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Choose Champion Build:
-
Bruiser Vi (favorite atm)
-
Tank Vi
-
Glass Cannon (doing very well)
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Tank Vi
Introduction
Don't forget to upvote if this helped you or you just generally like the guide. Also, this guide has recently hit 1 million views! I don't really have any giveaways but I genuinely want to thank anyone who read my guide, especially the people who vote and give feedback.
Vi is a pretty versatile champion and is mainly played jungle. You can build her many ways, from straight out tank to glass cannon, but I prefer to build her as a bruiser AD caster, which is the best way to build her in my opinion. I see people building attack speed on her with items such as
Blade of the Ruined King but I think Vi doesn't need atk speed since she gets enough from
Denting Blows. Her role is to get to the back line and kill the carry. Usually you get to them using
Cease and Desist and chunk them with the rest of your abilities. In the top lane she is a lane bully like
Riven,
Lee Sin and
Renekton. If she's ahead, she can easily snowball herself and also other lanes, since she has good ganks. But when she's behind she won't do that much and she'll mainly have to build tanky. In the jungle she is a really good duelist, like in the top lane and can also gank really well with the small knockback/knockup from her
Vault Breaker and with the overall burst in her kit.







In patch 7.16 Vi's ult cooldown got decreased by quite a bit, helping her throughout the game. There was also a fix to a bug which wouldn't make her always land behind her target after ulting, which is nice since you would occasionally miss your instant q because of this. Her E can no longer be canceled mid-auto, which is some nice quality of life since occasionally you would miss a kill due to this cancelling. Overall some decent quality of life and a nice buff to her ult
Pros
- Really strong in all stages of the game
- Awesome ganks
- Can build tank and still do quite some damage
Cease and Desist can disrupt entire teams
- Snowballs really hard
- High lockdown+mobility
- GIANT METAL GAUNTLETS
Denting Blows deals percentage health damage and shreds armor
- Great duelist
- Is a carry jungler
Cons
- Not as good when behind
Vault Breaker slows yourself
Cease and Desist might put you in bad positions
- Can be hard to land
Vault Breaker
- Takes some time to master
Mobafire didn't update their mastery planner yet, will add this ASAP.
Edit: It's taking a very long time for the update to come so I'll just give a little explanation: I take offensive masteries mainly, since it grants you alot of early game gank killing potential as well as good damage in the late game. I take the keystone Thunderlord's Decree because it's basically perfect for Vi: You q, auto and e and you get a w proc as well as a thunderlord's proc. This gives you some insane burst damage which opponents often don't expect. However on the tank setups I take courage of the colossus, the shield gets really huge once you get more health, even if you only hit it on one enemy.
Edit: It's taking a very long time for the update to come so I'll just give a little explanation: I take offensive masteries mainly, since it grants you alot of early game gank killing potential as well as good damage in the late game. I take the keystone Thunderlord's Decree because it's basically perfect for Vi: You q, auto and e and you get a w proc as well as a thunderlord's proc. This gives you some insane burst damage which opponents often don't expect. However on the tank setups I take courage of the colossus, the shield gets really huge once you get more health, even if you only hit it on one enemy.
Runes











Jungle


Top Lane



Other Viable Summoners




Starting Items

Jungle Item

More Early Core


Mid Game








Late Game Item Options

























Trinkets



Starting Items













Mid Game




Damage










Defensive







In the current jungle should start either blue or red, depending on what side you are (start the one on the side of your bot lane generally). After this do either gromp or krugs and go to your next buff or rift scuttler, depending on how low you are. After you backed you can go gank or farm some more, depending on the situations in the lanes. Also remember that if you are doing blue that you should walk back a bit after each auto attack. You don't have to walk far, just a small bit. This will decrease the damage you take because the blue will have to walk after you so his DPS will be decreased. Your DPS will not be decreased though, because you just auto attacked and it will take a bit before you can attack again, so in this time you can walk back and then attack again. This does not work on red buff however, since he has a higher attack range.
As the jungler you have a few things you have to pay attention to: Protecting your own jungle, protecting and/or ganking your lanes, and securing the epic monsters. First off protecting your own jungle: I shouldn't really have to give a reason behind this: protect your buffs and your gold income. This isn't always that needed if you're not losing very hard or playing against a heavy counterjungler such as
Shaco or
Nunu & Willump. However, if you lose outer turrets fast or are playing against a counterjungler, you shoould make sure to get wards in your own jungle to get potential picks on the enemy jungler. Another good option is smiting the wolves for the sentry, but this does not replace wards. Then protecting/ganking your lanes: You are the jungler, and a big part of what you do is help out lanes that are losing or snowball lanes that are equal or winning. But you can also protect your lanes with vision (wards, scuttle crab) and counterganks. I want to specifically emphasize the importance of scuttle crab, because I see alot of jungler not actually killing it, even though it's free gold, roaming power, vision and some health for you while killing it through your jungle item.
Now the epic monsters, in a spoiler to avoid a giant wall of text:
Epic Monsters


