Help Support

Our Growing Community

MOBAFire is a community that lives to help every LoL player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!

Want to support MOBAFire with an ad-free experience? You can support us ad-free for less than $1 a month!

Go Ad-Free
Mobafire League of Legends Build Guides Mobafire League of Legends Build Guides

Blitzcrank Build Guide by taker13

platinum

Blitzcrank The Robocop Of LoL Season 9

By taker13 | Updated on May 4, 2019
9,519,294 Views
182 Votes
79 Comments
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!

Thank You!

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

Array ( [champion_id] => 34 [display_name] => [skin_id] => 588 [summoner_spell_builds] => Array ( [0] => Array ( [display_name] => Normal [summoner_spell_ids] => Array ( [0] => 1 [1] => 14 ) [description] => [display_order] => 1 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 1 [client_id] => 3 [display_name] => Exhaust [url] => exhaust [description] => Exhausts target enemy champion, reducing their damage dealt by 40% and movement speed by 30% for 2.5 seconds. [icon] => Spell_SummonerExhaust.png [level] => 4 [cooldown] => 210 [range] => 650 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 6 [last_comment_ts] => 2011-09-23 06:20:03 ) [1] => Array ( [summoner_spell_id] => 14 [client_id] => 4 [display_name] => Flash [url] => flash [description] => Teleports your champion toward your cursor's location. [icon] => Spell_SummonerFlash.png [level] => 8 [cooldown] => 300 [range] => 425 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 36 [last_comment_ts] => 2018-09-12 12:27:03 ) ) ) [1] => Array ( [display_name] => Aggresive [summoner_spell_ids] => Array ( [0] => 14 [1] => 11 ) [description] => [display_order] => 2 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 14 [client_id] => 4 [display_name] => Flash [url] => flash [description] => Teleports your champion toward your cursor's location. [icon] => Spell_SummonerFlash.png [level] => 8 [cooldown] => 300 [range] => 425 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 36 [last_comment_ts] => 2018-09-12 12:27:03 ) [1] => Array ( [summoner_spell_id] => 11 [client_id] => 14 [display_name] => Ignite [url] => ignite [description] => Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds and applying Grievous Wounds to them for the duration (Grievous Wounds reduces all healing received and regeneration rates by 40%). [icon] => Spell_SummonerIgnite.png [level] => 10 [cooldown] => 180 [range] => 600 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 13 [last_comment_ts] => 2016-07-12 02:55:20 ) ) ) ) [item_builds] => Array ( [0] => Array ( [display_name] => Spawn #1 [item_ids] => Array ( [0] => 186 [1] => 27 [2] => 27 [3] => 188 ) [description] => [display_order] => 1 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 186 [display_name] => Relic Shield [url] => relic-shield [client_id] => 3302 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => [tier] => Basic [description] => [recipe_cost] => 400 [total_cost] => 400 [sell_value] => 160 [category] => Health,Laning,Income [health] => 50 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 1 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Spoils of War: Melee basic attacks execute minions below 195 (+5 per level) Health. Killing a minion heals you and the nearest allied champion for 5-30 (at 0-100% target's missing health) Health and grants them kill gold (half healing if the item's owner is ranged). Allies who benefit from Spoils of War also gain +1 to their minions killed score. These effects require a nearby allied champion. Recharges every 40 seconds. Max 2 charges. UNIQUE Passive: Quest: Earn 500 gold with this item and upgrade to Targon's Brace. Reward: Upgrades Targon's Brace to Celestial Eye, which can hold up to 3 ward charges. [i]You may only be in possession of 1 Gold Income item.[/i] [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 8 [last_comment_ts] => 2018-05-29 10:10:28 ) [1] => Array ( [item_id] => 27 [display_name] => Health Potion [url] => health-potion [client_id] => 2003 [icon] => /content/item/312e302e302e37302d32303033.gif [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 1 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Consumable [description] => Click to Consume: Restores 200 Health over 20 seconds. [recipe_cost] => 50 [total_cost] => 50 [sell_value] => 20 [category] => Health Regen,Consumables [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => Restores 150 Health over 15 seconds. Limited to 5 at one time. Limited to one type of Healing Potion. [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 11 [last_comment_ts] => 2019-03-27 16:55:40 ) [2] => Array ( [item_id] => 27 [display_name] => Health Potion [url] => health-potion [client_id] => 2003 [icon] => /content/item/312e302e302e37302d32303033.gif [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 1 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Consumable [description] => Click to Consume: Restores 200 Health over 20 seconds. [recipe_cost] => 50 [total_cost] => 50 [sell_value] => 20 [category] => Health Regen,Consumables [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => Restores 150 Health over 15 seconds. Limited to 5 at one time. Limited to one type of Healing Potion. [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 11 [last_comment_ts] => 2019-03-27 16:55:40 ) [3] => Array ( [item_id] => 188 [display_name] => Warding Totem [url] => warding-totem [client_id] => 3340 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 0 [available_in] => [tier] => Trinket [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 0 [category] => Trinkets,Vision [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90-120 seconds depending on the average level of all champions. Store one charge every 240-120 seconds depending on the average level of all champions, up to 2 maximum charges. [i]A player may only have 3 Stealth Wards on the map at one time.[/i] [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 2 [last_comment_ts] => 2017-04-05 07:06:44 ) ) ) [1] => Array ( [display_name] => Spawn #2 [item_ids] => Array ( [0] => 185 [1] => 27 [2] => 27 [3] => 188 ) [description] => [display_order] => 2 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 185 [display_name] => Ancient Coin [url] => ancient-coin [client_id] => 3301 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 0 [available_in] => [tier] => Basic [description] => [recipe_cost] => 400 [total_cost] => 400 [sell_value] => 160 [category] => Health Regen,Cooldown Reduction,Movement,Laning,Income [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 5 [attack_range] => 0 [gold_generation] => 2 [movement_speed_multiplier] => 0 [movement_speed_rank] => 5 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Favor: Enemy minions killed by your allies within 1400 range sometimes drop coins that give either 28 gold or restore 6% missing mana (minimum 10). Gold coins can only drop if an allied champion is nearby. Cannon minions will drop a coin as long as you don't kill them. UNIQUE Passive: Quest: Earn 500 gold using this item and purchase upgrade to Nomad's Medallion. Reward: Item will upgrade into Nomad's Eye, which can hold up to 3 ward charges. [i]You may only be in possession of 1 Gold Income or Jungle item.[/i] [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 4 [last_comment_ts] => 2017-09-10 12:13:45 ) [1] => Array ( [item_id] => 27 [display_name] => Health Potion [url] => health-potion [client_id] => 2003 [icon] => /content/item/312e302e302e37302d32303033.gif [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 1 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Consumable [description] => Click to Consume: Restores 200 Health over 20 seconds. [recipe_cost] => 50 [total_cost] => 50 [sell_value] => 20 [category] => Health Regen,Consumables [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => Restores 150 Health over 15 seconds. Limited to 5 at one time. Limited to one type of Healing Potion. [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 11 [last_comment_ts] => 2019-03-27 16:55:40 ) [2] => Array ( [item_id] => 27 [display_name] => Health Potion [url] => health-potion [client_id] => 2003 [icon] => /content/item/312e302e302e37302d32303033.gif [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 1 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Consumable [description] => Click to Consume: Restores 200 Health over 20 seconds. [recipe_cost] => 50 [total_cost] => 50 [sell_value] => 20 [category] => Health Regen,Consumables [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => Restores 150 Health over 15 seconds. Limited to 5 at one time. Limited to one type of Healing Potion. [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 11 [last_comment_ts] => 2019-03-27 16:55:40 ) [3] => Array ( [item_id] => 188 [display_name] => Warding Totem [url] => warding-totem [client_id] => 3340 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 0 [available_in] => [tier] => Trinket [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 0 [category] => Trinkets,Vision [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90-120 seconds depending on the average level of all champions. Store one charge every 240-120 seconds depending on the average level of all champions, up to 2 maximum charges. [i]A player may only have 3 Stealth Wards on the map at one time.[/i] [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 2 [last_comment_ts] => 2017-04-05 07:06:44 ) ) ) [2] => Array ( [display_name] => Early Game #1 [item_ids] => Array ( [0] => 70 [1] => 42 [2] => 332 ) [description] => Always grab a vision when you can afford it [display_order] => 3 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 70 [display_name] => Nomad's Medallion [url] => nomads-medallion [client_id] => 3096 [icon] => /content/item/312e302e302e37302d33303936.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +22.5 Health Regen per 5 sec +10 Mana Regen per 5 sec Passive: Gain an additional 5 Gold every 10 seconds. [recipe_cost] => 450 [total_cost] => 850 [sell_value] => 340 [category] => Health Regen,Cooldown Reduction,Movement,Income [health] => 0 [health_regeneration] => 50 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 2 [movement_speed_multiplier] => 0 [movement_speed_rank] => 10 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Favor: Enemy minions killed by your allies sometimes drop coins that give either 50 gold or restore 6% missing mana (minimum 10). Gold coins can only drop if an allied champion is nearby. Cannon minions will drop a coin as long as you don't kill them. UNIQUE Passive: Quest: Earn 500 gold using this item. Reward: Upgrades Nomad's Medallion into Nomad's Eye, which can hold up to 3 ward charges. [i]You may only be in possession of 1 Gold Income item.[/i] [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 9 [last_comment_ts] => 2013-04-13 15:28:55 ) [1] => Array ( [item_id] => 42 [display_name] => Glacial Shroud [url] => glacial-shroud [client_id] => 3024 [icon] => /content/item/312e302e302e37302d33303234.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +500 Mana +36 Armor UNIQUE Passive: Reduces ability cooldowns by 20%. [recipe_cost] => 250 [total_cost] => 900 [sell_value] => 630 [category] => Armor,Cooldown Reduction,Mana [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 20 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 250 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 10 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => +10% Cooldown Reduction. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 2 [last_comment_ts] => 2013-06-03 04:05:08 ) [2] => Array ( [item_id] => 332 [display_name] => Control Ward [url] => control-ward [client_id] => 2055 [icon] => [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Consumable [description] => [recipe_cost] => 75 [total_cost] => 75 [sell_value] => 30 [category] => Consumables,Vision [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => Places ward that reveals the surrounding area. This device will disable and reveal nearby wards and Camouflaged units will also be revealed. Can only carry 2 Control Wards in inventory. [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 1 [last_comment_ts] => 2018-01-06 21:03:47 ) ) ) [3] => Array ( [display_name] => Early Game #2 [item_ids] => Array ( [0] => 358 [1] => 1 [2] => 27 [3] => 332 ) [description] => In a poke lane upgrade to celestial early and grab a couple of potions to sustain the damage. Always grab a vision when you can afford it [display_order] => 4 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 358 [display_name] => Celestial Eye [url] => celestial-eye [client_id] => 3097 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 340 [category] => Health,Health Regen,Consumables,Income,Vision [health] => 125 [health_regeneration] => 50 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 1 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Spoils of War: Melee basic attacks execute minions below 200 (+10 per level) Health. Killing a minion heals you and the nearest allied champion for 15-90 (at 0-100% target's missing health) Health and grants them kill gold (half healing if the item's owner is ranged). Allies who benefit from Spoils of War also gain +1 to their minions killed score. These effects require a nearby allied champion. Recharges every 30 seconds. Max 3 charges. [consume] => [active] => [unique_active] => Sightstone: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop. [i]You may only be in possession of 1 Gold Income item. A player may only have 3 Stealth Wards on the map at one time.[/i] [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [item_id] => 1 [display_name] => Boots of Speed [url] => boots-of-speed [client_id] => 1001 [icon] => /content/item/312e302e302e37302d31303031.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Basic [description] => UNIQUE Passive: Enhanced Movement 1 [recipe_cost] => 300 [total_cost] => 300 [sell_value] => 210 [category] => Movement,Boots [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 1 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Enhanced Movement: +25 Movement Speed. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 8 [last_comment_ts] => 2016-11-14 12:56:53 ) [2] => Array ( [item_id] => 27 [display_name] => Health Potion [url] => health-potion [client_id] => 2003 [icon] => /content/item/312e302e302e37302d32303033.gif [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 1 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Consumable [description] => Click to Consume: Restores 200 Health over 20 seconds. [recipe_cost] => 50 [total_cost] => 50 [sell_value] => 20 [category] => Health Regen,Consumables [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => Restores 150 Health over 15 seconds. Limited to 5 at one time. Limited to one type of Healing Potion. [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 11 [last_comment_ts] => 2019-03-27 16:55:40 ) [3] => Array ( [item_id] => 332 [display_name] => Control Ward [url] => control-ward [client_id] => 2055 [icon] => [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Consumable [description] => [recipe_cost] => 75 [total_cost] => 75 [sell_value] => 30 [category] => Consumables,Vision [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => Places ward that reveals the surrounding area. This device will disable and reveal nearby wards and Camouflaged units will also be revealed. Can only carry 2 Control Wards in inventory. [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 1 [last_comment_ts] => 2018-01-06 21:03:47 ) ) ) [4] => Array ( [display_name] => Early Game #3 [item_ids] => Array ( [0] => 42 [1] => 71 [2] => 332 ) [description] => If you winning hard the lane then you can probably afford and boots with the sightstone. Always grab a control ward when you can afford it [display_order] => 5 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 42 [display_name] => Glacial Shroud [url] => glacial-shroud [client_id] => 3024 [icon] => /content/item/312e302e302e37302d33303234.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +500 Mana +36 Armor UNIQUE Passive: Reduces ability cooldowns by 20%. [recipe_cost] => 250 [total_cost] => 900 [sell_value] => 630 [category] => Armor,Cooldown Reduction,Mana [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 20 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 250 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 10 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => +10% Cooldown Reduction. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 2 [last_comment_ts] => 2013-06-03 04:05:08 ) [1] => Array ( [item_id] => 71 [display_name] => Targon's Brace [url] => targons-brace [client_id] => 3097 [icon] => /content/item/312e302e302e37302d33303937.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +17% Lifesteal UNIQUE Aura: Nearby allied Champions gain 10 Health Regen per 5 sec. [recipe_cost] => 450 [total_cost] => 850 [sell_value] => 340 [category] => Health,Health Regen,Income [health] => 125 [health_regeneration] => 50 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 1 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Spoils of War: Melee basic attacks execute minions below 200 (+15 per level) Health. Killing a minion heals you and the nearest allied champion for 10-60 (at 0-100% target's missing health) Health and grants them kill gold (half healing if the item's owner is ranged). Allies who benefit from Spoils of War also gain +1 to their minions killed score. These effects require a nearby allied champion. Recharges every 30 seconds. Max 3 charges. UNIQUE Passive: Quest: Earn 500 gold with this item. Reward: Upgrades Targon's Brace to Celestial Eye, which can hold up to 3 ward charges. [i]You may only be in possession of 1 Gold Income item.[/i] [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 6 [last_comment_ts] => 2012-02-02 05:14:31 ) [2] => Array ( [item_id] => 332 [display_name] => Control Ward [url] => control-ward [client_id] => 2055 [icon] => [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Consumable [description] => [recipe_cost] => 75 [total_cost] => 75 [sell_value] => 30 [category] => Consumables,Vision [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => Places ward that reveals the surrounding area. This device will disable and reveal nearby wards and Camouflaged units will also be revealed. Can only carry 2 Control Wards in inventory. [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 1 [last_comment_ts] => 2018-01-06 21:03:47 ) ) ) [5] => Array ( [display_name] => Mid Game #1 [item_ids] => Array ( [0] => 358 [1] => 86 [2] => 42 [3] => 313 ) [description] => [display_order] => 6 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 358 [display_name] => Celestial Eye [url] => celestial-eye [client_id] => 3097 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 340 [category] => Health,Health Regen,Consumables,Income,Vision [health] => 125 [health_regeneration] => 50 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 1 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Spoils of War: Melee basic attacks execute minions below 200 (+10 per level) Health. Killing a minion heals you and the nearest allied champion for 15-90 (at 0-100% target's missing health) Health and grants them kill gold (half healing if the item's owner is ranged). Allies who benefit from Spoils of War also gain +1 to their minions killed score. These effects require a nearby allied champion. Recharges every 30 seconds. Max 3 charges. [consume] => [active] => [unique_active] => Sightstone: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop. [i]You may only be in possession of 1 Gold Income item. A player may only have 3 Stealth Wards on the map at one time.[/i] [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [item_id] => 86 [display_name] => Boots of Mobility [url] => boots-of-mobility [client_id] => 3117 [icon] => /content/item/312e302e302e37302d33313137.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => UNIQUE Passive: Enhanced Movement 2 Passive: When out of combat for 5 seconds the effect of these boots is increased to Enhanced Movement 5. [recipe_cost] => 500 [total_cost] => 900 [sell_value] => 630 [category] => Movement,Boots [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 25 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 8 [last_comment_ts] => 2018-05-03 14:21:48 ) [2] => Array ( [item_id] => 42 [display_name] => Glacial Shroud [url] => glacial-shroud [client_id] => 3024 [icon] => /content/item/312e302e302e37302d33303234.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +500 Mana +36 Armor UNIQUE Passive: Reduces ability cooldowns by 20%. [recipe_cost] => 250 [total_cost] => 900 [sell_value] => 630 [category] => Armor,Cooldown Reduction,Mana [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 20 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 250 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 10 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => +10% Cooldown Reduction. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 2 [last_comment_ts] => 2013-06-03 04:05:08 ) [3] => Array ( [item_id] => 313 [display_name] => Oracle Lens [url] => oracle-lens [client_id] => 3364 [icon] => [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Trinket [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 0 [category] => Trinkets,Vision [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => Sweeps a 750 unit area around your champion for 10 seconds, warning against hostile units, revealing invisible traps and revealing and disabling invisible wards. (76 - 60 second cooldown based on the average level of all champions). [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) ) [6] => Array ( [display_name] => Mid Game #2 [item_ids] => Array ( [0] => 358 [1] => 81 [2] => 82 [3] => 313 ) [description] => [display_order] => 7 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 358 [display_name] => Celestial Eye [url] => celestial-eye [client_id] => 3097 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 340 [category] => Health,Health Regen,Consumables,Income,Vision [health] => 125 [health_regeneration] => 50 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 1 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Spoils of War: Melee basic attacks execute minions below 200 (+10 per level) Health. Killing a minion heals you and the nearest allied champion for 15-90 (at 0-100% target's missing health) Health and grants them kill gold (half healing if the item's owner is ranged). Allies who benefit from Spoils of War also gain +1 to their minions killed score. These effects require a nearby allied champion. Recharges every 30 seconds. Max 3 charges. [consume] => [active] => [unique_active] => Sightstone: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop. [i]You may only be in possession of 1 Gold Income item. A player may only have 3 Stealth Wards on the map at one time.[/i] [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [item_id] => 81 [display_name] => Frozen Heart [url] => frozen-heart [client_id] => 3110 [icon] => /content/item/312e302e302e37302d33313130.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Legendary [description] => +99 Armor +500 Mana UNIQUE Passive: Reduces ability cooldowns by 25% and reduces the attack speed of nearby enemies by 25%. [recipe_cost] => 750 [total_cost] => 2700 [sell_value] => 1890 [category] => Armor,Cooldown Reduction,Mana [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 100 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 400 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 20 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Reduces the attack speed of nearby enemies by 15% (1000 range). [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 11 [last_comment_ts] => 2017-12-14 16:44:32 ) [2] => Array ( [item_id] => 82 [display_name] => Mercury's Treads [url] => mercurys-treads [client_id] => 3111 [icon] => /content/item/312e302e302e37302d33313131.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +30 Magic Resist UNIQUE Passive: Enhanced Movement 2 Reduces the duration of stuns, slows, taunts, fears, snares, sleeps, and immobilizes by 40%. [recipe_cost] => 350 [total_cost] => 1100 [sell_value] => 770 [category] => Magic Resist,Movement,Boots [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 25 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 30 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Enhanced Movement: +45 Movement Speed. UNIQUE Passive: Tenacity: The duration of stuns, slows, taunts, fears, silences, blinds and immobilizes are reduced by 30%. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 8 [last_comment_ts] => 2013-12-16 13:03:23 ) [3] => Array ( [item_id] => 313 [display_name] => Oracle Lens [url] => oracle-lens [client_id] => 3364 [icon] => [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Trinket [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 0 [category] => Trinkets,Vision [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => Sweeps a 750 unit area around your champion for 10 seconds, warning against hostile units, revealing invisible traps and revealing and disabling invisible wards. (76 - 60 second cooldown based on the average level of all champions). [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) ) [7] => Array ( [display_name] => Mid Game #3 [item_ids] => Array ( [0] => 358 [1] => 86 [2] => 55 [3] => 313 ) [description] => Sheen for more aggresive stats [display_order] => 8 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 358 [display_name] => Celestial Eye [url] => celestial-eye [client_id] => 3097 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 340 [category] => Health,Health Regen,Consumables,Income,Vision [health] => 125 [health_regeneration] => 50 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 1 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Spoils of War: Melee basic attacks execute minions below 200 (+10 per level) Health. Killing a minion heals you and the nearest allied champion for 15-90 (at 0-100% target's missing health) Health and grants them kill gold (half healing if the item's owner is ranged). Allies who benefit from Spoils of War also gain +1 to their minions killed score. These effects require a nearby allied champion. Recharges every 30 seconds. Max 3 charges. [consume] => [active] => [unique_active] => Sightstone: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop. [i]You may only be in possession of 1 Gold Income item. A player may only have 3 Stealth Wards on the map at one time.[/i] [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [item_id] => 86 [display_name] => Boots of Mobility [url] => boots-of-mobility [client_id] => 3117 [icon] => /content/item/312e302e302e37302d33313137.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => UNIQUE Passive: Enhanced Movement 2 Passive: When out of combat for 5 seconds the effect of these boots is increased to Enhanced Movement 5. [recipe_cost] => 500 [total_cost] => 900 [sell_value] => 630 [category] => Movement,Boots [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 25 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 8 [last_comment_ts] => 2018-05-03 14:21:48 ) [2] => Array ( [item_id] => 55 [display_name] => Sheen [url] => sheen [client_id] => 3057 [icon] => /content/item/312e302e302e37302d33303537.