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Choose Champion Build:
-
AD
-
AP
Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Double Strike (PASSIVE)
Master Yi Passive Ability
Introduction
Master Yi 101
Hello everyone, I'm Mivvv... This is my guide for

This is my first guide, still I think I made a very general and a usefull guide.
So have fun while reading and comment please (without harassing)

how you play and how you like you can build him up. May be
a very agressive assasin or a one man army with nuke and built in invincibility...
How you play is the key here.
READ THIS FIRST!
This guide contains text! Paragraphs of text & very little picture etc. If you aren't interested in building both
Master Yi, go for the build you want to read.

For AD
Runes




Why these runes? Simple. Since Yi is very squishy it needs every leverage it can use. Armor & Scaling MR runes are essential part of defensive runes. (Why scaling? since AP champions don't deal high damage early, it becomes handy at late game IMO)
For AP
Runes






Now you may say dude wtf? I find these runes essential for AP Yi and don't be scared from the numerous runes they have very simple reasonings behind.
- Glyph's are for increase of AP for early game and a little boost for late game.
- Seal's are for defensive measures to remove squishyness get health & to take less damage from ADC or AD Jungle get armor.
- Mark's are for utility. I find these as utiliy, one gives you Magic Pen. The other gives you a little health boost.
- Quintessence's are the main reason you have rune pages. A very generous AP for start and a nice health to make you less squishy!
Summoner Spells
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Other Useful Spells
These are also an option; but I really don't use them a lot...
Exhaust Usefull for enemy AD champs or helps you to slow down running away enemies. I prefer
Cleanse Makes Master Yi very strong in combat and unstoppable, but can be covered with
Quicksilver Sash
Smite Only usefull if you are planning to jungle.
Ghost seriously? Yi is one of the fastest champions and you want ghost? That means
thatHighlander is no use for you and you should stop playing
Master Yi
Spoiler: Click to view

Not an option spells
I don't see any reason to use these spells
Heal can be covered with
Meditate and it cannot be compared with Meditate.
Revive can be covered with
Guardian Angel (also why would you take it?)
Damage, Attack Speed, Life Steal
This is the main goal of AD
Master Yi. You have only 2 useful skill and since you are an assasin, you have low health. Now your farming skill will determine your fate! Because you are that item dependant! Still you will deal very good damage and with life steal combined with your attack speed, enemies will be your walking med-kits in battle!

Pros / Cons
spaaaaaaace |
Pros
+ Built-in healing + Has gap closer + Also an escape mechanism + Not slowable when using ulti + Ulti resets all abilities + Very easy to play |
space |
space |
Cons
- Low Health - Can be ganked easily - Q may pull you into bad situations - Very vulnerable to stuns - Very dependant on items (mainly dps) |
Abilities
A boost for your auto attacks.
Might not look very fancy, still this passive saved many lives on 1v1 DPS duels. Speed is vital.
This is your main farming ability, also when maxed your first damage dealer before getting into a battle. This ability is perfect for an assasin because
(more detailed information about
Alpha Strike is on "Details: How to use Alpha Strike!" Chapter))
It is not a skill you would like to have; since it depends on AP. Still there are a few uses like healing plus; getting armor & magic resistance which is usefull against
Requiem or dealing with effect of
Toxic Shot
Your first AD improvement! Passively increases your damage and when active you deal two times more of that increase for 10 seconds. I find this quite usefull at early game to get the first blood. For mid and end game you will instinctively use this skill when attacking an enemy champion or turret because of its 70 AD boost.
You depend on this skill! It is as necesarry as breathing for Master Yi. Because it gives movement speed and attack speed; since you are building AD that DPS will be quite usefull.
Also very usefull at escaping ganks, chasing enemies, fastest tower destruction just name it. It has a very low cooldown and when combined with
Wuju Style it is purely lethal! When you kill an enemy champion all your cooldowns are reseted to 0, so if you are sure about getting a kill use all your abilities!
A boost for your auto attacks.
Might not look very fancy, still this passive saved many lives on 1v1 DPS duels. Speed is vital.
This is your main farming ability, also when maxed your first damage dealer before getting into a battle. This ability is perfect for an assasin because
- You are untargetable/unhitable for about 1 second.
- Hitting multiple targets
- Teleporting to your target (gap closer, chase finisher)
- Can also be used to escape
- Low cooldown time (gets better as you level up)
(more detailed information about

