stacking up to 5 times for 10 seconds. The cooldown is now 5 seconds and can really help kill turrets or that one quick hit before dying.
Where to Arcane Shift:

I have Clarity due to the fact I am prefer it but you are able to choose Ignite or any Spell you prefer.
Ignite is a good spell on any champion for obvious reason.
I am a big clarity fan, I am just not used to igniting people but it is my opinion. So what? Are you going to kill me for it? I just prefer using it since Ezreal eats mana like how
Cho'Gath eats yordles.
I have to say
Flash is important. Flash is the escape and the kill for Ezreal sometimes. Ezreal is able to double flash and can be able to use it for escape for finishing the kill
Exhaust is a good spell for slowing down enemies due to the fact you can slow other champions down and
Arcane Shift to them. I don't really recommend this because you can just double flash and flash can actully save your life.
Clairvoyance. Clairvoyance isn't very practical but for your ultimate it can be. It helps you shoot where you predict your enemies are and allow you to take the kill.
Ghost is the speed boost that lets you run quickly across ground but as for the same reason as exhaust, double flash is a more helpful tool in the scene of battle.
Teleport isn't helpful as say when your turret is getting destroyed, you are able to shoot your ult if needed too to scare them off or even kill minions allowing a fright to opposing team. Even running foes are able to be ulted.
Smite. Unless you are going to jungle somehow, you are not going to need smith for any reason at all.
Cleanse is a ok spell but in retrospect, in which content are you going to use it in. It may save your life in a game but this is unlikely since you are very squishy and the
Mercurial Scimitar will be better as a choice.
Barrier and
Heal are not good spells for Ezreal, at early game Ezreal will have life steal with Doran's Blade that will make these spells obsolete.

Revive is not needed for Ezreal, Revive has such a long cooldown and won't be available every time you need it. You can't be dependent on it and this slot can be used for more practical spells
Good Spells For Ezreal


I am a big clarity fan, I am just not used to igniting people but it is my opinion. So what? Are you going to kill me for it? I just prefer using it since Ezreal eats mana like how


I have to say


Good Spells







Spells not to use













I have standard AD runes. This includes 9 Greater Marks of Attack Damage (Flat), 9 Greater Seals of Armor, and 9 Greater Gylphs of Magic Resist. I have my Marks for a boost in AD while the Seals and Gylphs to help Ezreal take hits due to the fact he is squishy.
Runes




I have a reason for why I have these masteries. Ezreal is a very mana heavy champion due to his ability to spam moves. I am not saying to spam your moves but due to the fact the Ezreal is very pokey and has low cooldowns, he is able to use mana very quickly. Ezreal can survive on low health due to the fact that he can poke but I need armor and health regen to regenerate quickly to go back into battle.

I start with
Doran's Blade or
Long Sword and 3
Health Potion due to burst dmg early game and for the heal either with passive or pots
THIS ISN'T REQUIRED AND YOU ARE ABLE TO START WITH 3 HEALTH POTIONS AND BOOTS OR A LONG SWORD AND 2 HEALTH POTIONS. You are able to upgrade your boots into
Berserker's Greaves to help finish your foes faster.
After Doran's Blade, I go for my
Sheen. The Sheen gives Mana which can help increase Mana to use spells and Ap which can help boost your spells a little. Sheen's passive: On cast, your next standard attack deals additional physical damage equal to 100% of your base attack damage. (2 second cooldown) and stacks with
Mystic Shot which can greatly increase its power. Later, during late game, you are able to upgrade your Sheen to Iceborn Gauntlets to increase armor and Mana.

