Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

It's time for the 2025 Season 1 Guide Contest! Create or update guides during the following 2 weeks to compete for the $3,750 prize pool. 🏆
Ashe Build Guide by Demonsedge90

15.3 Fate Will Treat You Coldly!

15.3 Fate Will Treat You Coldly!

Updated on February 5, 2025
7.9
10
Votes
2
Vote Vote
League of Legends Build Guide Author Demonsedge90 Build Guide By Demonsedge90 10 2 43,405 Views 0 Comments
10 2 43,405 Views 0 Comments League of Legends Build Guide Author Demonsedge90 Ashe Build Guide By Demonsedge90 Updated on February 5, 2025
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!
Would you like to add a comment to your vote?

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

Runes: Lethal Tempo

1 2 3
Precision
Lethal Tempo
Presence of Mind
Legend: Alacrity
Cut Down

Inspiration
Biscuit Delivery
Approach Velocity
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health

Spells:

1 2 3 4 5
Shielding
LoL Summoner Spell: Barrier

Barrier

LoL Summoner Spell: Flash

Flash

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None
Introduction
Greetings, I am Demonsedge.

As a marksman player in bot lane, I have extensive knowledge of the champion Ashe and can provide insight into how she functions. Throughout this guide, I will delve deeper into her team setup and itemization options.

My tips and suggestions can enhance your gameplay with Ashe.

So, without further ado, let's begin with my guide on Ashe - The Frost Archer.


Ashe - The Frost Archer
Marksman, Bot
Specialties: Sustained Damage, Ranged
Why choose Ashe?:
- She has an easy-to-learn kit with straightforward combos and mechanics.
- Strong team fight presence and is very impactful for lane pressure and also strong at getting objectives ( turrets/ dragons & baron nashor).
- Potential to carry the game, and make big plays.

I always enjoy taking her on the rift when playing league matches, and I hope you will, too.

Pros & Cons
Pros
+ Strong during extended fight ( Ranger's Focus).
+ Global ultimate
+ Consistent damage
+ Strong vision control ( Hawkshot)
+ Strong utility ( Frost Shot)
+ Outranges most marksman (excluding Caitlyn)
Cons
- Squishy
- Immobile, no dash
- Weak into dive champions
- Difficult to play from behind
- Positioning is important
- Mana issues early

Abilities


Frost Shot

Frost Shots slowing effect can be increased by critical strike damage (amplified further with Infinity Edge), increasing the amount of damage applied by follow-up basic attacks.

Frost Shot also makes farming for individual minions easier; therefore, try attacking once when the minion is less than half healthy and once again immediately after.


Ranger’s Focus
| Cost: 30 mana + 4 Focus | Cast Time: None |

With Ranger's Focus Ashe can increase how fast she takes neutral objectives ( baron nashor, dragons, rift herald, voidgrub) with her team while also being able to push turrets quickly. Taking turrets becomes faster if enemy minions are nearby (gathering stacks and then attacking them).


Volley
| Cost: 75 / 70 / 65 / 60 / 55 Mana | Cooldown: 18 / 14.5 / 11 / 7.5 / 4 | Cast Time: 0.25 | Target Range: 1,500 - center range / 1,440 - edge range | Width: 20 | Angle: 27.75o / 37.5o / 46.25o (full cone at 1, 2/3, 4/5 respectively) / 4.625o (angle between each missile) | Speed: 2,000 |

The easiest and most reliable way to spread Ashe's Frost Shot to multiple targets. Firing it immediately after a basic attack will allow Ashe to fire off another attack faster than if she were to wait between attacks.

Volley can be used as an attack reset.


Hawkshot
| Cost: 1 charge | Cooldown: 5 | Cast Time: 0.25 | Target Range: Global | Effect Radius: 1,000 | Speed: 1,400 |

Hawkshot is an effective scouting tool that can sometimes be much safer than wards. It functions similarly to Farsight Alteration, where you can scout faraway territory without risk.

Using the vision from Hawkshot, you can track the enemy jungler's position, including their available camps. While it's effective at locating the jungler, it's also helpful when scouting out incoming, fleeing, and hidden enemies on the rift. Hawkshot also helps determine if the enemy is starting neutral objectives so you can enact a plan to contest or to give it.


