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Recommended Items
Runes: Domination Aery

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:

Flash
Gustwalker Smite
Items
Ability Order Upgrade Path

Friend of the Forest (PASSIVE)
Ivern Passive Ability
Threats & Synergies
Threats
Synergies
Show All
Extreme Threats

Graves
Graves is one of your highest counters. He does INSANE damage, even early on. Scales high. High health and survivability with his Immortal Shieldbow build. Can run Serpent's Fang and can delete you in two shots. That, already, is insane. BUT WAIT, there's more! He can push Daisy back before she can use her knock-up, disrupting your combo. His dash can dodge your CC and can close the distance between you and him, so it's hard to kite him out. His insane early clear speeds also means he can take your blue before you can even come back to get it on your first clear. The only thing you have over him is that his E only gives armor, and not MR, so hitting your abilities and locking him down can get him killed. Ban worthy. Aery Inspiration. For AP, go CotSQ or Everfrost. Sup, go Shurelya's.

Camille
Very good. She will engage no matter what due to her passive shield + yours. High damage and your CC makes her impossible to run from. Moonstone is good as she is a Bruiser. If you're AP, go Everfrost or Liandry's.
Synergies

Camille
Very good. She will engage no matter what due to her passive shield + yours. High damage and your CC makes her impossible to run from. Moonstone is good as she is a Bruiser. If you're AP, go Everfrost or Liandry's.
Champion Build Guide
1. Made for other lanes like Top or Mid or
2. Outdated with things like Items and Clears
Who am I?
I am BreadedBreadCrumb! I play on Oceania Servers with 460k+ Mastery on
Outside of League, I used to one trick Lucio in Overwatch, got to a peak SR of 3330, and played for a plat-masters team known as Tropical Thunder.
Do I play ranked?
I do not play ranked often. Although I can still give tips on how to climb, I am probably not the most credible source. I'd suggest watching Jamican Banana or MossyElder, who are really chill and high ranks.
I also should shoutout Mofariusss who is a Master/GM
I will try to keep this updated, but one day I'll stop playing league and I won't be able to keep up. Hopefully, someone else can make a sick guide for Ivern.
What is your OP.gg or U.gg?
OP gg
U gg
Ivern is a very unique champion, with one of the most unique passives in the game, let alone Jungle. When mastered, Ivern can compete with other jungles in terms of ganking and clearing, but is inevitability lose against people who have everything to kill and shut down Ivern's entire life. Despite this, Ivern can absolutely win games with his flexibility when it comes to team fights.
Friend of the Forest(WILL UPDATE FOR NEW CLEAR EVENTUALLY)
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As you might've guessed, however, Ivern's jungle clearing is prone to early invades from incredibly high single target damage Junglers like
Later on, despite the process taking much shorter, is still considerably slower compared to things like
Red Buff and Blue Buff Circles
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Remember to ping "Assist" over the buff every time you claim those buffs, and inform teammates who don't understand. They can be the difference between a kill or a death.
Of course, certain champions get more use out of certain buffs compared to others. If you have an auto-attacking based champion like
Krugs?
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Despite this, I will teach how Ivern's first clear is done. That is one of the major reasons I'm making this guide, as other guides are sorta outdated in this department.
Full Clear(IMAGE IS OUTDATED)
Now, this does look confusing. Partly or mainly due to my inadequate ability to provide a clear and understandable image, but Ivern's clear is incredibly unique regardless.Step 1
Step 1 involves placing a ward in river bush as soon as you arrive and backing to pick up
Step 2
Path down to your Blue Side and get ready at your wolves camp. You should have around 30 seconds to CTRL-3 spam or counter-invade if necessary.
Step 3, 4, 5
As soon as wolves spawn, click on them to soothe the camp. After the ring appears, walk over and soothe/click the blue buff. After, go over to your
Step 6, 7, 8
Soothe the
Red Buff and soothe that as well. Do not soothe Krugs yet.Step 9, 10, 11, 12, 13
Go to your blue side and claim your
Blue Buff. Go back to your red side and claim
Red Buff, using
Smite the krugs.Step 14
Make your way to the
And there we go! That's
This clear is a bit outdated, will update later!
The Music is by OMOCAT and is called "See You Tomorrow" for the game OMORI.
Optional Clear - Old Clear use when wanting to get really early gank off
Although the Krug changes have made Krugs a nice pickup within a full clear, the emphasis of level 4 has fallen out pretty hard, with many Jungle players believing that map presence is usually better than a full clear with scuttle pickup.
This clear is better when wanting to gank early, and since Krugs isn't the best camp anyways, I reccomend against junglers such as
