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Recommended Items
Runes: EXAMPLE 1
1
2
3
Precision
Resolve
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
1
2
THE GOLD STANDARD
Flash
Ghost
Items
Ability Order SPELL ORDER
Hemorrhage (PASSIVE)
Darius Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Cassiopeia
Pretty annoying,be sure to make effort by dodging her poison q's as this is your #1 priority in order not get outlaned,once you get into pull range, she's a dead snake. Second wind - D-shield is a must here.
Ideal
Strong
Ok
Low
None
Champion Build Guide
WELCOME
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I AM DOING AN UNRANKED TO GRANDMASTER BEFORE NEW SEASON STARTS ON TWITCH; https://www.twitch.tv/papadyrone1
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***IMPORTANT*** This guide has been created with the intention of providing the viewing audience with an entertaining yet still informative content in relation to the said champion and all of the memes / pictures of bodybuilding supplements are included purely for comedic value and is in no way intended advertise any company or person for any sort value whatsoever and any jokes or memes that some might find offensive or innappropriate please let me know and I'll adjust the guide,thanks and I hope you enjoy ***IMPORTANT***
BEFORE WE START I'D LIKE TO SAY A FEW THINGS
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Thank you and I'm sorry
It is only recently that I realised just how much support I'd have gotten on this guide that was featured here over the years and after finally finding out my old login credentials I hopped over to my profile and checked my inbox and all the PM's I got from the community asking for an update for the D man and wondering where'd I go, and seeing the old guide with so much success I felt a deep sadness inside, the peepoSad kinda of sadness y'know? The kind of PepeSad you post on tyler1's echo chamber chat in conjuction with the other PepeSad's whenever something...sad happens yeah?
Well the truth is...
I quit the game in season 8 after all of my accounts got banned, SHAME ON ME YES, '' YOU ARE THE 0.000000000000000000000000000000000000001 % of the most TOXIC players in the playerbase BLABLALBLALBALBLABLABL '' and moved on with my life, doing productive ERRRR life things yea? Well actually I just started playing WoW again,

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I played it right around mid summer of this year and grew bored of it, well burned out if you will, my friend group stopped playing and the content became too repetitive, mind you I was playing the classic version and then the TBC version which is basically a replica of the old version of the game waaaaay back in the dinosaur ages... I mean 2004-2007.
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But yeah, I was feeling empty on the inside and decided to hop back on League, and boy oh boy I was hooked, AGAIN.
AND THAT IS WHEN I GREW A PAIR AND DECIDED TO FINALLY INVEST SOME FREE TIME INTO REWRITING AND UPDATING THE GUIDE ITSELF
TLDR I wanted to give back to the mobafire community for the support it gave me during the s6-s8 years and ofc the D man community specifically, everyone knows that DARIUS players are the true gigachads of season 11, after all we are basically an off meta pick in a season where bursty flashy champions dominate the game and old champs like darius are left the dust to cry themselves to sleep...
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AND STARTING TODAY MY FRIENDS, THAT IS A STIGMA THAT I AM LOOKING TO BREAK AND TO PROVE THAT YOU CAN CLIMB WITH PAPA DYRONE ALL THE WAY TO TOP OF THE FOOD CHAIN
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But before I did that... I had to prove myself again by first climbing the soloq ladder yet again.
SO WHY TRUST THIS GUIDE,WHY TRUST ME AND WHO AM I?
Sit back, grab some food and relax kiddos, because we are heading back all the way to season 5, I started my journey near the end of season 5, y'know back things were simple and champions releases had kits like this:

AND LESS LIKE THIS MIND YOU

Get my point ya'll? Well anyway being the newbie I was, on the proposition of my little brother who was way more experienced than I was at the time I started on toplane and well... Liked it.
You know how the say toplane is an island?
Well I have no friends irl and I'm not a teamplayer and I have shoesize IQ so naturally it was a fitting role for me right? RIGHT? Well actually YES.
You see I got good at it, when s6 rolled around I started ranked and got DRUMROOOOOOOL; SILVER 4, but hey we were off to a good start, soon enough I got gold, soon enough I got platinum, soon enough...
Yes you guessed it, diamond... AAAAAND SOOOOOON ENOUGH... MASTER!
AAAAAAAAAAAAAAAAAAAAND SOON ENOUGH even challenger.

