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Jayce Build Guide by Twogrand

Top [TwoGrand Grandmaster elo] [S14] Jayce Build Path, Guide And Tricks

Top [TwoGrand Grandmaster elo] [S14] Jayce Build Path, Guide And Tricks

Updated on February 26, 2024
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League of Legends Build Guide Author Twogrand Build Guide By Twogrand 84 6 227,599 Views 7 Comments
84 6 227,599 Views 7 Comments League of Legends Build Guide Author Twogrand Jayce Build Guide By Twogrand Updated on February 26, 2024
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Runes: BEST RUNEPAGE

1 2
Inspiration
First Strike
Magical Footwear
Biscuit Delivery
Cosmic Insight

Domination
Taste of Blood
Ingenious Hunter
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health

Spells:

1 2
Passive farming/Scaling
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Teleport

Teleport

Items

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

[TwoGrand Grandmaster elo] [S14] Jayce Build Path, Guide And Tricks

By Twogrand

Hello everyone, my name is Twogrand, and I'm excited to introduce myself as a former Rank 1 Jayce player in the world. Having achieved this feat multiple times across different seasons, I've been honing my skills since Season 2, and have been a dedicated Jayce main since Season 5. Throughout the years, I've consistently reached high masters and low Grandmaster tiers since Season 9, always striving to push the limits of what's possible with Jayce. If you're looking for an aggressive Jayce player who can truly put your skills to the test, then look no further, as I'm your guy!


If you guys want to follow me on twitch here is my Steam Link

If for any reason you want to reach out to me personally, give me a shout on my Discord server here.

If you want to see my op.ggs Here They Are i will try my best to keep these uptodate so everyone can see them at anytime <3

If you would like to support my efforts it would mean the world to me if you could upvote this guide, comment and maybe even give me a follow on Twich.
PROS
+ Very Fun to play when mastered
+ Fast Wave Clear
+ Can Punish Bad players
+ Amazing Mid Game S++ tier
+ Snowball Laner
+ Able to farm from Safe Distance if being camped

To me, Jayce stands out as the most enjoyable high-skill top laner in League of Legends. Playing as him never gets boring, especially when you consider the immense damage he can dish out. While champions like Ornn and Malphite can be challenging for him to take down, his kit still offers plenty of opportunities for outplaying opponents through his kiting and skillful execution. When playing as Jayce, each game feels consistent and you never feel like you're starting from scratch. I strongly suggest giving him a try - who knows, you might just have a blast! <(^.^)>.
CONS
- Low Range
- High Skill Cap
- Cant Autopilot
- Weak Early game
- Heavy Reliance on Team
- Easly Gankable

If Jayce falls behind the enemy team, he can have a difficult time making a comeback, which is why it's crucial to play him with a high level of strategic thinking. Avoid taking unnecessary risks without knowing where the enemy jungler is, as one death can quickly make you feel ineffective. Sometimes, you might find yourself in situations where you're getting ganked and falling behind, especially against champions like Irelia or Yorick. During these moments, it's essential to play it safe and avoid feeding the enemy team, even if it feels tedious. These types of games occur frequently when playing as Jayce, which is why he is a champion that can either be loved or hated.
Jayce is easily my favorite champion in League of Legends. In fact, he might be the only reason I still enjoy playing the game. I've invested countless hours into mastering him, accumulating over 5 million mastery points, and he remains my top pick for ranked matches. His kit is centered around outplaying opponents, and he's incredibly entertaining to play. What sets him apart from other Top Laners is his exceptional mobility, with both range and melee forms at his disposal. His poke alone can put immense pressure on the enemy team, making him an ideal solo queue pick. Additionally, his ability to control objectives with Shock Blast zoning is a game changer. With the best of both worlds in terms of melee and range capabilities, why wait to pick him?

This guide will show you step by step how to maximize your Jayce gameplay and climb the solo queue ladder, or just enjoy some laid back games with friends i know my friends love it when i play jayce with them with flexq :)
runes

