Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Runes:
Resolve
Inspiration
Spells:
Smite
Flash
Items
Ability Order
Cursed Touch (PASSIVE)
Amumu Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Shyvana
She can easily counter jungle you. Explained in Chapter 11.
Ideal
Strong
Ok
Low
None
Update Log:
# The runes will be updated in the next few days, once I tested everything. If you fell anything should be changed or updated please comment :)
Thank you for the support!
3rd of January 2017 - Patch 6.24
# I have updated everything to S7, including: runes, masteries, match ups and items. I will change the text in the upcoming days: change item text. I will also update the data in the text (such as spell damage if it changed or jungle stats). And finally, I will add a new chapter about jungle plants in the near future, once I entirely understand them to their maximum efficiency.
2nd of June 2016 - Patch 6.11
# The whole guide has been freshly update to the current patch (Path 6.11), from items, runes, masteries, skill order and I solved bugs with pictures as well.
I have erased the previous Update Log due to issue with dates and incomplete information, therefore we are starting a new Update Log starting from this patch (Patch 6.11).
Your role as Amumu is relatively easy.
In early game you have to gank, while making sure you do not fall behind in leves. You have to be the dominant jungler as I would say, meaning you must gank more than the enemy jungler, make more successful ganks (kill, assist, burn flash, heal, ...), be a higher level than other jungler, and have more dragons than other jungler. This will make the neemy team tilt ("OMG our jungler is so bad compared to yours").
Mid game continue ganking, make sure not to be top when dragon spawns, makes sure your bot lane does not die when drake is up. You have to stay around bot when drake is up, the ideal thing would be to gank bot, kill both of them then with your bot get drake easy while mid pushes mid or helps you guys. Make sure you have smite up for when dragon spawn, might seem obvious but how many times did I see a jungler who just wasted smite on blue before drake, because then you have a risk of getting drake stolen if you dont have your smite up. Other thing, when your top is fed and pushed his tower (even got his tower) try and do herald when you see jungler is bot and their mid is not MIA.
Late game you role is to engage a good team fight mainly. Once you engaged you have two choices: focus their carries if you have enough DMG or peel for you carries if your TOP is not helping them or their support is not helping them. Most of the time you are a tank, meaning you are the front-line of the team, you are there to take DMG for your carries. In order to peel properly for them you need to tank skillshots that were fired at them (for example, if a Thresh sends his hook on your ADC you have to stand in his way and get hooked instead to save your ADC). The easiest way to peel is to be in-front of your carries all the time and stun Bruisers who try to kill or CC them. But the most important role for you is to engage Everything is explained more clearly BELOW

His Passive:

Amumu's basic attacks and


Cursed targets receive 10% bonus true damage from all incoming magic damage, calculated before magic resist reduction.





His "Q":

ACTIVE - Amumu tosses a bandage in the target direction that stuns the first enemy it hits for 1 second, dealing magic damage (80/130/180/230/280 (+70% AP)), and pulling him to their location.
COST - 80/90/100/110/120 MANA
COOLDOWN - 16/14/12/10/8 SEC
RANGE - 1100
SPEED - 2000
His "W":

TOGGLE - Amumu cries a continuous pool of tears, refreshing

COST - 8 MANA/SEC
COOLDOWN - 1 SEC
RANGE - 300
His "E":

PASSIVE - Amumu takes reduced physical damage (2/4/6/8/10).
ACTIVE - Amumu releases his anger, dealing magic damage (75/100/125/150/175 (+50% AP))to nearby enemies. Tantrum's cooldown is reduced by 0.5 seconds every time Amumu is hit by a basic attack.
COST - 35 MANA
COOLDOWN - 10/9/8/7/6
RANGE - 350
His "R":

ACTIVE - Amumu deals magic damage (150/250/350 (+ 80% AP)) to nearby enemies, applies

COST - 100/150/200 MANA
COOLDOWN - 150/130/110 SEC
RANGE - 550
Start: You will first start with a ![]() ![]() ![]() ![]() First Back: For your first back you should back with the money to be able to buy Boots of Swiftness] and a [[Stalker's Blade. The ![]() ![]() ![]() ![]() ![]() Second Back: You will finish your ![]() ![]() ![]() ![]() |
End Build: My usual end build consists of the ![]() ![]() ![]() ![]() ![]() ![]() Against hard carry AD: When an AD champion is very fed on the other team I suggest you build a ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Against hard carry AP: When an AP champion is very fed on the other team I suggest you build a ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Pros
~ Good CC (crowd control) with his ![]() ![]() ~ Game changing ult ~ Can be build AP and be very successful and be build TANK and be successful as well ~ Very fast clearing time ~ Amazing ganks with his ![]() ![]() ~ Has an escape with his ![]() ![]() ~ You will get a fair amount of kills at the end of the game, and nearly no deaths |
Cons
~ People get made very easely if you miss your ![]() ![]() ~ Huge cooldown on your ![]() ~ Very mana reliant at the start of the game ~ His skins are not amazing ~ He is often ban at low ELO ranked games or draft pick games ~ You are very useless if your team deals no damage ~ He can be very slow |
Your first thing to do in a game is get to lvl 4 as fast as you can and go gangking and for this you need to jungle first. You will always begin at the blue side. Start with the Gromp.