BRONZE 4 PLAYER: OH WOW A CHALLENGER PLAYER!?=!?=!!??!1111

Well yes and no... you see...
It is true that I was challenger, my biggest peak was 450LP, but I didn't manage to replicate that sucess ever again, that season which was season 6 I ended on 200lp ish masters I believe, and since then cruised around masters, when I came back to the game again a few months ago I wanted to replicate that sucess but not only that, I wanted to do it on a server that was known for it's reputation as one of the most toxic and difficult to climb servers, no not you koreans;
EUW

Why did I choose EUW? Is it to torture myself dealing with people suffering with dunning kruger syndrome or was it for a greater purpose? The latter.
You see, eune is often memed by the EUW community for being an easier server to climb and how its often 500 lp difference aka if you're d4 on eune u're equivalent to p4 on EUW, catch my drift? Well I wanted to prove myself that I could replicate my EUNE sucess and the first goal I did coming back into league was getting Master's on EUW, and mind you,
It was tough.
The game changed and the meta changed, no longer could I abuse the old keystone courage of the colossus to steamroll my name to 450lp challenger, it was time to actually get good at the game, crazy I know. I did my promos on a new acc I leveled and named I SKIP LEG DAY , NOW MIND YOU, I DONT SKIP LEG DAY, it was only made like that to provoke people around me for the lols, I SWEAR.

LIGHT WEIGHT BABY, but uhhh yeah I have something to admit, I was stuck.
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Platinum 4 for weeks, can you believe it, me a challenger player, I was ready to gouge my eyes but then I
had an epiphany, yes me a donkey who doesn't know any better, the idea was that first, swallowing my ego was a must, because I was ashamed to admit it but I had to relearn how to play the game, it was only after I took a step back and reevaluated what I was doing and started step by step playing towards my old habits is how I managed to climb again, and guess what? Fast forwards 2 months and this happened |

So yeah, I proved to myself that I still got it, and on a server notorious for its difficult solo q nature, and I will still aspire to climb higher into the ranks of grandmaster and chally, but as the season ends soon, that is an endeavour that I will have to hop on next season. So yeah.
Darius in the current meta
PROS
![]() + MR OLYMPIA LEVEL PHYSIQUE AND STRENGTH + COMMANDER OF A FIERCE NOXIAN ARMY WHICH MEANS HE GETS ALL THE WOMEN + THE ORIGINATOR OF THE GUILLOTINE (Not you french people) + DEALS MASSIVE DAMAGE WITH HIS PASSIVE + DECENT SUSTAIN THROUGH Q + ULTIMATE DEALS FLAT TRUE DAMAGE + SOME SAY THE TRUE GIGACHAD (probably has noxus tattoed in his abdominals) On a serious note, the man himself is simple to understand, deals the damage you expect only from a late game adc but has the tankiness of an off-tank, kinda sick, and rightfully so, the man's power stems from the stacking of his passive ![]() |
CONS
![]() - GETTING ALL THE WOMEN MEANS FIERCE HATRED FROM THE DEMACIAN MALE POPULATION - YOU ACTUALLY GET FLAMED FOR PLAYING HIM MUCH LESS MAINING - REQUIRES DECENT MATCHUP KNOWLEDGE IN ORDER TO SNOWBALL - RANGED CHAMPS COULD GIVE YOU ERECTILE DYSFUNCTION - LOW MOBILITY >>>> CANT STACK PASSIVE AGAINST HIGH MOBI CHAMPS Did I mention the guy is low mobility? Yeah you'll hear that alot anywhere you go, because well... It's true, in a meta of gapcloses and CC, darius offers none, well his E does actually act sort of like a 1 second stun during the animation phase and the W 1 sec slow but apart from that the guy literally has no means of staying on top of anyone that has high mobility / high dash / disengage abilities, you kinda just have to use your mouse to always click over the yonder where the enemy is moving to make sure you have a chance of staying close to them and finishing them off when your E W is on cd, the guy also just simply does terrible into team comps with no tanks / off tanks, this is due to the fact that in order to actively get your passive up by means of using your R to finish someone off or by stacking, you need to stay on top of someone long enough for it actually work |