It is not a skill you would like to have; since it depends on AP. Still there are a few uses like healing plus; getting armor & magic resistance which is usefull against


Your first AD improvement! Passively increases your damage and when active you deal two times more of that increase for 10 seconds. I find this quite usefull at early game to get the first blood. For mid and end game you will instinctively use this skill when attacking an enemy champion or turret because of its 70 AD boost.
You depend on this skill! It is as necesarry as breathing for Master Yi. Because it gives movement speed and attack speed; since you are building AD that DPS will be quite usefull.
Also very usefull at escaping ganks, chasing enemies, fastest tower destruction just name it. It has a very low cooldown and when combined with

I don't think this needs some explaining but,



1.
![]() 2. ![]() 3. ![]() 4. ![]() |
space |
Attack Order for Yi is very simple. It is like playing chess. Make your opening with ![]() ![]() ![]() |
Classic Build
Why this is used?
Simple. You kill the batman! But seriously, this is a classical DPS AD Carry build. I won't explain first 4 items since they are core of every carry. Why
Black Cleaver? Because of health, CD reduction & damage. Because of health & CD reduction I pick this instead of
Last Whisper. If you have noticed, there are only 5 items. 6th is situational. Low on health? get a
Frozen Mallet, another carry get a
Thornmail. I trust you on that. But mostly people choose the last one
Guardian Angel.





Comparing with other items & 6th Items


R -> Use Item -> Q -> Kill -> Repeat
Simple as that, this is all about AP
Master Yi. Your Q is a pure damage dealer, your W is a built in
Zhonya's Hourglass and best of all your ultimate refreshes your abilites. After you learn everything, your team will be pleased from that they have a massive damage dealing damage absorbing assasin. Very awkward definition for an assasin; but thats what riot created.


Pros / Cons
spaaaaaaace |
Pros
+ High damage harassment + An interesting nuke + Safest farming skill + Not slowable when using ulti + Ulti resets all abilities + Built in health pack + shield |
space |
space |
Cons
- Low Health - Needs to farm a lot - Q may pull you into bad situations - Very vulnerable to hard CC - Very kill dependant gameplay - Very item dependant |
Abilities
A boost for your auto attacks.
For AP, it goes well with
Spellsword
. Even that little damage counts.
Learn this skill well; because this is your:
As an AP Carry, you only rely on your abilities and the downside of Yi is that you only have one skill to deal some damage! But it covers with a damage "300 + %100 of Ability Power". Using this unassisted is something you will do at early game, but in mid/late game... Combine all the AP item set and
Highlander. Once you get a kill, spam your Q on weakest. Chain kills = PENTAKILL
(more detailed information about
Alpha Strike is on "Details: How to use Alpha Strike!" Chapter))
This will keep you laning like
Garen. After the patch 3.01 AP ratio on
Meditate has been decreased to 2.0 from 4.0, which Yi more vulnerable. This will prevent you diving in 1v5 battles, but it shouldn't be a problem in rest of the game. My advice from now on don't rely on your meditate you are no longer invincible after this patch. Except being interrupted by some hard CC, this skill will give you a good protection for 5 seconds. Like
Zhonya's Hourglass with a doubled time. With that 5 second bonus, it will refresh your
Alpha Strike and you will get more kills. Also you can pull some enemy champions to a trap!
Definately, not for AP Yi. Still this little improvement will help you to take towers and deal small amounts of AD (like about 180 when activated).
You live for
Alpha Strike; but you breathe with
Highlander. Why? Simple. Refreshes all cooldowns on a kill! Your main damage output is
Alpha Strike, so use your items and Alpha in a teamfight. You got a kill? Good, repeat the process. Since your
Alpha Strike deals massive damage, and cooldown never occurs since you got a kill. You deserve to get a pentakill.
A boost for your auto attacks.
For AP, it goes well with

Learn this skill well; because this is your:
- Main Damage Output
- Nuke
- Farming Skill
- Harassing Skill
As an AP Carry, you only rely on your abilities and the downside of Yi is that you only have one skill to deal some damage! But it covers with a damage "300 + %100 of Ability Power". Using this unassisted is something you will do at early game, but in mid/late game... Combine all the AP item set and

(more detailed information about

This will keep you laning like




Definately, not for AP Yi. Still this little improvement will help you to take towers and deal small amounts of AD (like about 180 when activated).
You live for




