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Recommended Items
Runes: Kleptomancy - Survivability
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Teleport
Items
Threats & Synergies
Irelia
- Let her push and don't attempt any fights.
- Don't go anywhere near Irelia when her passive is stacked. She can run you down and out trade you with only autos (very balanced yes)
- Look out for low hp minions and keep your distance from them because she uses those to get within range of you.
- Her E and ultimate are skillshots, so theres always a chance of dodging it. Learn the pattern of the enemy player and use it to predict when they will do what. That will help a lot when you have to dodge fast skillshots. It can even be used to bait them!
Champion Build Guide
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Welcome to my in depth ![]() ![]() Why should you play ![]() ![]() |

Pros
+ Outscales most champions + Utility + Can splitpush & teamfight + Great Waveclear ![]() |
Cons
- Lackluster early game - Relies on teammates until lvl 11 - No escapes - Squishy ![]() ![]() |
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Divine Ascent (Passive): Upon reaching levels 1, 6, 11, and 16, along with spending another skill point, Kayle ascends into a new form, gaining additional bonuses |


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Celestial Blessing (W): Passive: Kayle heals herself and a target ally, giving both a significant burst of movement speed. |

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Starfire spellblade (E): Passive: Kayle’s basic attacks deal bonus damage which scales with both her ability power and attack damage. Active: Kayle’s next basic attack is ranged and deals a portion of the target’s missing health as bonus magic damage. After ascending to Aflame, this attack damages enemies next to the target as well. |

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Divine Judgement (R): Kayle bestows invulnerability on herself or a target ally for a few seconds. While invulnerable, purifying swords fall in a circle around her target, damaging enemies in the area. |

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Early game is the weakest part of ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() It's fine missing a couple cs early game due to how weak ![]() ![]() |

Midgame is usually when the outer turrets start falling and people begin to rotate around the map. This is where ![]() ![]() ![]() ![]() Your ultimate ![]() ![]() ![]() ![]() |
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Late game is where ![]() ![]() ![]() Since you already reached your powerspike, you can now decide between grouping up with your team or splitpushing. Going to the sidelane will force the enemy team to send multiple members to defend against you, so your team have better chances of pushing another lane for towers, or starting an objective. If you don't trust your team and think they will overextend and die while you're splitpushing, then group up. You have a lot of options as ![]() |



- Post-6: If you have


- DO NOT save





- When reaching the transformation stages at level 1, 6, 11 or 16, you will only transform when you put a point in an ability, not when you "level up".
What does it mean to freeze and how do i do it?
Freezing is a advanced technique that lets you deny your opponent exp and cs if done correctly. Freezing a lane means that you kite/tank the minions without letting your tower hit the creeps. You need to make sure the enemy minions always beat yours. After the enemy killed your entire wave, you let 2-3 of the enemy creeps live, and kite them until the next wave is here. When the next wave arrives, the wave will freeze right outside of your turret range.
By doing this, you are safe from jungle ganks, while your opponent takes a big risk everytime he overextends for a cs.
When to freeze the wave
You can Freeze the wave when you and the enemy are even or ahead, and it can be used to help you win back the lane after you screwed up and died. You can attempt to freeze the wave already from level 1, leaving your opponent vulnerable to jungle ganks or be within your kill range, if you are able to kill them. When you get a lead, and you can solokill an overextended enemy laner, that is exactly when you want to freeze the wave. You force the enemy midlaner to either be in your kill range, or miss a ton of cs and exp, putting them further behind.
Freezing a wave is a great way to snowball a lead, if you have no objectives to fight for, such as dragon, herald or towers.
Here is a youtube video that explains wave management very well. I recommend watching the entire video. All credits for this video goes to Blitz Esports LoL

Thanks for reading my

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