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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Stone Skin (PASSIVE)
Wukong Passive Ability
Introduction
I'm going to go over my item build variations, runes, and masteries. The majority of this guide however, will cover champion-specific matchup advice. As you get your decoy timings right on a champion-specific basis, you will snowball in lane more often. This will give you a higher curve on your mid-game explosion.
Mid or Top
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Explanation: Offense: The offensive mastery choices for Wukong are all about making last hitting easier earlier on, and increasing attack damage and armor penetration. Defense: The defensive mastery choices for Wukong are all about making harassment easier in the first few levels. We take health, armor, and magic resistance. |
Jungle
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Explanation: Offense: The offensive mastery choices for Jungle Wukong are all about making jungle clears quicker. We take 9 points, increasing attack damage and damage to minions. Defense: The defensive mastery choices for Jungle Wukong are all about increasing sustain as well as general survivability. Enchanted Armor and Tenacious combine with Wukong's passive to make him very tanky in teamfights. This combo frees up early game inventory slots for more aggressive items. |
I recommend checking the Elophant stats for Wukong's items. It shows the win rates for people using each of the items, as well as allowing you to filter results by elo.
Mid or Top Lane
-Alernate starting items are Flask, Green Ward, Hp Pot, Sweeper Trinket.
Ravenous Hydra
This item gives sustain, pushing power, and high damage. You will notice an immediate improvement in both pushing and killing potential. Get this item first for sustain, cs, and dps for your ult.
Black Cleaver
Complete black cleaver after Ravenous Hydra, upgrading your The Brutalizer. This item provides armor reduction. Better yet, it can be completely stacked by Wukong's ultimate. This is your biggest teamfight item. Used with your ult, it will reduce the armor of everyone, while dealing insane dps. *IMPORTANT* Black cleaver offers armor reduction, which is a different stat than armor penetration. While the cap on armor penetration is 40%, armor reduction allows you to go above and beyond this limit.
Mercury's Treads
In most games I get Mercury's Treads over Ninja Tabi. Use your judgement. Later, after core is complete, upgrade to homeguard when you feel you need it.
Sunfire Cape
In most games I get Sunfire Aegis after finishing Ravenous Hydra, Black Cleaver, Mercury's Treads and Last Whisper. You can get Sunfire Aegis before Last Whisper if you are concerned about a fed AD. You can buy this as your 4th, 5th, or 6th item.
Last Whisper
This item will cap you out on armor penetration at 40% after masteries. This item is so good because it gives armor penetration. Wukong's Q, Crushing Blow gives 30% armor reduction. Black Cleaver gives armor reduction as well. With this item complete, you are capable of destroying targets regardless of their defense. 30% armor reduction from Q, plus 25% armor reduction from cleaver, + 40% armor penetration from last whisper is about 95% problems penetrated. Note: A target will not go below 0 armor from anything but FLAT armor reduction. % penetration, % reduction, and flat penetration will not reduce a targets armor below 0. You can buy this as your 4th, 5th, or 6th item.
Randuin's Omen
This item is a late-game boost to your defenses so you can stay in the middle of 5 dudes and complete your mission. The active of Randuin's Omen will help keep enemies from getting out of your ultimate Cyclone as well. You can buy this as your 4th, 5th, or 6th item.
Jungle
The jungle item build is very similar to the item build for top or mid lane. You usually get Spirit of the Elder Lizard early instead of x2 Doran's Blade, and you can optimally replace it in a drawn out game with either Last Whisper or Sunfire Aegis. I recommend you get Vampiric Scepter for your Ravenous Hydra before Tiamat if your having trouble sustaining in the jungle. I have gone both routes many times, and you can make both ways work.
Mid or Top Lane
Item Sequence
Health Potion
50
Health Potion
50
Health Potion
50
Warding Totem Removed
0
Doran's Blade
450
Doran's Blade
450
The Brutalizer
1337
Tiamat
1200
Ravenous Hydra
3300
Black Cleaver
3000
Mercury's Treads
1100
Ninja Tabi
1100
Last Whisper
1450
Sunfire Aegis
2700
Randuin's Omen
2700
-Alernate starting items are Flask, Green Ward, Hp Pot, Sweeper Trinket.
Ravenous Hydra
This item gives sustain, pushing power, and high damage. You will notice an immediate improvement in both pushing and killing potential. Get this item first for sustain, cs, and dps for your ult.
