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Choose Champion Build:
-
Full AP Lux Support
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Enchanter Lux Support
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Lux Mid Lane
Runes: Arcane Comet
1
2
3
Sorcery
Inspiration
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
1
2
3
4
Ignite
Flash
Ignite
Recommended Items
Items
Ability Order Standard E > Q > R > W
Illumination (PASSIVE)
Lux Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Nautilus
Jhin
Ideal
Strong
Ok
Low
None
Jhin
Champion Build Guide

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Pros
![]() ♥ Long Range♥ Lots of AOE/CC♥ High AP Damage♥ Good Shield♥ Low Cooldown on |
Cons
![]() ♥ Squishy♥ Mana Problems♥ All Abilities are Skillshots♥ Long Cooldowns Early♥ No MobilityOf course, ![]() ![]() |


Arcane Comet Out of all of the runes, ![]() ![]() |
Summon: Aery If you're going full support ![]() ![]() ![]() |
Manaflow Band![]() ![]() ![]() ![]() |
Transcendence![]() ![]() ![]() |
Scorch If you would like to deal more damage, specifically during the early game, take ![]() ![]() |
Biscuit Delivery At 2, 4, and 6 minutes, you will receive a ![]() ![]() ![]() |
Cosmic Insight I highly recommend this rune for enchanter ![]() ![]() ![]() ![]() |
Perfect Timing![]() ![]() ![]() ![]() ![]() ![]() |
Presence of mind Since ![]() ![]() |
Coup De Grace If you're going full AP ![]() ![]() ![]() |



♥ Passive: Illumination



♥ Light Binding
Cost: 50
Cooldown: 11 / 10.5 / 10 / 9.5 / 9


♥ Prismatic Barrier
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14 / 13 / 12 / 11 / 10




♥ Lucent Singularity
Cost: 70 / 80 / 90 / 100 / 110
Cooldown: 10 / 9.5 / 9 / 8.5 / 8



♥ Final Spark
Cost: 100
Cooldown: 60 / 50 / 40







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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() On a rare occasion, take ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |


Support is one of the most important roles. There's more to it than just playing the champion. You have to understand your job in the laning phase, teamfights, as well as warding, and wave control.
Lux's job in lane is to harass the enemies and set up opportunities for yourself, your ADC, and/or your jungler. Don't be afraid to get kills because you need gold. AP items are expensive. If you are able to pull off a combo, do it. However, don't purposefully take kills. Your ADC needs gold too.

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![]() ♥ Level 1:You just want to get level two. Preferably before the enemies level up. Your job is to set the tone for the lane by either being aggressive, or passive.♥ Level 2:Not only does it depend on wave control and lane pressure, but it also depends on which support item you bought. I only recommend taking![]() ![]() ♥ Level 3 - 5:Level 6 is when you get your ultimate, which is your strongest ability. Before then, your job is to get as much money as possible and to provide pressure so you can get objectives, like![]() ![]() ![]() ♥ Level 6:Now, you have your ultimate,![]() ![]() |
![]() ♥ Roaming:Personally, I like to roam after I get to level 6, but you can roam sooner. This is where you really have to communicate with your teammates. Roaming is also a great opportunity to deep ward, ward the river, or ward objectives, like a dragon.![]()
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♥ Teamfight Tips:
Teamfights are very important. They can easily turn the game around.










♥ I would like to thank everyone for reading and voting for my
Lux guide! I hope my guide helped you along your journey. I try to make these simple so they can help a wide range of people.
Guides are usually updated at the start of a new patch and throughout the month, if I have time. I love answering questions and helping people, so feel free to ask as many questions as you want! Also, feel free to point out typos. I find some from time to time.

Guides are usually updated at the start of a new patch and throughout the month, if I have time. I love answering questions and helping people, so feel free to ask as many questions as you want! Also, feel free to point out typos. I find some from time to time.



[12.2] ♥ Lunar Rabbit Leader | DatKawaiiBunny's Lux Guide
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