https://www.twitch.tv/jamicanbanana/clip/MistyDistinctPicklesDxCat?filter=clips&range=all&sort=time
This is a clip of Jamican banana doing it. It involves hitting the bomb plant, and mid animation throwing
I'm still experimenting to see if this clear is viable, and I will need to play a lot of games to try and see how good it performs against the 6 camp clear that became meta before.
Rootcaller
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Using
If you root a champion while
I think this is one of the highest impact roots in the game when it comes to teamfights and 2v2's. The engage is rapid and acts as an engage for champions who typically use abilities to engage like
Rootcaller Tips
- When you are sure the root will land, make sure to use
- By abusing the enemy's lack of vision, you can surprise them with a
- If you want to auto-attack the target you rooted, but do not wish to dash to them, you can shift+AA near the target to auto-attack them. I do believe that, by default, League sets it so that this targets the closest enemy to you, including minions. Be sure to change that setting so it focuses the target closest your mouse cursor.
Brushmaker
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While Ivern is in a bush, either natural to the map or created by
I typically use this ability to grant me vision of bushes
If Ivern places a bush next to wall or another
Triggerseed
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It's usage is incredibly flexible, being both defensive and offensive. The shielding is quite high due to its high AP scaling, and the burst damage and slow can act as an engage for you or your team. Combine this with it's low CD and how much
Triggerseed Tips
- Placing Triggerseed on
- I recommend using your shielding on your bruisers more often than your ADC or Mage, as they benefit significantly less out of it than bruisers, who can subsequently apply the
- Using
- The early damage and shielding this provides are incredible at punishing champions and blocking early combos. However, people like
- Triggerseed, when placed on an ally rather than
Daisy!
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When pressed,
If she is in melee range (125) of an enemy, Daisy will begin to attack the target, applying stacks of Daisy Smash!. When an enemy reaches two stacks of Daisy Smash!, Daisy's next attack will gain 50 attack range and cause a line of rocks to appear from
attack speed scaling off skill level.Daisy Combos & Tips
- During
->
->
Knock-up ->
- Herald Take Through At Level 6
- Baron Taking at 20 Minutes
Due to
Place
Just make sure you're safe to do this trick before starting it. You might also die if you don't have enough AP.
- How to solo Dragons
Use
- How to provide for
In fights, you are going to have to pay attention to pretty much 4 things at once. You, your teammates, enemies, and
- Against mages or weak enemies, your combo should be to place
->
->
->
onto yourself ->
Q2->
->Auto-attacks/use abilities when off CD againor
->
->
on
airborne ->
Q1 and Q2->
->Auto-attacks/use abilities when off CD again- Against lethality, fed ADC's, Melee, or Kiting-weak opponents, the combo involves using
->
->
on
Airborne->
Q1->
's,
's and auto-attacks to kite them out and prevent an engage.Known Issues with Daisy(MOSTLY FIXED)
Daisy is incredibly buggy. Her AI can sometimes just break and stop attacking or just completely destroy your 1v1 potential. This is why spamming R on an enemy is necessary, as sometimes
-
-
- The Hextech Ultimatum makes Camille untargetable
- Any stealth like
-
- Gwen's W will break Daisy AI if
- Kled Dismount (Needs testing)
- Pretty sure
-
-
Yeah. It's bad.
On top of this, if
Why shouldn't you go Support Ivern?
Click here to travel to the support section, and as to why I don't recommend playing Support Ivern often in lower elos.
Everfrost, Crown, Liandry's, or Night Harvester?
To me, these 4 mythics are the only viable options for APvern.
Everfrost+ Extra CC + High AP + Gives health = Decent ability haste - Low Damage on Active - No AH based mythic passive. |
C.o.t.S.Q+ Cheap Cost + Insane Utility + Good AP + Great Synergy with Ivern's playstyle + HP |
Liandry's+ Consistent Damage + Tank Buster + Insane AH + Good AP - No HP - Costs a bit more than CotSQ/Everfrost |
N.H+ Burst Damage + Carry Potential + Good AH + Movespeed = Aggressive Playstyle = Lessened supportive capabilities + Expensive + Matchup dependent + No Mana |
AP Items
Chemtech Putrifier OR Morrelonomicon
Patch 13.1B, and its changes to Grievous Wounds, makes this item quite situational. Go Morrelonomicon if you need to run anti-heal, otherwise run another AP item.
Zhonya's Hourglass
Cosmic Drive
Rabadon's Deathcap
Shadowflame
Banshee's Veil
I typically only go this when I'm versing a fed enemy AP champion like
Mejai's Soulstealer
Support Ivern
Ivern was designed to be a supportive jungler with his passive granting allies buffs, his Q acting as an engage for immobile users, W acting as a vision granting and blocking tool, his E being a high health shield, and his R acting as a supporting CC bot. So why do I recommend AP over Support most of the time(especialy during the new support items)?
