Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Runes:
Resolve
Sorcery
Spells:
Ghost
Teleport
Items
Ability Order
Noxious Slipstream (PASSIVE)
Singed Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Ideal
Strong
Ok
Low
None
Introduction
Hi my Summoner name is Rozzo Reformed. Im a Diamond 5 Singed main (For some reason it might still state
im Plat 1). I've been playing Singed since the mid season 3 and used him to carry me to Platinum 5 in Season 3. I've been wanting to make a guide for Singed for some time now but felt I dont have that much experience with him, but after hitting Diamond 5 with Singed I felt it was maybe time for me to make a guide.
My op.gg: http://euw.op.gg/summoner/userName=AMA+Rozzo
Note: I have no clue what Im doing with this guide so prepare for a ton of mess with a lot of horrible grammar and spelling mistake (If you feel something is really horribly written please dont hesitate to tell me so I can fix this!)
Pros
|
+ Great farmer + Can duel most AD meele bruisers early game + Amazing late game + A lot of hidden abilities. |
Yes Singed can duel most AD meele top laners in this game early on in the game even though people think his early game is bad. It really isn't that bad as people think, just manage your mana and it will be much easier. i've beaten ![]() Singed is very good late game when he has his items. Singed can just walk through most front lines and go ham on their adc and fling him right into his own team making all carries cry. Singed got a lot of hidden abilities and tricks that you can learn that will make you feel the true power of Singed. Example of tricks are: void toss, sky-auto attack and invisble poison! |
Cons
|
+ No Mr per level + He hates ranged top laners + Item reliant + Slows are the bane of his exsistence |
Singed now has MR per level. Thanks Riot. Singed is item reliant and will have a bad time if he doesn't have items to for example: Not going out of mana, having the right armour item to make carries cry, and he needs magic resist items if there is any heavy AP in the enemy team. Stated above I mentioned slows and I will repeat myself here. Slows is what Singed hates. I can tolerate cages,snares, and bindings etc etc. Most of these types of abilities can easily be avoided, but slows are just the worst. Most slows aren't skillshots ( ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |

This mastery page offers sustain, tanky stats and damage. It is really good against top laners you can trade with early as this allows you to easily put the trade in your favour.
Oppressor:
Once you get rylias that Mastery is basically permanent on.
Piercing thoughts:
Gives 7% magic pen. Pretty good later on in the game.
Deathfire touch:
Gives an extra poision. With corruption potion, poision trail and Deathfire you have up to 3 different ticks and they all deal magic damage.
Resolve tree:
Unyielding:
Good later on in the game.
Tough skin:
Reduces enemies basic attacks damage when they deal damage to you. Really solid mastery.
Veterans scars:
Gives 45 health in level 1 which is really solid.
Insight:
Awesome mastery.You can use Tp/flash/ignite/ghost a lot more which is awesome.
Runes




This is my standard rune page to use if I got a skill match up or if I get an lane opponent I counter.

We take these on all the rune setups as they give the movement speed you need early game so that you can walk into fling range.
Greater mark of hybrid penetration
Why hybrid pen? We take hybrid pen since Singed got the second highest base AD in the game and you want to abuse as much as possible. You lose around 2 magic pen and you get 8.1 armour pen.

Standard seals as they give that 9 armour that helps you survive early physical damage.

I use these glyphs to get more damage early in the game so I can fight my lane opponent early on.
Other runes you can use in certain situations:

Good runes against champions who rarely basic attack or got really poor basic attacks. Champions like


Good against champions like Teemo or vladimir. Why not just flat mr runes against champions like Teemo and vlad? The reason for this is because you can survive their early game damage and you can kill them without the flat ones. When you're level 9 they tie with the flat ones, after that you just got tons of free MR.

These are better than scaling ones if the enemy is Rumble or Ryze. They deal so much damage early on in the game you will really need these to survive.

Can be used when the enemy has poor AA animations and therefore they wont really AA that much and you'll get more out of the extra 72 health as they will probably casts tons of spells.