THE GOLD STANDARD
CONQUEROR

I am actually not going to include other runes such as the




The other runes in the precision tree and in the resolve tree/sorcery tree is something that's up for mixing up depending on the matchup and that's what we'll get into;
TRIUMPH
Staring off after






THELEGEND27
The first debate here are these 2 bad boys, personally I always take






Is the teamcomp CC heavy or not?
If the answer is yes then


The final debate is the






THE SECONDARY STANDARD

BUT PAPA, WHAT DO WE TAKE AS SECOND TREE THEN?
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It boils down to this;

If you took resolve
UNFLINCHING
Regardless of the lineup I personally believe

The second lineup you will be debating is actually gonna be 3 situational runes all with their own distinct utility that I found useful, starting off with




If you took Sorcery
Then I commend you, because you got BALLS
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Sorcery is the big boy club, even if the team has multiple cc champs i'll still find myself yoinking this tree especially when ragequeing
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BUT PAPA, WHAT MAKES IT A BIG BOY TREE?
ENTER NIMBUS CLOAK

DUDE IT'S LIKE A PREWORKOUT BUT WITH NO JITTERS AND YOU'RE LITERALLY BUZZING,JHAJAHAJHASJASHASDJH... -forgotten namesake
Aaaaaand whoever said that was right,


Yeah...
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Outplay potential > amazing
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Escape potential > amazing
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PENTAKILL potential > amazing
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Taste of enemy LP after game > amazing
SUPPLEMENT WITH CELERITY

Pretty straightforward


Last in line the




THE SUMMONERS

Ah yes, the twin pillars that hold Darius together in the current epilepsy warning meta with flashes dashes gap closers and you name it... I am not going to talk about





KICKING THINGS OFF WITH FOOTWEAR AKA THE NEW AIR JORDAN LINE

Boots are an essential piece to full build (DUH) but theres a very special value specific to the d man when you rush early finished boots on him, depending on the matchup it can make things substantially easier for you rather than just rushing a mythic like the average league enjoyer, now when I said speed is important I mean't it, you see it gives you the ability to stick to an opponent long enough to stack your passive and see the demise of your laner, a privilege denied to you whenever your summoners are on CD, and this is something that I would recommend to just about any new or old Darius player to focus on, because it gives you an added safety feature aka being less prone to ganks not just the ability to kill and that is something not to take for granted. |
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AIRMAX 200
NIKE MERCURIAL
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The opposite of AIRMAX 200 we have the mercurials for retaining a sense of control during crowd control aka not getting bamboozled by 3 second long
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THE NIKE AIR RUNNERS
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The nike air runners is a special type of snowflake if you will, usually reserved for gigachads, for good reason, this is something you build when you're absolutely confident in your ability to actually play the game without the added tankiness of
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THE GYM NEWBIE STARTER PACK
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So uhhh, you just walked into the supplement store and told the guy at the desk you just wanna get bigger and more toned, and the guy goes on a long rant explaining what different products you should take at what time and you get so lost you start questioning your own existence? Let's keep it simple

THE TWIN PILLARS THAT HOLD IT ALL TOGETHER
Ah yes, you probably seen these 2 items quite alot on alot of champs I assume, well theres a good reason, you see...
We're meta slaves
And it's only natural in order to climb by minmaxing what the current state offers the most to your ability to climb, and in this case,


But what about
Trinity Force or
Stridebreaker


Well I'll be honest, I'm not a fan, really. I supplement with the attack speed rune +






THE ANTI WIZARD CHEESER
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I don't see alot of Darius players build this, and while there is a good reason, I'd like give you this opportunity to change your mind, when the enemy has 4 AP dealers, and remember I said 4, then first item rush should be





