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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Prowl (PASSIVE)
Nidalee Passive Ability
Introduction




Pros
Cons
- High escape ability coming from
Prowl and
Aspect Of The Cougar.
- Can scout easily the other jungler with
Bushwhack / Pounce early in the game.
- Ranged champion. Most top champions are melee.
- High base damage from the abilities in
Aspect Of The Cougar. You can build surviviability and still deal tons of damage.
- You can counter easily a lot of champions because of the versatility of the build of a
Nidalee. Most items in this game are good for
Nidalee.
- Naturally tanky after lvl 6.
Aspect Of The Cougar gives 30 bonus armor and magic resist.
- Because she is ranged, of her good clearing abilities and of her sustain,
Nidalee can solobot effectively.
Cons
- Mana hungry early game.
- Won't be able to straightly 1 vs 1 most of the top laner early game. It gets better with
Aspect Of The Cougar.
- AP and AD ratios. You have to build hybrid items to take full advantage of Nidalee's abilities.
- Abilities can be difficult to land in
Aspect Of The Cougar. Your abilities will go in the direction your champion is facing, not in the direction of your scroll. It takes some time to get used to this system.
Set of runes 1
Precision
Fleet Footwork
Phase Rush
These are basic runes that fit well with most AD champ. They will help you win your lane. The flat attack damage will help to harass your opponent with your basic attack and it will be easier to last hit early on. Take this if you are don't ''master''
Nidalee or if you know the opposing top laner don't have a good sustain in lane or if you know he won't be able to easily trade damages with a ranged champion.
Set of runes 2
Precision
Fleet Footwork
Phase Rush
These runes are interesting to take on
Nidalee. Take them if there is a lot of tanky champion on the other side, for example if you are against an
Urgot AD carry, a
Ryze mid and a
Cho'Gath top. It will make your early laning phase much more difficult though.
Set of runes 3
Precision
Fleet Footwork
Phase Rush
These runes will make your roaming much more effective during midgame. They are good for Dominion, split pucsh and to counter specific champ like
Garen or some high movement speed jungler like
Shyvana or
Warwick. It is also good to take against a
Janna to counter
Tailwind. Take this if you are good with
Nidalee, as it will make last hit a little bit difficultier.
Runes




These are basic runes that fit well with most AD champ. They will help you win your lane. The flat attack damage will help to harass your opponent with your basic attack and it will be easier to last hit early on. Take this if you are don't ''master''

Set of runes 2
Runes




These runes are interesting to take on




Set of runes 3
Runes




These runes will make your roaming much more effective during midgame. They are good for Dominion, split pucsh and to counter specific champ like







Mastery page 1 - Offense
Mastery page 2 - Defense
Mastery page 3 - Utility
It is important to take



Upping the ''Q'' first give a little more base damage to the ability in ![]() ![]() ![]() ![]() |
Upping the ''W'' first is not usual. In human form, higher ranks give a nice bonus in base damage and shreds significantly more the armor and magic resist of your opponent. However, they are not a reliable source of damage in lane as they are easy to avoid. In ![]() ![]() ![]() |
Upping the ''E'' first is the most usual way to play ![]() ![]() ![]() |
Recommended









