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Recommended Items
Runes: Normal Runes
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Ignite
Items
Threats & Synergies
Rell
So damn tanky. She's not very tanky early and is vulnerable against poke but once she gets her mythic good luck trying to kill her. Amazing engage level 3 and has so much CC. Ganks are very much needed.
Tristana
Amazing combo. She can follow up on your engages quite well and you can also follow up on her's as well. Both of your ults have knockbacks, so you can do some serious displacements (or play tennis with the support as the ball).
Tristana
Amazing combo. She can follow up on your engages quite well and you can also follow up on her's as well. Both of your ults have knockbacks, so you can do some serious displacements (or play tennis with the support as the ball).
Champion Build Guide

I won't be updating this guide anymore because I'm very burnt out on league and don't have a desire to play it myself. I'm not sure what direction this game is going to head in the coming years, but I have a feeling that LOL will start to fizzle out in the next couple years if the devs run it into the ground. This game has gotten me to spend too much money on it, whether it be for skins, event passes, RP, etc, and I never want to spend a single penny on it ever again.
I'll delete this portion of text if I ever get back into league.
Thank you MobaFire.
CanadaJay
2021-03-13

Hi, I'm CanadaJay, an NA player who likes to play niche champions such as








Even though I've only started playing

When I got into playing




This experimenting lead to the creation of my










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Pros |
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Cons |
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Sure, you lose consistent damage because of not having a fixed keystone, and the fact that



P |
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Happy |
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This passive is really simple. You heal 8% percent of your health whenever you use an ability. After it's activated, it goes on cooldown for 8 seconds.
Even though it's simple, it can be very valuable.

I suggest always trying to proc this whenever you need the extra healing and have the mana for it, with the easiest way being your W,


Q |
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Barrel |
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This is your primary poking tool. At first, the damage is a bit lackluster, but once you get some items and put some points into it, your barrels will do some good damage. The fermenting of the

You can also easily steal drake with this ability if you let it ferment for long enough and detonate it when the drake is low enough.

W |
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Drunken |
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E |
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Body |
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Your main engage ability. It's a short-range slam that damages the enemies collided, briefly knocking them back while applying the airborne effect (meaning


An essential thing to mention with






This feature is called animation cancelling and is detrimental if you want to learn how to perform

Berke Unal's Gragas Combo Guide helps explain animation cancelling and goes much more in-depth into other useful combos with


R |
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Explosive |
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However,



The best way to use this ability is in walled areas or in conjunction with your E,





For maxing order, I prioritize




Put points into

I max





Through process of elimination, we max




In this section, I'll briefly explain which keystones are the best for


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THE WORST |
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BAD |
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NOT GOOD |
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OKAY |
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THE BEST |
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GOOD |
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GOOD |
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OKAY |
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NOT BAD |
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GOOD |
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GOOD |
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OKAY |
![]() ![]() |
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GOOD |
![]() ![]() ![]() ![]() ![]() |

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GOOD |
![]() ![]() ![]() ![]() ![]() However, since the new Season 11 Item System removed Twin Shadows and made Righteous Glory a Mythic item, there's not going to be many ways to proc ![]() ![]() ![]() |


In this section, I'll go over what items to use in this build, and the situations you might want to take them. These are just more detailed explanations of what is in the notes for the items in the build section.


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Always get 2 ![]() |


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Try to grab ![]() ![]() ![]() |
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-OR-
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If you intend to build ![]() ![]() ![]() |
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You should always grab a ![]() ![]() |


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The ![]() ![]() ![]() ![]() ![]() ![]() |
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You should build ![]() |
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You should always get ![]() ![]() ![]() |


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Build ![]() ![]() |
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Very useful for fighting against a tanky team composition. ![]() |
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Can be built if you want to be more supportive to your team or if you're struggling in lane and can't get enough gold for the other mythics. Its passive mark on slows and immobilizes is a good way for your allies to deal extra damage to enemies, and it can be proc'd easily with ![]() ![]() ![]() |