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 1 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +250 Mana +25 Ability Power UNIQUE Passive: 100% chance when an ability is used that your next physical attack deals 100% extra base damage. This effect has a 3 second cooldown. [recipe_cost] => 700 [total_cost] => 1050 [sell_value] => 735 [category] => Cooldown Reduction,Mana [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 250 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Spellblade: After using an ability, your next basic attack deals bonus physical damage equal to your base Attack Damage (1.5 second cooldown). [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 12 [last_comment_ts] => 2017-02-27 17:02:56 ) [3] => Array ( [item_id] => 313 [display_name] => Oracle Lens [url] => oracle-lens [client_id] => 3364 [icon] => [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Trinket [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 0 [category] => Trinkets,Vision [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => Sweeps a 750 unit area around your champion for 10 seconds, warning against hostile units, revealing invisible traps and revealing and disabling invisible wards. (76 - 60 second cooldown based on the average level of all champions). [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) ) [8] => Array ( [display_name] => Example Full Build #1 [item_ids] => Array ( [0] => 302 [1] => 81 [2] => 135 [3] => 336 [4] => 65 [5] => 86 [6] => 313 ) [description] => [display_order] => 9 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 302 [display_name] => Eye of the Aspect [url] => eye-of-the-aspect [client_id] => 3401 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 720 [category] => Health,Health Regen,Cooldown Reduction,Consumables,Income,Vision [health] => 350 [health_regeneration] => 200 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 1 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Spoils of War: Melee basic attacks execute minions below 320 (+30 per level) (+ 2% missing health) Health. Melee champions gain 150 bonus attack range and increased attack speed against executable minions. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill gold. Allies who benefit from Spoils of War also gain +1 to their minions killed score. These effects require a nearby allied champion. Recharges every 30 seconds. Max 4 charges. [consume] => [active] => [unique_active] => Sightstone: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop. [i]You may only be in possession of 1 Gold Income item. A player may only have 3 Stealth Wards on the map at one time.[/i] [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [item_id] => 81 [display_name] => Frozen Heart [url] => frozen-heart [client_id] => 3110 [icon] => /content/item/312e302e302e37302d33313130.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Legendary [description] => +99 Armor +500 Mana UNIQUE Passive: Reduces ability cooldowns by 25% and reduces the attack speed of nearby enemies by 25%. [recipe_cost] => 750 [total_cost] => 2700 [sell_value] => 1890 [category] => Armor,Cooldown Reduction,Mana [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 100 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 400 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 20 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Reduces the attack speed of nearby enemies by 15% (1000 range). [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 11 [last_comment_ts] => 2017-12-14 16:44:32 ) [2] => Array ( [item_id] => 135 [display_name] => Locket of the Iron Solari [url] => locket-of-the-iron-solari [client_id] => 3190 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Legendary [description] => [recipe_cost] => 650 [total_cost] => 2200 [sell_value] => 1540 [category] => Magic Resist,Armor [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 30 [magic_resistance] => 60 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => [unique_active] => Shield yourself and nearby allied champions for 2 seconds, absorbing up to 30-285 (+20% of the caster's bonus health) damage (at levels 1-18). Active's shield amount is calculated using the recipient champion's level if the recipient is a higher level than the item owner. 120 second cooldown. [i]Additional Locket of the Iron Solari shields cast on the same target within 20 seconds will be reduced by 75%.[/i] [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 14 [last_comment_ts] => 2016-11-29 06:44:24 ) [3] => Array ( [item_id] => 336 [display_name] => Redemption [url] => redemption [client_id] => 3107 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 600 [total_cost] => 2100 [sell_value] => 1470 [category] => Health,Health Regen,Cooldown Reduction,Mana Regen [health] => 200 [health_regeneration] => 50 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 150 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => +10% bonus healing and shielding power. [consume] => [active] => [unique_active] => Target an area within 5500 range. After 2.5 second, call down a beam of light to heal allies for 30-370 (based on target's level) and deal 10% of maximum health true damage to enemy champions and 250 true damage to minions (120 second cooldown). Can be used while dead. This effect is halved if the target has been recently affected by another Redemption. Redemption's heal amount is affected three times as much by heal and shield power amplifiers. [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 2 [last_comment_ts] => 2018-06-14 08:12:54 ) [4] => Array ( [item_id] => 65 [display_name] => Warmog's Armor [url] => warmogs-armor [client_id] => 3083 [icon] => /content/item/312e302e302e37302d33303833.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 0 [available_in] => Classic [tier] => Legendary [description] => +770 Health +30 Health Regen per 5 sec Passive: Permanently gain 3.6 Health and .5 Health Regen per 5 sec per minion kill. Champion kills grant 36 Health and 5 Health Regen per 5 sec. Bonuses cap at +450 Health, and +62.5 Health Regen per 5. [recipe_cost] => 400 [total_cost] => 2850 [sell_value] => 1995 [category] => Health,Health Regen,Cooldown Reduction [health] => 800 [health_regeneration] => 200 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Warmog's Heart: Restores 5% of maximum Health per second if damage hasn't been taken within 6 seconds. Minion damage puts Warmog's Heart on a 3 second cooldown. You only have Warmog's Heart if you have at least 3000 maximum Health. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 27 [last_comment_ts] => 2016-02-24 00:39:48 ) [5] => Array ( [item_id] => 86 [display_name] => Boots of Mobility [url] => boots-of-mobility [client_id] => 3117 [icon] => /content/item/312e302e302e37302d33313137.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => UNIQUE Passive: Enhanced Movement 2 Passive: When out of combat for 5 seconds the effect of these boots is increased to Enhanced Movement 5. [recipe_cost] => 500 [total_cost] => 900 [sell_value] => 630 [category] => Movement,Boots [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 25 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 8 [last_comment_ts] => 2018-05-03 14:21:48 ) [6] => Array ( [item_id] => 313 [display_name] => Oracle Lens [url] => oracle-lens [client_id] => 3364 [icon] => [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Trinket [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 0 [category] => Trinkets,Vision [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => Sweeps a 750 unit area around your champion for 10 seconds, warning against hostile units, revealing invisible traps and revealing and disabling invisible wards. (76 - 60 second cooldown based on the average level of all champions). [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) ) [9] => Array ( [display_name] => Example Full Build #2 [item_ids] => Array ( [0] => 302 [1] => 56 [2] => 155 [3] => 338 [4] => 65 [5] => 82 [6] => 313 ) [description] => Vs heavy ability power teams. [display_order] => 10 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 302 [display_name] => Eye of the Aspect [url] => eye-of-the-aspect [client_id] => 3401 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 720 [category] => Health,Health Regen,Cooldown Reduction,Consumables,Income,Vision [health] => 350 [health_regeneration] => 200 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 1 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Spoils of War: Melee basic attacks execute minions below 320 (+30 per level) (+ 2% missing health) Health. Melee champions gain 150 bonus attack range and increased attack speed against executable minions. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill gold. Allies who benefit from Spoils of War also gain +1 to their minions killed score. These effects require a nearby allied champion. Recharges every 30 seconds. Max 4 charges. [consume] => [active] => [unique_active] => Sightstone: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop. [i]You may only be in possession of 1 Gold Income item. A player may only have 3 Stealth Wards on the map at one time.[/i] [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [item_id] => 56 [display_name] => Spirit Visage [url] => spirit-visage [client_id] => 3065 [icon] => /content/item/312e302e302e37302d33303635.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Legendary [description] => +33 Magic Resistance +25 Health Regen per 5 sec UNIQUE Passive: Reduces ability cooldowns by 12%. [recipe_cost] => 800 [total_cost] => 2800 [sell_value] => 1960 [category] => Health,Magic Resist,Health Regen,Cooldown Reduction [health] => 450 [health_regeneration] => 100 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 55 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Increases all healing, regeneration and drain effects on yourself by 30%. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 33 [last_comment_ts] => 2019-05-11 06:36:36 ) [2] => Array ( [item_id] => 155 [display_name] => Mikael's Crucible [url] => mikaels-crucible [client_id] => 3222 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 500 [total_cost] => 2100 [sell_value] => 1470 [category] => Magic Resist,Cooldown Reduction,Mana Regen [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 40 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 100 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Harmony: Gain +25% Base Health Regeneration for every +25% Base Mana Regeneration. UNIQUE Passive: 20% bonus healing and shielding power. [consume] => [active] => [unique_active] => Instantly removes all stuns, roots, taunts, fears, silences and slows on an allied champion, as well as granting 2 seconds of slow immunity. Successfully cleansing an effect will also grant the target 40% Movement Speed for 2 seconds (120 second cooldown) (750 range). [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 5 [last_comment_ts] => 2013-06-25 23:25:01 ) [3] => Array ( [item_id] => 338 [display_name] => Gargoyle Stoneplate [url] => gargoyle-stoneplate [client_id] => 3193 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 380 [total_cost] => 2500 [sell_value] => 1750 [category] => Magic Resist,Armor [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 40 [magic_resistance] => 40 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Stone Skin: If 3 or more enemy champions are nearby, grants 40 bonus armor and 40 bonus magic resistance. [consume] => [active] => [unique_active] => Metallicize: Increases base and bonus health by 40% and increases champion size, but reduces the damage you deal by 60% for 4 seconds. If Stone Skin is active, instead increases base and bonus health by 100% (90 second cooldown). [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [4] => Array ( [item_id] => 65 [display_name] => Warmog's Armor [url] => warmogs-armor [client_id] => 3083 [icon] => /content/item/312e302e302e37302d33303833.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 0 [available_in] => Classic [tier] => Legendary [description] => +770 Health +30 Health Regen per 5 sec Passive: Permanently gain 3.6 Health and .5 Health Regen per 5 sec per minion kill. Champion kills grant 36 Health and 5 Health Regen per 5 sec. Bonuses cap at +450 Health, and +62.5 Health Regen per 5. [recipe_cost] => 400 [total_cost] => 2850 [sell_value] => 1995 [category] => Health,Health Regen,Cooldown Reduction [health] => 800 [health_regeneration] => 200 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Warmog's Heart: Restores 5% of maximum Health per second if damage hasn't been taken within 6 seconds. Minion damage puts Warmog's Heart on a 3 second cooldown. You only have Warmog's Heart if you have at least 3000 maximum Health. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 27 [last_comment_ts] => 2016-02-24 00:39:48 ) [5] => Array ( [item_id] => 82 [display_name] => Mercury's Treads [url] => mercurys-treads [client_id] => 3111 [icon] => /content/item/312e302e302e37302d33313131.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +30 Magic Resist UNIQUE Passive: Enhanced Movement 2 Reduces the duration of stuns, slows, taunts, fears, snares, sleeps, and immobilizes by 40%. [recipe_cost] => 350 [total_cost] => 1100 [sell_value] => 770 [category] => Magic Resist,Movement,Boots [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 25 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 30 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Enhanced Movement: +45 Movement Speed. UNIQUE Passive: Tenacity: The duration of stuns, slows, taunts, fears, silences, blinds and immobilizes are reduced by 30%. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 8 [last_comment_ts] => 2013-12-16 13:03:23 ) [6] => Array ( [item_id] => 313 [display_name] => Oracle Lens [url] => oracle-lens [client_id] => 3364 [icon] => [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Trinket [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 0 [category] => Trinkets,Vision [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => Sweeps a 750 unit area around your champion for 10 seconds, warning against hostile units, revealing invisible traps and revealing and disabling invisible wards. (76 - 60 second cooldown based on the average level of all champions). [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) ) [10] => Array ( [display_name] => Example Full Build #3 [item_ids] => Array ( [0] => 302 [1] => 287 [2] => 102 [3] => 81 [4] => 135 [5] => 86 [6] => 313 ) [description] => If you want a more tanky build and you want to save one spot from your items to get something other more important you can choose this option [display_order] => 11 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 302 [display_name] => Eye of the Aspect [url] => eye-of-the-aspect [client_id] => 3401 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 720 [category] => Health,Health Regen,Cooldown Reduction,Consumables,Income,Vision [health] => 350 [health_regeneration] => 200 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 1 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Spoils of War: Melee basic attacks execute minions below 320 (+30 per level) (+ 2% missing health) Health. Melee champions gain 150 bonus attack range and increased attack speed against executable minions. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill gold. Allies who benefit from Spoils of War also gain +1 to their minions killed score. These effects require a nearby allied champion. Recharges every 30 seconds. Max 4 charges. [consume] => [active] => [unique_active] => Sightstone: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop. [i]You may only be in possession of 1 Gold Income item. A player may only have 3 Stealth Wards on the map at one time.[/i] [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [item_id] => 287 [display_name] => Dead Man's Plate [url] => dead-mans-plate [client_id] => 3742 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 1100 [total_cost] => 2900 [sell_value] => 2030 [category] => Health,Armor [health] => 425 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 60 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Dreadnought: You build Momentum stacks while moving, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, silence, blind, polymorph, or immobilize effect. UNIQUE Passive: Crushing Blow: Basic attacks discharge all momentum stacks, dealing 1 damage per momentum consumed. [i]Melee only[/i]: If at maximum momentum, the next basic attack also slows the target by 50% for 1 second. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 4 [last_comment_ts] => 2016-07-01 14:49:07 ) [2] => Array ( [item_id] => 102 [display_name] => Randuin's Omen [url] => randuins-omen [client_id] => 3143 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Legendary [description] => [recipe_cost] => 900 [total_cost] => 2900 [sell_value] => 2030 [category] => Health,Armor [health] => 400 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 70 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => Reduces the damage you take from critical strikes by 20%. [unique_passive] => Cold Steel: If you are hit by a basic attack, you slow the attacker's Attack Speed by 15% for 1 second. [consume] => [active] => [unique_active] => Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (500 range). 60 second cooldown. [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 14 [last_comment_ts] => 2014-03-01 07:54:48 ) [3] => Array ( [item_id] => 81 [display_name] => Frozen Heart [url] => frozen-heart [client_id] => 3110 [icon] => /content/item/312e302e302e37302d33313130.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Legendary [description] => +99 Armor +500 Mana UNIQUE Passive: Reduces ability cooldowns by 25% and reduces the attack speed of nearby enemies by 25%. [recipe_cost] => 750 [total_cost] => 2700 [sell_value] => 1890 [category] => Armor,Cooldown Reduction,Mana [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 100 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 400 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 20 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Reduces the attack speed of nearby enemies by 15% (1000 range). [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 11 [last_comment_ts] => 2017-12-14 16:44:32 ) [4] => Array ( [item_id] => 135 [display_name] => Locket of the Iron Solari [url] => locket-of-the-iron-solari [client_id] => 3190 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Legendary [description] => [recipe_cost] => 650 [total_cost] => 2200 [sell_value] => 1540 [category] => Magic Resist,Armor [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 30 [magic_resistance] => 60 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => [unique_active] => Shield yourself and nearby allied champions for 2 seconds, absorbing up to 30-285 (+20% of the caster's bonus health) damage (at levels 1-18). Active's shield amount is calculated using the recipient champion's level if the recipient is a higher level than the item owner. 120 second cooldown. [i]Additional Locket of the Iron Solari shields cast on the same target within 20 seconds will be reduced by 75%.[/i] [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 14 [last_comment_ts] => 2016-11-29 06:44:24 ) [5] => Array ( [item_id] => 86 [display_name] => Boots of Mobility [url] => boots-of-mobility [client_id] => 3117 [icon] => /content/item/312e302e302e37302d33313137.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => UNIQUE Passive: Enhanced Movement 2 Passive: When out of combat for 5 seconds the effect of these boots is increased to Enhanced Movement 5. [recipe_cost] => 500 [total_cost] => 900 [sell_value] => 630 [category] => Movement,Boots [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 25 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 8 [last_comment_ts] => 2018-05-03 14:21:48 ) [6] => Array ( [item_id] => 313 [display_name] => Oracle Lens [url] => oracle-lens [client_id] => 3364 [icon] => [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Trinket [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 0 [category] => Trinkets,Vision [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => Sweeps a 750 unit area around your champion for 10 seconds, warning against hostile units, revealing invisible traps and revealing and disabling invisible wards. (76 - 60 second cooldown based on the average level of all champions). [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) ) [11] => Array ( [display_name] => Example Full Build #4 [item_ids] => Array ( [0] => 302 [1] => 150 [2] => 135 [3] => 287 [4] => 336 [5] => 86 [6] => 313 ) [description] => An example of an aggresive build [display_order] => 12 [is_grouped] => [is_core] => 1 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 302 [display_name] => Eye of the Aspect [url] => eye-of-the-aspect [client_id] => 3401 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 720 [category] => Health,Health Regen,Cooldown Reduction,Consumables,Income,Vision [health] => 350 [health_regeneration] => 200 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 1 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Spoils of War: Melee basic attacks execute minions below 320 (+30 per level) (+ 2% missing health) Health. Melee champions gain 150 bonus attack range and increased attack speed against executable minions. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill gold. Allies who benefit from Spoils of War also gain +1 to their minions killed score. These effects require a nearby allied champion. Recharges every 30 seconds. Max 4 charges. [consume] => [active] => [unique_active] => Sightstone: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop. [i]You may only be in possession of 1 Gold Income item. A player may only have 3 Stealth Wards on the map at one time.[/i] [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [item_id] => 150 [display_name] => Iceborn Gauntlet [url] => iceborn-gauntlet [client_id] => 3025 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 750 [total_cost] => 2700 [sell_value] => 1890 [category] => Armor,Cooldown Reduction,Mana [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 65 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 500 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 20 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Spellblade: After using an ability, your next basic attack deals bonus physical damage equal to 100% of your base attack damage to surrounding enemies and creates a field for 2 seconds that slows enemies inside by 30% (1.5 second cooldown). This zone has a radius of 180 (+ 55% bonus armor) units. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 18 [last_comment_ts] => 2018-07-09 01:16:10 ) [2] => Array ( [item_id] => 135 [display_name] => Locket of the Iron Solari [url] => locket-of-the-iron-solari [client_id] => 3190 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Legendary [description] => [recipe_cost] => 650 [total_cost] => 2200 [sell_value] => 1540 [category] => Magic Resist,Armor [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 30 [magic_resistance] => 60 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => [unique_active] => Shield yourself and nearby allied champions for 2 seconds, absorbing up to 30-285 (+20% of the caster's bonus health) damage (at levels 1-18). Active's shield amount is calculated using the recipient champion's level if the recipient is a higher level than the item owner. 120 second cooldown. [i]Additional Locket of the Iron Solari shields cast on the same target within 20 seconds will be reduced by 75%.[/i] [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 14 [last_comment_ts] => 2016-11-29 06:44:24 ) [3] => Array ( [item_id] => 287 [display_name] => Dead Man's Plate [url] => dead-mans-plate [client_id] => 3742 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 1100 [total_cost] => 2900 [sell_value] => 2030 [category] => Health,Armor [health] => 425 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 60 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Dreadnought: You build Momentum stacks while moving, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, silence, blind, polymorph, or immobilize effect. UNIQUE Passive: Crushing Blow: Basic attacks discharge all momentum stacks, dealing 1 damage per momentum consumed. [i]Melee only[/i]: If at maximum momentum, the next basic attack also slows the target by 50% for 1 second. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 4 [last_comment_ts] => 2016-07-01 14:49:07 ) [4] => Array ( [item_id] => 336 [display_name] => Redemption [url] => redemption [client_id] => 3107 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 600 [total_cost] => 2100 [sell_value] => 1470 [category] => Health,Health Regen,Cooldown Reduction,Mana Regen [health] => 200 [health_regeneration] => 50 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 150 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => +10% bonus healing and shielding power. [consume] => [active] => [unique_active] => Target an area within 5500 range. After 2.5 second, call down a beam of light to heal allies for 30-370 (based on target's level) and deal 10% of maximum health true damage to enemy champions and 250 true damage to minions (120 second cooldown). Can be used while dead. This effect is halved if the target has been recently affected by another Redemption. Redemption's heal amount is affected three times as much by heal and shield power amplifiers. [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 2 [last_comment_ts] => 2018-06-14 08:12:54 ) [5] => Array ( [item_id] => 86 [display_name] => Boots of Mobility [url] => boots-of-mobility [client_id] => 3117 [icon] => /content/item/312e302e302e37302d33313137.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => UNIQUE Passive: Enhanced Movement 2 Passive: When out of combat for 5 seconds the effect of these boots is increased to Enhanced Movement 5. [recipe_cost] => 500 [total_cost] => 900 [sell_value] => 630 [category] => Movement,Boots [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 25 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 8 [last_comment_ts] => 2018-05-03 14:21:48 ) [6] => Array ( [item_id] => 313 [display_name] => Oracle Lens [url] => oracle-lens [client_id] => 3364 [icon] => [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Trinket [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 0 [category] => Trinkets,Vision [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => Sweeps a 750 unit area around your champion for 10 seconds, warning against hostile units, revealing invisible traps and revealing and disabling invisible wards. (76 - 60 second cooldown based on the average level of all champions). [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) ) [12] => Array ( [display_name] => Example Full Build #5 [item_ids] => Array ( [0] => 301 [1] => 336 [2] => 334 [3] => 339 [4] => 135 [5] => 86 [6] => 313 ) [description] => this build is mostly supporting your allies as much as possible while giving you some extra power. You can change knight's vow with gauntlet or frozen heart depends on your preferences and your enemies. [display_order] => 13 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 301 [display_name] => Eye of Ascension [url] => eye-of-ascension [client_id] => 3069 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Mythical [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 600 [category] => Health,Health Regen,Cooldown Reduction,Movement,Consumables,Income,Vision [health] => 200 [health_regeneration] => 125 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 2 [movement_speed_multiplier] => 0 [movement_speed_rank] => 10 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Favor: Enemy minions killed by your allies sometimes drop coins that give either 45 gold or restore 6% missing mana (minimum 10). Cannon minions always drop coins if you don't kill them. [consume] => [active] => [unique_active] => Sightstone: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop. [i]You may only be in possession of 1 Gold Income item. A player may only have 3 Stealth Wards on the map at one time.