Enchanted Crystal Arrow
| Cost: 100 Mana | Cooldown: 100 / 80 / 60 | Cast Time: 0.25 | Range: Global | Effect Radius: 400 (radius of explosion) / 350 sight radius of missile | Width: 260 Global | Speed: 1,500 – 2,100 |


Enchanted Crystal Arrow allows Ashe to isolate the first champion hit (at a global range), causing them to be stunned (based on duration).

Even though the stun duration isn't as effective at close range it can sometimes help you dodge enemy attacks and potentially get you to a safe distance or allow for an ally to reach your position in time to save you or kill the target you've hit.

When attacking at range, try to guess where your target will go and aim there instead of aiming directly over where they are standing. Doing so increases the chances of landing a hit.


Combos:

In this section, I will share some of the effective combos for Ashe that are simple to understand and that you can apply while playing summoners rift (draft and ranked) games.

- - - -

- - - - - -

- -


Tips & Tricks:

Playing As Ashe:
- Ashe has no offensive power to succeed independently, so stick with the team when they start to group up.
- Ashe's kiting ability is her only defence, so be wary of invasions and sudden signs of engagement.
- It's best to focus on one target since Ashe's Frost Shot becomes very powerful when accumulated.


Playing Against Ashe:
Ashe has few defensive options, so she's an easy target to attack.
Ashe has unparalleled kiting ability with Frost Shot; a fast approach will prevent you from getting slowed.
-Since Ashe relies on basic attacks for most of her damage output, tanks that can build a Thornmail should itemize it if possible.
- Enchanted Crystal Arrow is deadly if caught in it, but it is pretty easy to avoid. Walking in a straight path makes you easier to target; instead, it makes erratic movement patterns harder for her to predict where you'll go.
- Be wary of skirmishing when you cannot account for a surprise Enchanted Crystal Arrow.


Playing With Ashe as Support:
- Ashe's secondary role is support; bringing her along while you're taking objectives will greatly reinforce your advances.
- Protecting Ashe during a fight will enable her to lock down oppressive enemies and lay down some zoning control.

Game Plan

When playing Ashe, you must understand your primary objectives for each game stage. Keeping this in mind can make all the difference in your performance. I will outline the things to focus on/consider at each game stage.

- Early game: Your primary focus should be to farm minions, earning as much gold & experience as possible to acquire your core items while also getting ahead in your matchup.

Setting up a freeze (holding the minions just outside your turret) or trading with the enemy can ultimately deny them gold & experience.

Another good tip is to ward often, which helps to avoid overextending into being dived on by the enemy jungle.

- Mid-game: By now, you should be gathering with your team and focusing on fighting to secure objectives such as baron nashor, rift herald or dragon. If there is a chance to grab waves or neutral camps, do so only if you know the enemy's position since getting ambushed while trying to farm can mean certain death for you.

- Late game: If your games reach this stage, you'll want to be with your team at all times since you are vulnerable on your own (unless you have an item advantage on the enemy), Grabbing dragon soul, elder dragon & baron nashor are essential to close out the game if ahead, also make sure to deny your opponent these objectives.


Things to consider:

Before prioritizing early objectives like dragons, one must consider the potential dangers of wandering around the map:
- Do I get any kills or objectives when roaming?
- What outcomes could occur during the roam?
- Do I come out ahead or not?

- If a team fight erupts during your games, always consider what you'll gain from it, meaning will you impact the outcome of the battle or objective, or does your team come out on top without you being there?

- When deciding to enter combat with Ashe, you should be mindful of where you are during the fight (positioning) and be aware of where the enemy is when attempting to engage with your abilities ( Volley, Enchanted Crystal Arrow).

Summoner Spells



Default

An integral summoner spell for Ashe, taking 100% of the time in all your games. Another reason it's necessary is that if you get caught out and can't quickly escape, you can Flash to safety or dodge a crucial ability from the opponent.

Secondary Options

Barrier is helpful for Ashe, providing added protection from damaging spells/auto attacks. It is also beneficial against foes who use stealth as their form of engagement, where Exhaust would be unable to hit them before damage is applied. Champions that it would be useful against are Shaco, Akali, Xerath, Kha'Zix, Twitch or Lux.

Note that Pyke's Death from Below and Urgot's Fear Beyond Death execute won't be blocked when activating Barrier in combat with them.