Viable





































Do not take
















Starter
This is a really good start with a ranged champion because it will give you the sustain you need to stay in lane as long as you need to. If everything goes well, I suggest you to go back after you reached lvl 6 and if you have at least 1,350 gold. Ideally, try to go back when you have 2,000 gold.
First back
I highly suggest you to go back after you have enough to buy
Giant's Belt and your
Ninja Tabi. Buying the second tier boots will help you returning faster in lane. If you have to go back earlier and cannot buy
Boots and
Giant's Belt, buy
Boots and
Chain Vest instead. Some like to buy an early
The Brutalizer. It is not bad, but you should only take it if your opponent have really high base armor, like
Singed, or if you took a early kill. I like taking
Enchantment: Furor during my laning phase because it will greatly help you harass your opponent.
Mid game build
This is the build you should have by the time the teamfights really begin. I do not recommend to delay taking
Zephyr except if you bought
Mercury's Treads to counter your lane opponent. I like taking
Frozen Mallet instead of
Trinity Force as it gives more tankyness and the proc on the passive of
Frozen Mallet is more relliable than the proc on the passive of
Phage. You can buy
Sheen a little bit later and upgrade it in
Iceborn Gauntlet later.
What about Trinity and GA?
I once thought this was the core build of any top
Nidalee. The problem with these two items is that
Trinity Force is way too expensive for what it gives and
Guardian Angel is not always useful to take in soloqueue. Why? Because if your team does not have a slight advantage in teamfights, what will most likely happen is that : you will jump in the other team, you will get burst down and your team will fall back, leaving you all alone. You will then get stun at your respawn and will be killed.
When to take
Guardian Angel than? Well you can take it if you are a bit more fed than your team and if the ennemy team is focusing you hard in teamfights. You can also take it in late game, if the other carries are taking it. Take it in mid game if your team has the farm and dragon advantage, but if there was no teamfight yet.
And when to take
Trinity Force? Take it if you have a level advantage over your opponent. The level advantage will make you enough tanky to survive the scurmish, and the tons of damage dealt by this item will help you snowball. However, don't forget that
Nidalee doesn't need much damage items to kill people. Her base ratios her enough.
I must try it
This can be an interesting build if your against an opponent with a lot of HP. If you are in that case, take the Set of runes 2 and the Mastery page 1 - Offense. Why is it good? Well, your speels in cougar form will proc the unique passive of
Iceborn Gauntlet and
Liandry's Torment, and those abilities will have quite short cooldown with the stats give by
Iceborn Gauntlet. Plus, the damages of
Liandry's Torment passive are doubled if the target movement is impaired. I think ''movement is impaired'' means if the target is slowed or snared. The
Iceborn Gauntlet will ensure that every proc of
Liandry's Torment passive do double the damages.
Wriggle : Should I take it?
Take
Wriggle's Lantern if you are winning your lane already and want to pressure the ennemy jungler. In this case, make sure to place your sight ward in the bursh of the opposing buff nearest to your lane (blue buff if you are on the purple team, red buff if you are on the blue team). Use the passive of the
Wriggle's Lantern to help your team getting the dragons and the Baron Nashor. What is important to understand is that this item is not useful at all in teamfights, so don't take it if your lane opponent farms more than you and if you are pushed to your tower. So basically, take it only if you beat your opponent and want to push that advantage before midgame. Make sure to take it early of it won't be worth the gold. In doubt, don't take it.
What to take between these?
These three items are nice to have on
Nidalee as they increase chasing potential, damages and tankyness. However, you must chose one of them only, as the slow passive doesn't stack. Try each of them and chose which one you prefer then.
Frozen Mallet is the choice if you want to increase your max health and go more tanky.
Iceborn Gauntlet is nice to take against a team with a lot of AD, and is a good all around item. It gives nice damage, a nice slow on your skills, armor, cooldown reduction and mana. All you need. The advantage of
Trinity Force over it is that
Trinity Force gives some movement speed. Plus, the passive give 150% instead of 125%. I usually prefer
Iceborn Gauntlet.
Item Sequence






Health Potion
50

Health Potion
50

Health Potion
50

Mana Potion
0

Mana Potion
0

Health Potion
50

Mana Potion
0
This is a really good start with a ranged champion because it will give you the sustain you need to stay in lane as long as you need to. If everything goes well, I suggest you to go back after you reached lvl 6 and if you have at least 1,350 gold. Ideally, try to go back when you have 2,000 gold.
First back
Item Sequence






Giant's Belt
900

Ninja Tabi
1100
I highly suggest you to go back after you have enough to buy









Mid game build
Item Sequence






Sunfire Aegis
2700

Zephyr
3100

Phage
1100

Frozen Mallet
3100
This is the build you should have by the time the teamfights really begin. I do not recommend to delay taking








What about Trinity and GA?
Item Sequence






Trinity Force
3333

Guardian Angel
3200
I once thought this was the core build of any top



When to take

And when to take


I must try it
Item Sequence






Sunfire Aegis
2700

Iceborn Gauntlet
2900

Liandry's Torment
3000
This can be an interesting build if your against an opponent with a lot of HP. If you are in that case, take the Set of runes 2 and the Mastery page 1 - Offense. Why is it good? Well, your speels in cougar form will proc the unique passive of






Wriggle : Should I take it?
Take


What to take between these?
Item Sequence






Trinity Force
3333

Frozen Mallet
3100
These three items are nice to have on







Easy lane.









