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Choose Champion Build:
-
Full AP Lulu
-
On-Hit/Machine Gun Lulu
-
Support Lulu
Recommended Items
Runes:
Sorcery
Inspiration
Spells:
Flash
Ignite
Items
Ability Order
Pix, Faerie Companion (PASSIVE)
Lulu Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Diana
Be really careful. A good Diana will be able to dodge your abilities with her ult. Poke her pre 6, and call for ganks afterwards. Take Exhaust.
Ideal
Strong
Ok
Low
None
Introduction




Hi! I am Courageous Kiwi, formerly known as Best Lulu NA. Though I changed my name since I wanted to play other fun picks besides Lulu (also so I wouldnt get camped every time I played Lulu), I have a lot of insight into the workings of Lulu. As of the end of Season 7, I am low Diamond, hovering around Diamond 4-5.

































ho]] - Tons of damage to lots of people.






















AP
Lulu - Taking
Help, Pix! at Level 1 is normally better as
Lulu it allows her to poke without taking any damage. Most abilities do not do more than around 80 damage (the base shield stat), allowing you to win any trade. Proceed to max
Glitterlance, taking a point in
Wild Growth whenever you can. At Level 8, you have a choice. Maxing E will give you immense damage, and allow you to demolish trades, while maxing W will give you more roaming and 1v1 potential.
Support
Lulu - Maxing
Whimsy first allows you to peel and roam. Maxing
Help, Pix! second allows you to protect your teammates in the midgame teamfights.
On-Hit/Machine Gun
Lulu - Max W first, because it will allow you to be able to kite with an enormous attack speed buff. E second, for the shield. And Q third, for the CC.





Support



On-Hit/Machine Gun

AP Lulu
Primary Rune Path:
Domination
Electrocute - Basically the updated Thunderlords. It provides tons of burst that
Lulu needs to dish out good burst.
Cheap Shot - To add onto the burst from
Electrocute,
Hextech Revolver and
Lich Bane,
Cheap Shot adds additional true damage to your combo.
Eyeball Collection - This works very well on
Lulu as the bonus AD helps your auto attack damage, while the AP adds to your burst.
Ravenous Hunter - Just provides some extra healing.
Relentless Hunter is also a good choice if you know you can stomp lane.
Secondary Rune Path:
Sorcery
Transcendence - This rune is perfect for
Lulu as she often goes over the CDR cap quite easily due to the items she buys.
Nullifying Orb is a good alternative pick if you know you are against a bursty AP mid laner or team.
Gathering Storm - Gives good scaling over the course of the game to allow you to keep scaling even if everyone is full build.
On Hit Lulu
Primary Rune Path:
Precision
Lethal Tempo - Perfect on On Hit Lulu as you will easily fly past the attack speed cap with
Whimsy.
Overheal - This works perfectly when comboed with
Blade of the Ruined King and
Runaan's Hurricane. You will easily heal past full HP due to how many targets you will be healing off of.
[[Legend: Alacrity}} - Bonus attack speed, pretty straightforward.
Cut Down -
Lulu has pretty low base HP, so 90% of the time you'll be attacking people with more max HP than you.
Secondary Rune Path: Sorcery
Celerity - This bonus MS, on top of the slows and MS given by the items you bought, allows you to easily kite your opponents.
Gathering Storm - Gives good scaling over the course of the game to allow you to keep scaling even if everyone is full build.
Support Lulu
Primary Rune Path:
Inspiration
Glacial Augment - This allows you to easily poke your enemy laners and keep the pressure off of your ADC.
Biscuit Delivery - Constant trading requires health, this provides a little extra help when staying in lane.
Magical Footwear - By having free boots, you save extra money, something that is quite scarce as a support.
Approach Velocity - Basically you can just save your team faster if they get caught out.
Secondary Rune Path:
Resolve
Revitalize - Basically the new Windspeakers.
Conditioning - Just gives you more durability in case you get caught out.
Primary Rune Path:












Secondary Rune Path:





On Hit Lulu
Primary Rune Path:






[[Legend: Alacrity}} - Bonus attack speed, pretty straightforward.


Secondary Rune Path: Sorcery


Support Lulu
Primary Rune Path:





Secondary Rune Path:


















Casting

These bolts are homing but can be blocked by other units.