ENEMY AKALI WHEN HE LOSES THE ALL-IN POST 6 BECAUSE YOU BUILT
Hexdrinker


OR REALLY ANY MAGE, BECAUSE WE FIGHT CHEESE WITH CHEESE HERE,HELL YEAH
SPEAKING OF CHEESE, STORYTIME.
Have I ever told you the story of the doubby rubby?
One of my all time favorite safe backs when you have 950g to spare is the doubby roubby so to speak, in it's essence I have basked for as long as I can remember, you see theres something special about elongating your hp bar by an extra 1/3 on your first back that it makes all ins waaaaay easier, darius does not need damage, he wants sustain lads, SUSTAIN, and this path allows you to do exactly that, if the circumstances didn't allow you to back with 950g+ then don't fret and build accordingly to what you can afford, but I put extra emphasis on ![]() |
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Ait ait pops we get it, but what after we finished the
Goredrinker
Sterak's Gage combo, what then?


ENTER THE WORLD OF BIG BRAIN TIME

This is the time where situational awareness is tested
It's not a one size fits all kinda box, but there are a few items that you generally can't go wrong with either way and those are the ones we will include;
THE 1v9'ER
You really can't go wrong with this guy, it gives you all the tools you need to survive JUST long enough either to peel your buddies or be the star of the show and get a pentakill, now proccing the active is something that you should usually reserve for after your


DANCE WITH THE DEVIL
Found myself yoinking this bad boy against a 4+ AD enemy champion composition, the combination of AD, armor, CDR and another


The '' we need anti heal and your support still hasn't bought
Oblivion Orb ''

Between this and






HOUSE STARK
I'll be honest, I haven't really built this item long enough to give a sizeable reason on why you should build this, but first impressions? Not bad, not bad at all.
The passive actually reminds of the courage of the colossus abuse era (season 7?) where any slow or immobilization effect you'd do on an enemy champion would grant you a %shield based on your max health or smth like that, well this guy does exactly that but based on:
1: %mana
2: if more than one enemy champ is present.
If you're torn on what to build after your mythic +

THE STICKER
Primarily intended to give you mobility for more map pressure, this bad boy on it's own stats doesn't provide too much, but the passive makes up for it granting you up to 40 extra movespeed that dissipates on your first AA, but quickly gets replenished as you continue moving, super good item for games where you end up chasing people alot and just want to make sure you stick to them, whether or not your summoners are up, unless the team has absolutely no AD damage dealers / low ad, you should include this guy in your arsenal.
THE '' YEAH I'M THE CARRY ''
I like this one alot, similar to

THE '' I HATE WIZARDS ''
Now I really like this one, against a heavy magic dealing team this guy provides you with a solid flat MR stat stick and some health / move speed to boot but the real kicker is as you take damage that MR stat stick exponentially grows up to a cap along with the movement speed, a very highly recommended item against 3+ AP champs on the enemy team.
THE '' I HATE WIZARDS BUT HAVE A YUUMI ON MY TEAM ''
Spirit visage used to be the to-go MR item for tanks and juggernauts, but times have changed unfortunately,






THE KNIGHT
A former glory of it's past self,


THE WARMONGER
Started building this recently as a third option when I'm torn between items, it got a solid buff a while back which means only after 1100 extra hp did the passive started to proc, although on its own it might not be THE best choice during all ins (though the 800 hp is pretty nice) it's amazing for when you're poked down and instead of having to

THE POISON IVY
This is one of those items you build for the sole reason of negative the healing of whoever bothers you the most on the enemy team, if the healing actually gets really obnoxious in the early game, a

FINISH THE BUILD OFF WITH A PROTEIN SHAKE

There is one special item I left out for just a few paragraphes later because I believe it deserves a category on it's own

