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Recommended Items
Spells:
Exhaust
Flash
Items
Ability Order
Surging Tides (PASSIVE)
Nami Passive Ability
Welcome
Hello everyone, and welcome to my very first Season 3 guide, for the newest champion of the League:

Though she has various uses (I've seen people going mid with her) I prefer to play her as a support, and that is what I will only talk about in this guide. If you wish to read about AP Nami, you've come to the wrong place.





Anyways, enough of an introduction; on to the guide!
NOTE: Click HERE for the template of this section.
spaaaaaaaaaaaace |
Pros
![]() + She heals. + She has good CC. + She buffs AA. + Bonus MS! + Nice damage, too. |
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Cons
![]() - Very squishy in early game. - Often played. - Mana problems. - High skillcap with skillshots. - ? |
I take gold per 10 Quints, to keep my income stable. I also take Armor Marks and Seals, and Magic Resist per level Glyphs, to get some more defense.
Runes




In your runepage it should look like this:

R U N E S |
fillerfillerfill |
- Magic Penetration Marks, in case you prefer more damage over defense - gp/10 Seals, in case you prefer the extra gold over the extra defense - Flat Magic Resist Glyphs, if you are up against harassing supports or AD Carries that also deal magic damage - Flat Health Quintessences, in case you prefer the extra HP over the bonus gold - Movement Speed Quintessences, in case you feel the bonus MS is more useful than bonus gold |
fillerfillerfill |
R U N E S |
Also, please do not waste your IP/RP and buy tier 1 or tier 2 runes. Just be patient, wait until you get Summoner Level 20 and buy tier 3 runes. You can not sell your old runes, you can put them in some sort of blender and hope you will get something nice, but it is not worth it.
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
- Taking


- Maxing out


- I'm not taking

- I'm also not taking


I've listed all Summoner Spells available on Summoner's Rift, the higher it is the better I consider it.
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Despite the recent nerf, still the best Summoner Spell in the game. So useful in chasing and running away, can't go without it :) |
Probably the best choice to go along with ![]() |
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Is an option, but with ![]() ![]() |
Not such a great spell, you're basically getting free wards from ![]() ![]() |
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Viable option to replace ![]() ![]() ![]() |
Might be of use to deal some damage, but usually you use this to secure a kill and you are the queen of assists. |
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Good spell for your AD Carry but not for you - like I said earlier, if you're the focus, the enemy is doing something wrong. |
Commonly taken by your AD Carry but nothing for you, really. It's a good thing if the enemy focuses you, since your carries can deal damage. |
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No reason at all to take this spell, you use this to gank or to defend a lane which both are not your job. |
You are not a jungler, so there is absolutely no reason to take this spell. blablablablablablablablabla |
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Only viable when you're very much behind, or when you take ![]() |
Most useless spell in game, stay away from it or puppies will die. You wouldn't want puppies to die, would you? |
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//divider
Her Q is

//divider
The W spell is

If for some reason you end up in a 1v1, always use it on the enemy first because you can be certain that it comes back to you to heal you.
//divider
The E ability is



//divider
Her ult is


//skill sequence
You'll want to start with




//starting
I personally like to start with





//early
Philosopher's Stone |
On your first trip back you should be able to buy a Philosopher's Stone and a ![]() |
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On the second trip back, buy ![]() |
Kage's Lucky Pick |
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Grab a ![]() ![]() |
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//late
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The first completely finished item you'll like is ![]() |
Second up is the ![]() |
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Moving on to ![]() |
Next is ![]() ![]() |
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It's about time to upgrade your boots and get some Cooldown Reduction, and you get just that from ![]() |
Last but not least, upgrade the Philosopher's Stone to a ![]() |
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If the game lasts this long you can upgrade your boots with an Enchantment. I personally prefer


//alternative
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Great item if you want do some more damage, help out your allies with another aura and get some Magic Resist in the process. |
Decent item if your team needs pushing power, but I'd prefer ![]() ![]() |
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Nice item if their team has a lot of champs who rely on spell vamp/life steal. |
Excellent item for tower diving/pushing, and the basic stats it gives aren't measly either. blablablablablablablablabla |
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THE item of AP-based champions, if your team lacks in damage you'll want this item. |
Great defensive item, best used if their team has a lot of AD based champions. The active is really nice and the health and armor really help out. |
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Very nice item for her, the slow adds to her CC and except for her E every ability goes quite well with it. |
Great item if every time enemies escape at low hp from team fights. Otherwise, not so much. blablablablablablablablabla |
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Great item if your team has a lot of AP based champions, and for some reason they do not buy this. Also goes well with your Q if you let it go over a minion wave. |
Great item if your team has a lot of AD based champions. blablablablablablablablablablablablablablablablablabla | Zeke's Herald |
//boots
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Good choice of boots if their team has a lot of CC. |
Good choice of boots if their team has a lot of champs who count on their autoattacks. blablablablablablablablabla |
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But seriously, warding is the most important job of a support. Doesn't mean that other people should not do it (in early game your jungler (probably along with