Medium lane. Buy your giant belt as soon as possible. Stacking health is the most efficient way to counter his high damages, as he has 25% passive armor penetration with his









Hard lane. Try to avoid at all cost a lane against













Easy lane. In lane, make sure to harass him with








Hard lane. Don't go with






Medium lane. This lane depends on multiple factors. It depends on the skill of the














Medium lane. You basically have to outsustain him to win in lane. Take










Medium lane. Don't go with the usual build. Take some armor and magic resist soon, as









Medium lane. Dodge


Medium lane. You can be sure he will take that






Medium lane. You probably won't be able to kill him in straight 1 vs 1. Try to outfarm him. At lvl 6, as you won't be able to stop his







Hard lane. Against












Medium lane. Nothing much you can do here without the help of your jungler early on.










Hard lane. Well it is


For the other champions, I don't have laned against them as

This is the most important thing when playing
Nidalee. You have to outfarm a bit your opponent in order to have more stuff then them. Why? First of all, your abilities don't have high ratio, like some of the abilities of
Darius, nor abilities that can make your team win a teamfight even if you are way behind, like the
Twisted Advance of
Maokai or the
Curse of the Sad Mummy of
Amumu.
How to outfarm your opponent? First of all, the best way to farm well is to delay a bit the recall to buy some new stuff in the shop. You can do that by not dying from ganks (use
Bushwhack / Pounce to scout the river, and use
Prowl to move faster than your opponent).
The second trick to farm well is to not be pushed under your tower. You will most likely miss more last hit under your tower than if you are in the middle of the lane. In order to do that, you have to harass your opponent so they can't just plainly basic attack the minions. Each time you see there is more minions on his side than on yours, try to use more basic attack on the minions to keep the same amount of minions on the two sides. However, make sure to not push your lane under the tower of the opponent unless you are sure that you can survive ganks.
There are two ways to farm with
Nidalee. You can farm with your basic attacks, or you can farm in
Aspect Of The Cougar, with your abilities and basic attack. You will push more easily in
Aspect Of The Cougar and you will likely miss less last hit like that, but you will be more safer with your basic attack in human form. It is up to your preference, but you should for sure use both, switching depending of the situation.






How to outfarm your opponent? First of all, the best way to farm well is to delay a bit the recall to buy some new stuff in the shop. You can do that by not dying from ganks (use


The second trick to farm well is to not be pushed under your tower. You will most likely miss more last hit under your tower than if you are in the middle of the lane. In order to do that, you have to harass your opponent so they can't just plainly basic attack the minions. Each time you see there is more minions on his side than on yours, try to use more basic attack on the minions to keep the same amount of minions on the two sides. However, make sure to not push your lane under the tower of the opponent unless you are sure that you can survive ganks.
There are two ways to farm with



- If you are on the top side of the map (purple team), put a sight ward in the brush near the Ancient golem (blue buff) of the opposing team at around 6 minutes in the game. It should respawn at around 7 min 20 seconds, if it is the first buff that the jungler did. You can try to steal it to the mid with
Javelin Toss / Takedown. However, make sure to do it safely (with
Flash not on cooldown), and avoid at all price to die while trying to do so.
- Constantly use
Bushwhack / Pounce whenever it is off cooldown to scout the river and the opposing jungle. Put them principaly at the entry of brushes so ennemies can't avoid them.
- Think to use
Primal Surge / Swipe for the bonus attack speed while taking down turrets. Moreover, use it on your AD carry whenever he is close to you.
- In lane, stay near the brush (at the top of the map or near the brush of the river). Enter the brush whenever it is possible to have a constant movement speed bonus.
- When returning to your lane after recalling, make sure to pass through the brush that is after the Inner turret but before the Outer turret. Also, use
Bushwhack / Pounce in
Aspect Of The Cougar to move faster.
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