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Choose Champion Build:
Spells:
Flash
Smite
Ability Order
Determination (PASSIVE)
Xin Zhao Passive Ability
Introduction
DISCLAIMER: This may or may not be the best guide or the best way to play Xin Zhao, do not rage if this is not what you were looking for. This is simply a role Xin Zhao can effectively play. Thank you.

20-July-2011: Slightly Rearranged "Summoner Skill Discussion" and "Updates" Section, Edited Glyphs on "Cheat Sheet"
22-July-2011: Added Alternative Build: Cheat Sheet
25-July-2011: Edited Masteries, "Questions" Section and "Jungling Masteries" Section, Swapped Sunfire with Randuins, Added "Building Item Sequence" section
29-July-2011: Swapped Atma's Impaler for Guardian Angel, Added Attack Speed Runes to Build #1
16-August-2011: Added Build 3
18-August-2011: Masteries Modified on Play Style 3, added "PLAY STYLE 3: ULTIMATE GANKING" changed.
02-September-2011: Updated "Jungling Masteries," Changed Summoner Spell Ghost to Flash
Closes Distance
Beefy
Good Damage Output
Area of Effect Slow
Built in Attack Speed
Jungler or Laner
Flexible Jungler
Low Cooldowns
Knock-Up
Fun and Easy to play
Asian
Cons:
Requires Dash to reach Ranged Champions
Vulnerable to Crowd Control
No Hard Crowd Control
Asians are often Discriminated.
15-0-1521-0-9
Greater Mark of Desolation Armor Pen. is a pretty good choice, it allows for the extra damage.

GLYPHS


SEALS


QUINTESSENCES








anything aside from these skills are pretty much off limits if you're playing seriously (especially in solo queue)
















































NOTE: I do get five





ANOTHER NOTE: You are going to need to sell your








Your second priority is


As shown in the skill sequence above, after prioritizing
















-still in progress-
the idea of this play style was taken from Dun1007's Win Nhao guide, so credits to him.
The standard starting jungle items would be:


You could start at a few different locations:
1. Small Golem Camp > Wraith Camp > Wolf Camp > Blue Buff > Small Golem Camp > Red Buff
Now this would be the ideal jungle route considering none of your jungle was stolen and you do not gank. But that is not always the case.

2. Blue Buff > Wolf Camp > Wriath Camp > Small Golem Camp > Red Buff
This is not my favorite jungle path but it works. It also allows you to gank after you get red buff.

Feel free the give a gank in between or hold a lane. Sometimes factors such as ganks or lane holding will cause you to modify the route. Please do. When i recall, i always try to get




A different way to start Jungle which is acually a bit faster would be starting:

1. Wolf Camp > Wraith Camp > Small Golem Camp > Recall

When you recall the ideal item to buy would be


You can then reclear all of your small camps and take your buffs. Now while this is a faster route than others, i find it difficult to steal my enemies jungle with this build. Please take note of that.
NOTE: The routes above are shown if none of your jungle is stolen and stuff of that nature.
NOTICE: If you are inexperienced in the field of invading and counter-jungling please refrain from doing such. Try to stay in your own jungle and be flexible about it. Remember to gank, apply pressure, ward, and help hold lanes!




NOTE: Don't be afraid to intiate a fight when you see someone on their team out of position (not their tank). If your team is behind you, good things will happen. Just be careful about being baited.
Step 1: Initiation
In team fights you are quite bulky later in the game. In a head-on 5v5 the tank should be the person intiating, and you are to follow. Your job would be to

Step 2: Post-Initiation
Once you are on your target you should continue to destroy them, hopefully your not on their tank. If they flash out DO NOT chase them, you have to help your team by staying where all the action is at. BUT, if any enemy is foolish enough to come back while low, do not hesitate to dash onto them and annihilate them. As the fight is continue also watch your teammates. If your carries are being targeted go and help them. Your


Step 3: Chase or Flee
People die and stuff, whatever. Use your own judgement whether to flee or chase. Majority of the time though when the fight is almost a tie, I recommend fighting till death. Majority of the time you will emerge victorious (considering you arent fighting someone super-fed or you are under-fed/farmed). You will leave people saying "ARE YOU KIDING ME?"
NOTES: Activate your






EXTRA NOTE: DO NOT foolishly use your

However, that is not always the case.
In my opinion the most exciting build for Xin is when they are physical damage heavy where you could use this build:






The reasoning behind this build is simple:







On the other hand, if the opposing team is very magical damage heavy:






Similarly to the other item build,








PLEASE BE AWARE OF THE SITUATION, tweak your build around to be the most effective off-tank you can be.

























Remember. You are tanky and you already have a way to recover health, you DO NOT need a


Why did you write a section about boots? Thats stupid.
I wrote a section about boots, because the choice between greaves and treads are quite close. And odd enough their are always some people who like to take mobility, swiftness, or lucidity. I didn't want to write a section purely for the comparison between treads, greaves, and maybe even tabis, so i did all the boots.
Your build doesn't really destroy the enemy... Why not get more damage?
I realize that Xin Zhao can be played as a very high dps champion, but i feel like Xin should be played as a more tanky character. I feel like Xin is like the second tank of the team. After all, he is melee.
Why do you perfer a Black Cleaver over some other offensive item?
Black Cleaver is usually obtained earlier on, when your enemies do not necessarily have lots of armor. With your attack speed Black Cleaver is very effective and will shred enemies early in the game. In addition, Black Cleaver provides attack speed and damage, as well as its ability to debuff your enemies. This means that while you are not exactly the guy with the highest damage per second, your helping your team do extra damage by lowering the target's armor.
Why don't you go Armor Penetration Quintessences?
Armor Penetration can be obtained from Marks and your Black Cleaver will suffice (Last Whisper if you replaced your Cleaver).
I notice you have a lot of redundant statements in this guide. Why?
Well I like to emphasize the things I repeat, or I simply added/changed things as this guide was made and did not want to change everything to follow (yes, I am quite lazy).
Well if you actually read this entire thing, good job. This is one of my first guides, so be sure to like, vote, and comment. Feedback always makes me feel better. Thanks for reading, and good luck. (Who am i kidding? Xin Zhao is too overpowered, you don't need luck.)
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