Trundle Build Guide by 1Indian
How to Troll 101:Season 8 edition (to patch 8.13 and beyond)
creating helpful guides for the League of Legends community.
Threats & Synergies
Boi I kill tanks 4 days
Really depends on how aggro he goes as mini gnar, if he's passive then it should be ez, because mega is stronger u need kiting champions to beat a trundle
dodge her tentacles and disengage when she ults and u should be fine
really depends on who gets ahead early on
Just so easy to kte trundle with liss, hope that she makes a stupid play early
take his shield down with an auto then use your q as an auto reset, don't die b4 6 or get poked out and you should be fine
can be outplayed and I have done so on many occasions
Just don't get to careless early game and you should be fine
Really broken right now with changes to triforce, so it will be tough to beat
He can Kite easily, and the blind is annoying if u get too close, which gives him the chance to run away and do damage to you at the same time
this is before his upcoming rework so right now he can be extremely scary especially when he hits 6
Barrells are annoying
Haven't played against it yet but you should be able to out duel
Haven't played against it yet but you should be able to out duel
Who are you???
WELCOME TO SEASON 8!!! Hey guys its now season 8 and lets have a moment of silence for the old runes and mastery system its been with us a long time but its finally been redone. So as usual I am updating the guide hopefully you guys find it useful! I haven't gotten a lot of time to do much on trundle but once I experiment more I'll put more info in. P.S. I changed my name to " Im so tilted" so if your looking me up on stuff like na.op.gg this is where youll find me.
When playing Trundle you also have to determine if its better to do Type A or Type B, based on your lane opponent, and based on their team. Currently Trundle excels insanely well at split pushing due to the new mastery [demolish]. He tears through turrets like they never existed.
: Ignite What you take when you don't care anymore. KILL EVERYTHING is your life motto at this point and thats what you do to everything that tries to touch you turret. This makes your pre 6 laning phase deadly(recently received buff with increased damage)
: Exhaust isn't always a bad idea to be honest. In a lane versus someone like Darius, or something where you need to get closer faster or you need to output more damage, Exhaust is really useful. Also it can help with peeling for your ADC in the late game
:This is the single most useful summoner in the game. It makes for excellent baits, kill secures, and escapes. If you don't take this or Ghost and you aren't doing something completely cheese like Ignite and Exhaust (actually only that combo is cheese) and you are losing alot, you might wanna consider taking flash more often
: Not one of my favorite summoners but if you take Ghost instead of Flash I can understand. The faster Trundle is the better you can stick to your opponent. Pair this with Boots of Swiftness, Frozen Domain, Raptor Cloak and Phage holy cow your faster than Hecarim and Rammus
Whenever an enemy dies near Trundle, he heals for a% of their maximum health.
ACTIVE: Trundle's next basic attack deals additional physical damage and Slow icon slows his target by 75% for 0.1 seconds.
After biting his target, Trundle gains bonus attack damage for 8 seconds and reduces his target's attack damage by half that amount for the same duration.
Chomp resets Trundle's autoattack timer.
ACTIVE: Trundle coats the target area in ice for 8 seconds. While inside, he gains bonus attack speed, movement speed, and 20% increased healing and health regeneration from all sources.
ACTIVE: Trundle projects a pillar of ice at the target location for 6 seconds, Airborne icon knocking back everyone directly over it on cast, acting as impassable terrain for the duration and Slow icon slowing enemies around it.
ACTIVE: Trundle drains the life force out of the target enemy champion, instantly dealing magic damage, healing for the damage done and stealing a % of their armor and magic resistance. He then applies the same effects to the target again over the next 4 seconds.
Tip 1) Always look at the team comps:
If the enemy team has a lot of front liners and your team is filled with squishies/bruisers, picking a front line tank might not be the worst option, however if you have alot of wave clear, range and poke potentail( ie. Ezreal, Caitlyn, Lux) Then taking the split pusher build works heavily in your favor.
Tip 2) Know your opponents generic playstyle:
Often times champions have specific stereotypes such as Blitzcrank is always aggressive, Janna is extremely defensive, your Yasuo is going to feed but the enemy teams Yasuo is a freaking god. This incorporates into how you should play. If your enemy looks for quick trades, pick up Bone Plating and Revitalize with an early Rejuvenation Bead to help reduce the amount of damage you end up taking. If it's an opponent who you know you can beat, and prefers extended trades, take Conqueror, and pair it with a Blade of the Ruined King so you can out damage them and come out on top. And of course, if it's a lane opponent who you know scales evenly but has a worse early game take Chrysalis and abuse the early game.
Tip 3) Don't always play the way your team wants:
Now generically if you look at this build guide you tend to be lower elo. In Low elo people don't understand the specific times as to when its better to push, give up an objective, or group up. Sometimes its better if you ignore the call for grouping and decide to split a bit. This either forces pressure off of your team allowing for a better push, or lets you get an objective. If baron is up, you have tp, and you see the enemy and your team starting a fight, don't continue splitting like your team wants, tp in there and help them out, because trading baron for a single tower is in no ways worth.
Tip 4) Know your worth on the team:
Recently I had a game where I was most of what was keeping our team in the game. I was looking for rotations, I was managing pressure and I was making reasonable calls. Our jungler ended up flaming me calling me useless and afk saying that I was the weakest on the team when actually I was the strongest. At times like this take a look at the score board, take a look at the map and see what you can do to best help your team. I won't lie his comments ended up tilting me, but I stuck to my style of play and eventually won us the game by easily breaking into their base.(This one is more of a general game tip than champ tip but still good adivce!)
Now your main thing to do is split. You split harder than a banana, especially when your team is looking for an objective. When they do look for an objective check to see if you have Teleport. If you do push out a lane farthest from the objective. So if your team is going for baron, push out bot, that way you get to make a judgement call. You can either Teleport to help your team fight at baron , or you can get towers bot lane and if the enemy gets baron then make sure you get a tower or 2 for it.
Key items in this build: ,
1) If you play passively they won't let you step up for cs so get
2)If you like to play in the minion wave get yourself some Biscuit Delivery so you can do some small speedy recovery in lane instead of having to back constantly.
3) If you even think its a possiblity you will get camped by the enemy jungler , go for Future's Market so you can get the key items you need when you need them.
Usually on the second point I go for Magical Footwear because it means you don't have to buy boots, if you for some strange reason end up dominating you have some bonus movement speed early on (the time you get the boots at goes down by 30 seconds each time you get a kill).
An easy matchup is one which you should usually win
a medium matchup is one which tends to be more skill based but can be won
a difficult matchup for you, expect to lose lane
1) The jungler is coming and trying to kill you, meaning you should be on the alert
2) hes going to get a lvl on you within the next winion or 2 and he'll have the lvl advantage on you, meaning you should try to get some distance till you guys have the same lvl
3) he's realy freaking stupid
4) he's really freaking fed, meaning run and cs under turret, even though he'll most likely dive you
THANKS FOR THE VIEWS GUYS !!
WE REACHED 800k VIEWS!!!!!! Thanks alot guys for the support! It means alot.
Hope you enjoyed this guide.