Black Cleaver
Complete black cleaver after Ravenous Hydra, upgrading your The Brutalizer. This item provides armor reduction. Better yet, it can be completely stacked by Wukong's ultimate. This is your biggest teamfight item. Used with your ult, it will reduce the armor of everyone, while dealing insane dps. *IMPORTANT* Black cleaver offers armor reduction, which is a different stat than armor penetration. While the cap on armor penetration is 40%, armor reduction allows you to go above and beyond this limit.
Mercury's Treads
In most games I get Mercury's Treads over Ninja Tabi. Use your judgement. Later, after core is complete, upgrade to homeguard when you feel you need it.
Sunfire Cape
In most games I get Sunfire Aegis after finishing Ravenous Hydra, Black Cleaver, Mercury's Treads and Last Whisper. You can get Sunfire Aegis before Last Whisper if you are concerned about a fed AD. You can buy this as your 4th, 5th, or 6th item.
Last Whisper
This item will cap you out on armor penetration at 40% after masteries. This item is so good because it gives armor penetration. Wukong's Q, Crushing Blow gives 30% armor reduction. Black Cleaver gives armor reduction as well. With this item complete, you are capable of destroying targets regardless of their defense. 30% armor reduction from Q, plus 25% armor reduction from cleaver, + 40% armor penetration from last whisper is about 95% problems penetrated. Note: A target will not go below 0 armor from anything but FLAT armor reduction. % penetration, % reduction, and flat penetration will not reduce a targets armor below 0. You can buy this as your 4th, 5th, or 6th item.
Randuin's Omen
This item is a late-game boost to your defenses so you can stay in the middle of 5 dudes and complete your mission. The active of Randuin's Omen will help keep enemies from getting out of your ultimate Cyclone as well. You can buy this as your 4th, 5th, or 6th item.
Jungle
Item Sequence
Health Potion
50
Health Potion
50
Health Potion
50
Health Potion
50
Health Potion
50
Spirit Stone
700
Boots
300
Spirit of the Elder Lizard
2000
The Brutalizer
1337
Vampiric Scepter
900
Ravenous Hydra
3300
Black Cleaver
3000
Mercury's Treads
1100
Ninja Tabi
1100
Last Whisper
1450
Sunfire Aegis
2700
Randuin's Omen
2700
The jungle item build is very similar to the item build for top or mid lane. You usually get Spirit of the Elder Lizard early instead of x2 Doran's Blade, and you can optimally replace it in a drawn out game with either Last Whisper or Sunfire Aegis. I recommend you get Vampiric Scepter for your Ravenous Hydra before Tiamat if your having trouble sustaining in the jungle. I have gone both routes many times, and you can make both ways work.
Level with the priority R > E > Q > W.
Note: It is sometimes a good idea to take a 2nd level in Nimbus Strike at level 3, and get Warrior Trickster at level 4. A good time to do this is when you are successfully harassing and scaring the enemy off.
Crushing Blow
This skill scales very well, and should be maxed 2nd after nimbus strike. It is important to note that this skill provides armor reduction - not armor penetration - and will work past the 40% cap on armor penetration. This makes Wukong one of the most devastating champions to break through defenses.
A few important things:
-Try to always apply this on your target before using Cyclone. It will greatly increase the damage you deal.
-This skill reset's Wukongs attack cooldown. Normally there is a delay (Based on attack speed) between strikes. Using Crushing Blow will cause Wukong to immediately attack again, rather than waiting the normal amount of time. If possible time this for right after a regular auto attack to maximize your dps.
-Will increase the damage of your next autoattack on a tower, giving you a sporadic dps increase.
Decoy
The main skill component to Wukong comes from knowing when to use Decoy.
- Warrior Trickster can be used from a bush, to allow more time to close-in on an unsuspecting enemy champion before using Nimbus Strike.
-Can be used to block projectiles and skillshots that affect "enemy target" OR "enemy champion". Some good examples are Rocket Grab Mystic Shot Death Sentence Volley Enchanted Crystal Arrow Sear. Nothing in this game feels better than running at low health from Caitlyn, having her cast Ace in the Hole and blocking it with your Warrior Trickster clone.
Nimbus Strike
This skill is Wukong's primary gap closer, early game harass tool, and attack speed steroid.
- Nimbus Strike Can be used to dodge projectiles, jump on enemies, or juke over walls onto jungle minions.
-Can also be used on an enemy minion near an enemy tower to increase attack speed while sieging the turret.
-Can be used to initiate teamfights. Use Nimbus Strike and then Crushing Blow, and finally Cyclone.
