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Recommended Items
Runes: Standard Rune Page
+8 ability haste
+9 Adaptive (5.4 AD or 9 AP)
+15-140 HP (lvls 1-18)
Spells:
Flash
Smite
Items
Ability Order Abilities to level up
Unseen Threat (PASSIVE)
Kha'Zix Passive Ability
Threats & Synergies
Elise
She is your counter. Her spiders counter you because she is no longer isolated in 1v1 Buy Tiamat to shut down her spiders.. In addition she has better ganks so be aware of her presence
Katarina
Literally Your best synergy.. She steamrolls everyone in teamfights , which helps you to get resets
Katarina
Literally Your best synergy.. She steamrolls everyone in teamfights , which helps you to get resets
Champion Build Guide
My nickname is Vanchovski and i am

That's my first guide and i will be happy if you give your feedback and opinion in the comment section.
I will include as much things as i know from my personal experience of playing

I made this guide for the ones who really want to learn

Patch 9.15 - That's good patch for

His early game was quite underwhelming and he deserved the current buff on his

That's buff to his Jungle Clearing and a bit to early game fights...Late game will be pretty much the same.
Synergy: Very Good Jungler ganking potential: Decent Speciality: Slippery ![]() |
+ Very High Damage + Quite Good DPS for ![]() + Very Snowbally + Insane Outplay Potential + Very Hard to get caught + Good Duelist ![]() ![]() His Ultimate ![]() In Addition his ![]() ![]() He can adapt himself thanks to evolutions which means he can still be useful even when behind. Very good Objective control. |
- Very Weak to Crowd Control - Squishy - Lacks Crowd Control in his kit - Hard to Master - Weak against Tanky Comps - Weak if behind - No one likes cockroaches Like every squishy champion ![]() ![]() In Addition he has some hard matchups and tanks counter him hard in late game as well as peeling supports like ![]() ![]() Get gets quite weak when behind and probably leads his team to defeat, because ![]() So in order to maximize your potential with Kha'Zix you need to master him in order to lower the risky chance to lead your team to defeat ! |



He can reset him passive by walking out of enemies sight or becoming invisible thanks to

There are quite more tricks with his passive but i will include them later in the guide.


When Evolved it reduces the cooldown with 45% which makes Kha'Zix quite good Duelist with Isolation as well as good objective control




Evolve this ability if you are behind or just want better poking potential as well as better sticking up to opponents and playing more as supportive role.

We use

We evolve this ability when enemy team Group a lot.
Keep in mind that evolved





The amount of outplaying potential with this ability is huge ! You can Kite , Juke , Fight , Distract enemies.
In addition when evolved it makes the invisability duration to 2 seconds while giving overall 3 cast times.
![]() ![]() Those two runes are - ![]() ![]() Lets start with ![]() ![]() ![]() ![]() You need to snowball hard or you will be useless with this rune. Proc it by hitting enemy champion below 50% HP. |
Here we have 2 choices.![]() ![]() ![]() ![]() |
Here we go for ![]() I won't introduce ![]() ![]() ![]() |
The best rune out of these 4 is for sure ![]() it works as same as ![]() Those 2 combines give you so much snowballing potential when ahead. |
![]() ![]() ![]() ![]() |
By watching this guide you already know ![]() ![]() While you are in the river it gives you 25 movement speed and adaptive bonus AD |
We cannot miss those cuties ! Simply pick the 2 bonuses of Adaptive Force and HP Scaling for better late game. |

You Should go for this enchantment every single game since it gives




This is one of essential items on




It gives some serious Damage , Lethality , Cooldown Reduction and can reveal


Boots give you good portion of movement speed so they are quite important to pick up !
You pick boots depending on enemy team composition as well as your personal preference
If enemy has a lot Crowd Control >

If enemy has a lot Auto Attack champions >

If you are insanely Fed then you go for




It helps

This item gives 20% CDR along with Health , AD and movement speed passive.
You can choose item for your kit when there is tanky enemy composition or you would like to be tanky as well.

That's your go to - item after



You go for


In my opinion that's one of the best Items on

If there are 2 or 3 tanky champions in enemy team then go for




Very Good but situational item.
Basically,


Swap


For example -







It gives Health , AD , Lethality and Spell Shield which makes

However keep in mind that this item doesn't contain much resistance in itself, so even with toggled Spell Shield one mistake can lead to death !

