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Trundle Build Guide by 1Indian

Top How to Troll 101:Season 8 edition (to patch 8.13 and beyond)

Top How to Troll 101:Season 8 edition (to patch 8.13 and beyond)

Updated on July 13, 2018
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League of Legends Build Guide Author 1Indian Build Guide By 1Indian 67 1 878,875 Views 11 Comments
67 1 878,875 Views 11 Comments League of Legends Build Guide Author 1Indian Trundle Build Guide By 1Indian Updated on July 13, 2018
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Runes:

Resolve
Grasp of the Undying
Demolish
Conditioning
Overgrowth

Domination
Cheap Shot
Ravenous Hunter

Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Teleport

Teleport

LeagueSpy Logo
Jungle Role
Ranked #22 in
Jungle Role
Win 54%
Get More Stats
Jungle Role Ranked #22 in
Jungle Role
Win 54%
More Trundle Runes
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Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Who are you???

Hey whats up guys I'm 1indian and I am gold this season in NA. I love tanks and play them often. tanks are great champs which you can fool around with in norms or go crazy with in ranked. They usually never die, and provide alot in a team.

WELCOME TO SEASON 8!!! Hey guys its now season 8 and lets have a moment of silence for the old runes and mastery system its been with us a long time but its finally been redone. So as usual I am updating the guide hopefully you guys find it useful! I haven't gotten a lot of time to do much on trundle but once I experiment more I'll put more info in. P.S. I changed my name to " Im so tilted" so if your looking me up on stuff like na.op.gg this is where youll find me.
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Why Play Trundle?

Trundle is a tank killer and has a pretty good lane phase. He can break up team fights and become a scary tank with his ulti. With nice movement speed the only champs you really shouldn't pick him into top would be ranged champions. With ranged champions like Ryze and Lissandra its just really easy to kite Trundle and you'll get destroyed in lane unless they mess up really badly.

When playing Trundle you also have to determine if its better to do Type A or Type B, based on your lane opponent, and based on their team. Currently Trundle excels insanely well at split pushing due to the new mastery [demolish]. He tears through turrets like they never existed.
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Pros and cons


Pros


-great movement speed
-Tank killer
-great sustain
-damage reduction
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The Troll King

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Cons


-Easliy kited
-weaker early game(imo)
-can be mana hungry

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Summoners

: Teleport Gives you a ton more global pressure and allows that surprise butt sex down bot lane. Also enables you to split more effectively since all you have to do is split till a team fight then Teleport in


: Ignite What you take when you don't care anymore. KILL EVERYTHING is your life motto at this point and thats what you do to everything that tries to touch you turret. This makes your pre 6 laning phase deadly(recently received buff with increased damage)


: Exhaust isn't always a bad idea to be honest. In a lane versus someone like Darius, or something where you need to get closer faster or you need to output more damage, Exhaust is really useful. Also it can help with peeling for your ADC in the late game


:This is the single most useful summoner in the game. It makes for excellent baits, kill secures, and escapes. If you don't take this or Ghost and you aren't doing something completely cheese like Ignite and Exhaust (actually only that combo is cheese) and you are losing alot, you might wanna consider taking flash more often

: Not one of my favorite summoners but if you take Ghost instead of Flash I can understand. The faster Trundle is the better you can stick to your opponent. Pair this with Boots of Swiftness, Frozen Domain, Raptor Cloak and Phage holy cow your faster than Hecarim and Rammus
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Skills

Passive: King's Tribute

Whenever an enemy dies near Trundle, he heals for a% of their maximum health.

How I read it
Q: Chomp

ACTIVE: Trundle's next basic attack deals additional physical damage and Slow icon slows his target by 75% for 0.1 seconds.

After biting his target, Trundle gains bonus attack damage for 8 seconds and reduces his target's attack damage by half that amount for the same duration.

Chomp resets Trundle's autoattack timer.


How I read it
W: Frozen Domain

ACTIVE: Trundle coats the target area in ice for 8 seconds. While inside, he gains bonus attack speed, movement speed, and 20% increased healing and health regeneration from all sources.