It's best to take this reliable summoner spell into champions with heavy crowd control abilities ( Leona's Shield of Daybreak/ Zenith Blade/ Solar Flare, Lux's Light Binding, Morgana's Dark Binding/ Soul Shackles Nasus's Wither (slow) or Renata Glasc's Hostile Takeover, along with gaining protection from future disabling effects and increased tenacity for a few seconds. Removes Ignite, Exhaust, Smite & grounded effects while being ineffective againstcrowd control effects such as suppression, nearsightedness, stasis or airborne. These can include: Bard's Tempered Fate, Nocturne's Paranoia and Poppy's Keeper's Verdict.

If you are under the effect of damage over time, attack speed reduction, armor shredding, or grievous wound effects, Cleanse will not remove them.

Note that you can only activate this spell after theimmobilizing status has been applied to you, not beforehand.

Excellent for Ashe against champions who could take you down quickly, such as Draven, Katarina, LeBlanc or Master Yi. It is also great to use on targets for whom you want to slow down or reduce their incoming damage (includes bonus damage from Sheen-related items).

Grants % movement speed, helping enter or attempt to exit a fight. It is efficient while fighting ranged foes or against champions you'd need assistance with. Excellent when paired with mobility items ( Zeal options) for more chasing potential.

With the ability to avoid colliding with friendly minions, you can dodge a scary situation if you use Ghost to escape combat.

A solid option for Ashe, providing early-game sustain and movement speed, which can be helpful to escape skill shots or get you and a teammate out of a jam. The downside is that subsequent Heal spells applied to you cause them to be less effective; therefore, avoid it should your support get it. If you both take it, coordinate them appropriately for the best results.

Vision Control



Stealth Ward

Stealth Ward is your main trinket in all games as Ashe, revealing a target location and granting sight of the enemy. With the ability to place up to three Stealth Wards on the rift, you'll gain more vision around crucial regions. A good choice when side laning/creating deep vision zones in enemy territory or having sightlines on objectives ( baron nashor & dragons).

Farsight Alteration

Farsight Alteration is very helpful when split pushing, getting deep vision on objectives or target locations from a safe distance. Effective when side laning (similar to the Stealth Ward), but unlike Stealth Wards, they are visible to the enemy and fragile, meaning they will die the instant they are spotted.

Oracle Lens

It's great to have Oracle Lens when dealing with stealth champions who plant traps such as Nidalee, Shaco & Teemo. It's also beneficial against champions who use stealth to engage/disengage, like Pyke, Shaco, Twitch or Wukong.

Control Wards

When removing enemy vision from the map, always consider buying Control Wards. They function similarly to the Oracle Lens trinket, dealing with stealth & camouflaged based champions ( Evelynn, Rengar, Senna and Twitch) that approach them. Just be mindful that Control Wards don’t affect champions who possess invisibility in their kits ( Akali, Kha'Zix, Teemo or Wukong), therefore be mindful of their position in combat.

When returning to the fountain, do your best to acquire one or two if you have spare gold.

Stats To Consider
- Attack Damage: An essential stat to acquire for Ashe. It improves all your auto attacks and damaging abilities (excluding Enchanted Crystal Arrow) and gives you more power in fights.

- Attack Speed: A powerful stat to acquire in each game. Efficient on Ashe when dueling (scales with Lethal Tempo, helps stack Ranger's Focus faster) and helpful at keeping targets slown down by Frost Shot.

- Life Steal: Excellent stat to have on Ashe for added sustain in combat. Very efficient when applied through auto attacks &on-hit effects (applied by Ranger's Focus).

- Omni Vamp: We have limited item options when buying omni vamp, but it's still useful for healing on Ashe.

- Health: Great for extra durability/survivability, making it harder to kill you in combat. It's not heavily prioritized as a marksman since tanks are the main outliers of health; therefore, it's not prioritized over any other stat listed. However, it's still an acceptable option in the right situation on Ashe.

- Ability Haste: Not a stat we focus on as Ashe. In certain instances (playing Ashe as support), it can provide some value if you plan on casting Volley or Enchanted Crystal Arrow more often in combat. Otherwise, we'll skip it.

- Armor/Magic Resistance: Effective when dueling Assassin champions or when you need some added survivability in combat, but it's not something you should aim for otherwise.