This item work wonders on

It gives AD , Armor and Revive !
When the revive passive is active it means when take the final blow you can revive..
With this item

Take it when you feel you are ahead and you want to be even more safe.
Swap this item with another when revive passive is on cooldown.

Pretty solid item on

This item excels at denying enemy Heavy AP champs to burst you down thanks to its AP Shield and Magic Resistance
In addition it adds some AD and 10% CDR.

Hands down in my opinion that's probably the best mixed item on


Take this item if it happens that you die quite easily but you want to keep playing as Assassin
In addition this item pairs well even with the Fighter Build on

It's good idea when you are Full Build to sell


(Keep in mind that's my personal opininion)

Enemy team has a couple Auto Attack reliant Champions ?
Then

Since Auto Attack reliant champions build Critical Strike

In addition you get 70 Armor and 400 Health from the item which is good if you are going Tanky

We go for





This item fits your playstyle if you like to clear your

It gives AD , Lifesteal and adds some burst to your combo since

Good tip for you guys: If you are playing against



Eh...I am not a fan of this item on

Simply it gives almost everything you need when you are ahead.
It adds some smoothness to the combo because of the Attack Speed and some Damage because of the

Take this item if you are ahead, but in no other scenarios
VS
|
We choose ![]() This jungle enchantment is quite good against more squishy targets because they probably will start kiting you when ![]() ![]() ![]() |
We pick up this jungle item when there are some champions from the enemy team who might give you troubles when fighting 1v1 For example: ![]() ![]() ![]() Against these two champions ![]() |
Before jumping into conclusions i would like to say that

First one is Red Buff > Krugs > Raptors and then going for Invade / Scuttle Crab or Ganking a lane.
In my opinion that's his best jungle path since you hit level 3 really fast and you able to apply some kind of a pressure earlier than the enemy jungler as well as having gold and experience advantage over enemy jungler.
Keep in mind that this path is the hardest one and if you are beginner as

The second path is Red Buff > Raptors > Wolves > Blue Buff and then looking for Invade or Ganking a lane.
This one is good for average

Also we go for this jungle path if we are in the bot side and you will prioritize ganking Mid and Top lane since at the end of the clear you will be positioned in the

The last one is Blue Buff > Enemy Red Buff and then depends entirely on the situation.
You can go for level 2 gank if you have Strong CC laner or Good early game laner.
However you can return to your jungle and farm till level 3 and then look for Gank / Invade or securing Scuttle Crab for vision.

However being able to Adapt doesn't mean he has a specific Evolution Order.
It means that you should Evolve your abilities based on the situation and enemy team.
I will give some Evolution Paths as examples.



at level 6 you evolve

You should also try to find the enemy jungler or literally try to find someone to kill him 1v1.
At level 11 we evolve


At level 16 we evolve either


Does your team need more Poke and CC as well as better catching potential ? >

Do you find yourself very hard to kill and in addition you want to be even more slippery ? >




This is pretty much the same evolve path like the first one but we evolve

- You need to be more sticky

- Somehow you fell behind so you change your playstyle from Engaging


At level 16 we have two choices: Evolving


- Go for

- Evolve




We go with Evolved

Then we transition into Evolved

At level 16 we can go for


uniqueness of this champion.

He won't stand a chance against Evolved

In addition you can farm even faster so make sure you lead yourself ahead of the enemy



Pay attention to the fact Evolving this ability at 6 means you have no combat stats and you shall pick your fights more carefully.

Since Evolving this ability resets your cooldown on

Again, this ability doesn't give you any combat stat so be careful.

With this Evolution you have good dueling potential because now you can get invisible 3 times and gives you a window for huge outplay potential.

You need to learn them to perfection in order to be Decent

After we cover the basics then we can learn his Advanced Mechanics as well as some Tactics !


I cant explain to you how important this mechanic is.
It makes your combo smoother and faster as well as giving you more transitioning opportunities which leads into devastating skirmishes
To execute this mechanic you need simply to use your







This combo provides the most damage in the smallest amount of time and we want to abuse it when enemy doesn't have a vision on you, so you can get a guaranteed hit with

Otherwise if they already have seen you then you should go for




Much better and reliable combo most of the times because you can land your

Use your




We can reset this passive by 3 ways
First one is just by going again in Fog of War but this trick isn't useful most of the time
The Second one is by going in Bush which makes Fog of War for the enemy team unless the Bush is warded.Abuse it if you fight against someone but you have no

