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9.13 Gold Efficient Best Xin Zhao Builds and Guide [OnHold]
By HAMMERSLAYER | Updated on July 13, 2019






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Choose Champion Build:
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Press the Attack Builds
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Phaseburst AKA Run and Gun Builds
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Utility Builds
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Situational/Gimmicky DPS Builds
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Tank/Cinderhulk Conqueror Builds
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Runes:












+10% Attack Speed
+6 Armor
+6 Armor
Spells:

Flash

Smite
Items
Ability Order


Determination
Xin Zhao Passive Ability
Threats & Synergies






Camille











A quick introduction of myself.

1) Start of the game, "Should i counterjungle?", the answer in most cases is NO, that is because even though Xin has a good jungle clear he is still clearing relativly slowly, if you want to harass the enemy jungler your best choice is to predict his ganks and try and countergank him, in that case if everything goes smoothly your team will almost certainly get 1-2 kills and you will walk out unscathed.
However, here is a small example of when proper counterjungling can dominate the game:
https://www.youtube.com/watch?v=2vN545eD7mc
[It's kind of bugged so i can't embed the video)
2) 7-9 minutes of the game, "Should i take solo

3) 10 minutes in the game, "Should i take

4) 20 minuted in the game, "Should i attempt a 20 minute

5) 30 minutes in the game, "Should i split as Xin Zhao?", that is also entirely dependant on how the game has played you but in most games at that point of the game i either help team set fights or i just farm in my jungle and some pushed lanes as i don't want to get ganked by the enemy team or give them a chance to engage my team while i am away, try to skirmish for gold and push as much as you can without it being too risky or without vision.
6) 35+ minutes in the game, "Should i get


Basically, if you botlanes will need more help, then you start topside, take the



One way to gank fast if you start




If you start Red botside then take the







If you start Red topside then take








Generally try to play safe and not fall behind, also always be mindfull of the enemy jungler, if you feel that you might counterjungled by him or and enemy laner then fall back, you will have a chance to catch up later in the game. It's generally a race of who can gank more effcitvely (that doesn't mean gank more) while also getting the most farm and not dying.



2) Use builds are deal enough damage but don't make you squishy, being squishy and diving into a fight head-first can throw you the game, for squisier builds you need better positioning and shotcalling.
3) Play safe in the jungle and don't try risky ganks and counterjungling, being left behind by the enemy jungler can prove very bad then you are not sure how to make a comeback on Xin.
4) Try ganking only the winning lanes, ganking the losing lanes can cause a failed gank and put you behind, thus making you unable to help the winning lanes and losing you the game.
5) Player very safe when attemping to get objectives alone and always keep in mind that in solo queue NONE and i repeat NONE will help you out or follow your calls (even if in the end they do follow and help you, just keep in mind that that's rare and you shouldn't count on it).
6) If you play on lower Elo meaning D3 and below then keep in mind that people usually don't ward properly, shove very often and don't look at the map, use that as an advantage to gank enemy laners without escape means.
7) Always consider which lane has the most synergy or most potential to win the game and focus on that lane (but don't obsess over it).
8) Don't stay over and over, babysitting a lane that has no problem laning and lose farm because of it, you can always re attemp a gank, but you can't stop camp timers from flowing, you have to fill your time with farming as much as you can without ignoring the lanes.
9) Avoid tower diving and wasting summoner spells, yes i do that a lot as well, i sometimes can't help it and towerdive like an idiot, or i flash for someone that i know he will escape, it happens to all of us, try to keep those urges low and don't waste your time on stuff like that.
10) If you see an enemy laner acting weird when you approach or they disappear when you go in your jungle then be very mindful that they have vision of you and you will either waste your time, ot get counterjungled by the enemy laner and jungle and die a miserable and frustrating death, it's not worth contesting a buff (even if it's your buff) when you see that you are outnumbered and none of the laners come to assist you.
11) A lot of people say "/mute all and you will have an easy game", no, don't do that, i agree muting those 1-2 people that keep trashtaking and don't contribute anything, but overall don't mute everyone, in case sometime you don't look at the map but someone else does and starts telling you or pinging you in rodfer to notify you and you have them muted then you will miss that information and either make a very bad call or die.
12) Avoid riksy team calls such as not sure Baron or Elder Dragon, or an inhibitor fight, these calls can lose you the game since once Xin goes into a fight, he can't really get out of it, he will either survive until the end of the fight or just die along with the team.
13) Be mindful of your positioning and know when you have to engage or when you just have to wait for an opportunity to dive the backline or peel for your own backline.
14) Don't be afraid to use your ulti, it cooldowns fairly fast and your Q can help with that even more, if you feel that your ulti will help you get a kill or escape then go ahead and use it, just be careful with that in late game since you will need your ulti in late game fights, in order to not get bursted down first.





Generally





Mana Needs:
















The boots that i was picking in most cases were






Also a very popular item that appearsis a lot of my builds is



actually has high enough Armor for it to benefit from. (%)[Percent] Armor Penetration is a totally different thing from Lethality and for it to be good/usefull the enemy has to have a moderate or high amount of Armor, making (%)[Percent] Armor Penetration extremly weak early in the game and in the starting stages of the midgame.








Here is a usefull Chart i found that helps me to balance out most of the builds i create:



For that reason i suggest this alternative Precision/Domination rune settup in order to boost your Attackspeed greately:










A good alternative is the Pecision/Domination path that provides some extra True Damage and some CD for your Ultimate:




A casual approach to the Precision/Sorcery path that fits an average playstyle:




Another Precision/Sorcery path but this time more oriented towards a more healing/squishy approach that focuses on dealing a lot of damage through auto attacks during fights and costnatly healing up.



An other option is the Precision/Resolve path in order to use a more tanky and team oriented build:







A build focuses on steamrolling the game by providing you with some extra gold to jump ahead of the others in order to do that.







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