Now the epic monsters, in a spoiler to avoid a giant wall of text:

Your killing combo before level 6 should usually be
Vault Breaker-auto attack-
Relentless Force-auto attack-
Relentless Force and then as much auto attacks as possible after this and use your skills whenever possible this will also guarantee a
Denting Blows proc. Your minion clear combo will be standing in front of a minion wave, waiting for it to pile up, then dash through them, turn around and use
Relentless Force. There shouldn't be alot of minions still alive if your AD is a bit decent. After you hit level 6 you can just do the killing combo mentioned before or use
Cease and Desist-
Relentless Force- auto attack- shortly charged
Vault Breaker for knockback and extra damage- auto-attack-
Relentless Force-auto attack and then keep stomping them until they die or escape (and of cours keep using
Vault Breaker when it's off cooldown).
When jungling as Vi you should never forget to use your
Relentless Force as an auto attack reset as it will improve your clearing speed. You can also use your
Relentless Force in lane to harass, but don't spam your skills too much as your high costs can make you go out of mana pretty fast, which makes you kind of useless. If you're (starting) in a trade in lane, unless you know you can kill the opponent, try to engage with a fully charged
Vault Breaker (or charged up as far as possible),
Relentless Force, auto and
Relentless Force, then disengage, since you are mainly an AD caster and you deal most damage in about the first 5 seconds. After that your damage is still good because of your attack speed steroid on your
Denting Blows but in a trade you should just back off if possible.










When jungling as Vi you should never forget to use your






26/3/14: Build published
27/3/14: Runes, Masteries, Summoner Spells added. Also first top build and other viable items on jungle bruiser build added. Ability explanations added.
28/3/14: Combos added, guide name changed
30/3/14: Passed 1000 views! Also added Top item explanations.
31/3/14: Boot enchantments added.
1/4/14: Passed 2000 views!
3/4/14: Passed 3000 views!
5/4/14: Passed 4000 views!
8/4/14: Passed 5000 views!
10/4/14: Passed 6000 views!
13/4/14: Passed 7000 views!
15/4/14: Jungle tank build added and passed 8000 views!
18/4/14: Passed 9000 views!
19/4/14: Passed 10000 views!!!
2/5/14: Passed 15000 views!
5/5/14: Swapped Spirit Visage for Locket.
20/5/14: Passed 20000 views!
26/5/14: Passed 25000 views!
8/6/14: Added some top lane startings items and the glass cannon build.
10/6/14: Hit 30000 views.
24/7/14: Small tweaks to guide.
5/8/14: Replaced
Boots of Swiftness with
Mercury's Treads. Also hit 50k views!
6/8/14: Added jungle route.
30/8/14: Added
Youmuu's Ghostblade as a possible replacement of
Black Cleaver
6/11/14: Minor mastery changes.
22/11/14: Changed "recent vi changes" to "About the Season 5 jungle changes" because the last vi changes were more than 15 patches ago.
25/11/14: Hit 100k views!!
6/12/14: Added righteous glory to viable options
15/12/14: Hit 150k views.
21/12/14: 200k views, updated jungle route and max e 2nd instead of w.
22/12/14: Added hexdrinker as early replacement for brutalizer, updated item explanation.
5/1/15: Hit 250k views!! Also happy new year everybody!
15/1/15: Adapted guide to the first official season 5 patch.
23/1/15: Hit 300k views.
15/2/15: Updated rank
19/2/15: Hit 400k views
2/3/15: Hit 500k views!
16/3/15: Hit 600k views!
26/3/15: 1 Year anniversary of this guide!
3/5/15: Edited rune setup, removed old red pot.
26/6/15: Small tweaks to the guide+jungle clearing tip added.
19/7/15: Hit 1 million views :D
6/8/15: Removed the "Patch 5.5 vi changes" chapter. (Was too outdated)
16/8/15: Updated summoner spell explanation.
27/8/15: Item changes for all builds. All explanations added. Did some minor tweaks.
10/9/15: Small tweaks.
26/9/15: Added recent vi changes (with this build) chapter.
28/10/15: Minor tweaks.
13/11/15: Mostly updated for preseason 6.
20/11/15: Hit 2 million views!
28/11/15: Added Thunderlord's Decree to masteries instead of fervor of battle.
31/1/16: Small tweaks.
26/2/16: Small tweaks.
10/3/16: Talked about vi buff in 6.5 and added mastery explanation
3/4/16: Hit 3 million views!
10/6/16: Adjusted build paths to the new triforce changes. Now 2 possible build paths for bruiser vi (jungle)
21/7/16: Added jungle priorities chapter
25/8/16: Added recent vi changes to the respective chapter, changed hp potions for refillable potion.
2/9/16: Added an additional path for builds in bruiser jungle.
4/9/16: (Finally) removed all boot enchantments.
12/2/17: Updated everything for season 7
20/10/17: Updated all items and explanations after a long break.
27/3/14: Runes, Masteries, Summoner Spells added. Also first top build and other viable items on jungle bruiser build added. Ability explanations added.
28/3/14: Combos added, guide name changed
30/3/14: Passed 1000 views! Also added Top item explanations.
31/3/14: Boot enchantments added.
1/4/14: Passed 2000 views!
3/4/14: Passed 3000 views!
5/4/14: Passed 4000 views!
8/4/14: Passed 5000 views!
10/4/14: Passed 6000 views!
13/4/14: Passed 7000 views!
15/4/14: Jungle tank build added and passed 8000 views!
18/4/14: Passed 9000 views!
19/4/14: Passed 10000 views!!!
2/5/14: Passed 15000 views!
5/5/14: Swapped Spirit Visage for Locket.
20/5/14: Passed 20000 views!
26/5/14: Passed 25000 views!
8/6/14: Added some top lane startings items and the glass cannon build.
10/6/14: Hit 30000 views.
24/7/14: Small tweaks to guide.
5/8/14: Replaced