The Third one is just by using your

REMEMBER ! - Use your Q in between Auto Attack and


Once we have learned the Basics, we can handle the Advanced ones.
They require good muscle memory as well as fast reaction times
Quick Tip : Learning those Mechanics well means you can start making your own Playstyle as well as creating Strategies around your team composition
Simply this mechanic involves on leaping twice before falling into the ground..
First Step - You need to make sure that your target is low enough to get killed with your

Second Step - In order to have almost guaranteed success you need to stand next to the target.
Third Step - When you cast


Fourth Step - At this time you should be in mid air and probably your target will be dead so you need immediately cast

Quick Tip : This mechanic can be obtained with Evolved

Here you can see video example of Double Jump :
*As you see its not mine recording because i am too lazy to enter a game for double jumps :D
with



You can use this ability to Juke , Sneak , Chase , Outplay and some Unpredictable moves which makes him so annoying to deal against.
In my opinion that's the ability what compares Bad


thus we make sure we maximize its potential
Juking - How to do it ?
First Step - Run from enemies who are chasing you !
Second Step - Make sure you have your Ultimate

Third Step - Cast

Quick tip : If enemies


Outplaying with

First Step -Start fighting an enemy champion while using your abilities as necessary
Second Step - Make sure you have your Ultimate

Third Step - While using your abilities cast



You can increase your











If you are at Jungle/River and you seek alone non isolated enemy champion it means an ally is near but he is just in Fog of War and if you jump it won't be 1v1 but 1v2..Keep that in mind.

Imagine you are ganking bot lane where there is enemy


Your





However, this wont work against Champions like





You save your


You can sneak with

However, there are scenarios when using


For example :
- Taking Drakes > They give good buffs to everyone
- Invading > By this way you can set enemy

- Ganking > That's the easiest way making your Ally Laner ahead while the Enemy Laner behind.



Once we get level 3 we should getting some kind of impact in the game by ganking lane because it is the easiest way to win games.
If we cannot gank a lane then we should either Killing both Scuttle Crab for Vision or simply find Enemy

After we are done with this then we return to our

If you've done good Early Impact then you should be level 4.
Now it's the time return to your

You should always look to gank a lane after you've cleared 1-2 camps because that's the best way to make sure you gank a lot and keeping up with Enemy at the same time.
Clearing 3 or 4 jungle camps will leave your Teammates vulnerable to enemy ganks.
If they lanes are ungankable then find Enemy

If you can't gank a lane and in addition can't kill the


Remember this : If the enemy




You can either gank a lane by turning the favor or just do the opposite objective, for example if he is at




See ? That's how we apply pressure on the map...Remember, Do not just sit down and farm while enemy


As

As you know already, Fights and Skirmishes now are like bread and butter and your job as

But how we decide which one must be focused ?
Let's say that Enemy Team has


How do we decide which one must be killed first ? Easily ! You just need to decide which one of them is bigger threat to your team or simply has more damage.
However, if you cannot kill the priority target then stick to the another one. It is always worth killing Carry at all...
Okay..But what if you are behind and can't kill squishy ?
You must admit that you are not strong and you should play around your team..
It's not good idea to dive their backline when you are behind...You can simply Evolve


After you help your carries neutralizing Enemy Divers thanks to your 90%

Oh, you aced them ? It's time to go for towers or kill





At this point of the game you should have ended because now you will have hard time doing anything at all.
Now Tanks , APC and ADC shine most and at this stage of the game it depends on them and you are worthless ! Unless you are super fed of course...


Well, like every





Probably you will lose..However you should never lose hope !
Try to either Splitpush or Find enemy Carries and waste their important Abilities and Summoner Spells before the Teamfight starts. If they are in really bad position you can kill them but most of the time wasting their Ultimate or Summoner Spell is the point of this tactic.They will be panicked and probably burn everything to get the heck away from you and by this way you can let your team to CC them easier since they have no escapes...
Quick Tip : If you are Fed enough to be able to instakill their backline if they get isolated then you should try this tactic but remember, You MUST be Fed enough so they should be scared when you appear in their sight !
Sometimes it happens that you are with most kills of your team and because of this you are forced to be in the Teamfight in order to win the game
As i said this stuff works pretty well if you are Super Fed and probably the most dangerous for the Enemy Team simply because you can kill everyone and that's why they will start panic and probably everyone will run in different direction and that's the best moment where you can



Killing




















First of all, you should know the first


at around 4:30 Minute you press TAB and look at what


At this time you will be level 4 and if your team synergizes well with the featured


If


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