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Spells:
Exhaust
Ghost
Ability Order
King's Tribute (PASSIVE)
Trundle Passive Ability
Introduction
I CANNOT STRESS THIS ENOUGH. DON'T DOWNVOTE BECAUSE YOU DON'T LIKE MY SUMMONER SPELL CHOICE / DON'T LIKE THE ITEM SELECTION / IT'S NOT ABOUT JUNGLING / ETC. THIS GUIDE IS NOT ABOUT THE ITEM BUILD ITSELF, BUT MORE ABOUT GAMEPLAY, TACTICS AND SKILL USAGE.
So, in other words, I will report every vote that's like 'this build doesn't have cookies.'

I usually take
Exhaust and
Ghost - typical spells that are probably the most versatile.
You can also take:
Heal - Don't see any need for it.
Cleanse - Also good, but you already attain high CC reduction.
Teleport - I sometimes take this if I'm solo top, but Trundle is already fast.
Ignite - Warwick or Mundo, need to finish off escaping enemies? Pick me!
Flash - Also very good, I sometimes swap this for Exhaust.
About
Smite - Yes,
Trundle is a great jungler, but this is a guide about laning. You can find alot of jungling guides, I even wrote one myself: click here to see it.


You can also take:





About








Overall, this is why




So, how you max your skills really depends, but I usually follow this:
Marks:
Sorcery
Phase Rush
These are both good for damage in early game, and I usually take armor penetration, because I just feel it does the biggest difference.
Seals:
Sorcery
Phase Rush
All of these are good, and it's really your choice which one you'll pick. I usually take the mana / 5 Seals because I use my skills constantly.
Glyphs:
Sorcery
Phase Rush
I find these best for
Trundle, as you don't get much CD reduction.
Quintessences:
Precision
Fleet Footwork
All of these are possible, health quints really help out in the early game, I take armor pen.
So, I usually end up using this:
Precision
Fleet Footwork
Phase Rush
Runes



These are both good for damage in early game, and I usually take armor penetration, because I just feel it does the biggest difference.
Seals:
Runes



All of these are good, and it's really your choice which one you'll pick. I usually take the mana / 5 Seals because I use my skills constantly.
Glyphs:
Runes



I find these best for

Quintessences:
Runes



All of these are possible, health quints really help out in the early game, I take armor pen.
So, I usually end up using this:
Runes












Some say that
Trundle belongs in the jungle, and sucks in the lane. I disagree. I think
Trundle is viable for both.
Anyway, once you get in lane, your trolling begins. You can do simple harassment with
Pillar of Filth -> attack ->
Rabid Bite.
Try to disrupt your enemies with your pillar, and last hit only. Don't push.
Try to camp in bushes if they don't have skills that could reveal you. Once they reach the bush, unload.
It's very simple.
And, of course, you need to know with who should you lane with, and against who should you avoid laning against.
You can always go ahead and lane with one of these:
These are always your best friends, that have good CC and can grab kills for you. Your
Pillar of Filth combines well with their stuns and snares.
Now, you should avoid laning with champions like
Udyr, who have very low lane presence, and really can't do much in the lane. You need a support champion, CC champion, or tank champion with you.
You should avoid laning against:
They can be a nightmare, and can zone you out of the lane, kite you, or destroy you from a long range. You should lane against champions like:
If you lane against slow champions with low health, you can literally 3 hit them sometimes. Besides, they can carry their team later, you need to stop them, and stopping them is quite simple in early game. Smack them to their death. (:


Anyway, once you get in lane, your trolling begins. You can do simple harassment with


Try to disrupt your enemies with your pillar, and last hit only. Don't push.
Try to camp in bushes if they don't have skills that could reveal you. Once they reach the bush, unload.
It's very simple.
And, of course, you need to know with who should you lane with, and against who should you avoid laning against.
You can always go ahead and lane with one of these:
These are always your best friends, that have good CC and can grab kills for you. Your