- Movement Speed: Great for kiting and escaping fights, but not as prioritized when compared with other stats listed above.

Which Boots & Why?
Berserker's Greaves > Attack Speed
Berserker's Greaves are the best option when playing as Ashe. They give you plenty of attack speed needed to trade, farm, and offer the best potential in team fights and provide consistent damage against objectives such as turrets/ baron nashor or dragons.
Gunmetal Greaves > Berserker's Greaves blessing of Noxus upgrade
Gunmetal Greaves offers increased attack Speed, while also providingon-hit mobility for increased kiting potential.

Boots of Swiftness > Slow Reduction
Boots of Swiftness are effective when dealing with teams with slowing effects. They can vary from sources such as Rylai's Crystal Scepter/ Serylda's Grudge, or other movement impairing slowing effects that would leave you vulnerable and make it hard for you to escape combat.
Swiftmarch > Boots of Swiftness blessing of Noxus upgrade
With Swiftmarch, grant increased mobility, helping to improve your dodging of skill shots and also assist in travelling the rift faster.

Mercury's Treads > Magic Resistance & Tenacity
Ifcrowd control could impair your survivability and you can't afford to bring Cleanse, I recommend these Boots for tenacity and magic resistance. Potent against teams who are magic damage heavy.
Chainlord Crushers > Mercury's Treads blessing of Noxus upgrade
With Chainlaced Crushers, you'll gain increased shielding that blocks magic damage and great against burst or dot mage comps.

Plated Steelcaps > Basic Attack Damage Reduction
Plated Steelcaps is best taken against teams that stack physical damage. A great damage reduction tool against heavy auto-attack-based opponents or when you need extra armor in combat.
Armored Advance > Plated Steelcaps blessing of Noxus upgrade
Armored Advance functions similarly to Chainlaced Crushers. In contrast, you'll gain increased shielding that blocks any incoming physical damage you receive in combat.

To acquire the blessing of Noxus buff, you'll need to complete any two of the following actions during your games:
- Killing three epic monster camps
- Acquiring first blood
- Destroying the first turret

Upon claiming the buff, you can purchase the upgrade to the Boots you are currently using in combat.


Note that Boots of Swiftness, Mercury's Treads & Plated Steelcaps aren't picked often as Ashe when comparing them to Berserker's Greaves. However, in saying this, the other Boots selections can be viable if the appropriate situation arises.

Itemization
Starter Items
If you are dealing with poke matchups where you must be more patient, take a slower approach, or need the extra health/healing to sustain longer in the early fight and skirmishes, I would consider Doran's Blade.


Core Items
Deals % current health damage, steals movement speed, and provide some added sustain. When paired with otheron-hit items ( Runaan's Hurricane & Kraken Slayer), or as a standalone is a great option to consider when shredding tanks and certain squishy champions.
Infinity Edge helps to amplify the effect of Ashe's Frost Shot, increasing your overall damage against targets who are slowed. Once acquired, it's an insane power spike for Ashe.
Ashe has powerful synergy with Runaan's Hurricane being able to apply her Frost Shot to multiple targets. Runaan's Hurricane also pairs nicely with otheron-hit effects ( Blade of the Ruined King, Guinsoo's Rageblade) & critical strike chance modifiers ( Infinity Edge) you'll acquire.


An excellent sustain option for Ashe, allowing you to heal during and after combat. With Bloodthirster's high life steal rating, and additional shielding, you'll maintain pressure on the map and be a significant threat.
It provides Ashe with a necessary revive to stay alive longer while carrying in the game. Be mindful that dying in a large crowd means being swarmed after resurrecting; therefore, be cautious when engaging in team fights and skirmishes.
Immortal Shieldbow is a solid defensive option Ashe offering a mix of damage/sustain & durability. The shielding , make it excellent when fighting burst or Assassin champions ( Akali, Fizz, Talon or Rengar).
Kraken Slayer is a powerful option for Ashe when taking extended trades with the enemy. Provides additional physical damage, increasing strength as you strike the same target. It's a solid rush option for early-game combat (duels or skirmishes).
Lord Dominik's Regards is a great % armor penetration option to purchase on Ashe that's effective against champions that stack armor or who possess high armor ratings ( Malphite or Rammus).
Upgrades from Quicksilver Sash, and is effective when dealing with crowd control/spell effects (except airborne, Exhaust, Ignite or Smite), while also effective against the following champion abilities: Ambessa's Public Execution, Malzahar's Nether Grasp, Sett's The Show Stopper, Skarner's Impale, Urgot's Fear Beyond Death, Tahm Kench's Devour or Warwick's Infinite Duress, that would impair or displace you during combat.