Cyclone
This skill is Wukong's primary teamfighting skill. This is what makes Wukong unique. It has a high ad ratio, and knocks enemies into the air. If you have your Black Cleaver complete it will also massivly reduce the enemy team's armor for your team.
- Cyclone is your main job in a teamfight. If one looks like it is about to start, tell your team to hold off for however many seconds. Your goal is to initiate onto the squishiest champion in the front (Or in the back if you sneak behind them). After your combo goes off, either the ADC or APC is dead, or they got away. Begin to peel for your own ADC.
-Can also be used when running away. It will sometimes make you more trouble than you are worth, or buy some time to get away with decoy.
-Clicking Cyclone again while spinning will cancel it. Be sure to cancel it and Warrior Trickster away if you are about to die. Be careful NOT to cancel it on accident by getting excited and smashing the button a much of times.
Poke Combo: Nimbus Strike> Crushing Blow> Warrior Trickster>Meandering path away - not a straight line.
Kill Combo 1: Nimbus Strike> Crushing Blow> Cyclone> Ignite. Ignite can and should be used during your cyclone if the enemy is low enough. Neither Ignite or Flash will cancel your ult, so be sure to take advantage of that. After your lane opponent is knocked into the air, begin running just slightly past them so that you can more easily follow them when they start to run.
Kill Combo 2: Warrior Trickster> Nimbus Strike> Crushing Blow> Cyclone> Ignite
Kill Combo 3: Warrior Trickster>Walk a second> Flash> Nimbus Strike> Crushing Blow> Cyclone> Ignite -- Doing this from your fountain with homeguard active is scary.
Follow the item order and the champion specific matchups and you should be fine. You will notice a huge spike in your power after completing Ravenous Hydra and Black Cleaver.
Note: The earlier in your combo you use Crushing Blow the better. If you can manage to use it before Nimbus Strike that can be beneficial. Often times I can only manage to do this when a fight is already started. It is not subtle to use Crushing Blow before Nimbus Strike, often times you will find the enemy backs away and it goes to waste. Good timing would be to activate Crushing Blow midair after using Nimbus Strike.
Kill Combo 1: Nimbus Strike> Crushing Blow> Cyclone> Ignite. Ignite can and should be used during your cyclone if the enemy is low enough. Neither Ignite or Flash will cancel your ult, so be sure to take advantage of that. After your lane opponent is knocked into the air, begin running just slightly past them so that you can more easily follow them when they start to run.
Kill Combo 2: Warrior Trickster> Nimbus Strike> Crushing Blow> Cyclone> Ignite
Kill Combo 3: Warrior Trickster>Walk a second> Flash> Nimbus Strike> Crushing Blow> Cyclone> Ignite -- Doing this from your fountain with homeguard active is scary.
Follow the item order and the champion specific matchups and you should be fine. You will notice a huge spike in your power after completing Ravenous Hydra and Black Cleaver.
Note: The earlier in your combo you use Crushing Blow the better. If you can manage to use it before Nimbus Strike that can be beneficial. Often times I can only manage to do this when a fight is already started. It is not subtle to use Crushing Blow before Nimbus Strike, often times you will find the enemy backs away and it goes to waste. Good timing would be to activate Crushing Blow midair after using Nimbus Strike.
Begin with your Crystalline Flask and 3 Health Potion. I recommend you get the Stealth Ward. You can begin with one potion, a green ward, and the sweeper trinket if you prefer.
Level 1:
Your job is to guard your junglers buffs. Go up the mid lane, and then into one of the two bushes on either side of mid lane. Whichever is on the side your jungler is starting at. This is the best position to be on the lookout from. Enemies will not be able to sneak into your jungle from the mid lane or the ramp. At 1:40, your jungler is usually safe.
-If bot lane is helping leash, then proceed to mid and push stupidly aggressive during the first wave to get level 2 before your enemy. You do not need to help the jungler after 1:40. His Smite cd is only 40 seconds.
-if bot lane is not helping leash, then you MUST help your jungler. If top lane is helping, then just use Nimbus Strike over the wall, auto attack once, then run mid. If top lane is not helping, you will need to auto attack 2 or 3 times before returning mid.
Level 2:
You now have E and Q. Begin harassing your opponent HARD. If you pushed aggressively enough the first wave, then you will hit level 2 first, which is the most ideal situation. After hitting level 2, you can push/pull the lane normally and last hit.
To harass, take a meandering path around the minions. Then, lash out with your E, then Q. Then retreat through a meandering path. If you take a straight line expect to be hit with a skillshot, or nuked.