MAGIC DAMAGE: 80 / 125 / 170 / 215 / 260 (+ 50% AP)
SLOW DURATION: 1 / 1.25 / 1.5 / 1.75 / 2
A trick I like to do is to









DURATION: 3 / 3.25 / 3.5 / 3.75 / 4
POLYMORPH DURATION: 1.25 / 1.5 / 1.75 / 2 / 2.25
BONUS ATTACK SPEED: 15 / 20 / 25 / 30 / 35%





SHIELD STRENGTH: 80 / 120 / 160 / 200 / 240 (+ 60% AP)
MAGIC DAMAGE: 80 / 110 / 140 / 170 / 200 (+ 40% AP)




BONUS HEALTH: 300 / 450 / 600 (+ 50% AP) health
SLOW: 30 / 45 / 60%
A cool trick I like to do when in a 1v1 is to



PROS
-Tons of CC
-Can still be relevant in games even after losing lane
-Buff teammates
-Disable enemies
-Great 1v1 potential with her W
-Very strong from Levels 1-6
-High mobility with her W
-Can save allies in a breeze
-Facilitate ganks
-High base stats
CONS
-Unless you're full AP or on-hit
Lulu, it is very hard to solo carry a game
-Relies on teammates to dish out consistent damage (unless you're on-hit)
-Tends to be weaker from Levels 7-10
-Easily killed when CC'ed
-Tons of CC
-Can still be relevant in games even after losing lane
-Buff teammates
-Disable enemies
-Great 1v1 potential with her W
-Very strong from Levels 1-6
-High mobility with her W
-Can save allies in a breeze
-Facilitate ganks
-High base stats
CONS
-Unless you're full AP or on-hit

-Relies on teammates to dish out consistent damage (unless you're on-hit)
-Tends to be weaker from Levels 7-10
-Easily killed when CC'ed
In lane, you should focus on farming and short trades. If your cannon minion is low on HP, try to trade with the enemy laner. Most likely, they will be more focused on the minion and will react too late to your poke. Just try not to push the wave too far out. Here is a slightly outdated (but still useful) map of the best places to put Pink Wards.

In teamfights, you want to play just like a support. Stay with your carries and don't stray too far away. Although (unless your teammate is more fed), use
Wild Growth on yourself instead of an ally unless he is about to die and you are safe.

When you your teammate is coming to gank, don't change your play style until the enemy can actually see your teammate. Proceed to then
Whimsy yourself or teammate and
Help, Pix! +
Glitterlance the enemy. If they are still alive, you can
Flash +
Wild Growth to knock them up and slow them. If your teammate is close to them, you can use
Wild Growth on your teammate instead.
When roaming, do not use
Whimsy on the enemy, just
Help, Pix! --> AA -->
Glitterlance -->
Flash +
Wild Growth.






When roaming, do not use





Overall, I believe
Lulu is a very versatile champion who can adapt to very many play styles. She relies heavily on her team, which can be a pain when your team is losing. As long as you remain calm and remember to cycle through your spells instead of spamming them, you should win every 1v1 and many teamfights. Although, you should be able to carry your team as long as one other lane is winning. In my opinion, AP
Lulu and on-hit
Lulu should only be played after you are comfortable with support
Lulu. If you liked this guide, please upvote this! Good luck Summoners!




July 24th, 2016 - Full AP
Lulu has been updated, and on-hit
Lulu has been added!
August 8th, 2016 - Offensive Support
Lulu has been added, and will be updated in the future.
August 16th, 2016 - Guide has been updated for the
Lulu buffs!
August 17th, 2016 - Typo fixed on the "Spells" chapter.
September 27th, 2016 - THANKS FOR A 1 MILLION VIEWS!
March 23rd, 2017 - Long overdue update (Season 7 update)
May 25th, 2017 - 7.10 Update including new changes to both the Offensive and Defensive Support Lulu parts of the guide.
May 26th, 2017 - Updates to the Example Final Build on the Full AP Lulu part of the guide.
May 28th, 2017 - Thanks XENERO for pointing out a well needed update in the Masteries section of the On-Hit Lulu section of the guide!
June 4th, 2017 - 7.11 update.
June 24th, 2017 - 7.12 update.
November 20th, 2017 - 8.0 Runes Reforged update.


August 8th, 2016 - Offensive Support

August 16th, 2016 - Guide has been updated for the

August 17th, 2016 - Typo fixed on the "Spells" chapter.
September 27th, 2016 - THANKS FOR A 1 MILLION VIEWS!
March 23rd, 2017 - Long overdue update (Season 7 update)
May 25th, 2017 - 7.10 Update including new changes to both the Offensive and Defensive Support Lulu parts of the guide.
May 26th, 2017 - Updates to the Example Final Build on the Full AP Lulu part of the guide.
May 28th, 2017 - Thanks XENERO for pointing out a well needed update in the Masteries section of the On-Hit Lulu section of the guide!
June 4th, 2017 - 7.11 update.
June 24th, 2017 - 7.12 update.
November 20th, 2017 - 8.0 Runes Reforged update.
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