[/i] [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [item_id] => 336 [display_name] => Redemption [url] => redemption [client_id] => 3107 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 600 [total_cost] => 2100 [sell_value] => 1470 [category] => Health,Health Regen,Cooldown Reduction,Mana Regen [health] => 200 [health_regeneration] => 50 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 150 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => +10% bonus healing and shielding power. [consume] => [active] => [unique_active] => Target an area within 5500 range. After 2.5 second, call down a beam of light to heal allies for 30-370 (based on target's level) and deal 10% of maximum health true damage to enemy champions and 250 true damage to minions (120 second cooldown). Can be used while dead. This effect is halved if the target has been recently affected by another Redemption. Redemption's heal amount is affected three times as much by heal and shield power amplifiers. [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 2 [last_comment_ts] => 2018-06-14 08:12:54 ) [2] => Array ( [item_id] => 334 [display_name] => Knight's Vow [url] => knights-vow [client_id] => 3109 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 600 [total_cost] => 2200 [sell_value] => 1540 [category] => Health,Armor,Cooldown Reduction,Movement [health] => 250 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 40 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => If your Partner is nearby, gain 20 armor, and 15% bonus movement speed while moving toward them. If your Partner is nearby, heal for 12% of the damage your Partner deals to champions and redirect 12% of the damage your Partner takes from champions to you as true damage. Both effects are reduced to 6% on ranged champions. [consume] => [active] => [unique_active] => Designate an allied champion as your Partner (90 second cooldown). [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 7 [last_comment_ts] => 2017-10-25 19:39:44 ) [3] => Array ( [item_id] => 339 [display_name] => Zeke's Convergence [url] => zekes-convergence [client_id] => 3050 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 250 [total_cost] => 2250 [sell_value] => 1575 [category] => Magic Resist,Armor,Cooldown Reduction,Mana [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 60 [magic_resistance] => 30 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 250 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Casting your ultimate near your ally summons a local frost storm for 10 seconds. As the storm rages, nearby enemies are slowed by 20% and your ally's attacks burn their targets for 30% bonus magic damage over 2 seconds (45 second cooldown). UNIQUE Passive: Frostfire Covenant: Slowing a burning enemy ignites your frost storm to deal 40 magic damage per second and slow by 40% instead for 3 seconds. [consume] => [active] => [unique_active] => Conduit: Bind to an ally without an existing Conduit (no cooldown). [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [4] => Array ( [item_id] => 135 [display_name] => Locket of the Iron Solari [url] => locket-of-the-iron-solari [client_id] => 3190 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Legendary [description] => [recipe_cost] => 650 [total_cost] => 2200 [sell_value] => 1540 [category] => Magic Resist,Armor [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 30 [magic_resistance] => 60 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => [unique_active] => Shield yourself and nearby allied champions for 2 seconds, absorbing up to 30-285 (+20% of the caster's bonus health) damage (at levels 1-18). Active's shield amount is calculated using the recipient champion's level if the recipient is a higher level than the item owner. 120 second cooldown. [i]Additional Locket of the Iron Solari shields cast on the same target within 20 seconds will be reduced by 75%.[/i] [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 14 [last_comment_ts] => 2016-11-29 06:44:24 ) [5] => Array ( [item_id] => 86 [display_name] => Boots of Mobility [url] => boots-of-mobility [client_id] => 3117 [icon] => /content/item/312e302e302e37302d33313137.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => UNIQUE Passive: Enhanced Movement 2 Passive: When out of combat for 5 seconds the effect of these boots is increased to Enhanced Movement 5. [recipe_cost] => 500 [total_cost] => 900 [sell_value] => 630 [category] => Movement,Boots [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 25 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 8 [last_comment_ts] => 2018-05-03 14:21:48 ) [6] => Array ( [item_id] => 313 [display_name] => Oracle Lens [url] => oracle-lens [client_id] => 3364 [icon] => [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Trinket [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 0 [category] => Trinkets,Vision [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => Sweeps a 750 unit area around your champion for 10 seconds, warning against hostile units, revealing invisible traps and revealing and disabling invisible wards. (76 - 60 second cooldown based on the average level of all champions). [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) ) ) [ability_builds] => Array ( [0] => Array ( [display_name] => [ability_ranks] => Array ( [0] => 1 [1] => 3 [2] => 2 [3] => 1 [4] => 1 [5] => 4 [6] => 1 [7] => 3 [8] => 2 [9] => 1 [10] => 4 [11] => 3 [12] => 3 [13] => 3 [14] => 2 [15] => 4 [16] => 2 [17] => 2 ) [description] => [display_order] => 1 ) ) [reforged_rune_builds] => Array ( [0] => Array ( [display_name] => Rune Set #1 [primary_path_reforged_rune_id] => 64 [primary_reforged_rune_ids] => Array ( [0] => 12 [1] => 44 [2] => 51 [3] => 43 ) [secondary_path_reforged_rune_id] => 65 [secondary_reforged_rune_ids] => Array ( [0] => 53 [1] => 58 ) [shards] => Array ( [0] => Array ( [type] => time [url] => /images/shards/time.png [text] => 1-10% CDR (lvls 1-18) [id] => 3 ) [1] => Array ( [type] => shield [url] => /images/shards/shield.png [text] => 6 Armor [id] => 4 ) [2] => Array ( [type] => shield [url] => /images/shards/shield.png [text] => 6 Armor [id] => 4 ) ) [description] => This is my basic and most picked rune set but remember that you can rearrange some of them to bring them to your own taste [display_order] => 1 [primary_path_reforged_rune] => Array ( [reforged_rune_id] => 64 [display_name] => Resolve [url] => resolve [description] => Durability and crowd control. [short_description] => Durability and crowd control. [client_id] => 8400 [path] => Resolve [slot] => Path [display_order] => 0 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [primary_reforged_runes] => Array ( [0] => Array ( [reforged_rune_id] => 12 [display_name] => Aftershock [url] => aftershock [description] => After immobilizing an enemy champion, increase your Armor and Magic Resist by 70 + 50% of your Bonus Resists for 2.5 seconds. Then explode, dealing magic damage to nearby enemies. Damage: 10-120 (+4% of your maximum health) Cooldown: 35 seconds Resistance bonus from Aftershock capped at: 80-150 (based on level) [short_description] => After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. [client_id] => 8439 [path] => Resolve [slot] => Keystone [display_order] => 2 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 5 [last_comment_ts] => 2017-11-23 04:34:14 ) [1] => Array ( [reforged_rune_id] => 44 [display_name] => Demolish [url] => demolish [description] => Charge up a powerful attack against a tower over 3 seconds, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage. Cooldown: 45 seconds [short_description] => Charge up a powerful attack against a tower while near it. [client_id] => 8446 [path] => Resolve [slot] => Greater Rune [display_order] => 4 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [2] => Array ( [reforged_rune_id] => 51 [display_name] => Second Wind [url] => second-wind [description] => After taking damage from an enemy champion, heal for 4% of your missing health over 10 seconds. [short_description] => After taking damage from an enemy champion, heal back some missing health over time. [client_id] => 8444 [path] => Resolve [slot] => Secondary Rune [display_order] => 8 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [3] => Array ( [reforged_rune_id] => 43 [display_name] => Unflinching [url] => unflinching [description] => After casting a Summoner Spell, gain 15% Tenacity and Slow Resistance for 10 seconds. Additionally, gain 10% Tenacity and Slow Resistance for each Summoner Spell on cooldown. [short_description] => After casting a Summoner Spell, gain Tenacity and Slow Resistance for a short duration. Additionally, gain Tenacity and Slow Resistance for each Summoner Spell on cooldown. [client_id] => 8242 [path] => Resolve [slot] => Tertiary Rune [display_order] => 13 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) [secondary_path_reforged_rune] => Array ( [reforged_rune_id] => 65 [display_name] => Inspiration [url] => inspiration [description] => Creative tools and rule bending. [short_description] => Creative tools and rule bending. [client_id] => 8300 [path] => Inspiration [slot] => Path [display_order] => 0 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [secondary_reforged_runes] => Array ( [0] => Array ( [reforged_rune_id] => 53 [display_name] => Biscuit Delivery [url] => biscuit-delivery [description] => Biscuit Delivery: Gain a Total Biscuit of Everlasting Will at 3:00, 6:00, 9:00 and 12:00. Biscuits restore 15% of your missing health and mana over 15 seconds. Consuming any Biscuit increases your mana cap by 40 mana permanently. [i]Manaless:[/i] Champions without mana restore 20% missing health instead. [short_description] => Gain a free Biscuit every 3 min, until 12 min. Consuming a biscuit permanently increases your max mana and restores health and mana. [client_id] => 8345 [path] => Inspiration [slot] => Secondary Rune [display_order] => 9 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [reforged_rune_id] => 58 [display_name] => Cosmic Insight [url] => cosmic-insight [description] => +5% CDR. +5% Max CDR. +5% Summoner Spell CDR. +5% Item CDR. [short_description] => +5% CDR. +5% Max CDR. +5% Summoner Spell CDR. +5% Item CDR. [client_id] => 8347 [path] => Inspiration [slot] => Tertiary Rune [display_order] => 10 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) ) [1] => Array ( [display_name] => Rune Set #2 [primary_path_reforged_rune_id] => 64 [primary_reforged_rune_ids] => Array ( [0] => 11 [1] => 44 [2] => 51 [3] => 43 ) [secondary_path_reforged_rune_id] => 65 [secondary_reforged_rune_ids] => Array ( [0] => 53 [1] => 55 ) [shards] => Array ( [0] => Array ( [type] => time [url] => /images/shards/time.png [text] => 1-10% CDR (lvls 1-18) [id] => 3 ) [1] => Array ( [type] => shield [url] => /images/shards/shield.png [text] => 6 Armor [id] => 4 ) [2] => Array ( [type] => shield [url] => /images/shards/shield.png [text] => 6 Armor [id] => 4 ) ) [description] => [display_order] => 2 [primary_path_reforged_rune] => Array ( [reforged_rune_id] => 64 [display_name] => Resolve [url] => resolve [description] => Durability and crowd control. [short_description] => Durability and crowd control. [client_id] => 8400 [path] => Resolve [slot] => Path [display_order] => 0 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [primary_reforged_runes] => Array ( [0] => Array ( [reforged_rune_id] => 11 [display_name] => Guardian [url] => guardian [description] => [i]Guard[/i] allies within 175 units of you, and allies you target with spells for 2.5 seconds. While [i]Guarding[/i], if you or the ally take damage, both of you gain a shield and are hasted for 1.5 seconds. Cooldown: 70-40 seconds Shield: 70-150 (+ 25% AP) (+ 12% bonus health) Haste: +20% Movement Speed [short_description] => Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage, you're both hasted and granted a shield. Cooldown: 70-40s [client_id] => 8465 [path] => Resolve [slot] => Keystone [display_order] => 3 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [reforged_rune_id] => 44 [display_name] => Demolish [url] => demolish [description] => Charge up a powerful attack against a tower over 3 seconds, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage. Cooldown: 45 seconds [short_description] => Charge up a powerful attack against a tower while near it. [client_id] => 8446 [path] => Resolve [slot] => Greater Rune [display_order] => 4 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [2] => Array ( [reforged_rune_id] => 51 [display_name] => Second Wind [url] => second-wind [description] => After taking damage from an enemy champion, heal for 4% of your missing health over 10 seconds. [short_description] => After taking damage from an enemy champion, heal back some missing health over time. [client_id] => 8444 [path] => Resolve [slot] => Secondary Rune [display_order] => 8 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [3] => Array ( [reforged_rune_id] => 43 [display_name] => Unflinching [url] => unflinching [description] => After casting a Summoner Spell, gain 15% Tenacity and Slow Resistance for 10 seconds. Additionally, gain 10% Tenacity and Slow Resistance for each Summoner Spell on cooldown. [short_description] => After casting a Summoner Spell, gain Tenacity and Slow Resistance for a short duration. Additionally, gain Tenacity and Slow Resistance for each Summoner Spell on cooldown. [client_id] => 8242 [path] => Resolve [slot] => Tertiary Rune [display_order] => 13 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) [secondary_path_reforged_rune] => Array ( [reforged_rune_id] => 65 [display_name] => Inspiration [url] => inspiration [description] => Creative tools and rule bending. [short_description] => Creative tools and rule bending. [client_id] => 8300 [path] => Inspiration [slot] => Path [display_order] => 0 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [secondary_reforged_runes] => Array ( [0] => Array ( [reforged_rune_id] => 53 [display_name] => Biscuit Delivery [url] => biscuit-delivery [description] => Biscuit Delivery: Gain a Total Biscuit of Everlasting Will at 3:00, 6:00, 9:00 and 12:00. Biscuits restore 15% of your missing health and mana over 15 seconds. Consuming any Biscuit increases your mana cap by 40 mana permanently. [i]Manaless:[/i] Champions without mana restore 20% missing health instead. [short_description] => Gain a free Biscuit every 3 min, until 12 min. Consuming a biscuit permanently increases your max mana and restores health and mana. [client_id] => 8345 [path] => Inspiration [slot] => Secondary Rune [display_order] => 9 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [reforged_rune_id] => 55 [display_name] => Magical Footwear [url] => magical-footwear [description] => You get free Slightly Magical Boots at 12 minutes, but you cannot buy boots before then. For each takedown you acquire the boots 45 seconds sooner. Slightly Magical Boots give you an additional +10 Movement Speed. [i]This rune has no effect on [[Cassiopeia]].[/i] [short_description] => You get free boots at 12 minutes but you cannot buy boots before then. Each takedown you get makes your boots come 45 seconds sooner. [client_id] => 8304 [path] => Inspiration [slot] => Greater Rune [display_order] => 5 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) ) ) [threats] => Array ( [0] => Array ( [champion_id] => 4 [rank] => 2 [description] => Your biggest counter and your greatest threat , be very careful [display_order] => 1 [champion] => Array ( [champion_id] => 4 [display_name] => Alistar [url_str] => alistar [title] => The Minotaur [key] => Minotaur [description] => As the mightiest warrior to ever emerge from the Minotaur tribes of the Great Barrier, Alistar defended his tribe from Valoran's many dangers; that is, until the coming of the Noxian army. Alistar was lured from his village by the machinations of Keiran Darkwill, General Boram Darkwill's youngest son and commander of the Noxian expeditionary force. When Alistar returned, he found his village burning and his family slain. Bellowing with rage, he charged an entire regiment of Noxus' elite, slaughtering them by the hundreds. Only the intervention of some of Noxus' most skilled summoners checked Alistar's rage. Brought in chains to Noxus, Alistar spent the intervening years as a gladiator in the Fleshing, pitted in endless battle for the entertainment of Noxus' wealthy leaders. Alistar's once noble soul slowly became twisted, and he would have been driven to insanity if not for Ayelia, a young servant girl who befriended him and eventually arranged for his escape. Suddenly free, Alistar joined the newly formed League of Legends to fight as a champion, hoping to one day exact his final vengeance upon Noxus and find the girl who had renewed his hope. Initially unwilling to cater to his celebrity status as a champion, Alistar has since discovered that there is power in fame, and he has become a vocal advocate for those whom the Noxian government treads upon. He also calls to light things that the Noxian military would prefer remain hidden -- something that has made him very unpopular with Noxus' nobles. His charitable work has earned him several philanthropic awards, which serve as an interesting contrast to the rage and destruction he brings to the League of Legends. "If you intend to grab the bull by the horns as a summoner, Alistar might have something to say about that." [spotlight_embed_url] => [role] => Tank [defense_rating] => 9 [magic_rating] => 5 [attack_rating] => 6 [difficulty_rating] => 7 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 3 [utility_rating] => 2 [health] => 573 [health_increase] => 114 [mana] => 350 [mana_increase] => 33 [movement_speed] => 330 [armor] => 44 [armor_increase] => 3.5 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 61.1 [attack_damage_increase] => 3.375 [critical_strike] => 3.5 [critical_strike_increase] => 0.45 [health_regeneration] => 8.5 [health_regeneration_increase] => 0.17 [mana_regeneration] => 8.5 [mana_regeneration_increase] => 0.05 [attack_range] => 125 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.851 [health_18] => 2375 [mana_18] => 1030 [movement_speed_18] => 330 [armor_18] => 103.5 [magic_resistance_18] => 53.4 [attack_damage_18] => 122.7 [critical_strike_18] => 0 [health_regeneration_18] => 23 [mana_regeneration_18] => 22.1 [attack_range_18] => 125 [tip_playing_as] => *Using Pulverize can allow you to establish better positioning for Headbutt. *Innervating Locket with Triumphant Roar allows Allistar to sustain his team's pushes. *Using Flash can allow you catch your target off guard to knock them back into your allies with Pulverize and Headbutt. [tip_playing_against] => *Alistar can be a highly disruptive force, but its is sometimes better to ignore him in favor of more fragile targets. *Wit's End can drain Alistar of the mana he requires to sustain his effectiveness. When Alistar uses his ultimate, it's often better to move back and wait until the effect wears off before attacking him. [client_id] => 12 [riot_points] => 585 [influence_points] => 1350 [icon] => /content/champion/312e302e302e37302d3132.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 22301 [view_count] => 6736419 [comments] => 3 [comment_count] => 14 [votes] => 12 [vote_count] => 20 [community_tier_list_vote_count] => 567 [community_tier_list_score] => 0.444444 [community_tier_list_rank] => 2 [score] => 12 [lastpost_ts] => 2011-01-18 08:51:01 [last_comment_ts] => 2018-08-20 15:11:49 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 17 [create_ts] => 2009-02-21 00:00:00 ) ) [1] => Array ( [champion_id] => 124 [rank] => 3 [description] => Not really bothering you, You can pretty much stomp him easily, just evade his Stuns/roots [display_order] => 2 [champion] => Array ( [champion_id] => 124 [display_name] => Bard [url_str] => bard [title] => The Wandering Caretaker [key] => [description] => Bard travels through realms beyond the imagination of mortal beings. Some of Valoran's greatest scholars have spent their lives trying to understand the mysteries he embodies. This enigmatic spirit has been given many names throughout the history of Valoran, but titles such as Cosmic Vagabond and Great Caretaker only capture a fleeting aspect of his true purpose. When the unknowable structure of the universe is threatened, Bard steers all existence away from utter annihilation. [spotlight_embed_url] => https://www.youtube.com/watch?v=-tNDoXIYptk [role] => Support [defense_rating] => 4 [magic_rating] => 5 [attack_rating] => 4 [difficulty_rating] => 9 [damage_rating] => 1 [mobility_rating] => 2 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 3 [health] => 575 [health_increase] => 0 [mana] => 350 [mana_increase] => 0 [movement_speed] => 330 [armor] => 34 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 52 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.5 [health_regeneration_increase] => 0 [mana_regeneration] => 6 [mana_regeneration_increase] => 0 [attack_range] => 500 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.838 [health_18] => 2088 [mana_18] => 1200 [movement_speed_18] => 330 [armor_18] => 102 [magic_resistance_18] => 38.5 [attack_damage_18] => 103 [critical_strike_18] => 0 [health_regeneration_18] => 14.9 [mana_regeneration_18] => 13.7 [attack_range_18] => 500 [tip_playing_as] => * It's important to collect chimes to improve your meep's attacks, but don't neglect your lane partner! Try to make a big entrance by bringing an ally into the lane with you with Magical Journey. * Let your Caretaker's Shrines charge up - they heal for a lot more when at full power. * Don't forget that enemies can also use your Magical Journey doorways, and that your ultimate can also hit your allies! [tip_playing_against] => * Bard's opponents can also travel through his Magical Journey doorways. You can follow him, if you think it's safe. * You can crush Bard's healing shrines just by walking over them. Don't let his allies take them without a fight. * Bard's ultimate, Tempered Fate, affects allies, enemies, monsters, and turrets alike. Sometimes it can be to your advantage to jump into it! [client_id] => 432 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 3481207 [comments] => 0 [comment_count] => 3 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 559 [community_tier_list_score] => 0.488014 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2015-05-04 23:28:15 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 865 [create_ts] => 2015-03-12 00:00:00 ) ) [2] => Array ( [champion_id] => 119 [rank] => 1 [description] => His kit has it all to stop you and to annoy you [display_order] => 3 [champion] => Array ( [champion_id] => 119 [display_name] => Braum [url_str] => braum [title] => the Heart of the Freljord [key] => [description] => The frozen peaks of the Freljord have for centuries punished the weak. But as these feared glacial lands host the graves of the frail, for the mighty, the land is a cradle, a place that elevates mere strongmen into true champions. Braum’s story started here, and as his strength and fortitude grew, so too did his legend. Today, his feats inspire all from the poorest of peasants to the fiercest of raiders. And as he prepares to bear his shield into battle once again, he goes knowing he carries the hopes and adoration of the Freljord’s people with him. [spotlight_embed_url] => http://www.youtube.com/watch?v=ajUghBnxZQA [role] => Support [defense_rating] => 9 [magic_rating] => 4 [attack_rating] => 3 [difficulty_rating] => 3 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 2 [utility_rating] => 2 [health] => 576 [health_increase] => 0 [mana] => 311 [mana_increase] => 0 [movement_speed] => 335 [armor] => 26.7 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 55.4 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 8.2 [health_regeneration_increase] => 0 [mana_regeneration] => 6 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.644 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.89 [health_18] => 2055 [mana_18] => 1076 [movement_speed_18] => 335 [armor_18] => 94.7 [magic_resistance_18] => 53.4 [attack_damage_18] => 109.8 [critical_strike_18] => 0 [health_regeneration_18] => 25.2 [mana_regeneration_18] => 19.6 [attack_range_18] => 125 [tip_playing_as] => * Work with your allies to stack Concussive Blows, encourage them to basic attack marked targets. * Leap in front of squishy friends and shield them from projectiles with Unbreakable. * Glacial Fissure leaves a powerful slow zone, position it well to split teamfights and slow the enemy approach. [tip_playing_against] => * Braum must land Winter's Bite or a basic attack to start Concussive Blows. If you get marked, exit combat range before getting hit 3 more times to avoid the stun. * Braum's ultimate has a long cast time, use that extra time to dodge. Walking over the frozen ground left behind will slow you, position so that you don't need to cross it. * Unbreakable gives Braum extremely strong directional defense, either wait until it is down or outposition the ability. [client_id] => 201 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 4394638 [comments] => 0 [comment_count] => 9 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 608 [community_tier_list_score] => 0.422368 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2017-12-02 09:42:46 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 685 [create_ts] => 2014-05-12 00:00:00 ) ) [3] => Array ( [champion_id] => 29 [rank] => 3 [description] => A bit annoying but nothing more than that, just annoying [display_order] => 4 [champion] => Array ( [champion_id] => 29 [display_name] => Janna [url_str] => janna [title] => The Storm's Fury [key] => Janna [description] => There are those sorcerers who give themselves over to the primal powers of nature, forgoing the learned practice of magic. Such a sorceress is Janna, who first learned magic as an orphan growing up admist the chaos that is the city-state of Zaun. Janna eked out what living she could on the streets. Life was tough and dangerous for the beautiful young girl, and she survived by her wits, and by stealing when wits weren't enough. The rampant magic that characterizes Zaun was the first and most alluring tool which Janna realized could both protect and elevate her. Janna discovered that she had an affinity for a particular type of magic - the elemental magic of air. She mastered her studies of air magic in a matter of months, almost as if she was born of it. Janna went from a street vagrant to an avatar of the air virtually overnight, stunning and surpassing those who taught her. Such a rapid ascension also changed her physical appearance, giving her an otherworldly look. Seeking to right the injustice in the world (particularly the insanity that has become the city of Zaun), Janna has brought her talents to the League. She is a voice for the regulation of magical experimentation and a supporter of the development of techmaturgy, making her an indirect ally of the city-state of Piltover and the amazing techmaturgical minds that live there. Janna is also a new favorite of the League's many fans. She is often the center of attention at functions, fan appreciation days, and other celebratory events. There is something untouchable about Janna, however, and her affections can change as quickly as the wind. Do not be captivated by Janna's beauty. Like the wind, she is one gust away from terrible destruction. [spotlight_embed_url] => [role] => Support [defense_rating] => 5 [magic_rating] => 7 [attack_rating] => 3 [difficulty_rating] => 7 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 3 [health] => 500 [health_increase] => 78 [mana] => 350 [mana_increase] => 78 [movement_speed] => 315 [armor] => 19.4 [armor_increase] => 3.8 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 46 [attack_damage_increase] => 2.95 [critical_strike] => 2 [critical_strike_increase] => 0.25 [health_regeneration] => 5.4 [health_regeneration_increase] => 0.11 [mana_regeneration] => 11.5 [mana_regeneration_increase] => 0.08 [attack_range] => 550 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.815 [health_18] => 1690 [mana_18] => 1438 [movement_speed_18] => 315 [armor_18] => 84 [magic_resistance_18] => 38.5 [attack_damage_18] => 71.5 [critical_strike_18] => 0 [health_regeneration_18] => 14.8 [mana_regeneration_18] => 18.3 [attack_range_18] => 550 [tip_playing_as] => *Eye of the Storm can be used on allied turrets. *Quickly firing a Howling Gale without the charge up can be used to heavily disable the other team. *Timing Janna's ultimate can push enemies away from a wounded ally or even separate enemies. [tip_playing_against] => * Save an interrupt ability for when Janna uses her Ultimate. [client_id] => 40 [riot_points] => 585 [influence_points] => 1350 [icon] => /content/champion/312e302e302e37302d3430.