Do to the long active cooldown, careful ability blocking paramount.
Mortal Reminder is a strong armor penetration option, applying grievous wounds on the enemy, reducing their healing effects. Very effective at crippling champions such as Dr. Mundo, Kayn ( The Darkin Scythe: Rhaast), Seraphine, Sona, Soraka or Udyr.
An excellent bruiser item option for Ashe, providing a magic shield, along with sustained healing until the end of combat. An excellent choice into champions with heavy dot damage ( Brand, Rumble & Teemo) or have strong magic damage output that threaten your survival.
Phantom Dancer is a strong option for Ashe, granting an on-attack ghosting effect in combat. Helpful by providing more dueling potential in extended trades and skirmishes.
Having Statikk Shiv on Ashe lets you poke from a distance and trim down minion waves, giving you more agency in the lane for roams and arriving at team fights/skirmishes sooner. With this added poke, you can gain a small advantage against opponents with low wave clear, such as Draven, Ezreal, Samira or Vayne.
Terminus, comparatively to other armor penetration options, grants Ashe mixed penetration while also increasing durability during combat. A potential answer to strong assassin or bruiser champions such as Akali, LeBlanc, Nocturne, Talon or Zed.
Trinity Force is a practical utility pick-up for Ashe when looking for increased damage, mobility and kiting potential. Since Ashe can effortlessly intertwine Volley casts and auto attacks, you'll consistently apply its passive effect in combat.
Yun Tal Wildarrows helps Ashe by providing attack speed (improving the effectiveness of Ranger's Focus) and stacking critical strike chance. A solid purchase for Ashe that improves her trading potential in duels or team fights.

Elixirs
With Elixir of Wrath, you'll have more damage at your disposal while also acquiring physical vamp, healing based on all physical damage you deal to enemy champions. A very efficient sustain option for Ashe to acquire before an important dragon/ baron nashor fight or once you have reached full build.

Runes
The following keystone and rune choices are great for Ashe and will complement her in combat. Always pay attention to the enemy team comp, plus your item builds when selecting your runes to get the most value in each game.


Keystone Runes:

- Hail of Blades is very efficient on Ashe for quick upfront burst trades or to all-in your opponent during fights and duels. It is great when paired with tank support champions such as Leona, Nautilus, Pyke or Thresh.

- Lethal Tempo synergizes well with Ashe, enabling faster applications of Ranger's Focus and applcations of Frost Shot on your opponent. It's great for extended fights, especially when considering the additional bonus damage provided (scaling with bonus attack speed). An excellent choice when paired with enchanter supports ( Janna, Lulu, Milio, Nami or Sona) or when paired with all-in supports ( Alistar, Leona, Nautilus, Tahm Kench or Rell).

- Press the Attack greatly enhances Ashe's attacks and abilities, making it effective for long trades, duels, and skirmishes, as it deals bonus damage when active. It is an excellent choice when paired with all-in support champions like Braum, Leona, Nautilus, Taric, or Thresh.


Domination Runes:

- Cheap Shot is excellent for Ashe, dealing bonus true damage upon damaging a target afflicted with crowd control effects. Since Frost Shot counts towards this bonus damage, you'll have increased dueling pressure and more upfront damage (during each trigger). It is an excellent secondary rune to select when running Domination.

- When looking for a decent sustain option for Ashe, look no further than Taste of Blood, healing you upon damaging an enemy champion. It's a very effective rune option for early and mid-game sustain.

- Grisly Mementos is an excellent way for you to stay safe as Ashe, as the added trinket haste provided will allow you to keep key areas warded more often. It helps anticipate increasing the likelihood of spotting enemy dives or flanks sooner.

In non-rift games (ex Aram, Arena), you have summoner spell haste instead.

- Ultimate Hunter is strong for Ashe because it allows you to activate Enchanted Crystal Arrow more often when looking to close the gap between you and her targets. It is beneficial for increased pressure/dominance in team fights and skirmishes.