When you finally get to stack your passive in season 11 meta

Ability analysis in order
Hemorrhage
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One of the most iconic passives,a pretty strong one too,your enemies suffer bleed damage over 5 seconds that you can stack up to 5x times,every autoattack or an ability from ur kit applies one stack,the bleeds scale off your bonus ad,and when you reach max stats the bleeds get so heavy depending on how much ad you have that they can sometimes secure kills with ease,atop of that,when you bang 5 stacks you recieve bonus ad depending on your level, The most efficient way to stack this passive is to combo your abilities with AA in between them,for example aa and then
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Your '' bread and butter '' as everyone likes to call it,as you know,this is what you max 1st,its your primary poking,trading,sustain and farming tool,it does quite a decent amount of damage even without a stacked passive,as mentioned,it provides 1 stack if if land the outer axe damage. The problem with this ability is it's kinda of a two way ability,you can damage people either by the shaft or the outer axe,so basic positioning is important,another iconic effect is the heal you receieve if you land the outer axe,the heal is bigger the less health you have,in other words,12% of missing health per champ hit,up to 36% max. During teamfights you are very obnoxious to deal with thanks to this healing,since you're a tank,a tank that has self instant sustain that increases with each champion hit,you're just way too good.The Chicago Bulls approve this. Geek notes: Decimate is a point-blank area of effect ability. -Applies spell effects as an area of effect ability. -Spell vamp is reduced to one-third effectiveness. - ![]() ![]() |
Crippling Strike - W |
Another starter type ability,you can essentially go lvl 1
![]() ![]() ![]() ![]() ![]() Anyways don't let this deceive you,this ability is your primary aa canceler and shouldn't be underestimated,look at this ability as an autoattack that does additional 40% dmg and applies a 1 second slow,anyways though,max last. Geek notes: -Crippling Strike is an on-hit effect. -The triggering attack will apply other on-hit effects and can critically strike as normal. -As with most on-hit physical damage, the bonus damage from Crippling Strike will apply life steal. -Critical strikes will not interact with ![]() - ![]() - ![]() ![]() - ![]() ![]() - ![]() ![]() ![]() - ![]() |
So after a brief cast time,you pull everything (champions / creeps) into your melee range,essentially knocking them up for the duration allowing for some ![]() ![]() You can also use this ability over walls and structures to gain vision for 1 second on the other side lol... It also doesn't have any limit on how much people you can pull meaning you can legitemetely pull an entire enemy team into your melee range allowing your team to crush them all at once,it does however have very high cooldowns in the early levels so you have to be sure to save this ability only for when you need it meaning if someone is in your melee range don't just blatantly pull them for no reason,save that damn ability for when they'll try to escape.Definitely max second. For geek notes, ![]() |
Da-dunk - R
Heres your most iconic ability in the game, The M.J.'s slam dunk,first of all it acts as gap closer so you can use it outside of melee range,apart from that,the dmg is true damage meaning you can shred tanks / squishies / carries / whatever regardless of their tankiness,at lvl 3,assuming you have atleast 1 damage item finished it can deal up to 1k true dmg and more which is just absurd really.
Now to make sure you use the most of this ability,be sure to use it at 5 stacks of passive,basically this ult's dmg increases by 20% for each stack up to a maximum of 100%,it also does apply a stack of passive meaning you can even use this at 4 stacks and then apply the 5th stack with it if you're unable to melee the enemy laner anymore,chances are they could still potentially die from the bleed,so that's cool,the slam dunk also makes every creep flee in terror at the sight of those hairy armpits of yours,so yea.
Last awesome effect is,it allows resets if the enemy actually dies from this specific ability,the reset can be reactivated up until 20 seconds where it then goes on CD,up to the 3rd rank,this ability unlocks,essentially meaning it allows infinite usage of this ult for as long as the target actually dies from it,so no reset cooldown duration,awesome.