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 16764 [view_count] => 4349895 [comments] => 2 [comment_count] => 7 [votes] => 8 [vote_count] => 8 [community_tier_list_vote_count] => 855 [community_tier_list_score] => 0.376608 [community_tier_list_rank] => 2 [score] => 8 [lastpost_ts] => 2010-12-10 15:33:42 [last_comment_ts] => 2014-08-06 14:25:06 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 591 [create_ts] => 2009-09-02 00:00:00 ) ) [4] => Array ( [champion_id] => 69 [rank] => 3 [description] => Not even close to be a threat, Don't get poked and the rest is easy job [display_order] => 5 [champion] => Array ( [champion_id] => 69 [display_name] => Karma [url_str] => karma [title] => The Enlightened One [key] => [description] => Even in her youth, Karma exhibited almost superhuman composure. While her peers explored the torrent of emotions that came with adolescence, Karma meditated in the Lotus Gardens. She was convinced that the true path to enlightenment was a journey inward, to a place within the self, overlooked by most. She exuded such inner contentment that she quickly became a go-to mediator and confidante in her village. Her instructors used to say: ''That girl can not only weather a storm, but calm it.'' Karma did not live extravagantly; her parents owned a local business selling antiques in the Navori province and they often struggled to provide for themselves, though they did so with cheery optimism. Her most prized possessions were two exquisite fans taken from her family's shop. When Noxian troops invaded southern Ionia, her village was one of the first to fall. The villages who survived the assault were captured by Noxian forces. It was then that Karma found her calling. By exploiting the insecurities of the Noxian commander, she negotiated the safe release of the villages to the northern lands. She was present at the Placidium, where the Elders had considered surrender until Irelia's impassioned last stand renewed the Ionian's hope. Karma used this hope to solidify the Elders' commitment to remain defiant against the Noxian onslaught. For her devotion and charisma, Karma was made the figurehead of the Ionian resistance. She never compromised, and she shared every hardship with her people, even when it came to combat. By tapping into her inner resilience, she discovered that she could bring great force to bear against her foes on the battlefield. She modified her fans into lethal implements, and was tutored by Janna to enhance their effects. The Noxians called her, ''The Enlightened One,'' a nickname she embraced, and one which they would come to dread. She joined the League to represent Ionia in the ultimate political arena. "Her fan technique is a deadly art of grace and poise, but her truest strength lies in the hearts of those willing to die alongside her." -Irelia [spotlight_embed_url] => https://www.youtube.com/watch?v=lWIj3IRz8DI [role] => Mage [defense_rating] => 7 [magic_rating] => 8 [attack_rating] => 1 [difficulty_rating] => 5 [damage_rating] => 2 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 2 [health] => 522 [health_increase] => 0 [mana] => 374 [mana_increase] => 0 [movement_speed] => 335 [armor] => 20.4 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 53.5 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.6 [health_regeneration_increase] => 0 [mana_regeneration] => 8.5 [mana_regeneration_increase] => 0 [attack_range] => 525 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.869 [health_18] => 1933 [mana_18] => 1224 [movement_speed_18] => 335 [armor_18] => 85 [magic_resistance_18] => 38.5 [attack_damage_18] => 109.6 [critical_strike_18] => 0 [health_regeneration_18] => 15 [mana_regeneration_18] => 22.1 [attack_range_18] => 525 [tip_playing_as] => *Gathering Fire rewards aggressive play. Look to land abilities and basic attacks on your opponents to lower Mantra's cooldown and stay on the offensive. *When using Focused Resolve, slow your opponents with Inner Flame or speed yourself up with Inspire if you're having trouble sticking to a target. *Don't be too conservative with Mantra. Gathering Fire is strongest in teamfights, making it easy to recharge Mantra multiple times. [tip_playing_against] => *Karma's passive lowers her Mantra cooldown when she hits enemy champions with abilities and basic attacks. Deny her from getting free hits on you. *Karma's Soulflare erupts for bonus damage in the area in which it's placed. React quickly and escape the circle to avoid taking heavy damage. *Focused Resolve is a strong disengage tool. Create distance to avoid being rooted and seek to engage afterwards. [client_id] => 43 [riot_points] => 790 [influence_points] => 3150 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 3220768 [comments] => 0 [comment_count] => 8 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 555 [community_tier_list_score] => 0.460901 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 2011-03-07 23:29:22 [last_comment_ts] => 2016-08-22 15:21:50 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 899 [create_ts] => 2011-02-01 00:00:00 ) ) [5] => Array ( [champion_id] => 79 [rank] => 2 [description] => Hard lane hard match up, [display_order] => 6 [champion] => Array ( [champion_id] => 79 [display_name] => Leona [url_str] => leona [title] => The Radiant Dawn [key] => [description] => On the upper slopes of Mount Targon, the warriors of Rakkor live and breathe only for war. However, Targon's peak is reserved for a special group of Rakkoran who answer to a ''higher'' calling. Members of this group, called the Solari, retire their mantles of war, choosing instead to devote their lives to reverence of the sun. According to legend, the Solari were formed by a warrior who could call the raw might of the sun down upon his enemies in combat. He claimed Mount Targon's summit, the point on Valoran closest to the sun, for his solar devotion, a tradition which generations of Solari have preserved to this day. Though they maintain their reverence, no other warrior possessed the gifts of the founder -- until Leona. Leona's parents were traditional Rakkorans, both bred for the heat of battle. To them, Leona was a problem child. She was capable of fighting as fiercely as any other -- including her childhood friend, Pantheon -- but she did not share their zeal for killing. She believed that the true worth of a soldier lay in her ability to defend and protect. When it came time for her Rite of Kor, a ceremony in which two Rakkoran teens battle to the death for the right to bear a relic-weapon, Leona refused to fight. For this, the Rakkoran leaders ordered her execution, but when they tried to strike the fatal blow, sunlight burst forth, bathing Mount Targon in light. As it faded, Leona stood unharmed and her executioners lay unconscious around her. The Solari immediately claimed Leona, demanding that her sentence be repealed. She donned the golden armor of the Solari and they bestowed upon her the sword and shield passed down from the ancient sun-warrior of legend. The Solari helped Leona focus her abilities, and when she was ready she left to join the League of Legends. ''The sun's rays reach all of Runeterra, so too must the image of its champion.'' -Leona [spotlight_embed_url] => http://www.youtube.com/watch?v=oViu5Pv_wwY [role] => Tank [defense_rating] => 8 [magic_rating] => 3 [attack_rating] => 4 [difficulty_rating] => 4 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 3 [utility_rating] => 1 [health] => 576 [health_increase] => 0 [mana] => 302 [mana_increase] => 0 [movement_speed] => 335 [armor] => 27.2 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 60 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 8.4 [health_regeneration_increase] => 0 [mana_regeneration] => 6 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.933 [health_18] => 2055 [mana_18] => 982 [movement_speed_18] => 335 [armor_18] => 88.4 [magic_resistance_18] => 53.4 [attack_damage_18] => 111 [critical_strike_18] => 0 [health_regeneration_18] => 22.9 [mana_regeneration_18] => 19.6 [attack_range_18] => 125 [tip_playing_as] => *Lead the charge and mark your foes with Sunlight before your allies deal damage. *Shield of Daybreak and Zenith Blade form a powerful offensive combo. *You can absorb a huge amount of damage using Eclipse, but you must stay near enemies to gain the bonus duration. [tip_playing_against] => *When Leona activates Eclipse, you have three seconds to get away from her before she deals damage. *Only foes in the center of Solar Flare get stunned, so you can often avoid this if you're quick. [client_id] => 89 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 5619362 [comments] => 0 [comment_count] => 17 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 654 [community_tier_list_score] => 0.413761 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2014-08-21 07:54:02 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 593 [create_ts] => 2011-07-08 00:00:00 ) ) [6] => Array ( [champion_id] => 95 [rank] => 3 [description] => Don't let her poke you and it can be easy game [display_order] => 7 [champion] => Array ( [champion_id] => 95 [display_name] => Lulu [url_str] => lulu [title] => The Fae Sorceress [key] => [description] => Perhaps more than any other champion in the League, Lulu marches to the beat of her own drum. During her youth in Bandle City, she spent most of her time wandering alone in the forest or lost in a daydream. It wasn't that she was antisocial; the day-to-day bustle of Bandle City just couldn't compete with the vibrant world of her imagination. She saw wonder in places most people overlooked. This was how she found Pix, a fae spirit, pretending to be stuck in a birdhouse. Lulu's imagination distinguished her to Pix, and he seized the opportunity to lure her into his life. He brought her to the Glade, the enchanted home of the fae, which lay nestled in a clearing in the woods. There the rigid properties of the outside world - things like size and color - changed as frequently and whimsically as the direction of the wind. Lulu felt at home in the Glade and she lingered there with Pix, fascinated by this secret place. She quickly lost track of time. Her life in the Glade was comfortable, natural. She and Pix played fae games together, the sorts of games that she had been told were "make believe"... and she got exceedingly good at them. It caught her by surprise when she suddenly remembered that she had left a life behind in Bandle City. The Glade had a way of making everything outside seem distant and surreal. Lulu decided to revisit her former home, to share some of the lovely things she'd learned, but when she and Pix returned the world had changed. Time, she discovered, was another property that behaved differently in the Glade, and centuries had passed while she was away. Lulu sought to reconnect to the residents of the outside world, but her attempt had unfortunate results. She led all the children off to play hide and seek, temporarily changing them into flowers and animals to spice up the game, but their parents didn't appreciate her efforts. When the yordles insisted that she leave their land, she turned to a vibrant, magic place where those with unusual gifts were not just accepted but adored: the League of Legends. "The best path between two points is upside-down, between, then inside-out and round again." - Lulu [spotlight_embed_url] => http://www.youtube.com/watch?v=R1Gs1D2rUIM [role] => Support [defense_rating] => 5 [magic_rating] => 7 [attack_rating] => 4 [difficulty_rating] => 5 [damage_rating] => 2 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 3 [health] => 525 [health_increase] => 0 [mana] => 350 [mana_increase] => 0 [movement_speed] => 330 [armor] => 19.2 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 46.4 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 6 [health_regeneration_increase] => 0 [mana_regeneration] => 11 [mana_regeneration_increase] => 0 [attack_range] => 550 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.859 [health_18] => 1783 [mana_18] => 1285 [movement_speed_18] => 330 [armor_18] => 82.1 [magic_resistance_18] => 30 [attack_damage_18] => 90.6 [critical_strike_18] => 0 [health_regeneration_18] => 16.2 [mana_regeneration_18] => 21.2 [attack_range_18] => 550 [tip_playing_as] => *Glitterlance can be fired at odd angles depending on where your cursor is - Moving your cursor closer to Pix and Lulu will change your area of effect size considerably. *Consider casting Whimsy on the Mages for the AP boost, Help, Pix! on ranged attackers for the Pix boost, and Wild Growth on Tanks or Fighters for the added initiation power. [tip_playing_against] => *The shots from Lulu's faerie can be intercepted - hide behind your minions to avoid the additional Faerie attacks. *Lulu excels when opponents heavily commit , don't give her this chance! Use heavy harass tactics instead to force Lulu and her partner out of lane. [client_id] => 117 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 1 [views] => 0 [view_count] => 6206652 [comments] => 0 [comment_count] => 19 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 956 [community_tier_list_score] => 0.357531 [community_tier_list_rank] => 1 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2013-08-08 08:40:28 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 240 [create_ts] => 2012-03-20 00:00:00 ) ) [7] => Array ( [champion_id] => 62 [rank] => 4 [description] => Don't get caught on her bindings and it's easy lane [display_order] => 8 [champion] => Array ( [champion_id] => 62 [display_name] => Lux [url_str] => lux [title] => The Lady of Luminosity [key] => [description] => Born to the prestigious Crownguards, the paragon family of Demacian service, Luxanna was destined for greatness. She grew up as the family's only daughter, and she immediately took to the advanced education and lavish parties required of families as high profile as the Crownguards. As Lux matured, it became clear that she was extraordinarily gifted. She could play tricks that made people believe they had seen things that did not actually exist. She could also hide in plain sight. Somehow, she was able to reverse engineer arcane magical spells after seeing them cast only once. She was hailed as a prodigy, drawing the affections of the Demacian government, military, and citizens alike. As one of the youngest women to be tested by the College of Magic, she was discovered to possess a unique command over the powers of light. The young Lux viewed this as a great gift, something for her to embrace and use in the name of good. Realizing her unique skills, the Demacian military recruited and trained her in covert operations. She quickly became renowned for her daring achievements; the most dangerous of which found her deep in the chambers of the Noxian High Command. She extracted valuable inside information about the Noxus-Ionian conflict, earning her great favor with Demacians and Ionians alike. However, reconnaissance and surveillance was not for her. A light of her people, Lux's true calling was the League of Legends, where she could follow in her brother's footsteps and unleash her gifts as an inspiration for all of Demacia. ''Her guiding light makes enemies weary, but they should worry most when the light fades.'' -- Garen, The Might of Demacia [spotlight_embed_url] => http://www.youtube.com/watch?v=pJB6JWDESWU [role] => Mage [defense_rating] => 4 [magic_rating] => 9 [attack_rating] => 2 [difficulty_rating] => 5 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 2 [health] => 478 [health_increase] => 0 [mana] => 384 [mana_increase] => 0 [movement_speed] => 330 [armor] => 18.7 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 53.5 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.4 [health_regeneration_increase] => 0 [mana_regeneration] => 6 [mana_regeneration_increase] => 0 [attack_range] => 550 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.77 [health_18] => 1821 [mana_18] => 1183 [movement_speed_18] => 330 [armor_18] => 86.7 [magic_resistance_18] => 38.5 [attack_damage_18] => 109.6 [critical_strike_18] => 0 [health_regeneration_18] => 14.8 [mana_regeneration_18] => 19.6 [attack_range_18] => 550 [tip_playing_as] => * Lux has great zone control abilities, try to setup Lucent Singularity to prevent an enemy's advance or escape. * If you have trouble landing Prismatic Barrier, remember that it returns to you after it reaches max range. Try positioning yourself to hit your allies with its return trip. * Lucent Singularity is a great scouting tool. Try throwing it into brush before walking into it to check for ambushes. [tip_playing_against] => * Lux has powerful zone control abilities. Try to spread out and attack from different directions so she cannot lock down a specific area. * When retreating with low health, be prepared to dodge Lux's Finales Funkeln, a red targeting beam fires prior to the main beam, so try to move to the side if possible. [client_id] => 99 [riot_points] => 790 [influence_points] => 3150 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 6829695 [comments] => 0 [comment_count] => 14 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 668 [community_tier_list_score] => 0.417964 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 2011-04-10 10:07:37 [last_comment_ts] => 2017-07-21 12:32:37 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 244 [create_ts] => 2010-10-19 00:00:00 ) ) [8] => Array ( [champion_id] => 16 [rank] => 1 [description] => Annoying shield and CC, can be a real challenge [display_order] => 9 [champion] => Array ( [champion_id] => 16 [display_name] => Morgana [url_str] => morgana [title] => The Fallen [key] => FallenAngel [description] => There is a world far away populated by graceful and beautiful winged beings gifted with immortality, where an ancient conflict still rages. Like so many conflicts, this war split families. One side proclaimed themselves as beings of perfect order and justice, fighting to unite the world under their law and strong central governance. Those that fought against them saw their kin as tyrants, creatures incapable of seeing the larger view, who would sacrifice individuality and freedom for the illusion of efficiency and safety. Morgana was one who fought against what she perceived as the tyranny of her kind, and for that she was branded ''fallen.'' Morgana was not innocent, having plumbed forgotten ways to gather forbidden might to become a powerful mistress of the black arts. This goal was driven by her obsession to defeat the general of the opposition's army - her sister, Kayle. While the two were in fact birth-sisters, Kayle struck the first blow by disowning any filial connection when Morgana refused to join her cause. Eventually, Morgana grew in power enough to not only reach, but challenge Kayle. As the time approached when the two would meet in what could be their final conflict, Morgana was suddenly summoned to Valoran. At first, Morgana made a deal with the League's summoners to fight in exchange for greater power. With the advent of Kayle into the League, Morgana now willingly fights in the League of Legends for the privilege of being able to destroy her sister again, and again, and again. She lies in wait for the day the bonds of the Institute of War no longer hold her, and on that day she plans to destroy Kayle once and for all and return home a hero. "There is no rest while Kayle's brand of tyranny still exists." - Morgana [spotlight_embed_url] => https://www.youtube.com/watch?v=IqJAvwCmoF0 [role] => Mage [defense_rating] => 6 [magic_rating] => 8 [attack_rating] => 1 [difficulty_rating] => 1 [damage_rating] => 2 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 2 [health] => 548 [health_increase] => 86 [mana] => 341 [mana_increase] => 60 [movement_speed] => 335 [armor] => 25.4 [armor_increase] => 3.8 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 55.5 [attack_damage_increase] => 2.8 [critical_strike] => 1.9 [critical_strike_increase] => 0.3 [health_regeneration] => 5.7 [health_regeneration_increase] => 0.12 [mana_regeneration] => 8.5 [mana_regeneration_increase] => 0.09 [attack_range] => 450 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.788 [health_18] => 2010 [mana_18] => 1361 [movement_speed_18] => 335 [armor_18] => 90 [magic_resistance_18] => 38.5 [attack_damage_18] => 115 [critical_strike_18] => 0 [health_regeneration_18] => 15.9 [mana_regeneration_18] => 22.1 [attack_range_18] => 450 [tip_playing_as] => *Shrewd use of Black Shield can determine the outcome of team fights. *Items that provide survivability allow Morgana to become extremely difficult to kill in conjunction with Black Shield and Soul Shackle. [tip_playing_against] => *Focus on killing Morgana early to prevent her from obtaining late game items. *Morgana often needs to land Dark Binding to setup her other attacks, try to keep minions between you and her as shields against Dark Binding. [client_id] => 25 [riot_points] => 585 [influence_points] => 1350 [icon] => /content/champion/312e302e302e37302d3235.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 23919 [view_count] => 7142461 [comments] => 1 [comment_count] => 12 [votes] => 12 [vote_count] => 12 [community_tier_list_vote_count] => 654 [community_tier_list_score] => 0.391437 [community_tier_list_rank] => 2 [score] => 12 [lastpost_ts] => 2011-02-07 20:41:18 [last_comment_ts] => 2017-07-21 12:53:25 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 285 [create_ts] => 2009-02-21 00:00:00 ) ) [9] => Array ( [champion_id] => 108 [rank] => 3 [description] => Strong CC but too squishy so it's easy target [display_order] => 10 [champion] => Array ( [champion_id] => 108 [display_name] => Nami [url_str] => nami [title] => the Tidecaller [key] => [description] => Nami channels the primal energies of the ocean, harnessing its mystical restorative properties and commanding the raw power of the tides themselves. Though many doubted her, Nami had the bravery and determination to take on a dangerous quest when no one else would. Now her people believe she is the Tidecaller, a chosen one destined to complete a quest essential to the survival of her entire race. The Tidecaller's sacred duty is to acquire a moonstone, a powerful object found only in the towering reaches of the surface world. Her people, the Marai, rely on the moonstone's light to ward off the terrors of the depths. However, the stone's power lasts only one hundred years. Before its light fades, the Tidecaller must journey into the Great Deep, retrieve an abyssal pearl, and carry it to the surface. There, on the night of the winter solstice of the hundredth year, the Tidecaller makes a ceremonial exchange with a landwalker bearing a moonstone. By trading the pearl for the moonstone, the Tidecaller ensures the survival of the Marai for another century. However, in Nami's time, as the hundred years drew to a close, no Tidecaller had been found. Without a chosen one to complete the quest, her people would face disaster, but the Marai waited in faith that the Tidecaller would appear. Nami refused to sit idle, insisting that without a Tidecaller to save them, someone had to act. Bravely, she decided to begin the quest herself and ventured alone into the dangerous depths. None expected her to survive, but after six days of battles with untold horrors, Nami returned with the pearl in hand. The Marai hailed her as the new Tidecaller. All that remained was for Nami to journey to the surface and complete the exchange. When Nami arrived at the surface, however, she found only an empty shore. She waited for days in a mystic cove, unsure of what to do. In all the legends of the Tidecallers, the bearer of the moonstone had never failed to arrive. Nami faced a choice. She knew the surface world only through tale and rumor, but the survival of the Marai depended upon her. Summoning the tide to bear her ashore, Nami began her search for the moonstone and became the first of her kind to explore the world above the ocean. She left her home behind, and vowed not to return until she had completed the Tidecaller's quest. "I am the tide, and I cannot be turned." ―Nami [spotlight_embed_url] => http://www.youtube.com/watch?feature=player_detailpage&v=wd_Sz59QTVk [role] => Support [defense_rating] => 3 [magic_rating] => 7 [attack_rating] => 4 [difficulty_rating] => 5 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 2 [health] => 489 [health_increase] => 0 [mana] => 377 [mana_increase] => 0 [movement_speed] => 335 [armor] => 19.7 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 51.2 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.4 [health_regeneration_increase] => 0 [mana_regeneration] => 11.5 [mana_regeneration_increase] => 0 [attack_range] => 550 [attack_speed] => 0.644 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.929 [health_18] => 1747 [mana_18] => 1108 [movement_speed_18] => 335 [armor_18] => 87.7 [magic_resistance_18] => 38.5 [attack_damage_18] => 103.9 [critical_strike_18] => 0 [health_regeneration_18] => 14.8 [mana_regeneration_18] => 18.3 [attack_range_18] => 550 [tip_playing_as] => *Aqua Prison has a long cooldown, make sure to use it at the right moment. *Using Ebb and Flow during an engagement with enemy champions will help sway the battle in your favor. *Nami's ultimate can come in very handy for initiating on enemies who are far away. [tip_playing_against] => *Aqua Prison is a very powerful ability with a long cooldown, take advantage of the situation if Nami misses this ability. *Tidal Wave has a very long range but travels slowly, be aware of when it is coming your way as you can move out of its path. *Try to avoid fighting an opponent