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Choose Champion Build:
Spells:
Smite
Exhaust
Ability Order
Fury of the Dragonborn (PASSIVE)
Shyvana Passive Ability
Introduction
So... after picking up Shyvana in January of this year, I think I've reached the point where I can teach others how to play her effectively. She's pretty much my main champion that I go to for scrims/events/ranked fives, and it seems to be working pretty well.
Great fighting capabilities
Not mana dependent
Tanky
Initiator
Mobile
Cons
Needs a team built around her
Lacking in crowd control
All melee ranged damage
Because of those cons is the reason why
















Basically, just make sure every lane has a form of crowd control and one of them have to work with getting a stun of some sort at level 1 like















Make sure you try to stay within these runes. My personal rune page is noted above on the top of the page. Personally, I think that's about as good as it's going to get.
The best ones in my opinion are listed in order from left to right. Glyphs are completely optional.
Standard Shyvana Rune Page:
Marks:

Seals:

Glyphs:


Quintessences: Greater Quintessence of Desolation Armor Penetration




If you are willing to experiment with other rune pages, then try looking into this guide which helped me with my own rune page for this.


Offensive Tree: Investing 21 points into the offensive tree works best in my experience. A more DPS start with

Defensive Tree: 9 points in the defensive tree. Make sure you take these specific masteries when investing 9 points in this tree, no exceptions since your goal is



If you decide to take 21 points in the defensive tree for some reason, then it's basically just personal preference past the first 9 points. The majority of masteries in this tree are pretty good, but not for an aggressive counter jungler. It's not like you should be building

Utility Tree: You shouldn't really be taking any utility masteries with an aggressive counter jungler like








Another one that people would usually consider is









Dragon Form: Activate






Dragon Form: Now an aoe, and isn't blocked by units so it will hit everything in the cone. Use this first in fights as usual to give the armor debuff.


Dragon Form: Instead of single target, it is now an aoe. The same rule applies to this skill in team fights about using it after an autoattack.





Ok so, with









If I'm destroying everything in my way and have a score of 3/0/2 or something of the sort during laning, then I build the





Offensive Choices:






Defensive Choices:









I'll rage if you get


Versus Heavy AD:
Versus Fed AD Carry(s?):
Versus Heavy AP:
Versus Balanced Team:
Tanky Bonus-Magic Damage:
Melee DPS:
If you play a really long game, then you should probably swap


By the way, the metagolem outline is probably my favorite.
Dragon: 6 minutes (attempt first at 7-10 minutes after ganking bottom)
Red Buff: 5 minutes
Blue Buff: 5 minutes
Shyvana has no exact jungle rotation. You basically just take enemy buffs and farm your own camps until


In solo queue, it would be best to take the enemy red buff since solo queue is really just about doing your own thing. Going to red buff is safer than blue since there's a lot of room there for escaping.
Arranged fives are different though. If the enemy jungler or mid lane uses mana, then invade the blue buff every time it spawns. This includes at level 1, meaning you need a team composition to make this work such as a





Another thing to note is that if you see the enemy jungler on the other side of the map, then you have free reign over the other side. If the enemy
























































2. Initiate team fights with


3. 21/9/0 masteries > 9/21/0 > anything else (usually)
4. Core: (





5. Time the enemy buffs to make sure that they don't get them.
6. Your team needs a stun in every lane to make ganks work. One of them needs to get their stun at level 1 to make level 1 team fights work.
7. Shyvana has no exact jungle rotation. Just taking enemy buffs, and farming your own minor camps. Gank every time dragon is up, or when a laner asks for one.
Leave a comment and vote on this guide after going through it, even if you hate it. Criticism is encouraged, flaming isn't.
March 28, 2012: I put more of an explanation behind my choices in the masteries.
May 2, 2012: Focus


To do: Add













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