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Spells:
Exhaust
Ghost
Ability Order
Umbra Blades (PASSIVE)
Nocturne Passive Ability
Intro
With this build, you can achieve around 300 AD, 2.0 AS, around 3000 HP and 100+ armor and MR.
You also get around 75% crit chance and an
+good 1v1
+every skill can be used defensively and offensively
+one of the best chasers in the game
+almost guaranteed successful ganks with ultimate
+with his core build, he can block 2 spells
+not too squishy with this build
+great carry
+one of the best junglers in the game
+he's a ghost with an awesome voice
Cons:
-squishy early-game
-can't do alot in teamfights
-focused alot
There are more good choices:
Viable but kinda not good:
Take this if you are an idiot:
- Umbra Blades - Your nightmare will shine at farming with this. This lets you do AOE physical damage every few seconds. You also regain health based on how much targets did you hit. This is amazing for jungling and lane sustainability. It can also, believe it or not, save you in 1v1 fights if you are close to alot of minions while doing it.Q -
- Duskbringer - Your nightmare will hunt down anyone with this. You send out physical damage in a line to damage all enemies that it goes through. Enemies hit by this leave a dusk trail behind them. While you're on the trail, you gain damage and movement speed. This is your 1v1 steroid and harassment sometimes. This also boosts your passive and ultimate damage, as they both scale off AD.W -
- Shroud of Darkness - Your nightmare will be unstoppable with this. Passively, you gain attack speed. When you activate this, you gain a spell shield for a few seconds. If the shield blocks something, your passive is doubled for a few seconds. With this, you can destroy enemy combos and deny that E -
- Unspeakable Horror - Your nightmare will scare the living hell out of enemies with this. You place a leash on an enemy, and you deal magic damage over time as long as the leash is on them. If they don't escape from the leash after a few seconds, they are feared. This is an epic skill for escaping or ensuring successful ganks. This can also turn the tides of 1v1 battles.Ultimate -
- Paranoia - Your nightmare will induce fear into your enemies, and, thanks to their fear, jump them from across the map. On activate, enemies lose sight of the map and hear your awesome, terrifying voice. After you activate it, you can activate it again to launch yourself upon an enemy champion to deal physical damage. This is your ganking ability and your bread and butter lategame. You will gank every enemy successfully thanks to this.
You have to get these items in the match. They are most important for a successful nightmare. NOTE: This is an expensive build, and you won't be able to get more items after your core. Nonetheless, try to get them.
These items are most important for you to get.
Now, as optional items go:
I suggest that you take
If you don't have enough health, try to hit as much as minions as possible with
Keep your
Try to stay in your lane and last-hit as much as possible.
Also, try to use this in ganks, as it will allow easy chasing; enemies will leave a trail with this. This has good synergy with
This can be also used pretty defensively, for running away from enemies. It's also a nice skill for poking in the lane.
You can use this to fear you chaser, chase your enemy, break channeled ultimates, etc.
Has good synergy with
Also, you can use this on enemy champions to escape from things like
If you are a part of teamfights, you should save your ultimate for a moment when you really need it, like when enemies split up or when you need to chase a fleeing enemy down.
Try to fear their carry, as you have the role of a carry and an anti-carry in teamfights.





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