affected by Tidecaller's Blessing, it lasts a short duration so waiting it out can help you greatly. [client_id] => 267 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 5705098 [comments] => 0 [comment_count] => 16 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 645 [community_tier_list_score] => 0.403721 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2018-02-13 11:16:00 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 633 [create_ts] => 2012-12-08 00:00:00 ) ) [10] => Array ( [champion_id] => 60 [rank] => 4 [description] => Don't get poked and you can win this lane [display_order] => 11 [champion] => Array ( [champion_id] => 60 [display_name] => Sona [url_str] => sona [title] => The Maven of the Strings [key] => [description] => - Sona has no memory of her true parents. As an infant, she was found abandoned on the doorstep of an Ionian adoption house, nestled atop an ancient instrument in an exquisite case of unknown origins. She was an unusually well-behaved child, always quiet and content. Her caretakers were sure she would find a home quickly, but it soon became apparent that what they mistook for uncommon geniality was actually an inability to speak or to produce any sound whatsoever. Sona remained at the adoption house until her teens, watching in hopeless silence as prospective adopters passed her by. During this time, the caretakers sold her unusual instrument to anxious collectors, hoping to build her a trust. For a myriad of bizarre and unexpected reasons, however, it would be returned, or simply appear again outside the house. When a wealthy Demacian woman named Lestara Buvelle learned of the instrument, she immediately embarked to Ionia. When the caretakers showcased the instrument for her, she rose wordlessly and explored the house, stopping outside Sona’s room. Without hesitation, Lestara adopted her and left a generous donation for the instrument. With Lestara’s guidance, Sona discovered a deep connection with the instrument which Lestara called an “etwahl.” In her hands, it played tones which stilled or quivered the hearts of those around her. Within months, she was headlining with the mysterious etwahl for sold-out audiences. She played as though plucking heartstrings, effortlessly manipulating the emotions of her listeners - all without a single written note. In secret, she discovered a potent and deadly use for her etwahl, using its vibrations to slice objects from a distance. She honed this discipline in private, mastering her gift. When she felt prepared, she went to the only place which could offer her a fitting recital: the League of Legends. “Her melody moves the soul, her silence sunders the body.” -Jericho Swain, after attending her concert [spotlight_embed_url] => http://www.youtube.com/watch?v=JP0A3wLfFBg [role] => Support [defense_rating] => 2 [magic_rating] => 8 [attack_rating] => 5 [difficulty_rating] => 4 [damage_rating] => 2 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 2 [health] => 482 [health_increase] => 0 [mana] => 341 [mana_increase] => 0 [movement_speed] => 325 [armor] => 20.5 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 50 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.4 [health_regeneration_increase] => 0 [mana_regeneration] => 11.5 [mana_regeneration_increase] => 0 [attack_range] => 550 [attack_speed] => 0.644 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.896 [health_18] => 1791 [mana_18] => 1106 [movement_speed_18] => 325 [armor_18] => 76.6 [magic_resistance_18] => 38.5 [attack_damage_18] => 101 [critical_strike_18] => 0 [health_regeneration_18] => 14.8 [mana_regeneration_18] => 18.3 [attack_range_18] => 550 [tip_playing_as] => * Make sure to tag your allies while Sona's auras are active, but avoid getting caught out by enemies. * Save Crescendo for the game-altering moment. * Well-times uses of Aria of Perseverance will grant you maximum survivability. [tip_playing_against] => * Spread out when you see Sona so she can't make your entire team dance. * Kill Sona first, as she will heal up her team if left alone for too long. [client_id] => 37 [riot_points] => 790 [influence_points] => 3150 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 5270155 [comments] => 0 [comment_count] => 19 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 642 [community_tier_list_score] => 0.430841 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 2011-01-09 09:51:07 [last_comment_ts] => 2017-11-10 18:48:46 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 696 [create_ts] => 2010-09-21 00:00:00 ) ) [11] => Array ( [champion_id] => 48 [rank] => 3 [description] => A good shen can give you trouble. but generally you win [display_order] => 12 [champion] => Array ( [champion_id] => 48 [display_name] => Shen [url_str] => shen [title] => Eye of Twilight [key] => Shen [description] => There exists an ancient order originating in the Ionian Isles dedicated to the preservation of balance. Order, chaos, light, darkness -- all things must exist in perfect harmony for such is the way of the universe. This order is known as the Kinkou and it employs a triumvirate of shadow warriors to uphold its causes in the world. Shen is one of these shadow warriors, entrusted with the sacred duty of Watching the Stars - exercising judgment untainted by prejudice. Born to a clan whose members have decorated the ranks of the Kinkou for generations, Shen was trained his entire life to become the Eye of Twilight, and thereupon to dispassionately determine what must be done in the interests of equilibrium. As his final trial to ascend to this position, he was made to attend the Takanu, a ceremony in which his father was tortured before his eyes to test his resolve. Any reaction whatsoever would have resulted in his immediate disqualification, but he never averted his gaze and never blinked, not once. As the Eye of Twilight, Shen must make decisions which would buckle the wills of ordinary men, removing all emotion from the equation. He now works with his fellows Akali and Kennen to enforce the balance of Valoran. This hallowed pursuit has unsurprisingly led the triumvirate to the Fields of Justice. The Eye of Twilight sees not the despair of its victims, only the elegance of equilibrium. [spotlight_embed_url] => http://www.youtube.com/watch?v=uH_ZuyB-frY [role] => Tank [defense_rating] => 9 [magic_rating] => 3 [attack_rating] => 3 [difficulty_rating] => 4 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 3 [utility_rating] => 3 [health] => 540 [health_increase] => 80 [mana] => 0 [mana_increase] => 0 [movement_speed] => 340 [armor] => 34 [armor_increase] => 3.78 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 60 [attack_damage_increase] => 2.94 [critical_strike] => 2.4 [critical_strike_increase] => 0.33 [health_regeneration] => 8.5 [health_regeneration_increase] => 0.33 [mana_regeneration] => 0 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.651 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.983 [health_18] => 1985 [mana_18] => 0 [movement_speed_18] => 340 [armor_18] => 85 [magic_resistance_18] => 53.4 [attack_damage_18] => 111 [critical_strike_18] => 0 [health_regeneration_18] => 21.3 [mana_regeneration_18] => 0 [attack_range_18] => 125 [tip_playing_as] => * Feint can almost completely eliminate an enemy's damage early in the game, but it is ineffective against damage over time spells like Rune Prison. * Shen can be built as a fighter, mage or tank. * Try to keep an eye on your allies' health, even if in remote lanes, as Stand United can be used anywhere on the map. You can use F2-F5 to target them quickly. [tip_playing_against] => * Shen is a very durable champion, which multiple ways to absorb damage. Be wary about attacking him when he seems weak. He can also teleport to any ally's aid, regardless of location, so be aware that a 1v1 fight can turn into a 1v2 very quickly with Shen. [client_id] => 98 [riot_points] => 790 [influence_points] => 3150 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 34535 [view_count] => 6429393 [comments] => 4 [comment_count] => 15 [votes] => 15 [vote_count] => 15 [community_tier_list_vote_count] => 597 [community_tier_list_score] => 0.451591 [community_tier_list_rank] => 2 [score] => 13 [lastpost_ts] => 2011-04-09 10:07:30 [last_comment_ts] => 2013-12-29 10:59:47 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 379 [create_ts] => 2010-03-24 00:00:00 ) ) [12] => Array ( [champion_id] => 8 [rank] => 4 [description] => Not a threat to you [display_order] => 13 [champion] => Array ( [champion_id] => 8 [display_name] => Soraka [url_str] => soraka [title] => The Starchild [key] => Soraka [description] => A healer gifted with the magic of the stars, Soraka holds all living creatures close to her heart. She was once a celestial being, but she sacrificed her immortality and entered the world of mortals. So long as evil threatens life in Valoran, Soraka will not allow herself peace. Soraka lived for centuries in an enchanted grove. A being of the stars, she healed the wounded and sick that sought her out. One man called Warwick came to her grove and begged her to heal his wife, who lay lifeless in his arms. His despair touched Soraka's heart. Though it was too late to save his wife, she offered to help heal the pain of his loss. Unwilling to let go of his grief Warwick ran from the grove, but returned over the following days to hear Soraka's guidance. She began to grow attached to the grieving man. One day Warwick told her he had found the men who killed his wife. He believed revenge would heal his pain – and if he died fighting, he would at least find peace. Though she pleaded with him, Warwick ignored her and left the grove. The voices of the stars warned her not to follow him, but Soraka had to intervene. She stepped into the mortal world for the first time, and soon found Warwick desperately fighting a group of men. She tried to heal him, but for every wound she closed, the men inflicted two more. Soraka realized that she would have to fight to save her friend. The stars screamed in her mind, telling her not to use her powers for harm. Ignoring their warning, she struck the attackers with a flash of brilliant light. Crying out in terror and shielding their eyes from her divine radiance, they fled. Soraka's celestial form faded and the stars fell silent – for her transgression, she became mortal. She still felt the power of the stars within her, but they no longer offered her guidance. She took comfort in Warwick's safety, gently healing his wounds, but the man she had called her friend slipped a dagger between her ribs. As her blood spilled, Soraka realized he had fooled her, and everything he had done was a complicated ruse. Feeling humiliated and betrayed she called once more on the power of the stars, searing his flesh and cursing his cruelty. He retreated with an agonized howl, leaving Soraka to reflect upon her fate. Though her life had changed, she felt empowered and renewed with a singular purpose. No longer bound to the grove, Soraka set out into the mortal world, vowing to heal the wounded and protect the helpless. "The cruelty of one will not blind me to the suffering of many." ― Soraka [spotlight_embed_url] => https://www.youtube.com/watch?v=KJ6f1nsoUTs [role] => Support [defense_rating] => 5 [magic_rating] => 7 [attack_rating] => 2 [difficulty_rating] => 3 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 3 [health] => 529 [health_increase] => 67 [mana] => 351 [mana_increase] => 60 [movement_speed] => 325 [armor] => 23.4 [armor_increase] => 3.8 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 50 [attack_damage_increase] => 3 [critical_strike] => 2.18 [critical_strike_increase] => 0.32 [health_regeneration] => 3 [health_regeneration_increase] => 0.11 [mana_regeneration] => 11.5 [mana_regeneration_increase] => 0.09 [attack_range] => 550 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.852 [health_18] => 1855 [mana_18] => 1371 [movement_speed_18] => 325 [armor_18] => 88 [magic_resistance_18] => 38.5 [attack_damage_18] => 101 [critical_strike_18] => 0 [health_regeneration_18] => 11.5 [mana_regeneration_18] => 18.3 [attack_range_18] => 550 [tip_playing_as] => * Soraka is a powerful ally in battle, using her healing and mana restoration spells to keep the party moving forward. * You can use Wish on your allies from across the map to save them from otherwise fatal events. * Equinox can be used as a powerful zoning tool to keep enemies at bay. [tip_playing_against] => * Focus on attacking Soraka if she ever ventures to the frontline in a team fight. * Take advantage of Soraka's long cooldown on Equinox if she uses it to harass. * It's easier to focus Soraka than the ally she is healing. [client_id] => 16 [riot_points] => 260 [influence_points] => 450 [icon] => /content/champion/312e302e302e37302d3136.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 16180 [view_count] => 5898623 [comments] => 1 [comment_count] => 8 [votes] => 6 [vote_count] => 6 [community_tier_list_vote_count] => 683 [community_tier_list_score] => 0.42284 [community_tier_list_rank] => 2 [score] => 6 [lastpost_ts] => 2011-03-18 21:54:42 [last_comment_ts] => 2015-10-15 02:25:26 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 667 [create_ts] => 2009-02-21 00:00:00 ) ) [13] => Array ( [champion_id] => 32 [rank] => 3 [description] => Makes your life miserable but in the end you can win [display_order] => 14 [champion] => Array ( [champion_id] => 32 [display_name] => Taric [url_str] => taric [title] => The Shield of Valoran [key] => GemKnight [description] => "The best weapons are beautiful." Taric is the Aspect of the Protector, wielding incredible power as Runeterra’s guardian of life, love, and beauty. Shamed by a dereliction of duty and exiled from his homeland Demacia, Taric ascended Mount Targon to find redemption, only to discover a higher calling among the stars. Imbued with the might of ancient Targon, the Shield of Valoran now stands ever vigilant against the insidious corruption of the Void. [spotlight_embed_url] => https://www.youtube.com/watch?v=Y91qo99osLI [role] => Support [defense_rating] => 8 [magic_rating] => 5 [attack_rating] => 4 [difficulty_rating] => 3 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 2 [utility_rating] => 3 [health] => 575 [health_increase] => 90 [mana] => 300 [mana_increase] => 56 [movement_speed] => 340 [armor] => 25 [armor_increase] => 3.2 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 55 [attack_damage_increase] => 3.375 [critical_strike] => 2 [critical_strike_increase] => 0.25 [health_regeneration] => 6 [health_regeneration_increase] => 0.1 [mana_regeneration] => 8.5 [mana_regeneration_increase] => 0.08 [attack_range] => 150 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.838 [health_18] => 2105 [mana_18] => 1320 [movement_speed_18] => 340 [armor_18] => 82.8 [magic_resistance_18] => 53.4 [attack_damage_18] => 114.5 [critical_strike_18] => 0 [health_regeneration_18] => 14.5 [mana_regeneration_18] => 22.1 [attack_range_18] => 150 [tip_playing_as] => * The cooldown reducing component of Bravado makes Cooldown Reduction items like Frozen Heart, Iceborn Gauntlet, and Spirit Visage exceptionally powerful on Taric. * Using Starlight's Touch at lower charges makes its healing less Mana efficient, but can greatly increase Taric's sustained damage via Bravado. * Rather than saving Cosmic Radiance for the last moment and risking someone dying during the delay, it can be more beneficial to cast it as soon as you know a teamfight is guaranteed to start. [tip_playing_against] => * Taric's ultimate, Cosmic Radiance, has a long delay before its effect. Try to quickly assess whether to disengage the fight or attempt to kill his allies before it goes off. * Taric reduces his spell cooldowns by basic attacking enemies with Bravado. Try to kite him in teamfights and punish him for approaching the minion wave in lane. [client_id] => 44 [riot_points] => 585 [influence_points] => 1350 [icon] => /content/champion/312e302e302e37302d3434.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 24291 [view_count] => 4231310 [comments] => 1 [comment_count] => 9 [votes] => 12 [vote_count] => 12 [community_tier_list_vote_count] => 548 [community_tier_list_score] => 0.463504 [community_tier_list_rank] => 2 [score] => 10 [lastpost_ts] => 2011-02-08 06:02:15 [last_comment_ts] => 2012-08-30 18:12:00 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 428 [create_ts] => 2009-08-19 00:00:00 ) ) [14] => Array ( [champion_id] => 110 [rank] => 3 [description] => May the best hook/grab win! [display_order] => 15 [champion] => Array ( [champion_id] => 110 [display_name] => Thresh [url_str] => thresh [title] => The Chain Warden [key] => [description] => Thresh is a sadistic, spectral reaper who relishes tormenting the living and the dead. Once a jailer who mercilessly brutalized all under his charge, Thresh was hanged from his own chains by the prisoners he had tortured. With his vicious essence unbound, the Chain Warden roams Runeterra in search of prey. He derives twisted joy from slowly breaking the minds of his most defiant victims, before trapping their souls within the sickly green light of his lantern. [spotlight_embed_url] => https://www.youtube.com/watch?v=Sv95nBi7ulQ [role] => Support [defense_rating] => 6 [magic_rating] => 6 [attack_rating] => 5 [difficulty_rating] => 7 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 2 [utility_rating] => 3 [health] => 561 [health_increase] => 0 [mana] => 274 [mana_increase] => 0 [movement_speed] => 335 [armor] => 16 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 47.7 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 7 [health_regeneration_increase] => 0 [mana_regeneration] => 6 [mana_regeneration_increase] => 0 [attack_range] => 450 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.944 [health_18] => 2142 [mana_18] => 1022 [movement_speed_18] => 335 [armor_18] => 16 [magic_resistance_18] => 38.5 [attack_damage_18] => 85.1 [critical_strike_18] => 0 [health_regeneration_18] => 16.3 [mana_regeneration_18] => 19.6 [attack_range_18] => 450 [tip_playing_as] => *Communication is key when making use of Thresh's lantern. Let your teammates know how you like to use it. * Death Sentence and Flay can be combined in either cast order for powerful combinations. * Thresh can collect souls without needing to kill units himself. Planning your map position to be near the most deaths will help to maximize soul collection. [tip_playing_against] => * Thresh's Death Sentence has a long cast time. Watch for the cast to begin to take evasive actions. * Intentionally breaking a wall of The Box can allow a vulnerable ally to escape unscathed. * Thresh relies on collecting souls for a portion of his defense and damage. Try punishin him when he moves to collect them. [client_id] => 412 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 1 [views] => 0 [view_count] => 14425052 [comments] => 0 [comment_count] => 32 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 940 [community_tier_list_score] => 0.32766 [community_tier_list_rank] => 1 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2017-07-15 08:49:31 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 599 [create_ts] => 2013-01-23 00:00:00 ) ) [15] => Array ( [champion_id] => 17 [rank] => 3 [description] => Avoid his time bombs and you can win [display_order] => 16 [champion] => Array ( [champion_id] => 17 [display_name] => Zilean [url_str] => zilean [title] => The Chronokeeper [key] => Chronokeeper [description] => In the wastelands of Urtistan, there was once a great city. It perished long ago in a terrible Rune War, like most of the lands below the Great Barrier. Nevertheless, one man survived: a sorcerer named Zilean. Being obsessed with time, it was only fitting that he dwelled in the city's Clock Tower. As the havoc of the war neared his home, Zilean experimented with powerful temporal magic to divine all possible futures, hoping to discover a peaceful solution. But Zilean's enchantments affected his perception of the passage of time, and he was in a contemplative stasis when Urtistan was set upon by an entire phalanx of dark summoner-knights of unknown affiliation. By the time he realized his error, Urtistan was nothing more than smoldering debris. The summoners who were responsible for its destruction had wisely left the Clock Tower unharmed, both to avoid drawing Zilean's attention and to torment him for his oversight. Zilean barely had time to grieve the momentous loss before he learned that his dangerous research had a cruel side effect: chrono-displasia. This mystical disease granted him immortality, but detached his consciousness from its anchor in the present time. He now mentally drifts through time, from any point he has already lived to the present, unable to impact the events which unfold. The most torturous aspect of this curse is that Zilean sometimes experiences Urtistan as it once was and the rest of the time resides in its lonely ruins. Only the powerful summoning magic employed by members of the League of Legends has been able to treat this condition, and Zilean has joined in hopes of finding a cure, and thereafter a way to save his people. "There is no greater grief than for a loss that is yet to come." - Zilean [spotlight_embed_url] => [role] => Support [defense_rating] => 5 [magic_rating] => 8 [attack_rating] => 2 [difficulty_rating] => 6 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 3 [health] => 499 [health_increase] => 71 [mana] => 361 [mana_increase] => 60 [movement_speed] => 335 [armor] => 19.1 [armor_increase] => 3.8 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 51.6 [attack_damage_increase] => 3 [critical_strike] => 2 [critical_strike_increase] => 0.3 [health_regeneration] => 5.4 [health_regeneration_increase] => 0.1 [mana_regeneration] => 8.5 [mana_regeneration_increase] => 0.09 [attack_range] => 550 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.838 [health_18] => 1808 [mana_18] => 1381 [movement_speed_18] => 335 [armor_18] => 83.7 [magic_resistance_18] => 38.5 [attack_damage_18] => 102.6 [critical_strike_18] => 0 [health_regeneration_18] => 13.9 [mana_regeneration_18] => 22.1 [attack_range_18] => 550 [tip_playing_as] => * You can combine the use of Time Bomb and Rewind to place two Time Bombs on a target quickly. Placing the second bomb will detonate the first and stun all nearby enemies. * Time Warp is an effective way to enable allies to finish off enemies, or escape from a losing battle. * Chronoshift is a powerful deterent to attacking your carries, but casting Chronoshift too early in a fight can cause the enemy to switch targets too soon, making it less effective. [tip_playing_against] => * If you're able to match Zilean's speed, it can sometimes be beneficial to wait until his ultimate has faded before landing the killing blow. * Zilean is fragile if a team focuses on him, but otherwise he's very difficult to kill. Commit to killing him as a team. [client_id] => 26 [riot_points] => 585 [influence_points] => 1350 [icon] => /content/champion/312e302e302e37302d3236.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 21602 [view_count] => 3019477 [comments] => 1 [comment_count] => 6 [votes] => 13 [vote_count] => 13 [community_tier_list_vote_count] => 510 [community_tier_list_score] => 0.541176 [community_tier_list_rank] => 3 [score] => 9 [lastpost_ts] => 2010-11-08 09:24:38 [last_comment_ts] => 2013-12-10 19:02:41 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 0 [create_ts] => 2009-04-18 00:00:00 ) ) [16] => Array ( [champion_id] => 101 [rank] => 2 [description] => Don't get caught on her CC and poke and you will be fine [display_order] => 17 [champion] => Array ( [champion_id] => 101 [display_name] => Zyra [url_str] => zyra [title] => The Rise of the Thorns [key] => [description] => Longing to take control of her fate, the ancient, dying plant Zyra transferred her consciousness into a human body for a second chance at life. Centuries ago, she and her kind dominated the Plague Lands, using thorns and vines to consume any animal that set foot in their territory. As the years passed, the animal population steadily died off. Food became increasingly scarce, and Zyra could only stand by helplessly as the last of her kin withered away. She thought she would perish alone, until the appearance of an unwary sorceress presented her with an opportunity for salvation. It was the first time in years Zyra had sensed a creature wander so close. Hunger drew her to the sorceress, but some other, deeper instinct compelled her. She enveloped the woman in thorns with ease, but as she savored this final meal, foreign memories invaded her thoughts. She saw great jungles of metal and stone where humans and animals thrived. Potent magic surged through her vines, and she devised an elegant but risky plan to survive. Using the woman's memories, Zyra poured her newfound magic into the creation of a human-shaped vessel. She didn't know what sort of world awaited her, but she had nothing left to lose. When Zyra opened her eyes, she was overwhelmed by the raw power ready at her fingertips. It wasn't until she noticed the shriveled remains of the plant she once was that she realized how vulnerable she had become. If this body died, there would be no network of vines to retreat through, no roots to regrow her...but she felt truly alive. She beheld the world for the first time as animals did, and a dark smile crept across her lips. She was reborn, and there was so much now within her grasp. Closer to the flower, closer to the thorns. - Zyra [spotlight_embed_url] => http://www.youtube.com/watch?v=v9DLY0Qrcm4 [role] => Mage [defense_rating] => 3 [magic_rating] => 8 [attack_rating] => 4 [difficulty_rating] => 7 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 1 [health] => 499 [health_increase] => 0 [mana] => 334 [mana_increase] => 0 [movement_speed] => 340 [armor] => 20 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 53.4 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.7 [health_regeneration_increase] => 0 [mana_regeneration] => 8.5 [mana_regeneration_increase] => 0 [attack_range] => 575 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.849 [health_18] => 1757 [mana_18] => 1184 [movement_speed_18] => 340 [armor_18] => 71 [magic_resistance_18] => 38.5 [attack_damage_18] => 107.8 [critical_strike_18] => 0 [health_regeneration_18] => 14.2 [mana_regeneration_18] => 22.1 [attack_range_18] => 575 [tip_playing_as] => * Placing a seed in your spell's path after you have cast it gives you the best chance of having a seed in the proper spot. * Seeds grant vision to your team. * Zyra is a great ambusher - look for opportunities to set a trap of seeds in brush, then lure enemies in. [tip_playing_against] => * Zyra's seeds can be destroyed by stepping on them. Crush them under foot if she is using them primarily to give her team vision of an area. * Moving closer to Zyra can be a smart move if she places plants too far away from herself. * Plants can be killed by three basic attacks, or a single target spell and one basic attack. * Move away from or strafe rapidly around Zyra when she dies, or she will exact true vengeance upon you from the grave. [client_id] => 143 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 4184797 [comments] => 0 [comment_count] => 12 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 602 [community_tier_list_score] => 0.435548 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2017-02-15 12:17:34 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 889 [create_ts] => 2012-07-24 00:00:00 ) ) [17] => Array ( [champion_id] => 1 [rank] => 2 [description] => Don't let her poke you and be careful NOT to grab her when he has ultimate and stun charged up [display_order] => 18 [champion] => Array ( [champion_id] => 1 [display_name] => Annie [url_str] => annie [title] => The Dark Child [key] => Annie [description] => In the time shortly before the League, there were those within the sinister city-state of Noxus who did not agree with the evils perpetrated by the Noxian High Command. The High Command had just put down a coup attempt from the self-proclaimed Crown Prince Raschallion, and a crack down on any form of dissent against the new government was underway. These political and social outcasts, known as the Gray Order, sought to leave their neighbors in peace as they pursued dark arcane knowledge. The leaders of this outcast society were a married couple: Gregori Hastur, the Gray Warlock, and his wife Amoline, the Shadow Witch. Together they led an exodus of magicians and other intelligentsia from Noxus, resettling their followers beyond the Great Barrier to the northern reaches of the unforgiving Voodoo Lands. Though survival was a challenge at times, the Gray Order's colony managed to thrive in a land where so many others would have failed. Years after the exodus, Gregori and Amoline had a child: [[Annie]]. Early on, Annie's parents knew there was something special about their daughter. At the age of two, Annie miraculously ensorcelled a shadow bear - a ferocious denizen of the petrified forests outside the colony - turning it into her pet. To this day she keeps her bear ''Tibbers'' by her side, often keeping him spellbound as a stuffed doll to be carried like a child's toy. The combination of Annie's lineage and the dark magic of her birthplace have given this little girl tremendous arcane power. It is this same girl who now finds herself as one of the most sought-after champions within the League of Legends - even by the city-state that would have exiled her parents had they not fled beforehand. "[i]Annie may be one of the most powerful champions ever to have fought in a Field of Justice. I shudder to think of her capabilities when she becomes an adult.