Why not Support Ivern?
Being a support in League is inconsistent. You rely on your randoms rather than yourself, which can severely limit what you can do. This is mainly because Ivern is an enchanter, someone who relies on others to do the damage and work while they supply buffs or shielding.
The reason why enchanters in the bot lane still go support is that their income is so low that they rely on cheap items to keep them afloat within fights. Ivern is different in this regard, as his income is a lot better. This makes AP Ivern only a bit harder to build but gives Ivern a more independent and versatile build.
Essentially, make sure you trust your teammates to 1. Carry and 2. Not feed if you're going Ivern Support.
Furthermore, the new support item changes that make them more individual items that have power rather than improving the shielding capabilities of characters themselves,
Support Ivern Mythics
Moonstone Renewer+ HP Shields + Decent Stats + Mana-Sustain = Decent ability haste - Shield Strength Is Countered By - No AH based mythic passive |
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Shurelya's Battlesong+ High Utility + Offensive and Defensive + Not as gutted as + Mana-Sustain + AH Mythic Passive - Selfishlessness - No Healing |
Support Item Options
Ardent Censer
Although this is pretty weak on Ivern as it gives him little buffs and is designed for ADC-centered enchanters like
Banshee's Veil
I typically only go this when I'm versing a fed enemy AP champion like
Cosmic Drive
Chemtech Putrifier
Pretty much reduced to only being built against heavy healing comps.
Mejai's Soulstealer
Mikael's Blessing
Redemption
The buffs that
Staff of Flowing Water
SoFW is a very good item to pick up if you have multiple AP allies like
Rabadon's Deathcap
Rabadon's, when combined with Moonstone shield and heal power makes Ivern shields reach ludicrous numbers(if properly itemised, near 1000 HP shields!), and can be a very very effective second item if ahead and want to supply a great surplus of HP through shields. Very solid and I'd reccomend if you don't need anti-heal, AH or utility.
Frozen Heart
Run against Graves and other AD burst/lethality users to mitigate or dispel a lot of their damage.
Imperial Mandate
The mythic turned legendary that used to be actually ATROCIOUS for
List of "Optional" items
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Nashor's ToothThe new daisy changes may incentivise you to build this, but you actually are handicapping yourself to rely on Daisy in a game where 1200 HP smite exists and insane ADC's exist who can kite and kill Daisy so quickly. Don't go Nashors. |
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Void StaffThe changes it received in the preseason has made |
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Lich BaneThis item is pretty bad, even in ADC. The recent changes where it now gives ability haste skew it closer to Ivern's liking, but I honestly think other items like Zhonya's, Rabadons, or Chemtech Putrifier offer up better utility or stats. Cann build if fed and the extra damage is what you want, but overall other item get better usage than this. |
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Seraph's EmbraceSeraph's is a decent IDEA, but bad in execution. The shield is pretty decent but stacking tear and getting it up is a hassle as Ivern, seeing as you don't use abilities to clear. |
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Rylai's Cystal ScepterThis item is grouped with Nashors. It's god awful. It's safe to assume that anyone who builds this build is new to Ivern. |
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Horizon Focus |
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Demonic EmbraceCombined with |
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Other ItemsI assure you can either 1. Find a better AP/Shield power/AH item or 2. This item is not meant for Ivern anyways. If there is genuinely an item I missed, please leave a comment! I might be just dumb. |
Ionian Boots
+ Ability Haste + Lower Cost + Flexibility + Smite and Flash CD lowered + Consistent Move speed - A bit weaker at counter ganking - A bit slower clear speeds |
Mobility Boots
+ Faster clear speed + Better map presence + More counter ganking + Selflessness - Weak in fights - No Ability Haste - Longer Smite CD |
The only matchup I ever take
Going
Still, I think this decision is up to personal preference, with many stating that Ionian Boots are 100% better all the time, with some saying that
What does Ivern want? |
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Aery Page(s)
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Regardless, |
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Ability Haste and uptime to remain reliable and supportive. The resetting mechanic is rather lackluster, so that doesn't really come into play at all. I go this 100% of the game. |
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Secondary Runes
Domination TreeThe Go |
Inspiration TreeThe |
Why not [insert rune here]?
Revitalize sounds great on paper, but the gold value it gives is pretty minimal. Going
Overall Rating

