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Recommended Items
Runes:
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Ignite
Items
Ability Order
Nimble Fighter (PASSIVE)
Fizz Passive Ability
Threats & Synergies
Galio
Yasuo
You can make a combo with "Chum the Waters" (your ultimate) at max range and Yasuo's "Last Breath" (his ultimate), that will surely win any teamfight.
Yasuo
You can make a combo with "Chum the Waters" (your ultimate) at max range and Yasuo's "Last Breath" (his ultimate), that will surely win any teamfight.
BASE STATS
HEALTH: 570 (+98 per level) ATTACK DAMAGE: 58.04 (+3 per level) ATTACK SPEED: 0.66 (+3.1% per level) MOVEMENT SPEED: 335 HEALTH REGEN: 8 (+0.7 per level) ARMOR: 22.412 (+3.4 per level) MAGIC RESIST: 32.1 (+1.25 per level) |
UTILITY AND CC
SLOW: E and ultimate KNOCK UP / DOWN: ultimate TRUE SIGHT: ultimate ![]() |
INFORMATIONS
ROLE: assassin PLAYABLE ON: middle lane DAMAGE: magic MOBILITY: high CASTING RESOURCE: mana REGION: Bilgewater NUMBER OF SKINS: 9 |
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PROS
+ high mobility +
+ good splitpusher + + great ultimate + + tower dive potential + + great escape + + can jump over short walls + |
CONS
- squishy -
- mana dependent - - weak when behind - - vulnerable to crowd-control - - extremely hard against tanks - - low utility and crowd-control - ![]() ![]() |
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THE ONLY VIABLE SUMMONER SPELLS FOR FIZZ
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Flash RANGE: 425 COOLDOWN: 300 |
![]() ![]() ![]() ![]() ![]() |
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Ignite RANGE: 600 COOLDOWN: 180 |
I usually take ![]() ![]() ![]() ![]() |
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Teleport RANGE: - COOLDOWN: 360 |
I'm not a fan of ![]() ![]() ![]() ![]() ![]() |
STANDARD BUILD
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Corrupting Potion TOTAL PRICE: 500 RECIPE PRICE: 350 |
I think this is the best starting item for ![]() ![]() ![]() |
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The Dark Seal TOTAL PRICE: 350 RECIPE PRICE: 350 |
If your enemy laner is melee or is an easy target like ![]() ![]() ![]() ![]() ![]() |
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Hextech Revolver TOTAL PRICE: 1050 RECIPE PRICE: 180 |
After you upgrade ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Boots of Speed TOTAL PRICE: 300 RECIPE PRICE: 300 |
If you have 300 gold and don't know how to use it, you can buy ![]() |
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Sorcerer's Shoes TOTAL PRICE: 1100 RECIPE PRICE: 800 |
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Ninja Tabi TOTAL PRICE: 1100 RECIPE PRICE: 500 |
You can take these boots only if enemy team is full AD and they really are a big problem for you. I don't recommend this item. |
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Mercury's Treads TOTAL PRICE: 1100 RECIPE PRICE: 350 |
![]() ![]() |
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Hextech Protobelt-01 TOTAL PRICE: 2500 RECIPE PRICE: 650 |
I think ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Lich Bane TOTAL PRICE: 3200 RECIPE PRICE: 450 |
There's not too much to say about this item. Once you take ![]() ![]() |
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Zhonya's Hourglass TOTAL PRICE: 2900 RECIPE PRICE: 300 |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Rabadon's Deathcap TOTAL PRICE: 3600 RECIPE PRICE: 1100 |
![]() ![]() ![]() ![]() ![]() |
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Void Staff TOTAL PRICE: 2650 RECIPE PRICE: 1365 |
I usually build this item right after ![]() |
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Morellonomicon TOTAL PRICE: 3000 RECIPE PRICE: 550 |
Due to its passive, ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Banshee's Veil TOTAL PRICE: 3000 RECIPE PRICE: 800 |
I usually build ![]() ![]() ![]() ![]() ![]() |
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Mejai's Soulstealer TOTAL PRICE: 1400 RECIPE PRICE: 1050 |
This item is the best when you are snowballing hard. If you are fed and have 7/8+ stacks on ![]() ![]() ![]() |
FIZZ'S ABILITIES
![]() Q |
Urchin Strike RANGE: 550 COST: 50 COOLDOWN: 8 / 7.5 / 7 / 6.5 / 6 |
![]() I usually use this ability to reach the enemy and to start a trade. Also, it can be used as an escape. If your enemy is low hp and you think you can kill him, empower your next ![]() ![]() ![]() |
![]() W |
Seastone Trident RANGE: 175 (before W) + 50 COST: 30 / 40 / 50 / 60 / 70 COOLDOWN: 7 / 6.5 / 6 / 5.5 / 5 |
![]() In my opinion, this ability is the most important in laning phase. ![]() ![]() ![]() ![]() |
![]() E |
Playful / Trickster RANGE: 400 COST: 90 / 95 / 100 / 105 / 110 COOLDOWN: 16 / 14.5 / 13 / 11.5 / 10 |
![]() I think this is the funniest ability which he has. ![]() ![]() ![]() ![]() ![]() |
![]() ULTIMATE |
Chum the Waters RANGE: 1300 COST: 100 COOLDOWN: 100 / 85 / 70 |
![]() This is the only skillshot that ![]() ![]() ![]() ![]() ![]() |
- You can make a combo with
Chum the Waters at max range and
Yasuo's
Last Breath, that will surely win any teamfight.
- Use
Playful / Trickster to dodge abilities like
Karthus'
Requiem or turrets' shots.
- You can use
Zhonya's Hourglass while casting
Playful / Trickster, making
Fizz to stay in the air. When
Zhonya's Hourglass' active will end,
Fizz will not continue
Playful / Trickster' normal bounce and will remain in the position he used
Zhonya's Hourglass.
- You can use
Urchin Strike on an enemy unit that's on the other side of a short wall, to reach him.
Fizz is untargetable while casting
Playful / Trickster, but he still takes damage from DOT abilities, like Malzahar's
Malefic Visions, Talon's
Blade's End etc. and even from
Ignite or
Challenging Smite.
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Urchin Strike MAXED: 4th POINTS: 3 / 14 / 15 / 17 / 18 |
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Seastone Trident MAXED: 2nd POINTS: 1 / 4 / 10 / 12 / 13 |
I usually start with ![]() ![]() ![]() |
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Playful / Trickster MAXED: 1st POINTS: 2 / 5 / 7 / 8 / 9 |
I prefer to max this ability every time, even if the enemy laner has high mobility (it's harder to land on them), like ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Chum the Waters MAXED: 3rd POINTS: 6 / 11 / 16 |
Because this is ![]() |
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