[/i]" [space][space][space]- High Councilor Kiersta Mandrake [spotlight_embed_url] => [role] => Mage [defense_rating] => 3 [magic_rating] => 10 [attack_rating] => 2 [difficulty_rating] => 6 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 2 [health] => 512 [health_increase] => 76 [mana] => 334 [mana_increase] => 50 [movement_speed] => 335 [armor] => 19.2 [armor_increase] => 4 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 50.4 [attack_damage_increase] => 2.625 [critical_strike] => 2 [critical_strike_increase] => 0.25 [health_regeneration] => 5.4 [health_regeneration_increase] => 0.11 [mana_regeneration] => 6 [mana_regeneration_increase] => 0.08 [attack_range] => 625 [attack_speed] => 0.579 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.713 [health_18] => 1804 [mana_18] => 1184 [movement_speed_18] => 335 [armor_18] => 87.2 [magic_resistance_18] => 38.5 [attack_damage_18] => 95 [critical_strike_18] => 0 [health_regeneration_18] => 14.8 [mana_regeneration_18] => 19.6 [attack_range_18] => 625 [tip_playing_as] => [tip_playing_against] => [client_id] => 1 [riot_points] => 260 [influence_points] => 450 [icon] => /content/champion/312e302e302e37302d31.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 24119 [view_count] => 7417046 [comments] => 3 [comment_count] => 17 [votes] => 11 [vote_count] => 20 [community_tier_list_vote_count] => 586 [community_tier_list_score] => 0.472014 [community_tier_list_rank] => 2 [score] => 18 [lastpost_ts] => 2011-04-07 15:24:04 [last_comment_ts] => 2017-03-03 23:27:44 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 37 [create_ts] => 2009-02-21 00:00:00 ) ) [18] => Array ( [champion_id] => 118 [rank] => 3 [description] => Don't get poked and it's easy match up [display_order] => 19 [champion] => Array ( [champion_id] => 118 [display_name] => Vel'Koz [url_str] => velkoz [title] => Eye of the Void [key] => [description] => I pass into the sudden glare. Blink. Blink, blink, blink. My eyes adjust and evaluate the landscape before me. There's a scurrying. I look down to find a small, white creature standing on its hind legs, sniffing at my body. It intrigues me. What use are you? I analyze the creature. A flash of hot magenta light, a dust pile where it was quivering. Mammalian... nocturnal... impeccable hearing. Incredibly weak. Yet they breed so prodigiously. "Hm," I mutter to myself. Hopefully there will be more complex things to be found; those fascinate me. Consume and learn: this is my purpose. The others who travel with me are primitive: kill and eat, kill and eat. I need to gather all available information - harvest any valuable resources. Eventually, we come upon a destroyed city, save for one pristine tower. It appears to be protected - or intentionally left standing. I deconstruct the composition of the ruins. My analysis suggests this habitat was a place of great magic; I'm not surprised it was a target of such destruction. There is something compelling about the tower. While the others are off scavenging, I enter the citadel. Cryptic instruments are strewn about. I examine one. Another flash of hot magenta light, another dust pile. Fascinating: a tool to alter their concept of time. Strange. Unprecedented. From the state of the tower, it seems the owner departed only recently. The artifacts left behind have existed in more than one time and place. Some are more complex than others; all are more impressive than anything I have seen on this plane. Clearly, the owner knows things I have not encountered in any of my travels. I require such knowledge. Leaving the tower, I find the others closing in on the entrance, ready to destroy it as they have destroyed everything else we have met. They will only get in the way of my goal. There are some things the Void should not consume indiscriminately. Without warning, I lash out a tentacle, its tip glowing white hot. Lightning arcs through the first creature, knocking it back. Its screams fade as I extend all three limbs, energy crackling between them, scorching the air where the streams meet. The other two run; they know what's coming. Must they always flee? I open my eye wide and unleash a beam of energy, following the escaping creatures. They are instantly reduced to ash. "Hmm. Void-native melting point is inconsistent," I note. But that is of no consequence. The hunger inside me grows. I am ravenous. Insatiable, as never before. I have glimpsed the ultimate knowledge. And I will have it. [spotlight_embed_url] => https://www.youtube.com/watch?v=IWA2C8tUG-g [role] => Mage [defense_rating] => 2 [magic_rating] => 10 [attack_rating] => 2 [difficulty_rating] => 8 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 1 [health] => 508 [health_increase] => 0 [mana] => 376 [mana_increase] => 0 [movement_speed] => 340 [armor] => 21.9 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 54.9 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.4 [health_regeneration_increase] => 0 [mana_regeneration] => 6 [mana_regeneration_increase] => 0 [attack_range] => 525 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.77 [health_18] => 1800 [mana_18] => 1090 [movement_speed_18] => 340 [armor_18] => 81.4 [magic_resistance_18] => 38.5 [attack_damage_18] => 108.3 [critical_strike_18] => 0 [health_regeneration_18] => 14.8 [mana_regeneration_18] => 19.6 [attack_range_18] => 525 [tip_playing_as] => * When laning, use Void Rift to kill minions while building stacks of Organic Deconstruction on your opponent. You can then follow up with your other abilities. * Shooting Plasma Fission diagonally and splitting at maximum range allows you to hit opponents that are out of range of the initial missile, but is more challenging to pull off. * Be very careful about when to use Life Form Disintegration Ray. Many champions have abilities that can interrupt the spell. [tip_playing_against] => * Vel'Koz is very dangerous if left alone in a fight. Try to focus him down early. * Vel'Koz has fairly low mobility and is vulnerable to ganks. * Life Form Disintegration Ray can be interrupted by stuns, silences and knockups. [client_id] => 161 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 1790395 [comments] => 0 [comment_count] => 3 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 555 [community_tier_list_score] => 0.458018 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2016-01-16 09:54:38 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 618 [create_ts] => 2014-03-28 00:00:00 ) ) [19] => Array ( [champion_id] => 93 [rank] => 3 [description] => It's hard lane, he has more CC than you and can be really annoying, [display_order] => 20 [champion] => Array ( [champion_id] => 93 [display_name] => Nautilus [url_str] => nautilus [title] => The Titan of the Depths [key] => [description] => Once, Nautilus was a sailor commissioned by the Institute of War to explore the uncharted reaches of the Guardian’s Sea. This expedition took him deep into unknown waters where he and his crew found a vast section of the ocean’s rich blue waves were replaced by a black, oozing liquid that none of the crew could identify. Though their job was to investigate anything new that they found, no man aboard was willing to brave the murk except Nautilus. Only moments after he donned the hulking diver’s suit and climbed over the ship’s rail, something lurking in the muck grabbed hold of him. He clung to the side of the ship, but the thing below pulled him fiercely, rocking the entire ship. The other sailors grew afraid and made a terrible decision. As he stared and pled for help, they wrenched his grip free of the rail. He tumbled to the ink, grabbing the anchor in futile desperation. As he sank, he could do nothing but watch as the dark outline of his ship faded away. Then everything went black. When Nautilus awoke, he was something different. The great iron suit was now somehow part of him, he could not tell where it ended and he began. All the details of his memory were fuzzy and indistinct but one fact remained clear: he was left here, alone in the sunless depths, to die. In his hands he still clutched the anchor that belonged to the men who had condemned him. Having no other purpose, he took this clue and trudged - too heavy to swim or run – in search of answers. He wandered without direction or sense of passing time in what felt like an eternal dream. By the time he stumbled upon the shores of Bilgewater, he could find no traces of the man he was. No house, no family, no life to which he could return. Terrified sailors who’d heard his tale directed Nautilus back to the Institute, but the summoners refused to relinquish the names of the others they commissioned. By then Nautilus had learned about the League of Legends and there he saw an opportunity to discover and punish those responsible for the time and life he lost. "When lost in utter darkness, there is nothing left but forward." Nautilus [spotlight_embed_url] => http://www.youtube.com/watch?v=IyOeyjwZT28 [role] => Tank [defense_rating] => 6 [magic_rating] => 6 [attack_rating] => 4 [difficulty_rating] => 6 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 3 [utility_rating] => 1 [health] => 577 [health_increase] => 0 [mana] => 400 [mana_increase] => 0 [movement_speed] => 325 [armor] => 26.5 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 61 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 8.4 [health_regeneration_increase] => 0 [mana_regeneration] => 8.6 [mana_regeneration_increase] => 0 [attack_range] => 175 [attack_speed] => 0.613 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.715 [health_18] => 2039 [mana_18] => 1199 [movement_speed_18] => 325 [armor_18] => 90.2 [magic_resistance_18] => 53.4 [attack_damage_18] => 117.1 [critical_strike_18] => 0 [health_regeneration_18] => 17.7 [mana_regeneration_18] => 17.1 [attack_range_18] => 175 [tip_playing_as] => * While ganking, consider aiming Dredge Line at nearby terrain and following t up with Riptide for a higher hit rate. * Riptide has a delayed blast timing on activation - you can use this while running away or when enemies are incoming to serve as a deterrent. [tip_playing_against] => * If Nautilus uses Riptide right next to you, hold in place until the ripple effect finishes before running. Running early will run you straight into the secondary explosions, causing you to take additional damage and slow. * While Nautilus is shielded, he is capable of dealing large amounts of area of effect damage with his basic attacks - consider taking down the shield if you have time. [client_id] => 111 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 4531318 [comments] => 0 [comment_count] => 7 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 513 [community_tier_list_score] => 0.529825 [community_tier_list_rank] => 3 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2016-02-20 09:12:02 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 294 [create_ts] => 2012-02-14 00:00:00 ) ) [20] => Array ( [champion_id] => 126 [rank] => 2 [description] => Tricky champion but you generally win [display_order] => 21 [champion] => Array ( [champion_id] => 126 [display_name] => Tahm Kench [url_str] => tahm-kench [title] => The River King [key] => [description] => Tahm Kench travels Runeterra's waterways, feeding his insatiable appetite with the misery of the unsuspecting. The singularly charming gourmand savors every moment of his victims' suffering. A deal with Two-Coats may carry you to wherever you wish, but your journey will most assuredly end in the depths of despair. [spotlight_embed_url] => https://www.youtube.com/watch?v=VYlOFKLmiHA [role] => Support [defense_rating] => 9 [magic_rating] => 6 [attack_rating] => 3 [difficulty_rating] => 5 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 3 [utility_rating] => 3 [health] => 600 [health_increase] => 0 [mana] => 325 [mana_increase] => 0 [movement_speed] => 345 [armor] => 47 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 56 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 6.5 [health_regeneration_increase] => 0 [mana_regeneration] => 8 [mana_regeneration_increase] => 0 [attack_range] => 175 [attack_speed] => 0.658 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.938 [health_18] => 2300 [mana_18] => 1005 [movement_speed_18] => 345 [armor_18] => 106.5 [magic_resistance_18] => 53.4 [attack_damage_18] => 110.4 [critical_strike_18] => 0 [health_regeneration_18] => 15.9 [mana_regeneration_18] => 25 [attack_range_18] => 175 [tip_playing_as] => [tip_playing_against] => [client_id] => 223 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 3979604 [comments] => 0 [comment_count] => 1 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 587 [community_tier_list_score] => 0.450767 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2015-07-11 06:26:19 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 740 [create_ts] => 2015-07-09 00:00:00 ) ) [21] => Array ( [champion_id] => 136 [rank] => 3 [description] => He has way more CC that you but lacks tankyness and you can burst him down [display_order] => 22 [champion] => Array ( [champion_id] => 136 [display_name] => Rakan [url_str] => rakan [title] => The Charmer [key] => [description] => As mercurial as he is charming, Rakan is an infamous vastayan troublemaker and the greatest battle-dancer in Lhotlan tribal history. To the humans of the Ionian highlands, his name has long been synonymous with wild festivals, uncontrollable parties, and anarchic music. Few would suspect this energetic, traveling showman is also partner to the rebel Xayah, and is dedicated to her cause. [spotlight_embed_url] => https://www.youtube.com/watch?v=HYWNOHM1fSk [role] => Support [defense_rating] => 4 [magic_rating] => 8 [attack_rating] => 2 [difficulty_rating] => 5 [damage_rating] => 1 [mobility_rating] => 3 [cc_rating] => 3 [toughness_rating] => 2 [utility_rating] => 3 [health] => 540 [health_increase] => 0 [mana] => 315 [mana_increase] => 0 [movement_speed] => 335 [armor] => 32 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 62 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5 [health_regeneration_increase] => 0 [mana_regeneration] => 8.8 [mana_regeneration_increase] => 0 [attack_range] => 300 [attack_speed] => 0.635 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.956 [health_18] => 1985 [mana_18] => 1165 [movement_speed_18] => 335 [armor_18] => 98.3 [magic_resistance_18] => 53.4 [attack_damage_18] => 121.5 [critical_strike_18] => 0 [health_regeneration_18] => 13.5 [mana_regeneration_18] => 17.3 [attack_range_18] => 300 [tip_playing_as] => [tip_playing_against] => [client_id] => 497 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 1308545 [comments] => 0 [comment_count] => 0 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 736 [community_tier_list_score] => 0.400543 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 0000-00-00 00:00:00 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 966 [create_ts] => 2017-04-19 00:00:00 ) ) [22] => Array ( [champion_id] => 146 [rank] => 2 [description] => Annoying creepy man [display_order] => 23 [champion] => Array ( [champion_id] => 146 [display_name] => Pyke [url_str] => pyke [title] => The Bloodharbor Ripper [key] => [description] => A renowned harpooner from the slaughter docks of Bilgewater, Pyke should have met his death in the belly of a gigantic jaull-fish; and yet, he returned. Now, stalking the dank alleys and backways of his former hometown, he uses his new supernatural gifts to bring a swift and gruesome end to those who make their fortune by exploiting others-- and a city that prides itself on hunting monsters now finds a monster hunting them. [spotlight_embed_url] => https://www.youtube.com/watch?v=g2mara8nFVE [role] => Assassin [defense_rating] => 3 [magic_rating] => 1 [attack_rating] => 9 [difficulty_rating] => 7 [damage_rating] => 2 [mobility_rating] => 3 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 1 [health] => 600 [health_increase] => 0 [mana] => 415 [mana_increase] => 0 [movement_speed] => 330 [armor] => 45 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 62 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 7 [health_regeneration_increase] => 0 [mana_regeneration] => 8 [mana_regeneration_increase] => 0 [attack_range] => 150 [attack_speed] => 0.667 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.95 [health_18] => 2470 [mana_18] => 1265 [movement_speed_18] => 330 [armor_18] => 113 [magic_resistance_18] => 53.4 [attack_damage_18] => 96 [critical_strike_18] => 0 [health_regeneration_18] => 15.5 [mana_regeneration_18] => 25 [attack_range_18] => 150 [tip_playing_as] => [tip_playing_against] => [client_id] => 555 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 0 [comments] => 0 [comment_count] => 2 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 363 [community_tier_list_score] => 0.368595 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2019-03-29 10:58:06 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 987 [create_ts] => 2018-05-31 00:00:00 ) ) [23] => Array ( [champion_id] => 140 [rank] => 3 [description] => Everything depends on your skills, its easy to predict her and grab her but also if you miss that grab you are defenseless [display_order] => 24 [champion] => Array ( [champion_id] => 140 [display_name] => Zoe [url_str] => zoe [title] => The Aspect of Twilight [key] => [description] => Don't be fooled by her childish appearance—Zoe is an ancient being, a cosmic messenger of Targon. When the Aspect of Twilight appears, she warps reality. Despite all this power, she often shirks her duties in favor of blowing bubbles and playing tricks on unsuspecting mortals. One can never be sure of what she’s really aiming for... other than her own amusement. [spotlight_embed_url] => [role] => Mage [defense_rating] => 7 [magic_rating] => 8 [attack_rating] => 1 [difficulty_rating] => 5 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 1 [health] => 0 [health_increase] => 0 [mana] => 0 [mana_increase] => 0 [movement_speed] => 0 [armor] => 0 [armor_increase] => 0 [magic_resistance] => 0 [magic_resistance_increase] => 0 [attack_damage] => 0 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 0 [health_regeneration_increase] => 0 [mana_regeneration] => 0 [mana_regeneration_increase] => 0 [attack_range] => 0 [attack_speed] => 0 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0 [health_18] => 0 [mana_18] => 0 [movement_speed_18] => 0 [armor_18] => 0 [magic_resistance_18] => 0 [attack_damage_18] => 0 [critical_strike_18] => 0 [health_regeneration_18] => 0 [mana_regeneration_18] => 0 [attack_range_18] => 0 [tip_playing_as] => [tip_playing_against] => [client_id] => 142 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 0 [comments] => 0 [comment_count] => 0 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 623 [community_tier_list_score] => 0.395827 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 0000-00-00 00:00:00 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 952 [create_ts] => 2017-11-21 00:00:00 ) ) [24] => Array ( [champion_id] => 147 [rank] => 3 [description] => This is a skill lane, you have to burst her down before she can do some serious damage. [display_order] => 25 [champion] => Array ( [champion_id] => 147 [display_name] => Neeko [url_str] => neeko [title] => The Curious Chameleon [key] => [description] => Hailing from a long lost tribe of vastaya, Neeko can blend into any crowd by borrowing the appearances of others, even absorbing something of their emotional state to tell friend from foe in an instant. No one is ever sure where—or who—Neeko might be, but those who intend to do her harm will soon witness her true colors revealed, and feel the full power of her primordial spirit magic unleashed upon them. Neeko was born on a remote and largely unknown island, far to the east, where the last members of an ancient vastayan tribe remained isolated from the rest of the world. They were called the Oovi-Kat, and could trace their lineage generation by generation back to the legendary Vastayashai’rei—the ancestors of all vastaya. The Oovi-Kat were peaceful beings, of unrivaled potential. Their harmonious society blended seamlessly with the spirit realm, so that their sho’ma—their spiritual essence—could intermingle with other beings through mere proximity, and even help them mimic other physical forms. No secrets existed between the Oovi-Kat, but few were as curious, resilient, or energetic as young Neeko. She developed a fondness for games, hiding trinkets and thoughts to see if others could find them. Her inquisitive nature knew no bounds, and she was pure and innocent in her charmed existence. But it was not to last. Cataclysm loomed on the horizon. Thanks to the quick thinking and self-sacrifice of the Oovi-Kat elders, Neeko escaped the death of her homeland. She clumsily took the form of a bird, and fled the smoldering destruction, feeling the screams of her people fading into the ethereal gulf between realms. Days later, desperate and exhausted, Neeko plummeted into the sea. She clung to driftwood, entirely at the mercy of the currents, until an odd silhouette rose into view. She could hear voices carrying over the waves, and so she swam toward the strange structure. With the last of her strength, she crept aboard what turned out to be a mercantile vessel destined for Harelport. Neeko rested where she could, calling out into the spirit realm for her lost tribe. She felt only scattered, sad echoes in response, and images of towering, dead trees that lay somewhere over a fragile horizon… When Neeko emerged from the ship into the city, it was a strange and unfamiliar new world. All her senses tingled. Many a creature, even another Oovi-Kat, might be afraid in that situation—but not Neeko. The society bustled with unique personalities, strangers with a vast array of motives and shapes. This was a place of countless stories and experiences, and it entranced her completely. Before she could get far, she was spotted by a vastayan sailor named Krete. Neeko could not understand all his words, but he demanded to know which tribe she belonged to. Neeko reached out with her sho’ma, mimicking his face and expression to make her peaceful intentions understood, but Krete did not seem to like this at all. Overwhelmed by his darkening thoughts, Neeko fled into the crowd, altering her shape many times until she escaped. Surrounded by lush, tropical greenery in the hinterlands beyond Harelport, Neeko grappled with her recent experiences. She simply could not understand how anyone might rely solely on words as their singular form of communication. It seemed so… limiting? Seeking solace, she took on the shape of the sleek jungle cats she encountered among the trees, and tried to run with them. Neeko loved being fast and agile, and their bright, keen eyes reminded her of home—until, quite unexpectedly, the leader transformed into a beautiful, strong, dark-haired woman. After a tense standoff, she introduced herself as Nidalee, and reluctantly accepted Neeko into the group. Neeko hesitated to entrust the truths of the Oovi-Kat to others, but she felt a deep kinship with Nidalee, because she suspected this bestial huntress might share some forgotten connection with the vastayan race. Their friendship blossomed, and for many months they roamed the wilds together. But the towns and cities, with all their flaws, still called to Neeko. Her ancestors came to her in dreams, showing her the pale branches of those dead trees, over and over. The trees needed color, to bloom again—of that much, Neeko was certain. She asked her friend to join her on this new journey, but Nidalee could not be persuaded. Crestfallen, but determined, Neeko set out alone. Her old life among the Oovi-Kat may be lost forever, but Neeko envisions a magical future—a larger tribe of like-hearted vastaya, yordles, humans, and whatever other creatures might share her dream. As far as she is concerned, everyone has the potential to find a place in her new tribe. She has pledged to seek these souls out, to befriend them, and defend their sho’ma with her life. To know Neeko is to love Neeko, and to love Neeko is to be Neeko. [spotlight_embed_url] => https://www.youtube.com/watch?v=bPj48lmrynU [role] => Mage [defense_rating] => 1 [magic_rating] => 9 [attack_rating] => 1 [difficulty_rating] => 5 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 1 [health] => 540 [health_increase] => 0 [mana] => 450 [mana_increase] => 0 [movement_speed] => 340 [armor] => 21 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 48 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 7.5 [health_regeneration_increase] => 0 [mana_regeneration] => 7 [mana_regeneration_increase] => 0 [attack_range] => 550 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.944 [health_18] => 2070 [mana_18] => 960 [movement_speed_18] => 340 [armor_18] => 89 [magic_resistance_18] => 38.5 [attack_damage_18] => 90.5 [critical_strike_18] => 0 [health_regeneration_18] => 20.3 [mana_regeneration_18] => 18.9 [attack_range_18] => 550 [tip_playing_as] => [tip_playing_against] => [client_id] => 518 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 0 [comments] => 0 [comment_count] => 0 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 221 [community_tier_list_score] => 0.38733 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 0000-00-00 00:00:00 