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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Reign of Anger (PASSIVE)
Renekton Passive Ability
Introduction





Now for the Defensive Tree, I dip into









For some reduction in slows, I pick up





Next up,








Summoner Spells















Laning Phase
When you're in the laning phase the number one priority is to farm but keep in mind farming creeps can push too hard sometimes and can put you in a vulnerable spot if you don't have wards. Using Q too much can put you in that vulnerable spot so be cautious of how often you use it. If you want to harass your opponent to chunk their health a bit, a good way to do that is, build your rage up and W before you decide to go in for any harassment. Use E through a minion or minions that are in the pathway towards your opponent and land W, Auto attack, then E back to your original position. This helps to avoid trading damage with your opponent. Basically if you can keep doing this successfully, you will wear and tear your opponent down for a potential kill or force them to go back, while you free farm creeps. Save your ult for incoming ganks or for extra damage to finish off your laning opponent. Try and build up rage if you can before harassing in any shape or form. Full rage maximizes the damage and healing you get from your Q as well as increases the duration of your stun and armor pen from your dash.
Teamfighting Phase
The end of the laning phase transitions into the Teamfighting phase or Group phase, as some call it. This is a stage of the game where Renekton really shines and you need to capitalize on his strengths. Mid game is where his presence is really noticable and where, in most cases, you want to end games so you can maximize his potential as a champion. Sometimes ending the game in mid game is not possible because of team-mates or what I would say "**** Happens" and you do fall into the late-game. The only reason you want to avoid this is because Renekton's damage is not as high and he has to trade for more tankiness late game to avoid getting destroyed by high geared ADCs or APCs. I am not saying that Renekton is totally worthless late game but he definitely doesn't do the same amount of damage late game and isn't as tanky because of his kit being more of an off-tank bruiser rather than a tanky initiator like Leona or Taric.
In terms of using your skills in team-fights, whoever is initiating fights you want to be fairly close by so you can capitalize on initiation. The goal is getting closer to their ADCs or APCs in the backline by using your E and W to lock them in place so that your team can do the damage needed to bring them down. Make sure you ult before you go into team-fights so that someone with a stun can't just stun you and prevent you from ulting and doing any damage. Renektons ult is such a good sneaky health boost that I can't count the number of times it has saved me.
When you're in the laning phase the number one priority is to farm but keep in mind farming creeps can push too hard sometimes and can put you in a vulnerable spot if you don't have wards. Using Q too much can put you in that vulnerable spot so be cautious of how often you use it. If you want to harass your opponent to chunk their health a bit, a good way to do that is, build your rage up and W before you decide to go in for any harassment. Use E through a minion or minions that are in the pathway towards your opponent and land W, Auto attack, then E back to your original position. This helps to avoid trading damage with your opponent. Basically if you can keep doing this successfully, you will wear and tear your opponent down for a potential kill or force them to go back, while you free farm creeps. Save your ult for incoming ganks or for extra damage to finish off your laning opponent. Try and build up rage if you can before harassing in any shape or form. Full rage maximizes the damage and healing you get from your Q as well as increases the duration of your stun and armor pen from your dash.
Teamfighting Phase
The end of the laning phase transitions into the Teamfighting phase or Group phase, as some call it. This is a stage of the game where Renekton really shines and you need to capitalize on his strengths. Mid game is where his presence is really noticable and where, in most cases, you want to end games so you can maximize his potential as a champion. Sometimes ending the game in mid game is not possible because of team-mates or what I would say "**** Happens" and you do fall into the late-game. The only reason you want to avoid this is because Renekton's damage is not as high and he has to trade for more tankiness late game to avoid getting destroyed by high geared ADCs or APCs. I am not saying that Renekton is totally worthless late game but he definitely doesn't do the same amount of damage late game and isn't as tanky because of his kit being more of an off-tank bruiser rather than a tanky initiator like Leona or Taric.
In terms of using your skills in team-fights, whoever is initiating fights you want to be fairly close by so you can capitalize on initiation. The goal is getting closer to their ADCs or APCs in the backline by using your E and W to lock them in place so that your team can do the damage needed to bring them down. Make sure you ult before you go into team-fights so that someone with a stun can't just stun you and prevent you from ulting and doing any damage. Renektons ult is such a good sneaky health boost that I can't count the number of times it has saved me.
Core Items
Renekton doesn’t have a built in slow so this Item is great for sticking to your opponents. It also has health and AD which are great stats for Renekton as well. This item should be built first in most cases, unless you’re getting beat in lane or need to build more damage to bring down your enemy.
Depending on what the situation is, Brutalizer will need to be built 2nd or 3rd, This item will give you the armor pen, CDR, and AD to increase your damage by a lot to shred down your top lane opponent but also will be handy later on when you can upgrade it to The Black Cleaver.
As for the items above this can also be interchangeable depending on who you’re up against, I usually build this 2nd or 3rd in my item lineup because Phage overall is a better item to have first before Hexdrinker but there can be circumstances where you need the MR from it and the magic shield to survive, over time you will be able to judge when to pick it up or not. It has AD and MR so this a good item to have so you can survive against heavy AP damage dealers and pretty much anyone who does AP damage.
*Note- When you get further into the game, Upgrading your core items should be priority and depending on what you need the upgrade order will be different.
(Ex: Vayne is a fairly mobile ADC, so in order to catch her and stay on her you would want to upgrade Phage to Frozen Mallet so that you can always stick to her in teamfights.)
OR
(Ex: If the enemy team consists of a lot of AP champions and you need to boost your survival to engage fights but still do enough damage to not be ignored, upgrading Hexdrinker to Maw of Malmortius would be a good upgrade to do.)
Situational Items
Is a great item to build if you need more protection against AP casters or assassins such as Katarina, Xerath, Ahri, etc. It also gives CDR, health, and a nice passive that increases healing , regeneration, and drain effects on yourself. Thus being said, Your Q will heal for even more.
A whopping 1000 health and health regen, this item will be needed on occasions that you need to transition into a tank or if you need the extra health to stay in fights.
Not only is this a good item against a mostly melee composition but it combos nicely with Renektons ult Dominus and gives some extra damage.
In most matches that go into late game, Atma’s is a pretty good choice to not only boost your armor but boost your damage. As Renekton you will typically be around 3K health at 18 with a few upgraded items. Which will boost your AD along with having 15 critical strike chance.
This item is more of defensive item for when you have a fed enemy ADC or a lot of AD being thrown around, grab this if you are losing in teamfights due to a fed AD champ (Mostly fed ADCs).
If you’re getting focused a lot in teamfights pick this item up, In most situations in a teamfight they shouldn’t be focusing you that much but depending on what’s happening and what kind of composition they have they might. Gives defensive stats and if you die in a middle of a fight there are two options. One, You can choose to get back into the fight if you think you can turn the fight around and if you aren’t in a bad position or two try to escape and dash away.
Offensive Items
This is for when you really need to pump out some damage and or if you’re fed. All the stats on this item work well with Renekton except for the attack speed, other than that I think it’s a really great item along with it’s passive and active. It also synergizes with Last Whisper and your dash armor shred.
Pretty straight forward 35% armor pen and 40 extra AD making your attacks pretty dangerous as well as getting armor pen from your dash making your armor pen extremely high.
Items I didn’t include but could be used as well
Not that I don’t like this item or think that it’s not useful but as Renekton I think you need to be able to maximize damage as much as possible and you could trade thornmail for this item if you think it would be more useful depending on the situation. I feel this item is really meant for hardcore tank champions and Renekton is more of a off-tank bruiser and needs some damage so you don’t get ignored in teamfights.
Pretty much the same thing as Randuin’s, Unless you’re the sole tank in the group I wouldn’t go for this, In most cases your support or your jungler should have this item.
Health is good, Armor is great, CDR also good, and health regen too but similar to what I was talking about with Randuin’s it’s not as useful as other items but like I said depending on the circumstance and you’re tanking I think this is a good grab.
I think overall it’s a pretty good offensive item but it lacks health and it is fairly expensive so unless you’re really fed I don’t really recommend getting it.
After looking at this item in comparison to Blade of the Ruined King as an offensive item, I felt that BOTRK was a better choice just for the simple fact that the passive and active are more valuable than the extra AD and LS for Renekton, Why? Initially BT has lower LS than BOTRK and basic attacks take 5% hp off every hit, Plus if you want some extra burst you can use BOTRK’s active.
I wanted to add this to the situational items list but I felt that it was really expensive and would force out better items that have health on them. The last thing you want to do is make Renekton a glass cannon, so make sure you balance enough health before grabbing this item and ask yourself if it’s really worth getting if you’re going up against a hard-core CC composition.
Definitely would classify as an offensive item, Fairly cost effective but attack speed isn’t that valueable to Renekton. The CDR and armor pen is also great but considering the armor pen is flat armor pen rather than percentage it’s not going to show a significant amount compared to last whisper. The active is mediocre at best, the movement speed is an alright boost but the attack speed won’t make a huge difference in damage considering Renekton relies more on his CD’s to do damage. Plus the armor pen passive pen passive won’t stack with other armor pen items, You’re better off getting The Black Cleaver.



