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Recommended Items
Runes: Balanced for Attack speed + Damage
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Challenging Smite
Flash
Items
Ability Order General SkillUp (see notes)
Double Strike (PASSIVE)
Master Yi Passive Ability
Threats & Synergies
Master Yi
Other master yis with the rageblade builds are an extreme threat to this build because of the high dps and on-hit effect outputs of the attack speed build. Something to look out for in blind-pick solo queues or non-draft game types.
Yuumi
Yummi is basically a steroid boost for master yi's entire kit. From increasing his attack and movement speed to helping him dive into the enemy team and allowing yi to land final chapter on the target. Yummi's ability effects on the ally she is attached to synergises well with all of master yi's abilities.
Yuumi
Yummi is basically a steroid boost for master yi's entire kit. From increasing his attack and movement speed to helping him dive into the enemy team and allowing yi to land final chapter on the target. Yummi's ability effects on the ally she is attached to synergises well with all of master yi's abilities.
Champion Build Guide
Hello, again LoL-ers ^^.
Yi and I have been running on the rift for a long time. And again recently with a ton of changes, I thought I should make a guide. Something with a little bit of different. I like to experiment with my builds and sure they don't always go in my favour. But I play to have fun with Yi and make others frown (sometimes my team included xD).
Ever get tired of seeing/using



So you might not have fancy high-tech wuju glasses

... but just keep looking
Or just read this one instead =))
Note below:

This is just a refresh on Master Yi's current stats.
(If you are familiar with this- you can go right ahead onto the next section - skill sequence )
Let's look at some numbers here, (taken from league of legends fandom page - Master Yi and League of legends champion info - Master Yi.)

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| Meditate |
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| Highlander |
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Yi's ![]() ![]() ![]() If against a lot of ranged champions or assassins (that could potentially one-shot you), then max ![]() ![]() ![]() ![]() ![]() ![]() |
A pretty standard pick for any jungler in any format of the game on summoner's rift (possible exceptions to AURF). Smite is a very important tool which can allow you to secure objectives such as ![]() ![]() ![]() |
Another standard pick for most champions in league of legends in any role. It indeed makes a difference in that little distance you can cover at the right amount of time, which can make or break the game. You can use flash to avoid getting focused in a team fight, escape skill shots from crowd controlling abilities, as a gap closer to get your kill safely, steal an objective such as ![]() |
If you want to learn your timings and successfully secure the kills during ganks or by tower diving into a low-health enemy champion, then ![]() ![]() ![]() ![]() |
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TDLR?
In the early game, the enemy champions do not have a lot of health, so the damage provided by




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Both items provide the spellblade passive which is great for Yi (and any other bruiser types with a low cooldown on their abilities) as it can be proc'd on ![]() ![]() ![]() ![]() |
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If you have made it this far into the game then ![]() ![]() ![]() |
![]() ![]() The healing passive that heals you for all damage dealt means you get healed for the damage done by ![]() ![]() ![]() ![]() ![]() |
Even though the pointers, seems a little bleak for the ![]() ![]() ![]() ![]() ![]() In some scenarios, you can entirely skip the ![]() ![]() ![]() ![]() |
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When you need slightly beefier magic resisting clothing, ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Both items provide a cooldown reduction component and a magic resist component. If you ever feel the need to buy more magic resist, other than ![]() ![]() ![]() |
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The usual goto item would be the ![]() ![]() ![]() ![]() |
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To sum it up, you might need ![]() ![]() ![]() ![]() |
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Depending on the situation, both items have their own effective stats which are needed. ![]() ![]() ![]() ![]() ![]() |
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Time remaining: eventually
Anyone with similar damage output and with crowd control is a threat to Yi. But there are several ways around them. Let's look at a few obvious rivals of Yi, on the Rift.
The damage dealers
Yi has a higher damage output than Jax on account for his damage scaling on Total AD instead of bonus AD. Jax's ![]() ![]() |
Xin is similar to Yi, where his damage output scales on AS, to get to the sweet third strike. At three strikes Xin deals bonus AD, heals himself and dishes out a knock-up using ![]() ![]() ![]() |
Yasuo's passive allows him to reach 100% critical chance with 2 items, whereas Yi needs 4 items. ![]() ![]() ![]() |
The Predators
A natural-born predator of the rift, with one drawback... his gank is most effective at level 6 due to his ![]() ![]() ![]() |
The alien version of a predator, a fed ![]() ![]() ![]() |
As dangerous as a Kha'zix, this nightmarish fiend also has his own cc ![]() ![]() ![]() |
Dominated by AD, ![]() ![]() ![]() ![]() |
The Hunter becomes the hunted![]() ![]() ![]() One way to deal with these burst damage dealers is to out-damage them early on, by opt-ing to buy ![]() ![]() ![]() ![]() ![]() |
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The Brutal Offtanks
You will, more often than not, come across an off-tank ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
The dragon lady of league brings a lot of tankyness and burst damage to the table, all at the same time! It's very difficult to 1 v 1 her after she's got the lead, which is easy to achieve while you are using a squishy jungler yourself. Her ganks are also more effective and can easily counter jungle to clear your camps before you do. The usual builds are with items such as ![]() ![]() ![]() ![]() |
Dealing with the bish with the iron fist is very tricky due to her ability to sustain due to her passive ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
One jungler that you do not want to see or deal with is ![]() ![]() ![]() ![]() ![]() ![]() |
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