Items
Just before you read this, i'd like to mention that
items should never be followed in the exact same order. The items up there are just what i would like to build in a game where everything goes my way.
Good Items
- This should definately be a must if your against a team which has either high cc or does a bunch of magic damage.
- Only get this if their team has high AD damage or you want to put an edge over an AD based top champion. Mid game ~ Late game i would sell this for
Mercury's Treads.
- One of the best items for Warwick in my opinion, there are only a few situations i wouldn't get it. In some games, this item can make up all your MR in the game. With your
Infinite Duress, you get 210 extra damage in your ult along with 20 MR.
- I would definitely consider this item if your getting a lot of AD damage. The aura works well with
Infinite Duress because you can pretty much teleport yourself into the middle of their whole team. If you get it early ~ mid game, the mana bonus will let you spam your abilities a bit longer, late game it won't matter as much.
- Along with
Frozen Heart, this item is one of the items i would generally get to counter AD damage, with
Frozen Heart's aura, it would be more for people who like to play aggressive.
Randuin's Omen on the other hand gives a slow to people who hit users and removes a good amount of attack speed. Although
Randuin's Omen could be used to play aggressively too because of it's active. I usually choose
Frozen Heart for aggressive play and
Randuin's Omen for defensive play.
- Gets you a bit more health and also allows you to never let your enemy escape again. Along with
Blood Scent, this item will basically be like
Ashe's
Frost Shot.
- This item is one of Warwicks main damage dealers. With
Infinite Duress it does 20% of their health in magic Damage and also heals you. This means that if you use
Infinite Duress, you'll get 40% of its damage in health and 10% of the damage you do with
Blade of the Ruined King This means that you will basically screw them over in a 1v1. Although many say that it should only be brought late game because it will do more damage because people will get more health. They forget the part that the enemy will also get more damage and they could also get MR. The reason
Blade of the Ruined King is so good on Warwick is because of it's 4% damage from max health. 4% won't change from early game to late game so it won't matter if you get this early game. Don't forget to use the active, even though it's not much, it'll still help you. We have all had our moments when we have died one shot before killing an enemy.
- An item that works great with Warwick.
Infinite Duress and
Blood Scent will let you get close enough for
Sunfire Aegis to do damage. It will also add and extra 80 damage for
Infinite Duress. It will also make you harder to kill and should definitely be considered for the laning phase. You'll pretty much be un-killable against a lot of champions.
- A great item if your taking on a lot of magic damage from a high cc team. This should definitely be considered against a champion like
Veigar who has his
Event Horizon. Once you cancel out that he'll also miss his
Dark Matter and the MR and health on
Banshee's Veil will mean that everything else won't do enough to kill you.
- One of the best items for Warwick, since he has massive sustain. Once he revives he will pretty much get himself back to near full health if he has his
Infinite Duress off cooldown.
- A decent item with Warwick, along with your
Hunters Call/
Wit's End it will give you massive attack speed. The passive works well with
Infinite Duress and removes 30% of the enemy's armor.
Sight Ward - As I mentioned before, the 1
sight ward on
Wriggle's Lantern shouldn't be relied on. 1 isn't enough. If you don't carry a few wards around, then you really shouldn't be playing ranked. Wards save lives and win games.
GET WARDS.
Decent items
- I generally don't get this item. It has it's uses like with mana regen and the 15 extra AP to give your
Hungering Strike a small boost, most games where i have seen a Warwick get this is as his first item. I spend my lane phase farming a lot and throwing in a Q and a few basics to stop my opponent from farming. If it's health you want, then instead of going crazy with Q's. I'd stick with
Boots and
Health Potion.
- I never get this, although it helps with
Eternal Thirst/
Infinite Duress/
Hungering Strike/
Wit's End/
Blade of the Ruined King I really don't prefer it over
Mercury's Treads. I like Warwick being one of those characters whose in a team fight and just not giving a damn about CC's and beating the cheese out of everything.
- Although the attack speed would help with your
Wit's End/
Blade of the Ruined King/
Eternal Thirst and such. You really don't need it because of
Hunters Call. I don't get it pretty much for the same reason as
Sorcerer's Shoes.
- If you want an item like this, get
Wit's End, it has more damage and gets you more tanky.
Malady is for the glass cannon type and that's not how i build Warwick.
- This item should only be built in lane against a champ who has a really annoying magic damage poke. Champions like
Yorick/
Mordekaiser. Don't get this item for champions like
Cho'Gath because he's poke is used sparingly because it uses a heap of his mana. Late game, i would usually sell this for better items.
- I would only get this item if you don't ward enough, the passive shouldn't be relied on for wards and if you want armor and sustain. Get
Glacial Shroud, it will give you a lot of armor and mana for your
Hungering Strike.
Wriggle's Lantern is another item i would sell late game.
- Warwick bases his damage on auto attacks, the only thing that would be worth it would be the attack speed on this item. There are other items that would provide it too along with more bonuses. The mana regen is unnoticeable late game and the AP won't be of much help either. I would only get this item for champions like
Kayle/
Teemo.
- Out of the 3 Spirit items, this one is the only one worth getting in my opinion, health and armor would get you much more tankier and the tenacity would also be good if you got
Ninja Tabi.