*Note- When you get further into the game, Upgrading your core items should be priority and depending on what you need the upgrade order will be different.
(Ex: Vayne is a fairly mobile ADC, so in order to catch her and stay on her you would want to upgrade Phage to Frozen Mallet so that you can always stick to her in teamfights.)
OR
(Ex: If the enemy team consists of a lot of AP champions and you need to boost your survival to engage fights but still do enough damage to not be ignored, upgrading Hexdrinker to Maw of Malmortius would be a good upgrade to do.)
Situational Items






Offensive Items


Items I didn’t include but could be used as well







*I would like to thank Jhoijhoi, for her awesome guide to making a guide. There was no way I could have done this without that guide.
*Keep in mind this guide is just that, a guide. There can be variations to what I build and they can work just fine and depending on who you're facing, the items, masteries, and runes can change.
*I want to add to this guide eventually, aka a more indepth guide on how to play Renekton.
*Feel free to comment with some constructive criticism about the guide. I think this is a pretty good way to play him but there are always different, and could be even more ways to improve his game-play and build.
*And for those who don't get why I put "Wrecking-a-ton" as the title, my wife and I came up with it when on a goofy gaming weekend binge and it stuck as a fun nickname :P
*Lastly let me know if this guide has really worked for you. Feedback helps determine whether I need to tweak my guide or not. Also, this is my first time making a guide, so let me know if I have made a critical mistake that needs to be corrected!
*A big thanks to my editors, They were a huge help!
*Thanks for reading! See you ingame!
*Keep in mind this guide is just that, a guide. There can be variations to what I build and they can work just fine and depending on who you're facing, the items, masteries, and runes can change.
*I want to add to this guide eventually, aka a more indepth guide on how to play Renekton.
*Feel free to comment with some constructive criticism about the guide. I think this is a pretty good way to play him but there are always different, and could be even more ways to improve his game-play and build.
*And for those who don't get why I put "Wrecking-a-ton" as the title, my wife and I came up with it when on a goofy gaming weekend binge and it stuck as a fun nickname :P
*Lastly let me know if this guide has really worked for you. Feedback helps determine whether I need to tweak my guide or not. Also, this is my first time making a guide, so let me know if I have made a critical mistake that needs to be corrected!
*A big thanks to my editors, They were a huge help!
*Thanks for reading! See you ingame!
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