Levels 3-5:
Last hit and harass. Use Warrior Trickster to block skillshots and to get away after poking the enemy champion. Sometimes you can manage to get a kill here, if not, dont do something risky and die. Play it safe with your pokes. Do not commit to a fight unless you are sure you will kill them without diving.
Level 6 onward:
Your Cyclone gives you insane killing potential. Be sure to use it as an interrupt against champions like Fiddlesticks and Katarina. To use it in lane to get kills or to send your enemy packing.
Level 1:
Your job is to guard your junglers buffs. Go up the mid lane, and then into one of the two bushes on either side of mid lane. Whichever is on the side your jungler is starting at. This is the best position to be on the lookout from. Enemies will not be able to sneak into your jungle from the mid lane or the ramp. At 1:40, your jungler is usually safe.
-If bot lane is helping leash, then proceed to mid and push stupidly aggressive during the first wave to get level 2 before your enemy. You do not need to help the jungler after 1:40. His Smite cd is only 40 seconds.
-if bot lane is not helping leash, then you MUST help your jungler. If top lane is helping, then just use Nimbus Strike over the wall, auto attack once, then run mid. If top lane is not helping, you will need to auto attack 2 or 3 times before returning mid.
Level 2:
You now have E and Q. Begin harassing your opponent HARD. If you pushed aggressively enough the first wave, then you will hit level 2 first, which is the most ideal situation. After hitting level 2, you can push/pull the lane normally and last hit.
To harass, take a meandering path around the minions. Then, lash out with your E, then Q. Then retreat through a meandering path. If you take a straight line expect to be hit with a skillshot, or nuked.
Levels 3-5:
Last hit and harass. Use Warrior Trickster to block skillshots and to get away after poking the enemy champion. Sometimes you can manage to get a kill here, if not, dont do something risky and die. Play it safe with your pokes. Do not commit to a fight unless you are sure you will kill them without diving.
Level 6 onward:
Your Cyclone gives you insane killing potential. Be sure to use it as an interrupt against champions like Fiddlesticks and Katarina. To use it in lane to get kills or to send your enemy packing.
Begin with your Crystalline Flask and 3 Health Potion. I recommend you get the Stealth Ward. You can begin with one potion, a green ward, and the sweeper trinket if you prefer.
Level 1:
Your job is to guard your junglers buffs. Whichever is on the side closest to top lane. At 1:40, your jungler's buff is usually safe.
-If bot lane is helping leash, then proceed to top and push stupidly aggressive during the first wave to get level 2 before your enemy. You do not need to help the jungler after 1:40.
-if bot lane is not helping leash, then you MUST help your jungler. You will need to nimbus strike, and then auto attack 2 or 3 times before returning top.
Level 2:
You now have E and Q. Begin harassing your opponent HARD. If you pushed aggressively enough the first wave, then you will hit level 2 first, which is the most ideal situation. After hitting level 2, you can push/pull the lane normally and last hit.
To harass, take a meandering path around the minions. Then, lash out with your E, then Q. Then retreat through a meandering path. If you take a straight line expect to be hit with a skillshot, or nuked.
Levels 3-5:
Last hit and harass. Use Warrior Trickster to block skillshots and to get away after poking the enemy champion. Sometimes you can manage to get a kill here, if not, dont do something risky and die. Play it safe with your pokes. Do not commit to a fight unless you are sure you will kill them without diving.
Level 6 onward:
Your Cyclone gives you insane killing potential. Be sure to use it as an interrupt against channeled effects, and to help your jungler gank the lane.
Level 1:
Your job is to guard your junglers buffs. Whichever is on the side closest to top lane. At 1:40, your jungler's buff is usually safe.
-If bot lane is helping leash, then proceed to top and push stupidly aggressive during the first wave to get level 2 before your enemy. You do not need to help the jungler after 1:40.
-if bot lane is not helping leash, then you MUST help your jungler. You will need to nimbus strike, and then auto attack 2 or 3 times before returning top.
Level 2:
You now have E and Q. Begin harassing your opponent HARD. If you pushed aggressively enough the first wave, then you will hit level 2 first, which is the most ideal situation. After hitting level 2, you can push/pull the lane normally and last hit.
To harass, take a meandering path around the minions. Then, lash out with your E, then Q. Then retreat through a meandering path. If you take a straight line expect to be hit with a skillshot, or nuked.
Levels 3-5:
Last hit and harass. Use Warrior Trickster to block skillshots and to get away after poking the enemy champion. Sometimes you can manage to get a kill here, if not, dont do something risky and die. Play it safe with your pokes. Do not commit to a fight unless you are sure you will kill them without diving.