- This item offers some nice attack speed and the passive wouldn't be too bad either. I wouldn't recommend it because you don't need the crit and there are other items if you want attack speed.
- This item would make Warwick basically unbeatable in 1v1's. It works well with
Infinite Duress and benefits your basic attacks greatly. The most you can get out of would be 72 ability power, 30 attack damage. 52% attack speed, 1%$ life steal, 10% spell vamp, this will make your
Hungering Strike do enormous damage and also will get you to almost 2.5 attack speed with your
Hungering Strike. The reason i don't get this and prefer
Wit's End/
Blade of the Ruined King is because
Wit's End offers tankiness and
Blade of the Ruined King just does a heap of damage.
- This item could act as an alternative to
Wit's End or you can have both if the MR from
Wit's End isn't enough. It also gives you a good amount of attack damage. A definite must if you're up against a high cc team or your having trouble with a champ like
Malzahar.
- This will be hard to obtain. Although
Manamune really isn't needed early game, if you do manage to max it the toggle on
Muramana could be worthwile. With your
Infinite Duress it could do a heap of extra damage. Getting this is totally up to your choice, it could be risky getting this but the result may be worthwhile.
- A good item if you want to be tankier in all spaces. The passive is also nice for your team but i would check if your support is getting it before hand.
Zeke's Herald - This should definitely be left for the supports to get, cooldown can be acquired in many other items and same goes for the health.
Bad items
- Another item to get for annoying magic based pokes. Definitely don't keep this item as a core and don't build it into
Athene's Unholy Grail. Don't forget that this item gives you more mana as you get low, so feel free to spam
Hungering Strike.
- I mentioned before that i like to build tanky.
Bloodthirster would definately contribute to 1v1's but you dont exactly need it.
Wit's End/
Blade of the Ruined King is your main source of damage. You shouldn't need more damage, the whole point of this build is to put out a heap of damage while still being hard to kill. Only having 3 spaces for tanky items isn't a good idea. Keep in mind that boots will also take up one of these spaces.
- This is pretty much the same thing as
Bloodthirster, although it will give you quite a lot more sustain, you don't exactly need it if you get
Glacial Shroud which is much cheaper.
- If you want more health, then you can get this. Be sure to check an enemy's items for
Blade of the Ruined King and i definitely wouldn't get this against champions like
Dr. Mundo because of
Infected Bonesaw which gets rid of % health.
- This item is pretty good, it works well with bruisers but i generally don't get it as Warwick, if you want MR you can get
Wit's End which works better with all of Warwicks abilities. Although the shield is a nice bonus, Warwick benefits from
Wit's End much more.
- This gives a nice bonus of damage and armor when you have
Warmog's Armor ect. I don't full recommend this item because you don't exactly need the damage and there are better items that give much more tankiness.
- Every single attribute of this item is pretty much unneeded late game for Warwick, the ability power is pretty much useless to Warwick so is the spell vamp. It would give your
Hungering Strike a boost but Warwicks main damage output is in his basic attacks.
- This offers attack damage and a good passive to go with your basic attacks. It pretty much acts like the red buff, hence the name.
- This should be pretty self - explanatory. I would only get this item if your having problems against a champion with huge amounts of healing like
Sion.
- If you want the CD and the armor on this item, i would suggest
Frozen Heart, The AP isn't much needed and the passive isn't very effective on Warwick because he doesn't have a high base damage.
- Gives a heap of damage but the Crit isn't needed, if you want more attack damage i would definitely go with a
Black Cleaver instead.
- This would give you a lot of damage with the attack speed, but it doesn't provide any tankiness and the crit is basically useless because
Infinite Duress doesn't proc crits. There are many better choices than
Phantom Dancer. The passive isn't very useful either.
- This offers nice attack damage and some lifesteal too. I wouldn't consider this a good item for Warwick though because the only real time when the passive/active will come to use is if your in the middle of the teamfight with your
Infinite Duress on. Warwick definitely shouldn't initiate with
Infinite Duress so he shouldn't be in the middle of everyone.
- This item should only be considered if your having serious trouble with a champion. The gold will make up for the enemy zoning and also the mana regen and AP will mean that your
Hungering Strike will heal you for more and you can use it more frequently. The active could also be useful if one of your teammates comes to gank for you.
- At first glance this item could be considered for Warwick but i really wouldn't get this. The attack damage is unneeded because of
Wit's End/
Blade of the Ruined King/
Eternal Thirst. The ability power won't be of much use when you finally manage to afford it. The attack speed is replaceable with other items that provide more things and are much cheaper. The crit is useless on Warwick, the health isn't much and the mana is unneeded. Warwick also doesn't need the movement speed because of
Blood Scent. The passive that slows can be replaced be
Frozen Mallet and the other passive is insignificant on Warwick because of his low attack damage.
- A small amount of attack damage, a good amount of attack speed and cooldown and movement speed. This item should only be gotten if you don't have any tenactity. The attack speed is good but you don't exactly need it because of
Hunters Call/
Wit's End.
Use common sense when buying items, you shouldn't rush a
Glacial Shroud against a champion that deals a heap of magic damage!
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