Good against ranged champions you really cant reach before level 6 or above. These tie with the flat ones level 7.
Lets get started with all the summoner spells you can run with Singed, I'll start with my current setup and talk about the others you can use and the ones you should avoid.











Work in progress:
Starting items 1 explanation:
[[Corrupting Potion]
The new flask is really strong on Singed right now. The extra pooison damage it gives is insane for trading which can result in easy early kills if you can utilize the damage it gives. The only drawback is you can't get normal pots with it.
Starting items 2 explanation:

This item is only good in a 2v1 scenario. The nerfs hit this item pretty hard and I'll never start this against anyone if it's 1v1 top.
Starting items 3

The Fearie charm start is really weird but it works. If you for some reason REALLY want to rush tear you can start this. The starting options gives tons of sustain in lane when it comes to health, but expect to go oom fast.
Starting items 4 explanation:

This start is very situational. If you need to be on top of your enemy level 1 then this is the starting items you'll get. Expect to go oom fast unless you manage your mana really well.
Items:

Okey I was really sceptical on this item first when I got it on Singed, but after reading a bit of Invertedcomposer's guide and after of course I tried this myself I found out 2 dorans rings instead of tear rush is so much better for you early game. 2 Of these makes it hard for you to go oom and therefore I recommend to get 1 of these as rush item combined with a


These boots give 25 armour + 10% reduced damage against AAs. This is super strong against teams who have




A good MR item for Singed that makes disables have a smaller duration as well. I try to get this item most of the games because on how much Singed hates slows or CC. Same rules for all champions in the game. CC counters you hard.

Gives awesome kiting potentional which also gives you more tankyness and damage. This item is core on Singed and if you can rush it after 2 dorans and boots you'll be so hard to kill and escape. Synergises very well with


This item gives you 250 health when fully stacked and can be built into Archangel staff. I get this item most of the time because Singed needs 1 big mana item, but why dont I get Rod of ages instead? I normally dont get this anymore

Ok what is the difference between RoA and Archangel staff? The huge difference is the tankyness both items offer. RoA gives a lot more tankyness, but a lot less damage. I get rod of ages when I know that I need more health instead of damage because of how cruel our opponents team comp. None of these items are superior from one another so go for the one you like the most. Nothing is wrong on which one to get. You can aslo get both and replace rylai's with one of them, but I really dont do that unless I want to troll. But now I advice RoA because of the assassin meta is back and so many champions just get random % damage in their kits now.

Randuin's Omen is better now than it used to be. I tend to pick this item up if they have 2 marksmans an team that has a lot of crit based champions on it.

450 health+50 armour+ Damage per sec magic damage that scales with level. This item is more viable on Singed now after the Randuin's nerf. When should we get this item? We should get this item if we now need a mix with armour+health+damage. This is like a weaker damage versionof thornmail that is AoE.

The Thornmail changes has been interesting and I've experimented with the item but I dont feel the same power as before. This has made items as




90 armour+20% CD reduction+ 400 mana (that converts to 100 health) + and a 15% aura AS slow
This item is more viable on Singed now after randuins nerf. You can get this in every situation as long as they got an adc. CD redcution is super strong on Singed in my opinion. It makes all the annoying thing Singed brings with him in the kit more available. I normally choose this item or Thornmail. Last thing to add is that you always get this item always if the enemy got a pesky


This item is in a really weird spot now I feel. It's barely used because of the nerfs it has been recieving throughout its time. 500 mana (Converts to 125 health) 60 armour, 30 AP and 10% CD reduction + a slow that procs after using an ability and basic attacking aftewards. It may look good on paper on Singed (at least I thought so..) There is no reason to substitute any of the other armour items in the game for this one. You can use this item if you're going to troll.

GA now is not an bad item if you go for it after your first item. It gives nice amounts of double resistances and the revive passive allows you to do some heavy dives on the enemy. If you dont like GA you dont need to go for it. It isnt a god tier Singed item, but its good if you utilize the pressure it can create.