After Sheen, build
Blade of the Ruined King. I start with
Vampiric Scepter and then build
Bilgewater Cutlass due to the Life Steal will help sustain you. I then upgrade to get the
Daggers and start ripping enemies to pieces when I fully upgrade it. I now use Blade of The Ruined King instead of
Bloodthirster now due to it being outdated and it just gives better late game due to the ability of easily shreding tanks.
It is now time to build Crit.
Infinity Edge is a great item to start with for the 250% damage on critical strikes instead of 200%. I build starting with the
Cloak of Agility to start and next buy
B. F. Sword or a
Pickaxe depending on what my wallet tells you.
Next we build more Crit, We start by buying a
Statikk Shiv and start with
Avarice Blade or
Zeal depending on what you want. The Statikk Stiv gives more AoE and able to let you damage more people as you chase. After Statikk Stiv, build a
Phantom Dancer starting with a
Cloak of Agility and finish it after buying Zeal. The Phantom Dancers give even more Crit and Attack Speed which can help.

Finally, I build what ever is needed in the game. This spot is just a filler so you are able to have boots here but you can also stack another
Infinity Edge or maybe a The BlackCleaver depending on your situation. Remember, this slot is optional and can be changed.



THIS ISN'T REQUIRED AND YOU ARE ABLE TO START WITH 3 HEALTH POTIONS AND BOOTS OR A LONG SWORD AND 2 HEALTH POTIONS. You are able to upgrade your boots into


After Doran's Blade, I go for my




After Sheen, build






It is now time to build Crit.





Next we build more Crit, We start by buying a







Finally, I build what ever is needed in the game. This spot is just a filler so you are able to have boots here but you can also stack another

Ezreal isn't really good at farming unless you consider wasting your ultimate across the map only bring minions to about half health. You are able to farm faster by shooting Mystic Shots at minions and repeat, causing you to increase Attack Speed. Here is a sidenote, it is good that you can keeps stacks but remember not to waste all of your mana.
Even though
Ezreal is a great champion and
Arcane Shift dodges many moves, there are still champions that are able to beat him in a stright fight. Some champions are stronger, some champions are better pokes and you have to play defensive with them.
Caitlyn is one of the biggest counters to Ezreal. This isn't just due to the fact that her
Piltover Peacemaker goes through minions, it is also because she is stronger in a straight fight and her longer range with basics. Against
Caitlyn, move around to dodge her Q and try to poke as much as possible and don't be gutsy.
Kog'Maw is basically the same as
Caitlyn.
Bio-Arcane Barrage allows him to have a longer poke and more power than
Ezreal and
Living Artillery just makes trying to land basic attacks harder. When playing against
Kog'Maw, move around to avoid his Artillery and stay back and try to poke after his
Bio-Arcane Barrage is gone.
Draven is a counter due to his
Spinning Axe. He is able to poke past minion waves and damage you. He is also faster than
Ezreal and able to run away even after you
Arcane Shift. This can cause you to lose a kill or miss a
Trueshot Barrage. Against
Draven, keep your distance and poke him if you have a chance. You outrange him and remember, you ult Draven, he doesn't ult you.
Where do I begin with
Heimerdinger? The turrets that
Heimerdinger make are a real killjoy. The sole reason that he is able to counter you isn't due to his damage or how tanky he is, it is due to the fact that his turrets are able to rain damage on you. The stuns that he can do also don't help. He is also a better farmer, able to have a tsumani of minions blocking himself from your
Mystic Shot. Even though
Heimerdinger sounds horrible, stay back and wait for a gank and Heimdinger falls off late game badly. If he pushes, don't overextend and poke if you have the chance.
Ahri honestly isn't really that bad but if you are caught in her
Charm, you are about to lost loads of hp. Ahri has a better poke through minions with her
Orb of Deception and she is able to dodge your
Trueshot Barrage in a close range fight by moving around with
Spirit Rush. To counter
Ahri, stay back and your
Mystic Shot should outrange all of her moves. Also, if she strays close, she might be about to
Spirit Rush+
Charm so be prepared to dodge the combo. If you need to
Arcane Shift to dodge a charm, don't be afraid, if it will save you about 500 hp, 90 mana will be worth it.
I always find trouble with
Diana for AD
Ezreal. Diana is very tanky compared to other mids such as
Lux or
Katarina. Your burst with
Mystic Shot won't be as big compared to taking a whole bar of health in a
Lux's hp. Diana's
Crescent Strike will go through minions, making it harder to poke and it deals major damage late game. Diana's power doesn't fall late game so watch out and be prepared to be dived. Against
Diana, move around and dodge her
Crescent Strike, then
Arcane Shift and
Mystic Shot her after she backs off since it take a while to poke again. Most Diana plays make their
Crescent Strike point up.
Annie is able poke across minions waves and able to unleash her stun, dealing major burst damage. This makes it scary to poke her.
Annie isn't really a problem early game but at late game, she has enough burst to kill you in one combo if you don't shut her down. At the start of the game, don't be afraid to poke her with
Mystic Shot and only rush in if you are confident that you are able to finish her quickly.
Nidalee can usually become a problem if left alone. As with
Ezreal, she has Javalin Toss which has a high ratio and is about the same distance as
Mystic Shot. Yet, there is a difference. Ezreal's
Mystic Shot is able to fire faster than
Javelin Toss. To go against Nidalee, you must farm faster, yet, don't risk 20 gold for 300 hp. Playing against a
Nidalee is about doing the same thing she does: Stalking her prey and wait for them to tire out before shooting your ultimate. Substain is key against her.
Fizz can
Playful / Trickster your moves and basic attacks but you are able to basic him back and keep him from overextending. The only trouble you should have with him is if he is good and able to
Urchin Strike you under turret and
Playful / Trickster away.
Talon only counters Ezreal if he was AP. Ezreal has a longer poke and for the same reason as Fizz, Talon is a melee champion. You are able to run to the turret if he uses
Shadow Assault. He may be stronger but just wait for him to use
Rake and you can land some hits without being in any danger. Against Talon, just don't overextend too much.
I know that
Katarina has more burst than
Ezreal but Ezreal has better poke and he is able to counter
Katarina. All it takes to beat a
Katarina are quick reactions and common sense. Katarina's
Bouncing Blades are not as reliable at doing damage as much as a
Mystic Shot and if you keep your distance from her, she watch as you land free basics. If
Katarina gets gusty and uses
Death Lotus, all you have to do is
Arcane Shift out and land free hits.