I think conan aka arnie was onto something with this speech, we should use this analogy in league aswell, sorta...
Let's talk about the game itself and what you actually do in it
Let's talk about the game itself and what you actually do in it
Mentality
I believe this is a topic that does get mentioned but doesn't get thrown around nearly enough, but yet plays a big role and how you deal with games, in a nutshell though, making sure you are playing with the correct mindset every game is the key to climbing, if you're tilted from a losing spree or from IRL circumstances it's never a bad idea to take a small break ranging between a few mins / hours to days as it helps reset your mental focus, understanding that playing to win and not just playing for the sake of playing is a huge part of what makes a solo q climb possible, introducing elements into your life that help reduce the stress and put you in a positive state of mind is actually pretty huge, one of my rituals is to make sure I've showered and had a filling meal before binging on a playing spree, yours could be practically anything for as long as it puts in the correct state of mind, a good way to explain the effect ragequeuing has on you is like the gambling effect, when you lose a certain amount of currency of any kind, you're naturally inclined to get it fast asap, especially when you came in with the intention of actually winning more not losing, and the domino effect kicks in because u start losing even more than before, and this puts you in a state of autopilot and this lads is BAD and when it does happen you need a mental reset. |
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Playing to your strength
If I were to ask you what would the D man's number 1 powerspike be, how would you answer?
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If you answered with level 11 well then I commend you, but let's just take a step back and ask ourselves;
Why?
Well Timmy, let me explain, when you get level 6 your ultimate at maximum stacks of your

That damage doubles
And from this point on Darius becomes known in the community as the mid game monster, it is a damn shame not forcing just about any fight with atleast equal number of opposing parties, simply due to the fact that you win practically all of them. But first;
My personal favorite, I believe anyone can appreciate how one person singlehandedly carries games and what other better way to do that than applying the soloq method of climbing that stood the test of time, this is how you show everyone else you're better than them, just like when you go to a commercial gym with 5 years of powerlifting experience, admit it, you're not there to workout, you're there to max out and watch people mirin' you lift, and just like in league, if you put your mind to it, you can pull off some incredible feats, but let's take a step back and actually ask ourselves, what is the goal of a game?
When you actually get into this kind of mindset, the game actually becomes a whole lot clearer, we call it the hashinshin mindset, after all hashinshin himself uses splitpush as a means to an end(of the nexus), just relentless side lane pressure, that's all it takes folks, you can easily peak high diamond this way and don't even have to group, it is only in the high elo ranks where the second playstyle we will cover comes in more handy, but for now
And from this point on Darius becomes known in the community as the mid game monster, it is a damn shame not forcing just about any fight with atleast equal number of opposing parties, simply due to the fact that you win practically all of them. But first;

THE SPLITPUSHER AKA I DON'T CARE ABOUT ANYONE BUT MYSELF
My personal favorite, I believe anyone can appreciate how one person singlehandedly carries games and what other better way to do that than applying the soloq method of climbing that stood the test of time, this is how you show everyone else you're better than them, just like when you go to a commercial gym with 5 years of powerlifting experience, admit it, you're not there to workout, you're there to max out and watch people mirin' you lift, and just like in league, if you put your mind to it, you can pull off some incredible feats, but let's take a step back and actually ask ourselves, what is the goal of a game?
The explosion of the enemy nexus