Anyways, if you are new to the support role, or if you don't know where to place wards, here are a bunch of screenshots to help you.
In case you have played more often, and you know the map, I took an image from the internet and used Paint to draw some circles to show you where you should place wards in certain stages:

Early game
Mid-late game
When doing Dragon or Baron, respectively
Black : When pushing the midlane
And the rest of this section shows screenshots of that place, in case you do not know the map by heart yet.
In early game, you will want to place wards here:

SPACE

SPACE

In mid- and lategame, you will want to place wards here:

SPACE

SPACE

SPACE

SPACE

SPACE

SPACE

SPACE

If your team is about to do Dragon, you will want to place wards here:

SPACE

If your team is about to do Baron, you will want to place wards here:



If you are pushing the midlane up to their inhibitor turret, those places are nice places to ward:

SPACE

SPACE |
Quite a good lane, her slows and stun will help you set up your ![]() ![]() |
SPACE |
Not a bad lane, if the enemy walks through a trap you can easily hit your ![]() ![]() |
SPACE | Quite a hard lane since he requires some mana to do his stuff and he has no CC to help you hit your abilities. |
SPACE |
His early game damage is insanely high and you can help him with ![]() |
SPACE | Okayish lane, he has plenty of poke but it's hard to tell when he will use it. Wouldn't recommend, but might work. |
SPACE |
Whenever he charges in with ![]() ![]() ![]() |
SPACE |
Not such a great lane, his ![]() ![]() |
SPACE |
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SPACE | Her ult + your ult = pain for the enemy. Her early game is pretty good and since she has no escapes she will like your CC. |
SPACE |
Awesome lane if you are good at hitting ![]() ![]() |
SPACE |
If she uses ![]() ![]() |
SPACE |
Whenever he hits his ![]() ![]() ![]() |
SPACE |
If he hits ![]() ![]() ![]() |
SPACE |
Her passive and your passive fare really well. Also pay attention to her ![]() ![]() |

At the start, if the enemy has any champion with a stealth mechanism in the bot lane or the jungle, you could get some until you can buy Oracles. When everyone hits about level 7, you should always have one up near Dragon so you can destroy the enemy ward that is probably there. Later on, having one at Baron is also great. For the rest, I do not recommend using them as a Sight Ward gives you pretty much the same vision.
//

Almost all the time if the enemy team has any stealth ability. Oracles detect them when they are close to you.
Otherwise I do not recommend taking them early, they are quite costly and if you die you will have to spend another 400 gold. One way or another, get your gp/10 items first.
Reasoning behind this is that usually, your jungler gets one early. If he/she doesn't, you could consider it but a

The other good thing about getting an Oracle is that you can clear enemy wards. Especially in bot lane, this will be of good use. Clear the 2 lane brushes, tribrush, river and dragon wards whenever you can, so your jungler can have free reign!
Your prime role in team fights is to defend your AD Carry. No matter what, just stick with him/her so you can use your


Whenever you think you can get off a nice


//example
Let's illustrate with an example. A team fight has broken out, and everyone is everywhere. Your team's







- You both take damage. Use


- Only one of you takes damage. Use


If you see an opportunity, use




This should give you the edge, winning the team fight and eventually the game!
Since

//solo/duo
//team
All the people who have commented and/or voted on my guide. No matter if it was an up- or downvote, I appreciate everything you guys did. Remember, any constructive criticism helps any guide improve!
Some very special thanks go to jhoijhoi for writing her Guide to making a Guide. It has helped me in so many ways, I can't link it enough. If you are going to make a guide yourself, READ IT!
Anyways, this concludes my guide. If you're curious for more of my guides, go ahead and click my profile and the click the Guides tab, where you can find all of them ;)
Thanks a lot for reading, I hope I've helped you. If you have any questions, remarks, comments, constructive criticism or whatnot please don't hesitate to leave a comment! Thanks a lot in advance.
Runes: Flat Armor Marks, Flat Armor Seals, MR/lvl Glyphs, gp/10 Quintessences.
Masteries: 1-8-21
Spells:



Items:






Skill Sequence: R>W>E>Q
I hope you liked reading, enjoy playing

Here's a list of things I still want to do, in order of most important to least important:
- Custom artwork (everything that has // in front of it will be replaced with custom artwork)
- Improve the Champion match up list
- Proper warding screenshots, using the right champion at least :P
- Scores from my ranked adventures
- Hopefully I'll figure out a way to make my own videos
This guide is still under construction and prone to changes.
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