880 gold and gives a good chunck of mana regen. This may not be superbad, but I would get a tear or an RoA instead of this because of how much more damage you get from them. You shouldn't really buy this item for MR as you went get much when you upgrade it to AThene's (Never get Mikaels's crucible.)

45mr+200HP+30 health when recieving damage. This item is very good to get in the laning phase if you are against any AP top lane. This item also builds in to


Amazing item to get if you know how to use sky auto attack. I used to get this over RoA, but the Assassins meta came back so more health is better now. This item is still a good pick up though. It gaves the same amount of AP as RoA so you wont miss out of damage if you were used to get RoA. (Plus passive makes you deal an insane amount of damage)

After such a long time I've been finally getting my lazy *** together and got this item an explanation.
banshee's is good on Singed because of the mix between: hp, hp regen, mr, and spell shield. I normally get negatron/spectral so I got Banshee's last, but sometimes you need it before Liandry's. F.ex It's a huge counter item against Vayne. She can't konock you back therefore her kiting skills go down. It's super good against champs with that 1 stun/knockback that costs a kill. Champs like Syndra, Vayne, Ryze, and Jayce are exmaples where they got abilities that they can escape with.

Used to be good on Singed, but after the nerf to CD reduction (20% to 10%) I personally dislike it. You get less hp regen from this than you get from Banshee's. Of course this gives hp regen 24/7, but I rather take the extra 50 health and shield over 10% CDR and less hp regen.

These boots are pretty good right now. The MS is better than the current CC reduction you can get from mercury treads, but ninja tabi and mercs are still viable but only in the right circumstances.

This item is only good if both the enemey carries got around 140 MR or higher. Then this item is a good replacement against Liandry's.

Just dont get this please. You benefit poorly from spell vamp as you only get 4% from your poision making you need to deal a lot damage to benefit from it. There is never a reason to get spell vamp. Warmogs gives better sustain and also gives tankyness that outclasses the sustain from spell vamp for years.

Enemy team got so much escape tools and ms buffs that Rylia's doesnt cut it? Then you may get this item, just dont get Lich bane and go Rod of ages instead so you dont get to squishy.

If the enemy team got way to many healers you can substitute this item with Lich Bane. If they got 3 huge healing champs then yeah this may be a good item to deal with them.

I now get this item again as we need to get the damage from RoA back since we replaced it with RG (Righteous Glory).
(if they were to buff it with 10 more MR I would get it more)
. They went out and did it. We now have the extra 10 more MR on abyssal. Thanks Riot!
I actually built this on Singed for a while, but after the nerfs it's just useless for you. RoA outclasses it very hard by the amount of health, ap and mana (which gives more health) it gives. The CDR boost is nice, but not mandatory.

If someone really is superfed and needs to die fast this can be built instead of Liandry's. If the enemy Vayne is 20/0 then yeah it might be time to deal with her as fast as possible.
-This item doesnt even exsist anymore. Is my guide that old?

Gives a free Talisman and Randuins in 1 item with 500 health, 300 mana and a good chunck of health regen. This is an amazing item with your ult. It allows you to charge head in to the middle of the enemy team and just get their carries into your team. Love the item!

This item isnt horrible on Singed, but I would not replace it with Thornmail. You can go this item if the enemy team is full AD, other than that I do not feel like its and standard pickup.

I dont really feel like this is an insanely good item on Singed, but I could be wrong. I havent gotten to the point to test it. The active has an insanely long CD and the mana regen isnt that strong. Only gives 40 MR and 10% cdr. I might test it one day to confirm if its a horible pickup do.
Works in progress:






























































Here is Singed's abilities. I'll give some small amounts of info on these abilities and give you some tips to use them. Under this chapter is some Unique skills Singed has that you may want to read.

This is an
Due to his base mana and mana increase per level, Singed effectively receives a bonus to his base health (~54) and additional health per level (~11) up to a 245 bonus health at level 18.




