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Choose Champion Build:
-
Electrocute Akali
-
Glacial Augment Akali
-
Guardian Akali
Recommended Items
Runes: Standart
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order Standart
Assassin's Mark (PASSIVE)
Akali Passive Ability
Threats & Synergies
Akali
You are your biggest thread. Don't let toxic players ruin your day and mind and stay always focused on the game. If YOU do a mistake don't rage and rather chill and try again.
Champion Build Guide








- You can use
Redemption with
Everfrost and
Shuriken Flip to proc
Electrocute at range.
Ignite can proc it too
- Chill ---- Raging
Akali player will NEVER be as good as chilling one. Also don't be toxic and rather enjoy the game. If you will flame your ADC for every CS he/she missed you will never have as good time as you would If you would try to encourage her/him instead. So jump into the game type 'GLHF <3' in the very start, be positive, don't rage, say 'sorry' If you do a mistake, don't report players that are nice but feed,be cooperative, type 'GGWP' as you win/lose - It is only a game so Who cares If you win or lose as long as you have fun you are always a winner!!.
- Warding is key to victory. So make sure you are constantly warding and upgrading
Stealth Ward into
Oracle Lens once your support item quest is completed
- Most of
Akali's power comes from her passive - make sure you are using it as much as possible.
- Try to use
Glacial Augment ice zone in jungle where pathes are slim so the enemy will have no way to escape it.
- If you cast 2nd
Shuriken Flip you can cast spells, items, wards, summoner spells as you go toward the enemy. With this in mind you can also ward the bush as you dash,
Ignite the enemy before you even reach the target or stop dashing If you use
Flash or
Perfect Execution.
Akali herself is able to proc
Rylai's Crystal Scepter more times then most champions in the game so make sure you use it a lot.
- You can use 1st
Perfect Execution to cancel channeling abilities.
- Use
Twilight Shroud to hide when you get hit by some CC so enemy ADC can not follow up.
- Use
Shuriken Flip To dodge skillshots or to get money from
Spellthief's Edge path.
- Make sure you use
Glacial Augment passive in early game a lot. The second part of this keystone rune will be useful in mid to late game especially.













Mobility Boots that help you roam, go for deep jungle warding or just getting faster into the lane.
Ninja Tabi If you are facing AD/AA team compositions like:
Tryndamere top,
Yasuo mid,
Sona support,
Ashe bot and
Evelynn jungle.
Mercury's Treads If you are facing AP/CC team compositions like:
Renekton top,
Syndra mid,
Zyra support,
Varus bot and
Karthus jungle.
Boots of Swiftness If you are facing teams with a lot of slows like:
Nasus top,
Anivia mid,
Yuumi support,
Ashe bot and
Hecarim jungle










- When playing against squishy supports like
Lulu or
Sona I suggest going
Ancient Coin path. Your job is to not get poked for 2 reasons. 1st the obvious one is to not get destroyed by their damage. 2nd the less obvious one is that they propably use
Spellthief's Edge so every time they hit you with spell or autoattack they get money - less you get hit - less money they'll have - less damage they do. Their HP bars are however very low. They can be easily killed as you reach level 3. Wait for their most dangerous abilities to go on cooldown (
Whimsy,
Howling Gale,
Aqua Prison, etc.) and then engage. With help of your junglers you can make easy kills because of their lack of movement abilities. Also do not forget to constantly ward so you have the best vision on map possible. Later on in the game (as you reach
Everfrost and
Rylai's Crystal Scepter in
Electrocute build //
Everfrost and
Twin Shadows in
Glacial Augment build) you get enough power to kill most ADC's and supports with ease. Try to punish them when they are alone (most likely to do deep warding or destroying
Control Wards. In late game try to play safe and be prepared to engage a while after teamfight started so when you jump into the frey they don't have much CC abilities.
- When playing against melee supports I suggest you to go
Spellthief's Edge path because it's procing is much easier If you have more range then them. Be prepared to attack them every time they go for CS with Q + unpowered AA combo so you get 2x the money from
Spellthief's Edge. Most of melee supports have got some strong skillshot abilities like
Zenith Blade,
Rocket Grab,
Death Sentence, etc.. Use your
Shuriken Flip to dodge them and engage when they are off cooldown. Make sure you focus the enemy ADC and not those tanky bois. You might should consider building
Void Staff later on If they have more tanks.
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