Sorcery
If you are a novice, learning or striving to master Jayce, I highly recommend using Phase Rush as your rune. Jayce possesses the ability to inflict significant burst damage with his skills, especially in his ranged form. Nevertheless, he lacks mobility and is susceptible to being caught out of position by his adversaries. By opting for Phase Rush, Jayce can evade perilous circumstances swiftly or pursue opponents who are attempting to flee, making him more elusive and challenging to apprehend.
All in all, Phase Rush can prove to be a robust selection for Jayce enthusiasts who prioritize mobility and kiting potential. Nonetheless, it may not always be the optimal choice in every situation, BUT ITS THE ONE I HIGHLY RECCOMMEND TO USE ESPECIALLY STARTING OFF.
Jayce is a champion who relies heavily on mana to cast his abilities, especially in the early game. This is because his abilities cost a significant amount of mana, and he has a limited pool to work with. Taking Manaflow Band can be a good choice on Jayce because it provides additional mana and mana regeneration, which can help him stay in lane longer and use his abilities more frequently.
Furthermore, Jayce has few options for mana sustain in his kit, which makes him reliant on items like Tear of the Goddess or Blue Buff to stay topped up on mana. By taking Manaflow Band, Jayce can reduce his dependence on these items and focus on building more offensive or defensive items instead.
Overall, Absolute Focus can be a strong choice on Jayce for players who want to focus on dealing significant damage from range and finishing off opponents in the laning phase. However, it's important to note that this rune provides no benefit when the player's health is low, so players should be careful not to take unnecessary risks and should focus on maintaining their health pool whenever possible.
Gathering Storm is a late-game oriented rune that provides bonus AD as the game progresses. This can be a good choice on Jayce because he is a strong scaling champion who can deal significant damage in the late game.

Jayce's kit is designed to deal high amounts of burst damage, which makes him a threat to squishy targets throughout the game. However, as the game progresses, his damage output can fall off, especially against tankier opponents. By taking Gathering Storm, Jayce can continue to scale into the late game and deal more damage to all targets, including tanks.

In addition, Gathering Storm can be useful in games where the laning phase is extended or where there are a lot of kills and objectives being traded back and forth. If you anticipate a long game or a lot of fighting, Gathering Storm can help ensure that you are still a threat even as the game drags on.

Overall, Gathering Storm can be a strong choice on Jayce for players who want to focus on scaling into the late game and dealing significant damage to all targets. However, it's important to note that this rune provides no benefit in the early game, so players should be prepared to play defensively and focus on farming until they can reach their power spike.
Let's talk about the Magical Footwear and Biscuit Delivery runes on your Secondary page. Starting with Magical Footwear, it's worth noting that these boots are one of the best options available in the game. Many players overlook the additional +10 movement speed they provide over standard boots, which can be transferred to upgraded boots. As movement speed is crucial for Jayce, it enables him to create space and execute more plays.
Moving on to Biscuit Delivery, this rune can be incredibly useful during the laning phase as it helps you sustain in lane and be more aggressive, particularly in the first few levels. With Jayce's mana problems, this is why I always recommend this rune as it significantly helps in obtaining Tear on the first back while maintaining tempo in lane.

Precision
Congratulations on improving your skills with Jayce! You are now ready to join the big boy club by using Conqueror as your rune. Jayce's kit is designed for aggressive gameplay, primarily in lane, where he can leverage his ranged form to poke down opponents before switching to his melee form to secure the kill. With Conqueror, Jayce can inflict even more damage with his abilities and basic attacks, while also enjoying the added benefit of increased healing, which allows him to sustain himself in prolonged fights.
Moreover, Jayce's unique ability to switch between ranged and melee forms facilitates quick stacking of Conqueror, using his abilities and basic attacks in both forms to boost his damage output and potentially turn the tide of battle in his favor. As you continue to master this champion, you'll appreciate the difference between using Conqueror and Phase Rush espciaclly during the early game, and how Conqueror enhances Jayce's capabilities in the heat of combat.
Legend: Alacrity, on the other hand, provides Jayce with increased attack speed as he levels up, which helps him stack Conqueror faster and deal more damage in fights. In addition, the attack speed boost from Legend: Alacrity also synergizes well with Jayce's passive, which grants him bonus attack speed for a short time after he switches between his ranged and melee forms.
By taking both Conqueror and Legend: Alacrity, Jayce can deal significant damage and heal himself in extended fights, allowing him to sustain through enemy damage and continue to put pressure on opponents.
Overall, taking Legend: Alacrity with Conqueror on Jayce can be a strong choice for players who want to focus on dealing sustained damage and outlasting opponents in fights. However, it's important to note that there are other viable options for Jayce depending on the matchup and your playstyle.
By taking Cut Down, Jayce can deal increased damage to tanky opponents, which can help him take them down more quickly. Since Jayce has 590 health he has one of the lowest if not the lowest based health hp on top lane so why i always run this rune to maxiamize damage early on. This rune can be particularly effective when paired with Serylda's Grudge, which also provides +30% armor penetration against tanky targets.

