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Choose Champion Build:
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AP Off-Tank
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Pure Tank
Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Call of the Freljord (PASSIVE)
Nunu & Willump Passive Ability
Introduction
II. Pros & Cons
III. Masteries
IV. Runes
V. Summoner Spells
VI. Ability Explanations
VII. Items
VIII. Ganking
IX. Jungling Routes
X. Jungling Tips
XI. Summary
With Patch 3.7, ![]() ![]() ![]() ![]() Credits to jhoijhoi for the template, which you can find here. Would have had a helluva lot harder time without her! |
Pros
+ ![]() ![]() + He has crazy sustain with ![]() ![]() + He has a powerful ranged slow with ![]() + His ultimate, ![]() + He gets buffs on buffs on buffs on buffs! ![]() ![]() ![]() |
Cons
- Only two of his moves, ![]() ![]() - The range on ![]() - He can be mana hungry if you are not careful. Most of the cons you will run across for ![]() |
Explanation: |
Nothing too exciting with the Masteries section of this build. A choice of 0-21-9 is pretty obvious with any Jungler, especially a tankier one such as Nunu. Before his damage nerf in 3.7, it could have been viable to take some AP Masteries in the Offensive tree, however now he will be much more effective as a tank. The Mana-regen Masteries in the Utility tree are important to take advantage of ![]() ![]() |
Greater Quintessence of Magic Penetration: This is where the "AP" of "AP Off-Tank" shines through. It's a fantastic choice coupled with any of the Luxury AP items, and it key to getting off the extra damage from both his
Ice Blast and the Lizard Buff from
Consume (which is dealt in magic damage).
Greater Mark of Attack Speed: A fantastic choice on most all junglers, this Rune will help you clear the jungle faster, meaning you can gank sooner. The Attack Speed also lets you go nuts on an enemy laner when you gank and pop
Blood Boil.
Greater Glyph of Scaling Magic Resist: Just like the Armor Quints these runes are used to make you tanky. Scaling is a better choice for MR in this case because the majority of the Magic Damage will be coming after it surpasses the bonus MR from the flat-rate Glyphs.
Greater Seal of Armor: It follows the pattern of tankiness. Extra armor over extra MR helps you keep your health up in the Jungle, which shouldn't be too hard in the first place thanks to
Consume.
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Visionary: This passive is half of the wombo-combo that allows
Nunu & Willump to sustain practically infinitely in the jungle. This is also great to prep for ganks, especially if you are somewhat low on mana. Just make sure to get it stacked on the last camp you take before heading in.
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Consume (Q): The king of jungle abilities. This move was designed for jungling and nothing but (argue with me in comments, not in ratings). Not only does it deal more damage than smite at all points in the game (other than level one as of Patch 3.9), it gives you a massive heal and a buff depending on what you partook in, each lasting for 240 seconds after you nom nom. These buffs are something to take advantage of before ganking. If either of the Ancient Golem camp or the Lizard Elder camp are up before you gank, take a passing bite out of one of the minions for the damage buff. You never know, it could be the difference between a getaway and a confirmed kill. Maxing this ability first is the obvious choice.
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Blood Boil (W): This is part of the two-part ganking combo that you should use whenever you invade a lane. This is particularly effective on AD Carries in bottom lane, giving them the ability to not only catch up to the target (who is hopefully slowed from
Ice Blast) and get off a few extra basics. It can also be a key escape tool in tricky situations. Take it at level two to help your jungle clear early game, but don't worry about upgrading it until level 14.
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Ice Blast (E): The ganking ability! This is what allows
Nunu & Willump jungle to work. The slow on it is what will secure kills in most situations, however the damage can sometimes be enough to finish the enemy off. Maxing this second is important for the improved slow on movement and attack speed. The one thing bummer about this ability is that the range is frustratingly small!
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Absolute Zero (R): Nunu's signature ability, this ult deals massive amounts of damage combined with massive amounts of slow. However, this can also be one of the trickiest abilities to use when in non-team fight situations. The massive damage comes through after it has been fully channeled, but it can be cancelled early if the enemies are getting away and you want to hurt them a little bit. As per usual, take a point in this whenever possible.
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One of the main reasons I suggest building this item is because I feel that it's under-loved. ![]() ![]() ![]() |
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Obviously boots are the most situational of all the items in this build, but overall these are the best pair for most situations. The Tenacity is fantastic, and the MR is good for tanking. ![]() |
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This is a wondrous team fight item, and what can I say, I'm a team fight kind of guy. Now that it's built directly out of ![]() |
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The king of Magic Resist items, this thing provides massive tankiness and a Passive that has fantastic synergy with ![]() ![]() |
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While this item is fantastic in general because of it's incredible passive which will stop an enemy ADC in their tracks, the 400 mana it provides is a bit wasted on ![]() ![]() |
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This is another way to build out of ![]() ![]() ![]() |
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This is definitely the strongest of the AP Luxury items in most situations, making ![]() ![]() |
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A more conscientiousness choice that ![]() ![]() ![]() |
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A particularly ballsy choice for ![]() ![]() ![]() |
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A stronger choice than ![]() ![]() |
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The AoE slow that comes with the basic attack is a fantastic bonus to the stats on this item, and it is especially easy to use alongside with ![]() ![]() |
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This is a much more sensible aggressive choice than ![]() ![]() ![]() |
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The main thing to keep in mind when ganking as ![]() ![]() ![]() ![]() ![]() It's also important to realize that ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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I've found there are two basic ways to get through your first clear as ![]() |
Easy Route (Noob Friendly)

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This is the basic jungle route you can run with ![]() Start out with (1) Blue Buff and head directly for your (2) Red Buff. Don't bother with the smaller camps at first, they only waste time. After taking your Red, head up to (3) Gank Top Lane. Since you didn't take any of your smaller camps, and you are already level three because of the two buffs, you will have at least one level advantage over the enemy laner. This early gank often catches them off-guard, and can lead to an easy kill, or at least a ![]() Make sure to keep and eye on the clock. At around 7 minutes into the game the enemy's Blue Buff should be spawning again. Go and take that if you're feeling ballsy. |
Aggressive Route (Man Mode)

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This much more aggressive route can ruin an enemy jungler's first clear, setting them way behind the rest of the game. Since the buff to ![]() ![]() Start out with (1) Blue Buff (as usual), but try and get a ![]() ![]() ![]() After this initial clear feel free to roam the jungle and take whatever camps you please. You have shown the enemy jungler that you own all of the jungle, and they should be very afraid. And be sure to keep and eye on the in-game clock. At around 7 minutes be sure to be at the enemy's Blue Buff, it should be spawning soon. If you successfully take that, there is really no stopping you. If you recall before that time (which you usually will not), make sure to grab at least one ward to place over the wall to watch for the enemy as you take the buff. |
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The best thing to realize when playing ![]() ![]() ![]() ![]() ![]() Last but not least: DON'T FORGET TO GO B. It's very easy to forget to recall when you are never low on health or mana, but ![]() ![]() |
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Well, thank you guys and gals very much for reading through my guide on Jungle Nunu. I worked hard to get it out as quickly as possible from the release of 3.7, but with as much in-depth information as possible as well. Like I said in the intro, this is the first guide I have ever published, so I hope you guys will give me plenty of constructive help in the comments. I hope you enjoyed my guide, and I hope that you enjoy ![]() Thanks to:
Thanks a ton, PinSeventy |
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