How I read it
E: Pillar of Ice

ACTIVE: Trundle projects a pillar of ice at the target location for 6 seconds, Airborne icon knocking back everyone directly over it on cast, acting as impassable terrain for the duration and Slow icon slowing enemies around it.


How I read it
R: Subjugate

ACTIVE: Trundle drains the life force out of the target enemy champion, instantly dealing magic damage, healing for the damage done and stealing a % of their armor and magic resistance. He then applies the same effects to the target again over the next 4 seconds.


How I read it
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Choosing a playstyle

So you've entered a game and you've decided that you want to troll a little bit but you don't want to troll too hard. So of course the most troll-y top laner in the game is of course Aatrox an- what? The enemy has faker and he banned Aatrox? Ok well at that point (especially if you are in low elo) you're probably not going to win, but you go with the second best pick in your arsenal; Trundle. Now I have a list of runes that synergize well with trundle depending on if you want to play more aggressive or more passive(personally I go passive). More often or not you will have to mix and match the runes to fit your playstyle, and how the team wants/needs you to play. Going an aggressive path when your team really needs a front line tank isn't your best pick. Or if the enemy has a Jax picking a beffy frontliner style won't help you deal with his constant split pressure. Choosing the right runes and items for the situation rest in your hands. However I can give you tips based on what I know works better.

Tip 1) Always look at the team comps:


If the enemy team has a lot of front liners and your team is filled with squishies/bruisers, picking a front line tank might not be the worst option, however if you have alot of wave clear, range and poke potentail( ie. Ezreal, Caitlyn, Lux) Then taking the split pusher build works heavily in your favor.

Tip 2) Know your opponents generic playstyle:


Often times champions have specific stereotypes such as Blitzcrank is always aggressive, Janna is extremely defensive, your Yasuo is going to feed but the enemy teams Yasuo is a freaking god. This incorporates into how you should play. If your enemy looks for quick trades, pick up Bone Plating and Revitalize with an early Rejuvenation Bead to help reduce the amount of damage you end up taking. If it's an opponent who you know you can beat, and prefers extended trades, take Conqueror, and pair it with a Blade of the Ruined King so you can out damage them and come out on top. And of course, if it's a lane opponent who you know scales evenly but has a worse early game take Chrysalis and abuse the early game.

Tip 3) Don't always play the way your team wants:


Now generically if you look at this build guide you tend to be lower elo. In Low elo people don't understand the specific times as to when its better to push, give up an objective, or group up. Sometimes its better if you ignore the call for grouping and decide to split a bit. This either forces pressure off of your team allowing for a better push, or lets you get an objective. If baron is up, you have tp, and you see the enemy and your team starting a fight, don't continue splitting like your team wants, tp in there and help them out, because trading baron for a single tower is in no ways worth.

Tip 4) Know your worth on the team:


Recently I had a game where I was most of what was keeping our team in the game. I was looking for rotations, I was managing pressure and I was making reasonable calls. Our jungler ended up flaming me calling me useless and afk saying that I was the weakest on the team when actually I was the strongest. At times like this take a look at the score board, take a look at the map and see what you can do to best help your team. I won't lie his comments ended up tilting me, but I stuck to my style of play and eventually won us the game by easily breaking into their base.(This one is more of a general game tip than champ tip but still good adivce!)
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Trundle Type A: DPS/Split monster

So this is a theoretical build dps split and it'll probably work against more aggressive lane opponents.

Path: Precision

Spoiler: Click to view

Path: Domination

Spoiler: Click to view


Now your main thing to do is split. You split harder than a banana, especially when your team is looking for an objective. When they do look for an objective check to see if you have Teleport. If you do push out a lane farthest from the objective. So if your team is going for baron, push out bot, that way you get to make a judgement call. You can either Teleport to help your team fight at baron , or you can get towers bot lane and if the enemy gets baron then make sure you get a tower or 2 for it.