ADC Counters
















Mid Counters
Where do I begin with














I always find trouble with





















Why aren't these Champions are counters?







I know that









This is one of the places where
Ezreal shines.
Ezreal has a lot of early game power and able to easily wipe out many champions in a 1v1. Here is an example, you are in mid and are against a
Lux at the beginning of the game, your
Mystic Shot will take about a whole bar of health (100 hp). She will have only her
Lucent Singularity which you can dodge and land some basic attacks which will plummet her HP. Be wise with your moves early game, you quickly run out of mana using
Mystic Shot and
Arcane Shift.







If you are even decently fed,
Ezreal will have more power than many other champions.
Ezreal's ult can just shred all in his way.
Trueshot Barrage will be very powerful as you keep leveling and many champions as
Katarina will simple have their ults dodged. Ezreal at this point will continue to build crit, you do be cautious here since until he builds decent crit, he will fall slightly.







Ezreal is the ADC of the group. Ezreal can be deadly 1v1 or even 1v2 if you are fed enough but at team battles, Ezreal will get destroyed if he enters 1st. Let someone stun or distract and Ezreal will take them down. Ezreal will often be the powerhouse of the team and most likely be targeted by enemy team. Ezreal at this time can arcane shift back if targeted and then fire his Trueshot Barrage as a initation or finisher depending on the conditions of the time and match. Remember, try to attack the highest hitter on the enemy team and focus tank last.
Aim for champions such as
Avoid champions such as
Aim for champions such as




Avoid champions such as




Ezreal is a very deadly champion when played correctly. Even though Ezreal is squishy, he has the potential to take down the biggest and baddest mids and bots. I build Critical Ezreal and if you follow this build, you have the potential to carry with Ezreal. This is really the only video I have with Ezreal so far and it is old but I will add new ones eventually. ;)Have Fun with Ezreal and remember: Practice Makes Perfect. I hope you have a great time with Ezreal just as I have with him. -EvoIve
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