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Build this against champions with heavy amounts of healing or lifesteal (Think Aatrox, Dr. Mundo, Illaoi, Kayn, etc.) |
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Useful if the enemy team is building heavy amounts of MR. |
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Great late game item for increasing your total AP. |
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Good damage item that synergizes perfectly with ![]() |
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Great item to get if you're snowballing and want to gain tons of AP and some extra move speed. |
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Amazing stats and passive mark that can proc off of ![]() ![]() ![]() |
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Great item that grants good AP and HP, plus bonus MR and armour with its burn passive. |
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Good item for AP, AH and HP, move speed passive is great and works well with ![]() |
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Good item to build against heavy crit champions. Works well in conjunction with ![]() |
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Great against auto-attack heavy teams. Grants grevious wounds on immobilizes and when enemies auto-attack you. |
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Good MR item that also gives HP and a passive that increases damage after immobilizes. |
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Build against teams with heavy CC and AP. |
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Great amounts of MR, HP, AH and HP regen. Passive enhances your ![]() |
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Build this if you want both MR and a ton of move speed. |
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Empowers your partner's auto-attacks when immobilizing enemies. Also gives nice amounts of armour, mana, health and AH. |
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Optional last item. Great for vision - carries up to 3 ![]() |




At levels 1-2, you should avoid engaging and instead poke out the enemy lane using your


Remember: when poking with



At level 3, grab your W,






W | >>> | E | >>> | Q (in E) | >>> | W (AA) |
This combo is the go-to for early engages. It gives great burst damage with your





Speaking of



With

The ideal way of playing with


When you receive a good keystone: You should try to proc it whenever you can. Keystones like





When you receive a bad keystone: There's two things you can do if you receive a keystone you don't really want. You could either A: Proc the Keystone to Cycle to the Next or B: Wait out the Keystone's Duration.
Cycling Keystones: If you get a bad keystone, you can simply just proc it so that it goes away, giving you a new keystone that could potentially be more favourable for you. This is really easy to do with keystones such as





Waiting Out the Duration: Sometimes you can get inconvenient keystones that don't really help you and are hard to proc efficiently. Instead of trying to proc the keystone, simply just wait out the duration.








At the mid game, or around level 9-ish, you should have at least your




At this stage of the game is where




An intermediate combo for using

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>>> |
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>>> |
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>>> |
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>>> |
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W | >>> | E | >>> | R (in E) | >>> | W (AA) | >>> | Q * |
You'll want to use this combo if you're trying to focus on a single-target, but this combo can work well in a group of enemies as well. * The





Remember to utilize your


At the late game, around levels 14+, you should have your full core built (





When to Build Damage-Oriented: When your team already has 1 or 2 frontline tanks, you should focus for more damage items to build. This is so that you'll be able to demolish the enemies' health while your tanks soak up their damage.
When to Build Tank-Like: You should build tank-like if your team doesn't have good engage material, are all squishy champions or lack a main frontline tank. Therefore, your team will have to rely on you to take hits and engage in teamfights. Don't worry too much about doing less damage since you're building tanky, because with the value on your

Remember that you should always build items depending on the situation. Say, if your team is against at least 3 AP champions, or most of their damage is magic damage, grab something like a





When it comes to the time that you're full build, grab the



If you've made it this far, thank you so much for reading. I hope you try this build sometime in your games!
This is my first MOBAfire guide, so feel free to give me feedback and vote if you like this guide.
Below I have a complete update log, showing the progress of this guide from when I first made it. It's hard to believe I've been working on this guide for this long, and I imagine that this update log will only get longer and longer as I go on. Creating guides for MOBAfire has been a fun experience so far.
I would like to give thanks to Jhoijhoi for his amazing guide on Making a Guide, it helped me very much with ideas and how I wanted to structure my guide.
I would also like to thank Berke Unal for his Complete Gragas Combo Guide, since it helped me learn