6/8/14: Added jungle route.
30/8/14: Added


6/11/14: Minor mastery changes.
22/11/14: Changed "recent vi changes" to "About the Season 5 jungle changes" because the last vi changes were more than 15 patches ago.
25/11/14: Hit 100k views!!
6/12/14: Added righteous glory to viable options
15/12/14: Hit 150k views.
21/12/14: 200k views, updated jungle route and max e 2nd instead of w.
22/12/14: Added hexdrinker as early replacement for brutalizer, updated item explanation.
5/1/15: Hit 250k views!! Also happy new year everybody!
15/1/15: Adapted guide to the first official season 5 patch.
23/1/15: Hit 300k views.
15/2/15: Updated rank
19/2/15: Hit 400k views
2/3/15: Hit 500k views!
16/3/15: Hit 600k views!
26/3/15: 1 Year anniversary of this guide!
3/5/15: Edited rune setup, removed old red pot.
26/6/15: Small tweaks to the guide+jungle clearing tip added.
19/7/15: Hit 1 million views :D
6/8/15: Removed the "Patch 5.5 vi changes" chapter. (Was too outdated)
16/8/15: Updated summoner spell explanation.
27/8/15: Item changes for all builds. All explanations added. Did some minor tweaks.
10/9/15: Small tweaks.
26/9/15: Added recent vi changes (with this build) chapter.
28/10/15: Minor tweaks.
13/11/15: Mostly updated for preseason 6.
20/11/15: Hit 2 million views!
28/11/15: Added Thunderlord's Decree to masteries instead of fervor of battle.
31/1/16: Small tweaks.
26/2/16: Small tweaks.
10/3/16: Talked about vi buff in 6.5 and added mastery explanation
3/4/16: Hit 3 million views!
10/6/16: Adjusted build paths to the new triforce changes. Now 2 possible build paths for bruiser vi (jungle)
21/7/16: Added jungle priorities chapter
25/8/16: Added recent vi changes to the respective chapter, changed hp potions for refillable potion.
2/9/16: Added an additional path for builds in bruiser jungle.
4/9/16: (Finally) removed all boot enchantments.
12/2/17: Updated everything for season 7
20/10/17: Updated all items and explanations after a long break.
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