It's important to note, however, that Cut Down is not always the best choice on Jayce. If you are facing a team with few tanks or champions with high health pools, you may be better off taking a different rune that provides more general damage or utility.
Let's talk about the Magical Footwear and Biscuit Delivery runes on your Secondary page. Starting with Magical Footwear, it's worth noting that these boots are one of the best options available in the game. Many players overlook the additional +10 movement speed they provide over standard boots, which can be transferred to upgraded boots. As movement speed is crucial for Jayce, it enables him to create space and execute more plays.
Moving on to Biscuit Delivery, this rune can be incredibly useful during the laning phase as it helps you sustain in lane and be more aggressive, particularly in the first few levels. With Jayce's mana problems, this is why I always recommend this rune as it significantly helps in obtaining Tear on the first back while maintaining tempo in lane.
Abilities
PASSIVE
ABILITY
HEXTECH CAPACITOR (Passive): INNATE: Whenever Jayce switches between either Hammer Stance HAMMER STANCE or Cannon Stance CANNON STANCE, he gains Ghost and Movement Speed 40 bonus movement speed for 0.75 seconds.
Q
To the Skies! (Q): Jayce leaps to the target enemy's location. Upon arrival, he deals physical damage to all enemies within an area and Slows them for 2 seconds.This is imporant that SLOWS EVERYONE IN AREA meaning you can To The Skies! onto Creeps to gap close closer to enimes
W
Lightning Field (W): Hammer Stance: Passive: Restores Mana per strike Active: Creates a field of lightning damaging nearby enemies for several seconds.
E
Thundering Blow (E): ACTIVE: Jayce swings his hammer at the target enemy, dealing magic damage, capped against Monster, while also Airborne displacing them to a location 500 units in front of him.
R
Mercury Hammer (R): ACTIVE: Jayce transforms into HAMMER STANCE, receiving access to its abilities, becoming Melee with 125 attack range, gaining 5 / 15 / 25 / 35 (based on level) (+ 7.5% bonus AD)bonus armor and Magic resistance, and empowering his next basic attack to deal 25 / 65 / 105 / 145 (based on level) (+ 25% bonus AD) bonus magic damage.
R
Mercury Hammer (R): Jayce transforms into Cannon Stance CANNON STANCE, receiving access to its abilities, becoming Ranged with 500 attack range, and empowering his next basic attack to reduce the target's Armor penetration and Magic penetration by 10 / 15 / 20 / 25% (based on level) for 5 seconds.

Jayce begins the game with Transform but cannot increase its rank. Instead, his basic abilities each have 6 ranks.
Q
Shock Blast (Q): Jayce fires an electric bolt in the target direction that detonates upon hitting an enemy or reaching maximum range, dealing physical damage to nearby enemies and granting Sight of the area for 1.25 seconds.

If the bolt passes through Acceleration Gate, it becomes supercharged: increasing its damage by 40% as well as its speed, range and explosion radius.
W
Hyper Charge (W): Jayce empowers his next 3 basic attacks within 4 seconds to deal modified physical damage and gain Attack speed 300% bonus attack speed.

Hyper Charge's total damage is affected by Critical strike modifiers.
E
Acceleration Gate (E): Jayce deploys an energy gate centered at the target location, lasting for 4 seconds and granting Sight of its surroundings. Jayce and all allied champions can move through it to gain Movement speed icon.png bonus movement speed that decays over 3 seconds.
items