2020-07-07 - Added new synergies and threats. Very basic for now.
2020-07-08 - Added some more low tier threats and synergies.
2020-07-10 - Switched


- Made

- Changed some info descriptions
- Changed some text colours in the guide chapters
- Switched

- Added new synergies and threats, updated existing synergies and threats
2020-07-13 - Updated/Added some synergies and threats
2020-07-15 - Updated/Added some synergies and threats
2020-07-19 - Updated/Added some synergies and threats
2020-07-21 - Updated some item build descriptions, fixed some typos
- Updated/Added synergies and threats
2020-07-22 - Updated/Added synergies and threats
2020-07-24 - Moved

2020-07-27 - Added synergy description for

- Added threat description for


- Changed core items to include Hextech GLP-800, replacing Luden's Echo
- Changed item builds, updated descriptions and chapters to fit Hextech GLP-800's addition to the build
2020-07-31 - Overhauled the info descriptions of the item sections, making it easier to read and made it not so dense with text.
- Added new title images to the guide chapters
- Added

- Replaced


- Added



- New, accurate descriptions added to the situational items compared to the old descriptions in the overhauled info section.
2020-08-08 - Changed the guide title to include patch number and new Gragas quote
2020-08-14 - Fixed the guide title by removing quotation marks
- Added

2020-08-24 - Added an optional

- Added 3 new tank-like builds that implement

- Added


- Added synergy description for

- Updated threat descriptions for


2020-08-26 - Updated synergy description for

- Added threat description for

- Reordered threats/synergies from greatest (worst matchup for Gragas / best synergy with Gragas) to least (best matchup for Gragas / worst synergy for Gragas)
2020-08-28 - Added new visuals to the guide chapters
- Included a new guide chapter: "Why Omnistone?"
- Added new keystone icons in the "Keystones" chapter
2020-09-03 - Fixed the wording in the 'Why Omnistone?' section
2020-09-09 - Added threat description for

2020-09-14 - Added synergy description for

- Added threat description for

2020-09-15 - Added threat description for

- Added synergy description for

- Moved

- Updated build section:
--- Regular starting item is

--- Updated item builds to replace


--- Removed the "Tank Focus" builds, added different tank items to the pre-existing builds instead
---

--- Added a build that uses

--- Sorted the Situational items into each of their own item sets labeling what type of item they are
--- Updated some descriptions of items in the notes
--- Added




2020-09-20 - Updated synergy descriptions for


2020-09-22 - Replaced


2020-09-30 - Added Pros/Cons, Abilities, and Ability Order guide chapters
2020-10-13 - Added Gameplay chapter with early-game and keystone section (mid-late game section is WIP)
- Updated the visuals of the Keystones chapter
- Updated some keystone descriptions in Keystones chapter
- Added item set groups to make item section easier to read & understand
- Added threat description for

2020-10-14 - Added mid-late game section of gameplay chapter
- Updated the conclusion chapter
2020-10-24 - Added threat description for

2020-10-26 - Added synergy description for

2020-11-02 - Added threat description for

2020-11-11 - Adjusted item section to accommodate for removed items and new stats/passives
- Changed


- Added





- Edited chapters' mention of old items to fit the new items
2020-11-12 - Changed


- Added threat description for

2020-11-15 - Added

2020-11-18 - Added two new alternative rune pages, one focused on being more tanky, the other more late-game focused
2020-11-20 - Added

- Removed the "if fed early" build and replaced it with a build for hard matchups
- Added new ability order for maxing E first
2020-12-08 - Added

- Added a supportive build utilizing

2020-12-27 - Added threat description for

2021-01-03 - Added threat description for

- Added synergy description for

2021-02-07 - Added a new Item chapter in the guide
- Added

- Updated some item descriptions in the notes
2021-03-13 - As of Mar. 13th, this guide is no longer updated

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