mS paint
I am planning on adding explanations of Ivern runes. Will be coming soon.
Glacial Augment Page
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Secondary Runes
Domination SecondaryGlacial has turned from a support oriented rune to a rune specialised for Item usage as it allows the combination of Overall Rating![]() Bretty good Overall, I think Again, try it out and see how you like it. I personally don't like how irrelevant it becomes after 2 seconds in a fight, but many people have found good success with it. MossyElder is a great example, he takes it a lot of the time, and runs Guardian Page
Secondary Runes
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When should I take Glacial Augment or Aery?
I typically run this 100% of the time when playing AP Ivern unless the enemy team is full engage/dive then
Though, the damage and shielding that
The Inspiration Tree : The Strongest TREE for Ivern
Ivern's clear speed, besides his level, is affected by two things. Move speed, and
The
But that's not all that the
Meanwhile,
The only other option you can take to replace
The Domination Tree : The Strongest Carry TREE for Ivern
Now, despite what I just said about the importance and utility the
Ivern Midscope is good?
Support is destroyed, but AP is going through the roof in winrate. Your ability to carry is much higher in the rework. The one rule is to play with Crown or Night Harvester and stop going the on-hit build. While before the

1/8/2022 - Guide was published.
1/12/2022 - Added Glacial Augment and Aery chapter. Changed Glacial Augment runes to have resolve secondary. Added Inspiration Tree chapter.
1/20/2022 - Lich Bane changes. Still bad item. Rylai's Changes, still meme item.
4/13/2022 - Moonstone nerfs makes Ivern support worse. :(
19/10/2022 - I've updated this a little here and there, but not much has changed tbh.
16/01/2023 - Season 13 thoughts and added Kassadin and Ryze matchup on the chart.
4/19/2023 - Patch 13.8. Hasn't changed anything other than Jarvan being less of a threat. Kha'Zix might go up depending on how good those buffs are.





































































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