10.23 | Decisionxz | Jax Top | Carry the game to victory
By D3c1s10n | Updated on November 18, 2020






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Choose Champion Build:
-
Top Lane
-
Jungle
Runes: Main












+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:


Flash

Teleport
Items
Ability Order

Relentless Assault
Jax Passive Ability
Threats & Synergies






Jayce
Look at the matchups section further down for more information!







Sejuani




Introduction
welcome to my

I'm Arif and I started playing League of Legends in February 2018 in Season 8.
This is my first guide and I'll update it constant.


I highly appreciate constructive feedback! If you have a question or want to give feedback, feel free to leave a comment and rate!
Twitch: https://www.twitch.tv/decision7
OP.GG: https://euw.op.gg/summoner/userName=decisionxz
YouTube: https://www.youtube.com/channel/UCHgIomzVRX8baPkXyiXSk2Q?view_as=subscriber
I'm currently maining jungle and trying to climb the ladder - come around and say hello!


●

● Relative easy to learn
● High DPS
● Naturally tanky with

● Mobility / Gap-Closer with

● AoE-Stun with



● Auto-Attack reset with

● Strong at taking objectives due to

● Overall a really decent all-rounder

● Can get shut down with heavy CC
● Can struggle when falling behind
● Weak waveclear
● Only one AoE-Ability and CC with

● Relative weak earlygame compared to other champions like


● Relative bad teamfight compared to other champions like



There's a reason why everyone is taking this summoner spell. It is for sure the best one. You can dodge skillshots, blink through walls and (dis-)engage in fights.

You can get faster to your lane and look for plays all over the map. It is also really good in mid-/lategame, because usually you will splitpush at a sidelane. With



If you want to play really agressive (first blood) or smurfing, this summoner spell is an option. It can effect some fantastic early kills to take over the whole game and the CD is pretty low. Keep in mind that you don't have any map pressure without


















At level 6, 11 and 16:

1. basic max:

2. basic max:

3. basic max:

In specific matchups it can be smart to max


AA >




You can reset your auto-attack animation with


Level 1 cheese in lane
AA >

This is a common cheese strat with



Short engage to get a decent burst in lane


After that you just walk away into a bush to drop minion aggro, use

Instant burst damage
AA >




You can reset your auto-attack animation with


Also it's possible to first activate




Passive from

You can auto-attack a minion twice and then attack after max 2,5 seconds the enemy to get the passive proc at the first hit.
Compact Tips & Tricks
1. It's possible to



2.

3.


4. Try to use an auto-attack between your abilities to keep the combos smooth (e.g.


5.


6.

7. Stack your passive

8. You can


9. The


10. Keep


It is essential to understand that every used ability opens a cooldown window.
So for example if you use

The main goal is to foresee a trade in lane or in general at any stage of the game.
Ask yourself: What will he/they do, when I (or we as a team) do x?
Source: https://www.youtube.com/channel/UC6GOH7UCsDwjWzGktJmsTwQ (Blitz Esports LoL)



Note: A good CS is most of the time way more useful than a kill/assist.
Watch out for cooldown windows or misplays from your opponent and punish him with your combos. The main objective is to not fall behind. When you get your CS and go even in lane than it's like you won the lane, because

For example you can push the minion wave into the enemy tower and just roam midlane to get a flash or perhaps a kill/assist from the enemy. You can also look for a


With


My personal approximate value for CS/minute:
<5 bad
≥5 OK
≥8 decent
≥10 perfect

Your main objective is to pressure the sidelane and play around objectives. For example when your team kills the infernal drake and Baron Nashor is up than you can splitpush at the botlane, because there is no objective available. The rest of your team groups at mid-/toplane or around Baron.
So mainly you try to push the minion waves to the enemy and always look for jungle camps to get gold/exp. It can be hard to kill/towerdive a tank at this stage of the game, when you are not extremely ahead. You have to figure out if you can towerdive and kill the enemy or not. When not than just push the wave and group with your team. You can repeat this the whole time while looking for opportunities at the map.
Always find out if the enemy toplaner (or the one who matches you at the sidelane) has a


When you are ahead it is relative normal that the enemy needs at least 2 people to handle you. This gives your team a decent number advantage at the other side of the map.
Keep in mind that you can cancel the enemy


Splitpush looks easy, but can be really hard. So try to get as much vision around the area which you are pushing and always keep an eye at the minimap. When you don't know where your enemys are than you should back. A lot of times the whole team rotates and you find yourself in a 1vs5 situation and probably die for free. Sometimes this can decide a game.

The main goal here is similar to the midgame. You play around objectives (dragon/Baron), get your CS at the sidelane, some jungle camps for bonus gold/exp and try to stay alive and put as much pressure as possible to your opponents.
If the game goes extremely late (+40 min) than you should honestly think about if it's the best decision to mainly stay at the sidelane. You have to keep in mind that one teamfight can decide the whole game, when the deathtimer is like 60 seconds. This is really important and especially, when the enemy has hard engage like



You have to figure out, if it's meaningful to splitpush in this specific situation or better just to group with your team.
In a lot of games the enemys don't know how to handle you or they just don't play as a team. These are the games in which

Always keep in mind for what a build you want to go and try to choose items which synergise well together. For example if you want to build

































































In this matchup you have to avoid getting poked by his






You can consider to buy


Stay at least even and you should be fine.


This is a quite hard matchup for you, because


Don't let him poke you with the outer part of his

When you can't dodge










If you can't trade with him, it's completely fine. He can be really disgusting duo to




You outscale him for sure. So try to stay at least even.


You have to abuse his extremely weak earlygame. Try to freeze the wave at your side and go for an early







Keep in mind that





He is kind of a lane bully and will try to poke you with his




A lot of players will wait in a bush and charge their



Overall you might not kill him, when he plays passive, but you can farm for free and be really strong later.
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