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 1045 [create_ts] => 2018-12-05 00:00:00 ) ) [25] => Array ( [champion_id] => 74 [rank] => 2 [description] => super annoying and more burst damage than you, if your skills are better you win the lane [display_order] => 26 [champion] => Array ( [champion_id] => 74 [display_name] => Brand [url_str] => brand [title] => The Burning Vengeance [key] => [description] => In a faraway place known as Lokfar there was a seafaring marauder called Kegan Rodhe. As was his people's way, Kegan sailed far and wide with his fellows, stealing treasures from those unlucky enough to catch their attention. To some, he was a monster; to others, just a man. One night, as they sailed through the arctic waters, strange lights danced over the frozen wastes. There was something hypnotic about them; it was something that drew them to it like moths to a flame. Trekking across the frozen waste, they came to a cave covered in ancient runes. The meaning of the runes long lost to them, Kegan led the way inside. There, inside a perfect cage of ice floated a dancing column of flame. There was no way such a thing should be burning, especially not in this place. However, its movement was as hypnotic as a siren's song, captivating and seductive. While the others stayed back, Kegan could not help but approach it while holding out his hand... That is the last thing Kegan Rodhe remembers, for now his body belongs to Brand. It is a creature of olden times, perhaps even a casualty of the Rune Wars. It is known in ancient texts as the Burning Vengeance. It is a creature of pure fiery hate that exists for no other reason than to lay waste the world of men and yordles. No one is quite sure how Brand found his way to Valoran, but he began his predations at once. Overcome by Demacian forces, he was given a choice: fight within the confines of the League or die. Naturally, he chose to use his destructive powers in the League, for now... "This place will burn, not by cinder flying or breath of wind, but by the vengeance of my hand." -Brand [spotlight_embed_url] => http://www.youtube.com/watch?v=vvuAw6KNn2E [role] => Mage [defense_rating] => 2 [magic_rating] => 9 [attack_rating] => 2 [difficulty_rating] => 4 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 1 [health] => 508 [health_increase] => 0 [mana] => 376 [mana_increase] => 0 [movement_speed] => 340 [armor] => 21.9 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 57 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.4 [health_regeneration_increase] => 0 [mana_regeneration] => 8 [mana_regeneration_increase] => 0 [attack_range] => 550 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.77 [health_18] => 1800 [mana_18] => 1090 [movement_speed_18] => 340 [armor_18] => 81.4 [magic_resistance_18] => 38.5 [attack_damage_18] => 108 [critical_strike_18] => 0 [health_regeneration_18] => 14.8 [mana_regeneration_18] => 18.2 [attack_range_18] => 550 [tip_playing_as] => *You can deter enemies from standing near their minions by setting them ablaze, due to Conflagration. *You can use Brand's abilities in a variety of combinations to maximize his damage in different situations. *Pyroclasm bounces randomly between enemies, so try to cast it on a small group of enemies if you want to hit the same target multiple times. [tip_playing_against] => *Brand must land an ability before his combo is able to get started. Dodging his Sear or Pillar of Flame will disrupt his rhythm. *Try to move away from allies when you see Pyroclasm being cast. The initial missile speed is slow, which should give your team time to react. *Brand's passive allows him to excel in poking engagements. Be careful not to lose too much health before fighting. [client_id] => 63 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 4115695 [comments] => 0 [comment_count] => 16 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 607 [community_tier_list_score] => 0.427348 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 2011-04-17 14:19:59 [last_comment_ts] => 2014-04-30 17:39:15 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 56 [create_ts] => 2011-04-12 00:00:00 ) ) ) [synergies] => Array ( [0] => Array ( [champion_id] => 13 [rank] => 3 [description] => [display_order] => 1 [champion] => Array ( [champion_id] => 13 [display_name] => Ashe [url_str] => ashe [title] => The Frost Archer [key] => Bowmaster [description] => One of the perennial favorites of summoners in the League of Legends is the Freljordian beauty known as Ashe. She is a direct descendant of Avarosa - one of three legendary sisters who each claimed dominion over the scattered tribes dwelling in the icy tundra of northern Valoran. Ashe mirrors her ancestor's unparalleled mastery of the bow, earning her the title of ''The Frost Archer'' the way Avarosa did during her era. Ashe is a literal Princess amongst her people, though she prefers to be addressed by outsiders as her tribal title rather than any form of royal moniker. There are those in Freljord, however, that would prefer to address Ashe as the ''late'' Frost Archer; the other two tribes that are descendants from the Three Sisters are historically sworn enemies of Ashe and her people. Having survived more than one assassination attempt in her life, Ashe is always aware of her surroundings regardless of where she is. Ashe originally came to the Institute of War in service of the League summoners, seeking enough influence and favor to finally bring peace to her realm - one that has endured civil strife since Avarosa and the Time of the Three Sisters. With countless victories under her belt, she has started to put the influence she has earned in the League to use. Rumors abound that Ashe has begun to associate herself with fellow champion Tryndamere outside of the Fields of Justice. While she denies such talk as frivolous, all eyes will remain on Ashe now that her success in the League may finally allow her to restore lasting peace to her people. "It's a good idea to spread out. Ashe can hit five birds with one arrow." - Tryndamere [spotlight_embed_url] => https://www.youtube.com/watch?v=mSbMQ5xDnEg [role] => Marksman [defense_rating] => 3 [magic_rating] => 2 [attack_rating] => 7 [difficulty_rating] => 4 [damage_rating] => 2 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 2 [health] => 528 [health_increase] => 79 [mana] => 280 [mana_increase] => 27 [movement_speed] => 325 [armor] => 21.2 [armor_increase] => 3.4 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 56.5 [attack_damage_increase] => 2.85 [critical_strike] => 4 [critical_strike_increase] => 0.55 [health_regeneration] => 5.42 [health_regeneration_increase] => 0.11 [mana_regeneration] => 7 [mana_regeneration_increase] => 0.04 [attack_range] => 600 [attack_speed] => 0.658 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.03 [health_18] => 1871 [mana_18] => 824 [movement_speed_18] => 325 [armor_18] => 79 [magic_resistance_18] => 38.5 [attack_damage_18] => 94.9 [critical_strike_18] => 0 [health_regeneration_18] => 14.8 [mana_regeneration_18] => 13.8 [attack_range_18] => 600 [tip_playing_as] => *Try to fire Enchanted Crystal Arrow in the same direction enemies are moving, so it is more likely to hit. *You can fire Enchanted Crystal Arrow from your fountain, and if timed with summoner Teleport, can result in a maximum duration stun. *It's often best to wait until your allies have engaged the enemy and attack while their focus is elsewhere. [tip_playing_against] => *Ashe has very few defensive options, and she's a good target to gank. *Using Cleanse to remove Enchanted Crystal Arrow's stun can turn a fight in your favor. [client_id] => 22 [riot_points] => 260 [influence_points] => 450 [icon] => /content/champion/312e302e302e37302d3232.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 1 [views] => 38362 [view_count] => 9694355 [comments] => 11 [comment_count] => 38 [votes] => 23 [vote_count] => 31 [community_tier_list_vote_count] => 587 [community_tier_list_score] => 0.489949 [community_tier_list_rank] => 2 [score] => 17 [lastpost_ts] => 2011-04-14 15:09:35 [last_comment_ts] => 2014-12-25 11:19:42 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 0 [create_ts] => 2009-02-21 00:00:00 ) ) [1] => Array ( [champion_id] => 67 [rank] => 2 [description] => [display_order] => 2 [champion] => Array ( [champion_id] => 67 [display_name] => Caitlyn [url_str] => caitlyn [title] => The Sheriff of Piltover [key] => [description] => One of the reasons Piltover is known as the City of Progress is because it has an extraordinarily low crime rate. This hasn't always been the case; brigands and thieves of all sorts used to find the city-state an ideal mark for plunder, primarily due to the valuable resources it imports to fuel its techmaturgical research. Some even theorize that it would have fallen long ago to the chaos of organized crime if not for Caitlyn, the Sheriff of Piltover. Born the daughter of a wealthy statesman and a pioneering hextech researcher, Caitlyn discovered her natural gift for investigation when, at age 14, her father was assaulted and robbed on his way home. She snuck out of her house that night with her father's rifle and tracked down the muggers from the crime scene. At first, her parents did their best to discourage her from such risky hobbies, but she was incorrigible. Wishing to protect her daughter in the only way she knew how, Caitlyn's mother began outfitting her with techmaturgical devices tailored to her sleuthing needs. Caitlyn quickly gained notoriety, both because she was single handedly defeating crime in Piltover and also because she soon developed into a ravishing beauty. She never backed down from a case or a challenge, and she was one of the sharpest shots in the city-state. Her services were soon requested by Demacia to help track down a mysterious outlaw who had begun committing high-profile heists. The bandit, who always left a card with an ornate 'C' at the scene of the crime, became Caitlyn's arch-nemesis. To this day, Caitlyn still searches for this cat burglar, and the chase has led her all across Valoran. She has joined the League to hone her skills and gain the influence necessary to track down the only quarry that has managed to evade her. "Go ahead, run. I'll give you a five minute head start." - Caitlyn, from her book 'Willing Apprehension'. [spotlight_embed_url] => http://www.youtube.com/watch?v=KFNFY6-gaDA [role] => Marksman [defense_rating] => 2 [magic_rating] => 2 [attack_rating] => 8 [difficulty_rating] => 6 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 1 [health] => 481 [health_increase] => 0 [mana] => 314 [mana_increase] => 0 [movement_speed] => 325 [armor] => 28 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 60 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 3.5 [health_regeneration_increase] => 0 [mana_regeneration] => 7.4 [mana_regeneration_increase] => 0 [attack_range] => 650 [attack_speed] => 0.568 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.066 [health_18] => 2028 [mana_18] => 909 [movement_speed_18] => 325 [armor_18] => 87.5 [magic_resistance_18] => 38.5 [attack_damage_18] => 109 [critical_strike_18] => 0 [health_regeneration_18] => 12.9 [mana_regeneration_18] => 16.8 [attack_range_18] => 650 [tip_playing_as] => * Make use of both Yordle Snap Traps by having one set out and keeping the other queued up. * Avoid using Ace in the Hole in large team melees as it might be blocked by the wrong target. * Fire 90 Caliber Net away from the opponent to close the gap or hop over walls. [tip_playing_against] => * Keep behind allied minions if Caitlyn is harassing you with Piltover Peacemaker (it deals less damage with each subsequent target). * You can intercept Ace in the Hole's missile from hitting an ally if you stand in its path. [client_id] => 51 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 7472571 [comments] => 0 [comment_count] => 10 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 758 [community_tier_list_score] => 0.409499 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 2011-01-25 19:12:09 [last_comment_ts] => 2012-12-10 10:29:38 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 904 [create_ts] => 2011-01-04 00:00:00 ) ) [2] => Array ( [champion_id] => 31 [rank] => 2 [description] => [display_order] => 3 [champion] => Array ( [champion_id] => 31 [display_name] => Corki [url_str] => corki [title] => The Daring Bombardier [key] => Corki [description] => When Heimerdinger and his yordle colleagues migrated to Piltover, they embraced science as a way of life, and they immediately made several groundbreaking contributions to the techmaturgical community. What yordles lack in stature, they make up for with industriousness. Corki, the Daring Bombardier, gained his title by test-piloting one of these contributions - the original design for the Reconnaissance Operations Front-Line Copter, an aerial assault vehicle which has become the backbone of the Bandle City Expeditionary Force (BCEF). Together with his squadron - the Screaming Yipsnakes - Corki soars over Valoran, surveying the landscape and conducting aerial acrobatics for the benefit of onlookers below. Corki is the most renowned of the Screaming Yipsnakes for remaining cool under fire and exhibiting bravery to the point of madness. Before the League, he served several tours of duty, often volunteering for missions that would take him behind enemy lines, either gathering intelligence or delivering messages through hot zones. He thrived on danger, and enjoyed nothing more than a good dogfight in the morning. More than just an ace pilot, Corki also made several modifications to his copter, outfitting it with an arsenal of weapons which some speculate were more for show than functionality. When open hostilities ceased as part of the agreement surrounding the formation of the League, Corki was forced into a retirement, which he felt ''cut the engines and clipped the wings''. He tried to make do with stunt flying and canyon running, but it was never the same without the refreshing smell of gunpowder streaking through the air around him. When Heimerdinger joined the League of Legends, it was no surprise to see Corki follow soon after, eager to test his mettle against the best the world has to offer. He is Corki - death from above! [spotlight_embed_url] => http://www.youtube.com/watch?v=ABYix52iBj0 [role] => Marksman [defense_rating] => 3 [magic_rating] => 6 [attack_rating] => 8 [difficulty_rating] => 6 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 1 [toughness_rating] => 1 [utility_rating] => 1 [health] => 513 [health_increase] => 82 [mana] => 350 [mana_increase] => 37 [movement_speed] => 325 [armor] => 23.4 [armor_increase] => 3.5 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 55 [attack_damage_increase] => 3 [critical_strike] => 2.5 [critical_strike_increase] => 0.25 [health_regeneration] => 5.4 [health_regeneration_increase] => 0.11 [mana_regeneration] => 7.4 [mana_regeneration_increase] => 0.07 [attack_range] => 550 [attack_speed] => 0.638 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.887 [health_18] => 1907 [mana_18] => 928 [movement_speed_18] => 325 [armor_18] => 82.9 [magic_resistance_18] => 38.5 [attack_damage_18] => 115 [critical_strike_18] => 0 [health_regeneration_18] => 14.8 [mana_regeneration_18] => 16.8 [attack_range_18] => 550 [tip_playing_as] => *Valkyrie can be used defensively as well, try using it for a quick escape. *Corki can continue to attack while using Gatling Gun. Maximizing Gatling Gun is key to mastering Corki. [tip_playing_against] => *Watch out for Corki's Missile Barrage. They deal splash damage, so you can get hit even when behind minions. *Corki is vulnerable right after he uses Valkyrie, so try switching focus to him if he uses it to enter a fight. [client_id] => 42 [riot_points] => 790 [influence_points] => 3150 [icon] => /content/champion/312e302e302e37302d3432.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 18474 [view_count] => 4720258 [comments] => 3 [comment_count] => 9 [votes] => 13 [vote_count] => 22 [community_tier_list_vote_count] => 513 [community_tier_list_score] => 0.567251 [community_tier_list_rank] => 3 [score] => 9 [lastpost_ts] => 2011-04-03 01:45:21 [last_comment_ts] => 2012-12-30 04:05:19 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 845 [create_ts] => 2009-09-19 00:00:00 ) ) [3] => Array ( [champion_id] => 99 [rank] => 1 [description] => [display_order] => 4 [champion] => Array ( [champion_id] => 99 [display_name] => Draven [url_str] => draven [title] => The Glorious Executioner [key] => [description] => Unlike his brother Darius, victory in battle was never enough for Draven. He craved recognition, acclaim, and glory. He first sought greatness in the Noxian military, but his flair for the dramatic went severely underappreciated. Thirsting for a method to share "Draven" with the world, he turned his attention to the prison system. There he carved out the celebrity he desired by turning the tedious affair of executions into a premiere spectacle. At Draven's first execution, he shocked onlookers when he ordered the doomed prisoner to run for dear life. Just before the man managed to flee from sight, Draven brought him down with a flawless throw of his axe. Soon, all Draven's executions became a gauntlet through which Noxian prisoners raced for a final chance at life. He used this trial as his own personal stage, and turned executions into a leading form of entertainment. He rallied onlookers into a frenzy, while desperate prisoners scrambled to evade him. They never succeeded. Rejecting the solemn, black uniforms of Noxian executioners, Draven donned bright outfits and developed flashy signature moves to distinguish himself. Crowds flocked to see Draven in action, and tales of his performances spread quickly. As his popularity grew, so did his already-inflated ego. He belonged at the center of attention. Before long, the scope of his ambitions outgrew the population of Noxus. He decided that the glorious exploits of Draven should be put on display for the entire world. "The "best" is wherever I decide to set the bar each day." ―Draven [spotlight_embed_url] => http://www.youtube.com/watch?v=h5zyGj4Z0Sg [role] => Marksman [defense_rating] => 3 [magic_rating] => 1 [attack_rating] => 9 [difficulty_rating] => 8 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 1 [toughness_rating] => 1 [utility_rating] => 1 [health] => 558 [health_increase] => 0 [mana] => 361 [mana_increase] => 0 [movement_speed] => 330 [armor] => 25.5 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 55.8 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 6.2 [health_regeneration_increase] => 0 [mana_regeneration] => 8 [mana_regeneration_increase] => 0 [attack_range] => 550 [attack_speed] => 0.697 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.078 [health_18] => 1952 [mana_18] => 1024 [movement_speed_18] => 330 [armor_18] => 81.6 [magic_resistance_18] => 38.5 [attack_damage_18] => 105.3 [critical_strike_18] => 0 [health_regeneration_18] => 18.1 [mana_regeneration_18] => 19.1 [attack_range_18] => 550 [tip_playing_as] => *If Draven doesn't move, Spinning Axe will fall near his present location. It will fall directly on him, or just to the right or left. *If Draven does move after attacking, Spinning Axe will lead him in the direction of his movement. Use this to control where the spinning Axe will go. [tip_playing_against] => *Launch skillshots toward the landing position of Draven's Spinning Axes. *Disrupt Draven with the goal of making him drop his axes. If you do, his power drops dramatically. [client_id] => 119 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 6531838 [comments] => 0 [comment_count] => 16 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 963 [community_tier_list_score] => 0.341641 [community_tier_list_rank] => 1 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2018-04-15 01:13:19 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 640 [create_ts] => 2012-06-05 00:00:00 ) ) [4] => Array ( [champion_id] => 129 [rank] => 2 [description] => [display_order] => 5 [champion] => Array ( [champion_id] => 129 [display_name] => Jhin [url_str] => jhin [title] => The Virtuoso [key] => [description] => "Art requires a certain... cruelty." Jhin is a meticulous criminal psychopath who believes murder is art. Once an Ionian prisoner, but freed by shadowy elements within Ionia's ruling council, the serial killer now works as their cabal's assassin. Using his gun as his paintbrush, Jhin creates works of artistic brutality, horrifying victims and onlookers. He gains a cruel pleasure from putting on his twisted theater, making him the best choice to send the most powerful of messages: terror. [spotlight_embed_url] => https://www.youtube.com/watch?v=QvNw0A-D0T0 [role] => Marksman [defense_rating] => 2 [magic_rating] => 6 [attack_rating] => 10 [difficulty_rating] => 6 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 1 [health] => 540 [health_increase] => 0 [mana] => 300 [mana_increase] => 0 [movement_speed] => 330 [armor] => 20 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 53 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 6 [health_regeneration_increase] => 0 [mana_regeneration] => 6 [mana_regeneration_increase] => 0 [attack_range] => 550 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.948 [health_18] => 1985 [mana_18] => 1150 [movement_speed_18] => 330 [armor_18] => 79.5 [magic_resistance_18] => 38.5 [attack_damage_18] => 121 [critical_strike_18] => 0 [health_regeneration_18] => 15.4 [mana_regeneration_18] => 19.6 [attack_range_18] => 550 [tip_playing_as] => * Deadly Flourish has incredible range. When approaching a fight be sure to look ahead for enemies that could be rooted. * Your ultimate deals significantly less damage to enemies with full health. Look to pick off weakened targets as they run away. * You can still cast your spells while reloading. Use them to fill the down time. [tip_playing_against] => * Deadly Flourish only roots for those hit by one of Jhin's basic attacks, traps, or allies within the last 4 seconds. * Jhin places invisible traps around the map. Watch where you step! * Jhin's attacks are quite potent, but he runs out of ammo after the 4th shot. Use this window to jump him and burst him down. [client_id] => 202 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 3727154 [comments] => 0 [comment_count] => 0 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 693 [community_tier_list_score] => 0.403463 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2019-02-21 20:32:18 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 794 [create_ts] => 2016-02-01 00:00:00 ) ) [5] => Array ( [champion_id] => 116 [rank] => 2 [description] => [display_order] => 6 [champion] => Array ( [champion_id] => 116 [display_name] => Jinx [url_str] => jinx [title] => the Loose Cannon [key] => [description] => Jinx lives to wreak havoc without a thought for consequence, leaving a trail of mayhem and panic in her wake. A manic and impulsive criminal, she despises nothing more than boredom, and gleefully unleashes her own volatile brand of pandemonium to the one place she finds dullest: Piltover. With an arsenal of deadly toys, she unleashes the brightest explosions and loudest blasts - all the better to shock and surprise the hapless authorities. Always just out of the law's reach, Jinx's favorite game is to toy with Piltover's finest - especially Vi. Piltover had long been known as the City of Progress, a place where peace and order reigned. That serenity was challenged when a new kind of criminal arrived, the likes of whom had never been seen. This mysterious outlaw unleashed a series of warped and destructive capers that endangered the entire city, and left its people reeling from the worst crime spree in Piltover's history. As the string of crimes without rhyme or reason hit the city, sightings of the lawbreaker emerged. Though the young woman's origins were a mystery, some saw traces of Piltover hextech in her firearms, while others described the street fashions of Zaun in her dress. Because her arrival always brought trouble with it, those who crossed her path soon gave her a name: Jinx. Jinx's rampage escalated. Caitlyn - the sheriff of Piltover - responded by declaring a state of emergency and organizing a city-wide manhunt. In typical Jinx fashion, the criminal marked the Piltover treasury, the city's most secure building, with a direct challenge to its most abrasive officer. With a caricature of Vi's face splashed across the treasury's facade, and with a time and date of her supposed raid, Jinx was openly daring the enforcer to stop her from robbing it. Determined to put the troublemaker behind bars, Vi watched and waited outside the treasury until Jinx's time had finally come. True to her scrawled promise, the smiling menace showed her face. Knowing this was her chance to capture the outlaw, Vi gave chase into the building's interior. She smashed through wall after wall to chase down Jinx, who giggled as she lit up the evacuated treasury with fiery explosions. Vi finally cornered the criminal inside the vault, but Jinx wasn't done just yet. With a maniacal laugh, she fired a barrage of rockets, bringing the entire building down upon them both. When Vi finally crawled out of the ruins, the battered enforcer found no trace of Jinx. Adding insult to injury, not a single ounce of gold had been taken from the ruined vault. Instead, the criminal left a parting message to her favorite officer of the law - a challenge only now visible through the gaping opening in Piltover's skyline. The lights of the city spelled out a simple taunt: you'll never catch me. As Vi read the message, she heard the distant laughter of her new nemesis, and the city plunged into utter darkness for the very first time. [spotlight_embed_url] => https://www.youtube.com/watch?v=KN3OYwP8nHE [role] => Marksman [defense_rating] => 2 [magic_rating] => 4 [attack_rating] => 9 [difficulty_rating] => 6 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 1 [health] => 518 [health_increase] => 0 [mana] => 246 [mana_increase] => 0 [movement_speed] => 325 [armor] => 22.9 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 58.5 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.8 [health_regeneration_increase] => 0 [mana_regeneration] => 6.7 [mana_regeneration_increase] => 0 [attack_range] => 525 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.738 [health_18] => 1912 [mana_18] => 1011 [movement_speed_18] => 325 [armor_18] => 82.4 [magic_resistance_18] => 38.5 [attack_damage_18] => 99.4 [critical_strike_18] => 0 [health_regeneration_18] => 14.3 [mana_regeneration_18] => 23.7 [attack_range_18] => 525 [tip_playing_as] => *Rockets aren't always the best choice! Jinx's minigun is incredibly powerful when fully ramped up. Switch to it whenever an enemy champion gets too close. *Jinx's rockets deal full damage to all enemies in the explosion. Use them on minions in lane to hit nearby enemy champions without drawing minion aggro. *When a fight starts, try to stay on the edge of fray by poking with rockets and Zap!. Do not run in and unload with the minigun until you feel it is safe. [tip_playing_against] => *Jinx's minigun takes time to ramp up. If you see her poking with rockets, try to jump on her and burst her down. *Jinx's ultimate does less damage the closer you are to her. *Jinx's snare grenades have a long cooldown and are her primary means of protecting herself. If she misses with them she will have a hard time escaping