Level 6 onward:
Your Cyclone gives you insane killing potential. Be sure to use it as an interrupt against channeled effects, and to help your jungler gank the lane.
I recommend starting with Hunter's Machete and 5 Health Potion. If you decide that you do not want to get your Spirit of the Elder Lizard for some reason then start Cloth Armor and 5 Health Potion. I do not recommend starting Doran's Blade on wukong in season 4.
I recommend starting at the buff closest to your bot lane. Ask for a leash. Mid lane should help guard your buff till 1:40, then they can and should leave. Bot lane should hard-leash for you. If there is no invade, then smite early. If you smite at the beginning of the encounter, it will be up when you get to your next buff.
Wukong has good ganks, and low sustain without items. Because of this, you should focus primarily on ganking instead of farming. Get monster camps between ganks as you travel to the most pushed or unwarded lanes. Get 1-3 health potions each time you recall.
To gank as wukong, you should use Warrior Trickster from a bush or from the fog of war. Then use Nimbus Strike and then Crushing Blow.
Ganking bot lane, it is nearly always best to come from the tribush. It is warded less often than the river, and your odds just go up.
Ganking top lane(Your Blue Team), I prefer to come from the river bush. Ganking from the tribush is a waste of your Warrior Trickster because the tower will reveal you.
Ganking top lane(Your Purple Team), it is safe to come from the tribush or the river bush.
Ganking mid lane, it is easiest to gank from above the lane via the bush in the river. If this is warded, come from the bottom bush. Do not come around the corner near the enemy turret unless they are 100% dead. The tower will reveal you even if you decoy in.
Always be aware that you can Warrior Trickster> Flash> Nimbus Strike> Crushing Blow if you need to get further into the lane while still stealthed. This is a very strong and unexpected move if you can pull it off.
I recommend starting at the buff closest to your bot lane. Ask for a leash. Mid lane should help guard your buff till 1:40, then they can and should leave. Bot lane should hard-leash for you. If there is no invade, then smite early. If you smite at the beginning of the encounter, it will be up when you get to your next buff.
Wukong has good ganks, and low sustain without items. Because of this, you should focus primarily on ganking instead of farming. Get monster camps between ganks as you travel to the most pushed or unwarded lanes. Get 1-3 health potions each time you recall.
To gank as wukong, you should use Warrior Trickster from a bush or from the fog of war. Then use Nimbus Strike and then Crushing Blow.
Ganking bot lane, it is nearly always best to come from the tribush. It is warded less often than the river, and your odds just go up.
Ganking top lane(Your Blue Team), I prefer to come from the river bush. Ganking from the tribush is a waste of your Warrior Trickster because the tower will reveal you.
Ganking top lane(Your Purple Team), it is safe to come from the tribush or the river bush.
Ganking mid lane, it is easiest to gank from above the lane via the bush in the river. If this is warded, come from the bottom bush. Do not come around the corner near the enemy turret unless they are 100% dead. The tower will reveal you even if you decoy in.
Always be aware that you can Warrior Trickster> Flash> Nimbus Strike> Crushing Blow if you need to get further into the lane while still stealthed. This is a very strong and unexpected move if you can pull it off.
You do not have to be the initiator, but you are quite adept at doing so.
Only initiate if you know your team will follow up on it. If you dont think they will, dont bother. Your ult is too valuable. Wait for someone to initiate then come from the side or behind.
Your entire build and kit are focused on three things.
1) Penetrate and Reduce the armor of a single target by 95%. This should be a high priority target, and will be the ADC, APC, or someone who is a fed 1 man team. Your team will benefit from 55% this penetration and reduction when attacking that target.
2) Penetrate and reduce the armor of EVERY nearby target. You will personally penetrate and reduce about 65% in an aoe. Your team will benefit from 25% of that.
3) Strong Aoe damage
Your combo should be one of these 3:
Combo 1: Nimbus Strike> Crushing Blow> Cyclone> Ignite.
Combo 2: Warrior Trickster> Nimbus Strike> Crushing Blow> Cyclone> Ignite
Combo 3: Warrior Trickster>Walk a second> Flash> Nimbus Strike> Crushing Blow> Cyclone> Ignite
Only initiate if you know your team will follow up on it. If you dont think they will, dont bother. Your ult is too valuable. Wait for someone to initiate then come from the side or behind.
Your entire build and kit are focused on three things.