SEASON 14 ITEMS


YOU CAN NEVER GO WRONG WITH Eclipse.The item provides bonus AD and cooldown reduction, which can help Jayce deal more damage with his abilities and basic attacks. Additionally, Eclipse provides a shield and increased movement speed when you deal damage to an opponent, making it easier for Jayce to survive in fights and quickly disengage if necessary. For top lane I build this 90% of the time.
Sundered Sky This item synergizes perfectly with Jayce because it gives your first auto attack a critical strike and heals you for 140% base AD. It spikes your survivability and damage so he can last longer in fights. This is a core item for Jayce in Season 14.
Manamune Jayce's best item when fully stacked. Manamune provides a substantial mana pool and passive that transforms a portion of mana spent into bonus attack damage, helping Jayce sustain his abilities over extended periods. It is a great item because you have 5 abilities that can proc it to get maximum value.
Spear of Shojin If the enemy team is squishy, this is a good 4th item to build to stack AD and survivability. You now receive 12% AD in melee form/8% AD in ranged form which Jayce can use on all of his abilities and his passive Mercury Hammer. Build 5th after Lord Dominik's Regards if playing against a tanky comp.
Profane Hydra This is Jayce's best 5th item buy vs squishy targets (100 armor or less). It gives you the best damage for full build and synergizes great with Spear of Shojin. With Spear of Shojin's percent spell damage, Profane Hydra's active ability is amplified for more damage.
Lord Dominik's Regards Overall the best anti-armor item for Jayce at the moment. Season 14 Jayce shouldn't rely on building lethality which places this item above Serylda's Grudge. Build Profane Hydra instead if they have a squishy team. Because of the 30% armor pen, it out damages Serylda's Grudge and Profane Hydra even without the passive active.
Serylda's Grudge This is a decent 5th item for Jayce if the enemy team is squishy (less than 100 armor), but still not recommended over Profane Hydra. In Season 14 the item's armor penetation was reduced by 10%. If the enemy team is mostly tanky or stacking armor heavily, Lord Dominik's Regards is a more valuable buy. The armor pen now scales off lethality, so it doesn't really have a place in the current build path unless the enemy team is comprised of 4-5 squishies.
Black Cleaver used to be a bigger buy in Season 13 sue to the fact that it synergized with Last Whisper. Since the item changes in Season 14, we can only build one anti-armor item and can no longer build this AND Serylda's Grudge or Lord Dominik's Regards, both of which Jayce gets more value from.
Edge of Night is a great defensive item to build on Jayce. It provides a spell shield that can block enemy abilities. This item is really good into enemies with hard engage and also can help Jayce engage by blocking interrupting spells and keep him healthy during team fights.
Youmuu's Ghostblade Since the item changes, this item no longer gives ability haste and I don't recommend building it except very late game if you need to sell boots for more AD.
Guardian Angel REALLY GOOD 5th item for Jayce. It gives you a perfect defensive item, lets you go in and get that kill, and if you die with it up your abilites are still going on cooldown which will help you out when you revive from Guardian Angel.
Death's Dance ONLY WORTH IT IF AGAINST AN ALL AD COMP and should build it 3rd if that does happen.
The Collector does not have a place in Jayce's normal build path, but if you decide to go full lethality or crit, it is still an ok buy.
Navori Quickblades Only build if going Lord Dominik's Regards or The Collector. It's a nice 2 item power spike with those. I feel like a good Jayce will auto a ton in fights and can utilize this pretty well. One of my go-to carry builds FOR SOLOQ NOT TEAM PLAY
Essence Reaver is another odd one I build 1 out of 20 games. I only build this when I see a squishy team and I want to 2 shot them with autos. Not an every game item but also not bad to build every now and then. Usually build this item when going full crit Jayce.

EARLY GAME

Safe Farmer
Harass enemy top when csing
Hard Mana Management
Map Awareness
Vision Control
Early Kills! kill bad players!!
In the early game, Jayce has several goals that he should aim to accomplish. Firstly, farming effectively is crucial for him to gain the gold and experience he needs to become strong. Additionally, Jayce's long-range poke allows him to harass his opponents and set up kills for himself or his teammates. He can also help his team gain vision control and roam around the map to assist his allies in securing objectives or kills. Objectives should always be a priority, and Jayce's poke and mobility can make him a valuable asset in taking down turrets, dragons, or Rift Herald. Finally, Jayce can also be a strong early game duelist, so securing early kills on his opponents can give him a significant advantage.
Mid Game/Late Game

MID GAME

Pressure Turrets
Secure Objective!! YET AGAIN IMPORTANT
Team Fighting
Split Pushing
Building a Lead
In the mid-game, Jayce has several goals that he can work towards to help his team gain an advantage. First, he can pressure turrets using his excellent waveclear and poke, forcing the enemy team to defend and allowing his team to secure map control and objectives. Second, Jayce can use his mobility and poke to help his team secure important objectives such as dragons, Rift Herald, and Baron Nashor. Third, he can be an effective team fighter by using his poke and burst damage to take down enemy champions from a safe distance and helping his teammates engage or disengage from fights using his acceleration gate. Fourth, Jayce's mobility and dueling potential make him a strong split pusher, allowing him to draw enemy attention away from his team and creating opportunities for his team to take objectives or engage in fights. Finally, Jayce should look to build a lead by securing kills, objectives, and gaining map control to snowball the game and help his team dominate in the mid to late game.
To succeed in the late game, it is important to follow these five tips, which are applicable to all champions, including Jayce. Firstly, stick with your team and avoid being caught out alone. Secondly, prioritize objectives over individual kills, as they become more crucial in the late game. Thirdly, play safe and avoid taking unnecessary risks, as a single death can change the game. Fourthly, maintain vision around key objectives and choke points to avoid getting caught out by the enemy team. Lastly, focus on your positioning during team fights, staying at a safe distance from the enemy team and targeting squishy champions to maximize your damage output. These tips will help you dominate the late game and secure victory for your team.





LATE GAME

Stick with your team
Prioritize Objectives
Play Safe
Keep Up Your Vision
Be Mindful of Your Positioning
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[TwoGrand Grandmaster elo] [S14] Jayce Build Path, Guide And Tricks

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