Ok lets start explaining how to use this ability. What I normally see in new Singed players is that they use it AFTER the enemy has used ALL their damaging abilities. If you are going to use Insanity potion right you must calculate how damage you can take and how much you can deal. Lets say Riven starts a fight. If she starts a fight you have to calculate how much damage you are going to recieve and if she is actually going full in or just poking you. It can be tricky to learn this but the only way to do so is to use it stupidly sometimes. I still just click ult just to see how damage will be reduced so that I can understand how much damage I can take. Ok lets go back to the fight.
(Sorry for all these uneeded paragraphs)

The insanity potion paragraphs may be written in a better way (I feel like it's written horrible now) but for now it will stay like this and I will find a better way to explain it.
Singed has a lot of hidden abilities he can use to his advantage in a fight. I will try to make some recordings of this so that you can see them and understand them. Lets get started!
Fling loves dashing champions:
Did you know you can Fling people while they're dashing? Indeed you can. What type of dashes does this mean? All of them, but I cant just say all of them and not give an example on how to use it.


Same goes for



Note: If you're fast and can predict it you can toss



Note 2: You can fling people who has teleporting abilities. Champions like


Void toss:
Singed can fling people over walls. Any walls Cait can jump over Singed can fling them over. Some of them are very easy and some are veary hard, I still have problems with some of them! (Some of them are very situational so you wont get to practice them that much, I'll try to get a video out on this one!)
Mega adhesive+fling combo
This is very easy. Click w and instantly click e. Now you will use mega adhesive while flinging them. This very good for kiting and it saves you time. This is extremely useful now that Singed can snare with his W.
Sky auto attack:
While you fling someone you can auto attack while they're in the air. They cant retaliate against this in any way so try to abuse this. There are different ways of doing this. One of them is to fling them and instantly right click them. This will make you auto attack them. This is the safest way to do it. The other way is to click the ''a'' button after you fling them. The a button is an ''auto-attack'' move. This means that if you click a you will walk towards that direction and the first hostile (jungle creeps doesnt count if they arent aggro'd) creep or champion. This is also very good to use if the enemy tries to kite you in brushes. You might want to smartcast auto attack move to make this be efficent.
Invisible poison: (This may be outdated and I will need to update this)
Very easy, just walk into a brush. This will make the poison invis for the enemy while your inside the brush, you can use this to bait enemies into brushes when both of you're low so he just walks into your poison.
There is another type of invis poison. Bind Q+T to poison and click them very at the same time. This will make a very small cloud of poison that the enemy cant see.
24.06.2014 edit:
-Changed some minor grammar mistakes.
-Removed ''versatile roles'' and replaced it with hidden abilities in pros/cons instead (I feel this is a bit better to have)
01.07.2014:
The runes section has been started, I'll hopefully make the notes more indept later on, but for now they'll do.
-Working on the items section.
03.07.2014:
More items in the items section
Some extra match ups.
28.08.2014:
Ok so I'll try and update the guide. I havent worked on it forever and will hopefully get it going again! I removed tear and added lich bane instead. I tried lich bane out and I enjoy the item. It gives the minimim amount of mana you need + it gives movement speed and it is good to use if you know how to sky auto attack.
Sorry for the low amount of updates! Im very tired after coming home from my job. Remember I accept all constructive critism! If you find something you dont agree with I'll look into it.
29.09.2014
So I one month ago I said I would update more often..... That seems to be a lie. Anyway I got some inspiration (partly because the guide is going more up and up in viewer numbers) So I did a huge update with match ups and items. Hopefully I'll update again very soon.
28.11.2014
More match ups and new items are added in one of the build path. Added Righteous Glory to Items list and a new opinion on Abyssal scepter. I also did not update the guide very soon so it seems like I cant keep saying that, but i will anways. I will hopefully update the guide soon!
You must be logged in to comment. Please login or register.