This doesn't need some explaining but,



1.
![]() 2. ![]() 3. ![]() 4. ![]() 4. ![]() |
space |
Attack Order is very simple, but hard at using. Since you are AP, you lack of auto attack damage. If first ![]() ![]() ![]() |
Classic Build
Why these items?
I updated myself so now these items became more classic and useful.
Lich Bane is for your initial strike combo.
Alpha Strike +
Lich Bane can kill any carry easily.
Deathfire Grasp is for high healthed targets, if a carry gets
Warmog's Armor use it and combo to kill, or save this for 2nd attack. Since it deals maximum health as damage it will shred the health of your enemies.
Zhonya's Hourglass is unnecessary to talk about.
Liandry's Torment is my new favourite item. Dealing %5 of your enemies current health cannot be underestimated in a teamfight.







Comparing with other items


A Youtube Comment About Master Yi
If you've watched this will give you an idea about how to use
Alpha Strike in team fight.



Tips & Tricks About Alpha Strike
Quoted:
played a 5v5 game today and our enemy master yi had 31/5/4
i played ashe
i cried
i played ashe
i cried
Teamfight!
If you've watched this will give you an idea about how to use

- Aim for the carry or the guy with the lowest health. Start with an item active as an initiator.
- Use
Highlander and attack with
Alpha Strike. Make an auto-attack. Still not dead? Use
Wuju Style and make another hit. (Assuming that you've built the full item build.)
- He should be dead, now proceed to next low healthed champion. Remember to use
Highlander to continue this combo.
- If you are in danger, such as you got one kill; but 4 of them are focused on you and you couldn't kill another one. Use
Meditate if it is very critical, use
Zhonya's Hourglass.
- Later use
Alpha Strike and
Highlander combo again.
How to Harass...

Aim for a minion, which is close to your escape and also close to your enemy.

Start praying, hope that
Alpha Strike will hit him. Here you can see a route of
Alpha Strike



Success! Now do it again =)
Tips & Tricks About Alpha Strike
- Use it against a very low healthed minion, which will die before you hit. Since the first minion you hit doesn't exist, at the end of strike you will appear at the initial cast position.
- Since it doesn't seem to have a proper striking patern. Try to use it at where there aren't many minion wandering around. if it has a patern, please tell me.
Since you are an assasin, you rely on teams & lanes. If your team is good, you will be the damage source. If they are good, you will deal the damage, tank the incoming damage (for AP) and make critical skill combos to save the game.
Depending on lane is about the champion getting fed and as we know a fed champion is a good champion ;)
I hope I helped everyone who is willing to become a Master in Master Yi...
If there is anything I've forgot or you think I should add please make a comment =).
Good Luck & Have Fun
Sincerely;
Mivvv
Depending on lane is about the champion getting fed and as we know a fed champion is a good champion ;)
I hope I helped everyone who is willing to become a Master in Master Yi...
If there is anything I've forgot or you think I should add please make a comment =).
Good Luck & Have Fun
Sincerely;
Mivvv
Thanks to Jhoijhoi for her how to make a build guide
and for all of her seperators. =)
**************************************
19/11/2012 = Made the guide
11/01/2013 = Re-made the guide for S3
13/02/2013 = Added Runes, changed masteries, added ghost to useful spells and added another description, changed some descriptions about items. (Will update AP Yi ASAP no worries)
14/02/2013 = Happy Valentines Day! Updated AP Yi (Items/Runes/Ability/Other Items) added some info about the nerf his meditate got. Also corrected an information about Alpha Strike. (Will be working for eye-candy of the build)
15/02/2013 = Destroyed some walls of text, increased eye-candy. Now it is more readable (for me)
18/06/2013 = Planning to make a massive update, adding AP & AD Yi Jungle and more about why AD yi is not a common pick
30/03/2013 = Added
Statikk Shiv to optional items.
19/11/2012 = Made the guide
11/01/2013 = Re-made the guide for S3
13/02/2013 = Added Runes, changed masteries, added ghost to useful spells and added another description, changed some descriptions about items. (Will update AP Yi ASAP no worries)
14/02/2013 = Happy Valentines Day! Updated AP Yi (Items/Runes/Ability/Other Items) added some info about the nerf his meditate got. Also corrected an information about Alpha Strike. (Will be working for eye-candy of the build)
15/02/2013 = Destroyed some walls of text, increased eye-candy. Now it is more readable (for me)
18/06/2013 = Planning to make a massive update, adding AP & AD Yi Jungle and more about why AD yi is not a common pick
30/03/2013 = Added

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