Key items in this build: ,
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Trundle Type B: Tankier split push

So this is very similar playstyle just less high risk high reward. In this set up you go for a tankier rune setup and depending on how you are faring in lane you go either Titanic Hydra or Ravenous Hydra. This is honestly a great style because the split push potential is great and you also offer more in team pushes. Plus it will help you alot more the better you are at csing.

Path: Resolve

Spoiler: Click to view

Path: Domination

Spoiler: Click to view
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Situation C: Im going to "int"

So what is "int". So most people in the community if you didn't already know refer to "inting" as intentionally feeding. I refer to it as the point where I end up dying a bunch for stupid reasons & I call myself a boosted monkey at least 5 times during the game (plz dont do this to your teammates). So matchups where you think you are going to lose hard you should really go second tree inspiration & build tanky early with maybe a Tiamat for wave clear. I recommend
    1) If you play passively they won't let you step up for cs so get
Minion Dematerializer, so when the wave crashes into turret you can clear it faster.

2)If you like to play in the minion wave get yourself some Biscuit Delivery so you can do some small speedy recovery in lane instead of having to back constantly.

3) If you even think its a possiblity you will get camped by the enemy jungler , go for Future's Market so you can get the key items you need when you need them.

Usually on the second point I go for Magical Footwear because it means you don't have to buy boots, if you for some strange reason end up dominating you have some bonus movement speed early on (the time you get the boots at goes down by 30 seconds each time you get a kill).
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Items

Starters

Spoiler: Click to view

Boots

Spoiler: Click to view

Core

Spoiler: Click to view

Other items

Spoiler: Click to view

Coming soon(a.k.a my predictions)

Spoiler: Click to view
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Matchups

Difficulty: Easy


An easy matchup is one which you should usually win
Spoiler: Click to view

Difficulty: Medium


a medium matchup is one which tends to be more skill based but can be won
Spoiler: Click to view

Difficulty: High


a difficult matchup for you, expect to lose lane
Spoiler: Click to view
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Laning

Try to cs to the best of your ability and you can use your q to help clear winions(I call minions winion because champions dont win games, winions do). If your enemy gets too close to them feel free to auto>q them for a bit of free damage then back off a bit. If your opponent is hard engaging on you that usually means one of a few things:
    1) The jungler is coming and trying to kill you, meaning you should be on the alert
    2) hes going to get a lvl on you within the next winion or 2 and he'll have the lvl advantage on you, meaning you should try to get some distance till you guys have the same lvl
    3) he's realy freaking stupid
    4) he's really freaking fed, meaning run and cs under turret, even though he'll most likely dive you
When you do encounter a situation number 3 fight back on your frozen domain. If they start to run the use your pillar to cut off their escape, and never forget about your auto>q>auto combo. Once you hit 6 if they try to hard engage onto you, the through the fight make sure you ult, if you do it at the beginning then they'll just run away. Also if you do turret dive make sure you use your ulti and that you have your flash to make a flashy escape.
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Team Fights

The best source of engage is something that appears from nowhere........Like a giant Pillar of Ice cutting you off from the rest of your team. Your Pillar of Ice will help you make easy picks or force a flash or an engage. If you do go for a team fight, ult the most fed or closest tank on your team and jump onto their mid or ADC and get rid of them. The reason you ult the tank is because your team can tear apart the tank with more ease and you get increased resistances making it harder for you to be taken down. Using your Pillar of Ice and Frozen Domain to catch up to enemies is never a bad idea
*credit given to player I was not involved in said gameplay
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Personal Notes

Hey guys this is my first guide on mobafire, and I will try to make better with time. Any comments suggestions or things you want to see are welcomed (as long as they are relevant). Let me know if you guys want me to include something more specific in lane matchups or items or rune/ mastery wise.

THANKS FOR THE VIEWS GUYS !!

WE REACHED 800k VIEWS!!!!!! Thanks alot guys for the support! It means alot.

Hope you enjoyed this guide.

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Teamfight Tactics Guide