(if you get invaded this will be explained in the next Chapter) once you took your Gromp and smited it go for your blue

Then do your wolves and smite them

Then skip the wraiths and go straight for your red, as they deal to much damage for not enough gold

Now that you have your two buffs you can gank or do golems

Then after your back maybe start we the wraiths that you still have to do

and by now you should be lvl 4. My second go to root is all the same apart that from the golem I go top or mid where I wait a bit next to the laner to get to lvl 4 with minions or by waiting in the ganking bush you will use to gank you should be able to get some XP from there and get lvl 4 as well. One you are lvl 4 gank then don't forget to ward dragon as soon as the enemy team is able to go for it and continue warding it (if the support do so it is even better). Give your second blue to your mid and get your red, don't forget to farm and to get some towers down if you can. Don't forget to go for the dragon and nashor when possible. I would not solo dragon if I were you (too risky). All these are the basic tips I can give you to jungle and farm at your best.
Yes throughout the game try and keep an eye on the nashor and the dragon, because it is your responsibility to make the calls to go and kill these and you responsibility to make sure the enemy does not do them.
Dragon, spawn time 2:30, re-spawn time 6:00.

Baron Nashor, spawn time 20:00, re-spawn time 7:00

Very handy tool to look at the map in detail: http://promo.euw.leagueoflegends.com/en/srmapexperience/
Jungle route for blue side


The best way to have a good jungle is by banning the champions that could counter jungle you, kill you and steal your buffs before you get to them.
Here are the bans I would suggest, the champions that killed me a lot in my jungle and made my jungle very hard:
Shaco







Just do the same against Lee Sin








Ganking is the easy part with Amumu, all you need to do is make your "Q". If you fail your Q your gank is most likely to turn bad or to fail. You need to know who you are going against, for me it is very easy to gank because I know each champions ability and I am sure that if you read this guide it is because you already know all the champions abilities. Once you made your Q you can ult (r) or just try to deal as much DMG as possible to help your team mate get the kill. A really important thing with Amumu i snot to take the kills, you can take some like when I soloed Caitlyn last game (that was amazing)(those kills are your to take). But don't get mad if your team KS, just answer them GJ and they will say thank you automatically (if they have been raised like you and I).

Ganking routes from golems to BOTLANE

Ganking routes from gromp to TOPLANE

Ganking routes from wraith to MIDLANE

Amumu in team fight is like a monster, you come in people are scared. The best you can do to help your team out is by stunning their full team at the right time, sorry I can't explain this to you this has to be achieved by playing; playing; playing; ... Eventually you can assure to win every team fight and every game when you team up with a Oriana or Fiddlestick; Leona (all this will be explained in Chapter 5 (Team Comp)). If you manage the enemy team to focus you (which is very hard to do cause you are a tank and they are unlikely going to focus the tank, my best tip for you dough to make them focus you is by running in their full team low health normally it will always work because everyone wants kills!). For your ult, use it at the very beginning (keep in mind that your team should be backing you up with DMG when you engage) or keep it for the worst moment in the team fight (for your team to flee or to take the advantage). If you arrive late in a team fight try and do your best to place your ult on as much people as you can, your team only count on you for your ult and you tankiness so be there to do what you are best at. If a team fight go wrong (missed your ult (can happen) or just not enough DMG) just flee with your Q it is very important for you to Q to jungle creeps to flee as best as you can, what I personally do (when I fail my ult) I first A to a jungle creep then walk a bit and finally flash.

Here the Amumu is right in the middle of the other team and all his team is following him, this is an example of the perfect scenario.
Top lane:
§


§


§


§



§




§


§

§


§


§



§


§

§


Mid lane:
§

§



§

§


§



§


§

§


§

§



§

§


§

§


§


§


ADC:
§



§




§




Support:
§


§


§


§




§


§



§


My Dream Team Composition:
Here I am going to list you all the champions that I like and I feel similar to




























Amumu is a very fun champion to play, I hope you will have a lot of fun playing him. No worries you will get kills in team fights, I very rarely get negative scores playing Amumu. I like skill shots, so I really like Amumu's





Hope you have a lot of fun playing him, and hope this guide helped you understand him in detail.

See you on the fields of justice Summoner.
If you have enjoyed plz like my build and +Rep me thx :)
SmileYouDied
You must be logged in to comment. Please login or register.