Every single action you do in game should be met with the question of :'' what am I doing right now that's going to help me close this game? ''
When you actually get into this kind of mindset, the game actually becomes a whole lot clearer, we call it the hashinshin mindset, after all hashinshin himself uses splitpush as a means to an end(of the nexus), just relentless side lane pressure, that's all it takes folks, you can easily peak high diamond this way and don't even have to group, it is only in the high elo ranks where the second playstyle we will cover comes in more handy, but for now
ENTER HULLBREAKER
Remember how I mentioned the dynamic duo?
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Darius does have some pretty nice good to know combos for starters,lets dive right in.
So start W and hide in the 3rd bush,wait for the enemy laner to walk in and start cs,walk up to him from behind and land 2-3 aa's,as he's starting to approach his turret,use your w and then just attempt to land any AA's you can,you'll surely make him flash at the very least
It is important to note that you have a small time period when you pull the enemy player to land an auto right before going w - q:
This combo revolves around bigger trades,its always important to aa as much as you can while animation canceling with w
this combo revolves around apprehend followed by an all in
Important notes: at sticky situations dont hesitate to ult before finishing your passive,remember your ult also give one stack meaning if you ult while your target has 4 stacks you'll ding 5 stacks and watch your target bleed to death.
Thanks for checking out the 'guide', it means alot to me, again as a way of giving back I don't think I could've done any other better way but to update the layout and everything, all of the old memes got lost as they they were uploaded to virtual sites that got taken down, reduced to atoms if you will, but I I'll still try to improve every now and then, I believe it has so much more potential than this, however this is what it is for now lads, hope you enjoyed and good luck on the court, I mean rift.
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WELL NOW IT BECOMES THE TRYNAMIC TRIO!!! Wait that's not right, trina... nonono, the trini, ah yes, LETS CALL IT THE HOLY TRINITY OF SPLITPUSHING!!11!11
Why I love this build, first off you will be taking
Demolish, every time, the splitpush power it provides is way too undermined and we need to break that stigma! The holy trinity gives us everything;
For the sake of the guide's length I won't be spending too much time with wall of texts detailing the nitty little details of how you should actually splitpush, but the main consensus has been outlined, there is alot of youtube guides that explain much better than I ever will of how the splitpushing concept works, so I suggest if you decide to go for this route to take some time and check out the youtube videos.
Why I love this build, first off you will be taking

-Tankiness: every item listed gives upwards of 400hp, which is what we want in the current meta -Damage to structures: ![]() ![]() -Ability to fend off multiple heretics that claim to oppose you on your quest: ![]() ![]() ![]() -The amount of testosterone presence you exhume makes you impossible to deal with by just 1 man, thus it always takes over 2 people to take you out, which is also one of the main objectives you must fill out, sort of like a criteria, is that you need be able to 1v1 any1 on the enemy team, if you're behind in a specific game, then go for the second playstyle down below. |
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The main objective here is drawing pressure away from your teammates and onto you, you do not need to fight the enemy team, it all about making them sweaty by making a decision to deal with you or with your team, either way - You win.
For the sake of the guide's length I won't be spending too much time with wall of texts detailing the nitty little details of how you should actually splitpush, but the main consensus has been outlined, there is alot of youtube guides that explain much better than I ever will of how the splitpushing concept works, so I suggest if you decide to go for this route to take some time and check out the youtube videos.
PLAYSTYLE #2 AKA THE SAFE BET AKA THE TEAMPLAYER
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This one actually starts getting more specific, when you leave the laning phase you should still opt to splitpush every once in a while but this time the main objective is grouping up with the team in order to take whatever main objective is up such as the drakes or the rift herald. A good way to execute this level of play is making sure you keep a decent CS score and getting level 11 as fast as possible with the next goal of getting
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Is your team ahead?
If yes, then peel them.
If not, then great, you are the superstar and you need to get rid of their carries through means of getting your passive stacked or procced via
Noxian Guillotine as fast as possible


The basic combos
Darius does have some pretty nice good to know combos for starters,lets dive right in.
The lvl 1 cheeser
So start W and hide in the 3rd bush,wait for the enemy laner to walk in and start cs,walk up to him from behind and land 2-3 aa's,as he's starting to approach his turret,use your w and then just attempt to land any AA's you can,you'll surely make him flash at the very least
The pull combo
It is important to note that you have a small time period when you pull the enemy player to land an auto right before going w - q:
aa'ing combo
This combo revolves around bigger trades,its always important to aa as much as you can while animation canceling with w
The ult combo
this combo revolves around apprehend followed by an all in
Important notes: at sticky situations dont hesitate to ult before finishing your passive,remember your ult also give one stack meaning if you ult while your target has 4 stacks you'll ding 5 stacks and watch your target bleed to death.

Thanks for checking out the 'guide', it means alot to me, again as a way of giving back I don't think I could've done any other better way but to update the layout and everything, all of the old memes got lost as they they were uploaded to virtual sites that got taken down, reduced to atoms if you will, but I I'll still try to improve every now and then, I believe it has so much more potential than this, however this is what it is for now lads, hope you enjoyed and good luck on the court, I mean rift.
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