1) Penetrate and Reduce the armor of a single target by 95%. This should be a high priority target, and will be the ADC, APC, or someone who is a fed 1 man team. Your team will benefit from 55% this penetration and reduction when attacking that target.
2) Penetrate and reduce the armor of EVERY nearby target. You will personally penetrate and reduce about 65% in an aoe. Your team will benefit from 25% of that.
3) Strong Aoe damage
Your combo should be one of these 3:
Combo 1: Nimbus Strike> Crushing Blow> Cyclone> Ignite.
Combo 2: Warrior Trickster> Nimbus Strike> Crushing Blow> Cyclone> Ignite
Combo 3: Warrior Trickster>Walk a second> Flash> Nimbus Strike> Crushing Blow> Cyclone> Ignite
Some matchups may be missing if I have not encountered them very often. I prefer mid over top lane, so I may have missed a few top champions.
About 15 more matchups to come this week. Still have to do V-Z. It's too long of a list to do in one sitting. If you need to find one that's not on this list, some good champion match-up tips are in these 2 guides:
[5 / 10 Stars] http://www.lolking.net/guides/137483#section_matchups
[7.5 / 10 Stars] http://www.lolking.net/guides/2376#section_matchups
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Aatrox | Moderate |
Spoiler: Click to view
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Ahri | Easy |
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Akali | Moderate |
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Anivia | Moderate |
Spoiler: Click to view
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Annie | Hard |
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Brand | Moderate |
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Cassiopeia | Moderate |
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Cho'Gath | Moderate |
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Darius | Moderate |
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Diana | Moderate |
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Elise | Easy |
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Evelynn | Easy |
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Fiddlesticks | Easy |
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Fiora | Easy |
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Fizz | Moderate |
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Galio | Moderate |
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Gangplank | Moderate |
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Garen | Moderate |
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Gragas | Moderate |
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Hecarim | Hard |
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Heimerdinger | Moderate |
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Jarvan IV | Moderate |
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Jax | Moderate |
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Jayce | Moderate |
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Karthus | Easy |
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Kassadin | Easy |
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Katarina | Easy |
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Kayle | Moderate |
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Kennen | Moderate |
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Kha'Zix | Moderate |
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Kog'Maw | Easy |
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LeBlanc | Easy |
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Lee Sin | Hard |
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Lissandra | Easy |
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Lux | Moderate |
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Malphite | Moderate |
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Malzahar | Hard |
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Master Yi | Easy |
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Mordekaiser | Easy |
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Morgana | Moderate |
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Nasus | Moderate |
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Nautilus | Easy |
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Nidalee | Moderate |
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Nunu | Moderate |
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Olaf | Moderate |
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Orianna | Moderate |
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Pantheon | Easy |
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Poppy | Hard |
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Quinn | Easy |
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Renekton | Hard |
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Rengar | Hard |
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Riven | Hard |
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Rumble | Hard |
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Ryze | Moderate |
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Shaco | Easy |
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Shen | Hard |
Spoiler: Click to view
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Shyvana | Hard |
Spoiler: Click to view
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Singed | Hard |
Spoiler: Click to view
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Sion | Moderate |
Spoiler: Click to view
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Swain | Moderate |
Spoiler: Click to view
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Syndra | Hard |
Spoiler: Click to view
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Talon | Moderate |
Spoiler: Click to view
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Teemo | Moderate |
Spoiler: Click to view
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Tristana | Hard |
Spoiler: Click to view
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Tryndamere | Easy |
Spoiler: Click to view
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Twisted Fate | Easy |
Spoiler: Click to view
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Udyr | Moderate |
Spoiler: Click to view
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Veigar | Easy |
Spoiler: Click to view
|
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Vi | Moderate |
Spoiler: Click to view
|
About 15 more matchups to come this week. Still have to do V-Z. It's too long of a list to do in one sitting. If you need to find one that's not on this list, some good champion match-up tips are in these 2 guides:
[5 / 10 Stars] http://www.lolking.net/guides/137483#section_matchups
[7.5 / 10 Stars] http://www.lolking.net/guides/2376#section_matchups
As I find worthy streamers who play mostly Wukong I'm going to list them here.
1) Meanmac - http://www.twitch.tv/meanmac
2)
1) Meanmac - http://www.twitch.tv/meanmac
Appears to be a European streamer in the GMT +1 timezone. Hes Diamond 1 and plays only Wukong Mid and Top. He speaks in multiple languages during the stream, and will field questions in English as well as Spanish and German from what I have seen so far. Very low rage, and fun to watch.
2)
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