Inspiration Runes:

- Magical Footwear allows Ashe to delay building Boots so that you can focus on getting your core items sooner. Once added, gain extra movement speed in your current pair of Boots purchased.

- Biscuit Delivery helps gain extra sustain after trades and skirmishes while also increasing max health per biscuit. It's a key Inspiration rune for Ashe players aiming to survive the laning phase and get to the late game.

- Approach Velocity is a staple rune for Ashe, granting you movement speed toward any nearby targets affected by crowd control or even Frost Shot. Great at closing the distance with targets who you are chasing.


Precision Runes:

- Triumph can be very useful for Ashe, restoring health and providing additional gold. It is helpful when looking for extra sustain and faster item purchases after securing takedowns.

- Presence of Mind is an excellent way to refresh your mana reserves in combat, and should you score a takedown, you'll gain a portion of your maximum mana. It's a great choice when running Precision and ensures you can cast your abilities before/during a new fight or skirmish breaks out.

- With Legend: Alacrity on Ashe, you'll have more uptime with your auto attacks, allowing for more pressure and consistent damage output in fights. It provides excellent dueling pressure and gives Ashe a significant increase to her single target damage.

- The life steal from Legend: Bloodline is low early on and builds up nicely into the late game. It is helpful for Ashe against poke lanes or added early-game sustain. It is an excellent option in duels and skirmishes/team fights.

- Coup de Grace for Ashe increases our damage against low-health targets with all our damage sources. Our team fight and skirmishing power became much stronger with this enhanced damage.

- With Cut Down, damage is increased against your target(s) above half of their max health. It's a strong choice for tanker targets and adds value to late-game skirmishes and team fights.


Sorcery Runes:

- Celerity can be effective on Ashe, though not prioritized comparatively to its Inspiration counterpart Approach Velocity when looking for increased mobility in combat. Improves the effects of the cloud dragon soul, items ( Kraken Slayer, Phantom Dancer, Statikk Shiv) or summoner spells ( Ghost/ Heal).

- Absolute Focus increases Ashe's all-around pressure in fights and duels, which is excellent when looking for more aggressive trades. To maintain the added damage gained, ensure you have sustained healing from Blade of the Ruined King, Bloodthirster or other healing sources.

- Gathering Storm is effective for Ashe by increasing your overall damage (autos and abilities) against targets, scaling indefinitely—a great scaling rune option for games you know will last long.

Rune Shards


When choosing between offensive or defensive rune shards for Ashe, you need to keep in mind certain factors to make the right decision.

Offensive Shards

• Do you require extra attack speed? Very helpful on Ashe for improved trading and dueling, while also increasing farming effeciency.

• Do you need additional adaptive force? Since adaptive force shards convert into extra attack damage, this makes it an appealing choice in all games as Ashe on the rift.

• Do you require ability haste? As Ashe, we don't value it as heavily since we focus more on auto attacks as our main source of damage; therefore, it's best to avoid it.


Defensive Shards

• Do you need more movement speed? Extra mobility has benefits for Ashe, but due to her auto attacks slowing her targets, we wouldn't get much value with this shard option.

• Do you need tenacity & slow resist? While reducing the durations ofimmobilizing effects is excellent in the grand scheme, the value provided isn't significant enough for a marksman, it's best to skip the option as Ashe.

• Do you need health? With two health options at your disposal, knowing which one to take as Ashe is crucial to your survivability. For longer games, the scaling health shard is a good choice. On the other hand, if you are looking for a more early or mid game option, the flat health shard is more suitable. Both options are valuable for Ashe.


Always pay attention to the team compositions you are fighting when mixing and matching the rune shards listed above with your Boots and items. It's a sure way to improve your overall survivability in games.

Summary
There are many ways to build Ashe, but hopefully, I've made it easier for you to understand what abilities/items and runes work well together and how to make the most of her kit.

I hope you enjoyed the guide and will refer it to your friends and fellow gamers looking for tips and tricks.

If you have any questions or thoughts, please get in touch with me in the discussion section. I'll be happy to discuss things with you and see how I can make sense of anything you need answers for to the best of my ability.


To view my other marksman guides click on one of the following links below:

Download the Porofessor App for Windows

League of Legends Champions:

Teamfight Tactics Guide