Now, you should avoid laning with champions like

You should avoid laning against:
They can be a nightmare, and can zone you out of the lane, kite you, or destroy you from a long range. You should lane against champions like:
If you lane against slow champions with low health, you can literally 3 hit them sometimes. Besides, they can carry their team later, you need to stop them, and stopping them is quite simple in early game. Smack them to their death. (:

Anti-carry. You're an anti-carry, and a beefy one. Your role in the team and teamfights is very simple: disrupt their carry and kill the if possible. This means that you need to take out that
Kog'Maw or
Ashe before the fight starts.
Disrupting enemy carries is fairly simple, and ridicolous. If there's someone like
Malphite on their team, and has huge armor and magic resist, use
Agony on them. Then, their carry will sense danger and run. Stop them with
Pillar of Filth and use
Contaminate once they're slowed. Unload all your damage onto them, and kill them if possible. After you do your job, get out of range. Wait for the teamfight to start, and burst in unloading every your skill. Your priority is: carry > support > off-tank > tank.


Disrupting enemy carries is fairly simple, and ridicolous. If there's someone like





Ah. Probably the most important part. This is how I usually build Trundle.
It gives me nice HP, vast armor and magic resist, good AD overall, and
Youmuu's Ghostblade paired with
Contaminate can give me nice attack and move speed. But, of course, this is just how I build him. You should prioritize your items accordingly.
Item Sequence






Frozen Mallet
3100

Youmuu's Ghostblade
2800

Aegis of the Legion
1100

Atma's Impaler
2300

Guardian Angel
3200
It gives me nice HP, vast armor and magic resist, good AD overall, and


But, this is a guide for you, not for me. First off, we need to make sure what do we start off with.
It's really your choice. You need to prioritize and know what you're doing. The Elixirs can be a good choice, but I don't take them too often. Boots are good if you want nice mobility in lane. Potions are always needed for survivability. Doran's items are really nice, but don't build into anything. You can go for Long Sword or Ruby Crystal if you want to rush
Phage.

Now, as boots go:
Really optional. I recommend
Mercury's Treads if they have at least 3 CC champions.
Berserker's Greaves if you are building pure offense.
Ninja Tabi against at least 3 AD champions.
Ionian Boots of Lucidity are a rare pick, but can be nice too. I usually take
Mercury's Treads as smart people get some CC for their teams.





Defensive items. Everyone needs them, except people who play in 300 ELO. (*cough* Supremelore *cough*)
Everything is optional.
Aegis of the Legion is great overall and stacks with your ult nicely,
Force of Nature and
Thornmail are nice against AP / AD heavy teams,
Guardian Angel is a perfect last item for you,
Hexdrinker owns
Karthus all the way,
Phage, which can later turn into
Frozen Mallet, is a MUST.
Sunfire Aegis is not my favorite option, but it can do.
Randuin's Omen is a great anti-AD-carry item, and
Banshee's Veil saves you from nukers every time.











Offense. Hmm... lots of choices
Hmm...
Atma's Impaler is great when you have enough health,
Infinity Edge can be nice, but you don't get enough crits for it.
Last Whisper is great against tanks, but
Black Cleaver can top it. You can pair Cleaver with
Zeke's Harbinger for nice armor reduction.
Trinity Force is GREAT for
Trundle, his
Rabid Bite applies on hit effects.
Sword of the Divine > Jax.
Sword of the Occult is quite risky, but great when you get enough kills.
Bloodthirster is very nice, and a 'luxury item', but you have to survive all the time.
Youmuu's Ghostblade is great with
Contaminate.
Wit's End > Armored casters.
Manamune ca be rushed, but makes you too squishy.
Phantom Dancer - only if you get
Infinity Edge.
I'd say
Atma's Impaler,
Youmuu's Ghostblade,
Black Cleaver and
Trinity Force are the best offensive items for you. The others are quite situational.

















I'd say




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