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WIPS 4
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Choose Champion Build:
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Ashe?
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Recommended Items
Spells:
Smite
Teleport
Ability Order
Double Strike (PASSIVE)
Master Yi Passive Ability
WIPS 4
New Attack Speed Calculation:
AS = baseAtLevelOne*(1+x/100) where
x = bonusPerLevel*(level-1) + (itemBonus + runeBonus + masteryBonus + abilityBonus + buffBonus)
Example: Ashe
AS = 0.658*(1+(4*17+160+5.76+4)/100) = 2.2224608
And on crits AS = 2.2882608
Math of AD runes vs ArP runes with AS runes (counting masteries in) at level 1
Status1 4% Crit 5+6+8% Arp 8+3 AD 5.76+4 bonusAS 13+5 Armor 36 HP 5% CritDamage 2% damageDealt
Total S1 4% Crit 11+8% Arp 57 AD 0.7222208 AS 29 Armor 431 HP 5% CritDamage 2% damageDealt
Status2 4% Crit 6+8% Arp 12+3 AD 5.76+4 bonusAS 13+5 Armor 36 HP 5% CritDamage 2% damageDealt
Total S2 4% Crit 6+8% Arp 61 AD 0.7222208 AS 29 Armor 431 HP 5% CritDamage 2% damageDealt
Ashe attacks 100 times in 45 seconds
S1 vs 20 Armor = 57*(100/(100+((20*.92)-11))) = 53.07*1.02 = 54.13 and 110.97 if crit
54.1*96 = 5193.6 & 111*4 = 444 so total damage = 5637,6 in 100 attacks.
S2 vs 20 Armor = 61*(100/(100+((20*.92)-6))) = 54.27*1.02 = 55.36 and 113.48 if crit
55.4*96 = 5318.4 & 113.5*4 = 454 so total damage = 5772.4 in 100 attacks.
S1 vs 30 Armor = 57*(100/(100+((30*.92)-11))) = 48.88*1.02 = 49.86 and 102.22 if crit
49.9*96 = 4790.4 & 102.2*4 = 408.8 so total damage = 5199.2 in 100 attacks.
S2 vs 30 Armor = 61*(100/(100+((30*.92)-6))) = 50.16*1.02 = 51.17 and 104.89 if crit
51.2*96 = 4915.2 & 104.9*4 = 419.6 so total damage = 5334.8 in 100 attacks.
S1 vs 40 Armor = 57*(100/(100+((40*.92)-11))) = 45.31*1.02 = 46.22 and 94.74 if crit
45.3*96 = 4348.8 & 94.7*4 = 378.8 so total damage = 4727.6 in 100 attacks.
S2 vs 40 Armor = 61*(100/(100+((40*.92)-6))) = 46.63*1.02 = 47.57 and 97.52 if crit
47.6*96 = 4569.6 & 97.5*4 = 390 so total damage = 4959.6 in 100 attacks.
In other words, if you crit at least once while exchanging with the enemy, you have advantage.
So why this bizarre Ashe works, you ask?
Early AS synergizes well with crit chance and Ashe's

Also, on crits, Frenzy activates and is useful since early game.
Thanks to


The point early game is to perma slow your enemy and kill it slowly but surely. Once you get

The moment you get

Cost so far: 6350 Gold (expensive but worth it)
You can stun and slow a group of enemies with your



Also bolts apply Red Lizard Buff, multiple burns =)
Once you finish


And it is even stronger when coupled with


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