if engaged upon. [client_id] => 222 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 5363909 [comments] => 0 [comment_count] => 12 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 684 [community_tier_list_score] => 0.415789 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2017-08-01 14:14:24 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 687 [create_ts] => 2013-10-10 00:00:00 ) ) [6] => Array ( [champion_id] => 122 [rank] => 2 [description] => Depends on the Kalista skills [display_order] => 7 [champion] => Array ( [champion_id] => 122 [display_name] => Kalista [url_str] => kalista [title] => The Spear of Vengeance [key] => [description] => Kalista is an eternal spirit of retribution, who possesses a cold-burning hatred for all betrayers, deceivers, and traitors. In life, she was a legendary warrior, but while trying to avert tragedy she was betrayed and slain by those she trusted most. Now, she is an undying entity that can be invoked to exact vengeance, but only at great cost: the supplicant’s soul becomes forfeit, bound to her for eternity. [spotlight_embed_url] => https://www.youtube.com/watch?v=XCR-tMpKtt8 [role] => Marksman [defense_rating] => 2 [magic_rating] => 4 [attack_rating] => 8 [difficulty_rating] => 7 [damage_rating] => 3 [mobility_rating] => 3 [cc_rating] => 1 [toughness_rating] => 1 [utility_rating] => 2 [health] => 518 [health_increase] => 0 [mana] => 232 [mana_increase] => 0 [movement_speed] => 325 [armor] => 19 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 63 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 6 [health_regeneration_increase] => 0 [mana_regeneration] => 6.3 [mana_regeneration_increase] => 0 [attack_range] => 525 [attack_speed] => 0.644 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.918 [health_18] => 1929 [mana_18] => 827 [movement_speed_18] => 325 [armor_18] => 78.5 [magic_resistance_18] => 38.5 [attack_damage_18] => 112.3 [critical_strike_18] => 0 [health_regeneration_18] => 15.4 [mana_regeneration_18] => 13.1 [attack_range_18] => 525 [tip_playing_as] => *Rend is a valuable last hitting aid, since its cooldown resets if it kills a target. *Entering a move order once to trigger Martial Poise will not clear Kalista's basic attack target. Due to her passive, Kalista's Movement Speed is effectively increased by Attack Speed. [tip_playing_against] => *Kalista's mobility is dependent upon attacking. This means it is low when she is outside of her attack range and that Attack Speed slows reduce the amount of distance she can cover in an engagement. *Kalista cannot cancel her basic attack wind up. While she is very mobile, this offers a window to land spells on her if you anticipate when she will begin attacking. [client_id] => 429 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 4695906 [comments] => 0 [comment_count] => 0 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 578 [community_tier_list_score] => 0.527336 [community_tier_list_rank] => 3 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 0000-00-00 00:00:00 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 676 [create_ts] => 2014-11-20 00:00:00 ) ) [7] => Array ( [champion_id] => 115 [rank] => 3 [description] => [display_order] => 8 [champion] => Array ( [champion_id] => 115 [display_name] => Lucian [url_str] => lucian [title] => the Purifier [key] => [description] => Lucian wields relic weapons imbued with ancient power and stands a stalwart guardian against the undead. His cold conviction never wavers, even in the face of the maddening horrors he destroys beneath his hail of purifying fire. Lucian walks alone on a grim mission: to purge the spirits of those ensnared in undeath, his eternal beloved among them. Like the twin relic weapons they wielded, Lucian and his wife Senna were carved from the same stone. Together they battled evil in Runeterra for years, bringing light to darkness and purging those taken by corruption. They were beacons of righteousness: Senna’s dedication to their cause never faltered, while Lucian’s kindness and warmth touched the hearts of the many lives they saved. Two parts of one whole, they were devoted and inseparable. Though Lucian and Senna witnessed terror that would break most warriors, nothing they had seen compared to the horrors wrought by the Shadow Isles. When the spectral denizens of that accursed place began to manifest across Runeterra, Lucian and Senna hunted them down wherever they appeared. It was grim work, but the fearless pair prevailed until one tragic encounter with the soul-collector Thresh. Lucian and Senna had faced such nightmarish undead before, but never one so deviously clever and cruel. As the terrible battle unfolded, Thresh sprung an unexpected ploy. To Lucian's horror, the creature tricked Senna and ensnared her soul, trapping her in a spectral prison. Nothing could bring her back. Senna was lost, and for the first time, Lucian faced his mission alone. Though the Warden had taken half of Lucian's heart, he had also created the Shadow Isles' most dangerous foe. Lucian became a man of dark determination, one who would stop at nothing to purge the undead from the face of Runeterra. In honor of Senna's memory, he took up her fallen weapon and vowed to see their mission through to the end. Now wielding both relic weapons, Lucian fights to slay the undead and cleanse the souls of the Shadow Isles. He knows that Senna’s soul is lost, but never loses hope that one day he will bring her peace. "Be grateful. By slaying you now, I spare you an eternity of torment." – Lucian [spotlight_embed_url] => http://www.youtube.com/watch?v=2rIiuLXXGEg [role] => Marksman [defense_rating] => 5 [magic_rating] => 3 [attack_rating] => 8 [difficulty_rating] => 6 [damage_rating] => 3 [mobility_rating] => 3 [cc_rating] => 1 [toughness_rating] => 1 [utility_rating] => 1 [health] => 554 [health_increase] => 0 [mana] => 349 [mana_increase] => 0 [movement_speed] => 335 [armor] => 24 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 57.4 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 6.2 [health_regeneration_increase] => 0 [mana_regeneration] => 8.2 [mana_regeneration_increase] => 0 [attack_range] => 500 [attack_speed] => 0.638 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.996 [health_18] => 1914 [mana_18] => 995 [movement_speed_18] => 335 [armor_18] => 75 [magic_resistance_18] => 38.5 [attack_damage_18] => 98.4 [critical_strike_18] => 0 [health_regeneration_18] => 17.2 [mana_regeneration_18] => 20.1 [attack_range_18] => 500 [tip_playing_as] => * For optimal burst, try to combine Relentless Pursuit into Piercing Light. * Ardent Blaze actually explodes in a star pattern. Try to line it up so the spokes hit enemy champions. * Once you have chosen an angle for The Culling, you cannot change it. Pick your moment well! * Because of Lightslinger, Lucian benefits more from Attack Damage than he does from Attack Speed. [tip_playing_against] => * Lucian has strong burst, but little sustained damage. * Lucian cannot change the aim of The Culling. Take advantage of this by avoiding the angle of the bullets. * Piercing Light does not give Lucian extra Attack Range. He still needs to find a target in range to line up his shot. Avoid Piercing Light by anticipating the angle Lucian will choose. [client_id] => 236 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 5579677 [comments] => 0 [comment_count] => 17 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 710 [community_tier_list_score] => 0.411549 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2019-06-03 13:01:47 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 596 [create_ts] => 2013-08-22 00:00:00 ) ) [8] => Array ( [champion_id] => 59 [rank] => 3 [description] => [display_order] => 9 [champion] => Array ( [champion_id] => 59 [display_name] => Miss Fortune [url_str] => miss-fortune [title] => The Bounty Hunter [key] => [description] => For those who brave the harsh seas of Runeterra, attaining one's own ship and crew is the pinnacle of success. Sarah Fortune, a well-respected (some would say legendary) bounty hunter from Bilgewater, was able to achieve this feat just after her sixteenth birthday, etching out her name as the go-to gal for resolving special troubles. No bounty was too difficult or too dangerous for her feminine charm and her renowned use of her twin pistols, ''Shock and Awe''. Her success gave her the means to legitimately purchase her own ship... with a little flirtatious haggling, of course. Things weren't always so fortunate for Miss Fortune, though. When she was young, trade ships began to dot the horizon of her quiet home in the northern shores of Blue Flame Island's largest chunk. Trade routes brought piracy, and the inhabitants soon found themselves caught in a frenzy of pillage. One day, Young Sarah returned home to hear gunshots and screaming. Her front door was smashed open; inside, she saw her mother lying in a pool of blood. A sudden blow to her head made her collapse next to her slain mother. The last thing she could remember were her attacker's red eyes, as his face was blocked by a rogue's bandana. Miss Fortune has a strong distrust for pirates and she finds herself constantly bickering with the infamous Gangplank (the only captain to resist her charms) over the direction of Bilgewater politics. Her two goals: to unite the people of Bilgewater, making them into a strong and independent society, and to find the pirate who killed her mother. To that end, she has entered the league of legends as a champion, trading her skills for the wealth and influence that will help her accomplish both. [spotlight_embed_url] => http://www.youtube.com/watch?v=vZh_hN-62YA [role] => Marksman [defense_rating] => 2 [magic_rating] => 5 [attack_rating] => 8 [difficulty_rating] => 1 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 1 [toughness_rating] => 1 [utility_rating] => 1 [health] => 530 [health_increase] => 0 [mana] => 326 [mana_increase] => 0 [movement_speed] => 325 [armor] => 24 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 46 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 6.2 [health_regeneration_increase] => 0 [mana_regeneration] => 8 [mana_regeneration_increase] => 0 [attack_range] => 550 [attack_speed] => 0.658 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.995 [health_18] => 1975 [mana_18] => 921 [movement_speed_18] => 325 [armor_18] => 75 [magic_resistance_18] => 38.5 [attack_damage_18] => 63 [critical_strike_18] => 0 [health_regeneration_18] => 17.2 [mana_regeneration_18] => 19.1 [attack_range_18] => 550 [tip_playing_as] => * Miss Fortune ramps up speed if she isn't attacked by an enemy target. Avoid getting hit to move very fast. * Use Double Up on the furthest enemy minion if enemy champions are hiding in back; it will bounce to them for lots of damage. * Double Up applies On-Hit effects, making items like Frozen Mallet and Bloodthirster very effective. [tip_playing_against] => * Miss Fortune's speed boost is removed if she is damaged or debuffed by an enemy. * Miss Fortune is easy to kill if you can reach her; target her first in team fights. [client_id] => 21 [riot_points] => 790 [influence_points] => 3150 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 1 [views] => 2301 [view_count] => 7155370 [comments] => 2 [comment_count] => 16 [votes] => 0 [vote_count] => 8 [community_tier_list_vote_count] => 725 [community_tier_list_score] => 0.415172 [community_tier_list_rank] => 2 [score] => 8 [lastpost_ts] => 2011-04-16 21:07:54 [last_comment_ts] => 2017-12-31 10:10:18 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 648 [create_ts] => 2010-09-08 00:00:00 ) ) [9] => Array ( [champion_id] => 7 [rank] => 3 [description] => [display_order] => 10 [champion] => Array ( [champion_id] => 7 [display_name] => Sivir [url_str] => sivir [title] => The Battle Mistress [key] => Sivir [description] => Known as the Battle Mistress, Sivir is a mercenary with a ruthless reputation. Combining unflinching bravery with endless ambition, she has garnered great fame and fortune. Faced with the revelation of her mysterious heritage, Sivir must weigh her desire to continue on her own path, or accept the burden of a greater legacy. [spotlight_embed_url] => http://www.youtube.com/watch?feature=player_embedded&v=6NkXkpHnf30 [role] => Marksman [defense_rating] => 3 [magic_rating] => 1 [attack_rating] => 9 [difficulty_rating] => 4 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 1 [toughness_rating] => 1 [utility_rating] => 2 [health] => 516 [health_increase] => 76 [mana] => 284 [mana_increase] => 43 [movement_speed] => 335 [armor] => 22.2 [armor_increase] => 3.25 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 57.5 [attack_damage_increase] => 2.9 [critical_strike] => 2.6 [critical_strike_increase] => 0.4 [health_regeneration] => 5.2 [health_regeneration_increase] => 0.11 [mana_regeneration] => 8 [mana_regeneration_increase] => 0.06 [attack_range] => 500 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.795 [health_18] => 1910 [mana_18] => 1134 [movement_speed_18] => 335 [armor_18] => 77.5 [magic_resistance_18] => 38.5 [attack_damage_18] => 98.4 [critical_strike_18] => 0 [health_regeneration_18] => 14.5 [mana_regeneration_18] => 23.3 [attack_range_18] => 500 [tip_playing_as] => * Sivir's Boomerang Blade returns to her after reaching the max range, so you can shift position to hit enemies who would otherwise have evaded it. * Ricochet resets Sivir's basic attack timer on activation, so activating this immediately after landing a normal basic attack will maximize damage output. * Try saving Spell Shield for enemy abilities that can disable you such as stuns and roots. [tip_playing_against] => * Boomerang Blade costs a lot of mana to cast, so dodging it sets Sivir back. If it hits you on the way out, avoid its path on the way back. * Sivir is a powerful pushing champion, so leaving her unattended in a lane for too long will often result in your turrets being destroyed. * When laning against Sivir, it is possible to throw off the timing of her Spell Shield by faking an advance, then backing off. [client_id] => 15 [riot_points] => 260 [influence_points] => 450 [icon] => /content/champion/312e302e302e37302d3135.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 21853 [view_count] => 7070787 [comments] => 0 [comment_count] => 15 [votes] => 4 [vote_count] => 7 [community_tier_list_vote_count] => 558 [community_tier_list_score] => 0.49534 [community_tier_list_rank] => 2 [score] => 5 [lastpost_ts] => 2010-12-20 14:31:36 [last_comment_ts] => 2017-10-27 13:29:20 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 0 [create_ts] => 2009-02-21 00:00:00 ) ) [10] => Array ( [champion_id] => 10 [rank] => 3 [description] => [display_order] => 11 [champion] => Array ( [champion_id] => 10 [display_name] => Tristana [url_str] => tristana [title] => The Megling Gunner [key] => Tristana [description] => Greatness comes in all shapes and sizes, as proven by this diminutive, cannon-wielding yordle. In a world fraught with turmoil, Tristana refuses to back down from any challenge. She represents the pinnacle of martial proficiency, unwavering courage, and boundless optimism. For Trist and her gun, Boomer, every mission is a chance to prove that heroes do exist. [spotlight_embed_url] => https://www.youtube.com/watch?v=633CHC6TTYY [role] => Marksman [defense_rating] => 3 [magic_rating] => 5 [attack_rating] => 9 [difficulty_rating] => 4 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 1 [health] => 543 [health_increase] => 82 [mana] => 247 [mana_increase] => 32 [movement_speed] => 325 [armor] => 22 [armor_increase] => 3 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 57 [attack_damage_increase] => 3 [critical_strike] => 3.02 [critical_strike_increase] => 0.48 [health_regeneration] => 6.2 [health_regeneration_increase] => 0.13 [mana_regeneration] => 7.2 [mana_regeneration_increase] => 0.05 [attack_range] => 550 [attack_speed] => 0.656 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.823 [health_18] => 1937 [mana_18] => 791 [movement_speed_18] => 325 [armor_18] => 73 [magic_resistance_18] => 38.5 [attack_damage_18] => 98 [critical_strike_18] => 0 [health_regeneration_18] => 17.2 [mana_regeneration_18] => 14.9 [attack_range_18] => 703 [tip_playing_as] => * Her massive gun allows Tristana to fire on targets at a great distance. Utilize this to prevent your enemies from ever laying a hand on you. * Use Rocket Jump after you have stacked up your Explosive Charge on an enemy to finish them off with a burst of damage. * Use Rapid Fire to help stack up your Explosive Charge on enemy champions. [tip_playing_against] => * If you see Tristana activate Rapid Fire in a fight, stun her and try to back off until the spell dissipates. * Stand away from your creeps in a lane to take less collateral damage from Explosive Charge. [client_id] => 18 [riot_points] => 585 [influence_points] => 1350 [icon] => /content/champion/312e302e302e37302d3138.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 31191 [view_count] => 6994851 [comments] => 0 [comment_count] => 7 [votes] => 15 [vote_count] => 15 [community_tier_list_vote_count] => 877 [community_tier_list_score] => 0.371038 [community_tier_list_rank] => 2 [score] => 9 [lastpost_ts] => 2011-02-08 09:25:23 [last_comment_ts] => 2012-09-26 17:32:55 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 779 [create_ts] => 2009-02-21 00:00:00 ) ) [11] => Array ( [champion_id] => 20 [rank] => 3 [description] => [display_order] => 12 [champion] => Array ( [champion_id] => 20 [display_name] => Twitch [url_str] => twitch [title] => The Plague Rat [key] => Twitch [description] => The city-state of Zaun is a twisted realm of science, mercantilism, and magic run amok. While the young science of techmaturgy does much to advance civilization, its research and use in Zaun pushes the boundaries of morality on a daily basis. Zaun, choked with pollution from the countless factories and laboratories that spew waste into the environment, suffers greatly. As polluted as Zaun is above-ground, its subterranean levels are far worse. All of Zaun's runoff waste pooled together in its sewers, mixing into a toxic and mysterious concoction. A single plague rat rose from this alchemical nightmare - Twitch. Unlike his lesser evolved cousins, Twitch became as sentient as anyone else... provided they were as insane as he. A seeming byproduct of the evolutionary brew that spawned him was maniacal insanity, albeit in a functional form. Twitch came to the League of Legends to represent himself ''as the only one of his kind'' on the Fields of Justice. Since then, he has found a generous benefactor in the city that gave him his evolutionary sentience - Zaun. Twitch is one of Zaun's premier champions in the League, and as such he fights for Zaun when political disputes between Valoran's city-states arise. Twitch has publically stated that his goal is to gain enough influence and materiel from his work in the League to try to recreate the process by which he gained his sentience. While many challenges lie ahead in his quest - one of the largest being his own insanity - were he to succeed, it would mean a bold and brazen step forward in the evolution of all of Runeterra. Zaun has pledged its support for Twitch in his quest, though it remains to be seen what Zaun's ulterior motives are in the matter. "The existence of Twitch proves that anything is possible on Runeterra." - Heimerdinger [spotlight_embed_url] => https://www.youtube.com/watch?v=cFtH_wFJBLs [role] => Marksman [defense_rating] => 2 [magic_rating] => 3 [attack_rating] => 9 [difficulty_rating] => 6 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 1 [toughness_rating] => 1 [utility_rating] => 1 [health] => 525 [health_increase] => 78 [mana] => 287 [mana_increase] => 35 [movement_speed] => 330 [armor] => 23 [armor_increase] => 3.3 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 54.5 [attack_damage_increase] => 3.15 [critical_strike] => 2.78 [critical_strike_increase] => 0.42 [health_regeneration] => 6 [health_regeneration_increase] => 0.13 [mana_regeneration] => 7.3 [mana_regeneration_increase] => 0.05 [attack_range] => 550 [attack_speed] => 0.679 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.069 [health_18] => 1902 [mana_18] => 967 [movement_speed_18] => 330 [armor_18] => 74 [magic_resistance_18] => 38.5 [attack_damage_18] => 95.4 [critical_strike_18] => 0 [health_regeneration_18] => 16.2 [mana_regeneration_18] => 14.9 [attack_range_18] => 550 [tip_playing_as] => * Twitch's attack speed is among the highest in the game; try purchasing items with on-hit effects such as Black Cleaver or Wit's End. * Contaminate has a large range; apply as many stacks of Deadly Venom as possible before using it. * You can catch up to an enemy out of attack range with Venom Cask. [tip_playing_against] => * Twitch is fragile. Work with teammates to focus on him when you're able to catch him out of invisibility. * Spell Shields won't block the damage from Deadly Venom, but they will block the effects Twitch can trigger with it. * If you suspect Twitch has left the lane, let your teammates know that Twitch is "MIA". [client_id] => 29 [riot_points] => 790 [influence_points] => 3150 [icon] => /content/champion/312e302e302e37302d3239.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 26309 [view_count] => 6700576 [comments] => 7 [comment_count] => 20 [votes] => 18 [vote_count] => 26 [community_tier_list_vote_count] => 945 [community_tier_list_score] => 0.370582 [community_tier_list_rank] => 2 [score] => 15 [lastpost_ts] => 2011-01-21 08:05:18 [last_comment_ts] => 2016-11-16 11:55:15 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 463 [create_ts] => 2009-05-01 00:00:00 ) ) [12] => Array ( [champion_id] => 97 [rank] => 3 [description] => [display_order] => 13 [champion] => Array ( [champion_id] => 97 [display_name] => Varus [url_str] => varus [title] => The Arrow of Retribution [key] => [description] => For his incomparable skill with the bow and his unquestioned sense of honor, Varus was chosen to be the warden of a sacred Ionian temple. The temple was built to contain an ancient pit of corruption so vile that Ionian Elders feared it could envelop the island in darkness. Varus prided himself on his position, as only the most exceptional Ionian warriors were selected for the role. He lived with his family in a nearby village and led a quiet life of disciplined routine until the day the forces of Noxus invaded Ionia. Their shock troops left nothing but death and desolation in their wake, and the temple lay in their path. Varus was forced to make a decision. He was bound by honor to stay and defend the temple, but without him the village's few inhabitants could offer little resistance against the oncoming war machine. Gravely, he chose to fulfill his duty as a warden. The corruption could not be allowed to escape. His arrows sundered the troops who tried to wrest the temple from him that day. However, when he returned to the village, he found that it had been reduced to a smoldering graveyard. Remorse at the sight of his slain family gave way to overwhelming regret and then to seething hatred. He swore to slaughter every Noxian invader, but first he needed to become stronger. He turned to that which he had sacrificed everything to protect. The pit of corruption would consume him wholly, as a flame devours a wick, but its abominable power would burn within him until he was lost. This was a path from which there could be no return. With grim resolve, he condemned himself to the black flames, feeling malevolent energy bond to his skin...and with it, the promise of ruin. He left, seeking the blood of all Noxians involved with the invasion, a grisly task that eventually led him to the invasion's most infamous perpetrators in the League of Legends. ''The life of an arrow is fleeting, built of nothing but direction and intent.'' - Varus [spotlight_embed_url] => http://www.youtube.com/watch?feature=player_embedded&v=twiHstUjNkY [role] => Marksman [defense_rating] => 3 [magic_rating] => 4 [attack_rating] => 7 [difficulty_rating] => 2 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 1 [health] => 538 [health_increase] => 0 [mana] => 360 [mana_increase] => 0 [movement_speed] => 330 [armor] => 23.2 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 54.5 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.4 [health_regeneration_increase] => 0 [mana_regeneration] => 7.3 [mana_regeneration_increase] => 0 [attack_range] => 575 [attack_speed] => 0.658 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.054 [health_18] => 1932 [mana_18] => 921 [movement_speed_18] => 330 [armor_18] => 81 [magic_resistance_18] => 38.5 [attack_damage_18] => 95.4 [critical_strike_18] => 0 [health_regeneration_18] => 14.8 [mana_regeneration_18] => 21 [attack_range_18] => 575 [tip_playing_as] => * An early point in Blighted Quiver helps harass enemy champions and get killing blows on minions. * During short range fights it's sometimes best to fire Piercing Arrow quickly, rather than charging it to full power. * Try to take advantage of Piercing Arrow's very long range to snipe at enemy champions before a fight or as they're trying to flee. [tip_playing_against] => * If you are affected by Blight, Varus' abilities will deal extra damage to you. * When he gets a kill or assist, Varus temporarily gains Attack Speed and is much more dangerous. * You'll get bound in place if a tendril from Varus' ultimate, Chain of Corruption, reaches you. You can cause the tendril to die however by running far enough away from it. [client_id] => 110 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 7697594 [comments] => 0 [comment_count] => 13 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 579 [community_tier_list_score] => 0.445596 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2016-12-26 10:32:56 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 619 [create_ts] => 2012-05-08 00:00:00 ) ) [13] => Array ( [champion_id] => 76 [rank] => 3 [description] => [display_order] => 14 [champion] => Array ( [champion_id] => 76 [display_name] => Vayne [url_str] => vayne [title] => The Night Hunter [key] => [description] => The world is not always as civilized as people might think. There are still those who would follow the blackest paths of magic and become corrupted by the darker powers that flow through Runeterra. Shauna Vayne knows this fact well. As a young privileged girl in the heart of Demacia's elite, her father tried to convince her of the constabulary's ever-vigilant eye. Young and naive, she truly believed that her world was one of perfect safety, until one night, when a twisted witch took interest in her father. The malevolent woman overcame her father's conciliar guard, then tortured her family before murdering them. The young Shauna escaped only by hiding herself and then fleeing once the hag had departed, plagued by the screams of her loved ones as she ran. A burning hatred was born in her that day, one that could never be denied. Vayne was able to take care of herself using her father's money, and she began to train as soon as an instructor would have her as a student. By the time she was a fully grown woman, she had become a grim warrior. However, the fields of battle were not to be her home. Demacia needed a protector, one who hunted those lost to the darkness. Shauna used her family's contacts to become the first Night Hunter, and now her prowess is the stuff of legends. It is said that those who practice the black arts quake when they hear that the Night Hunter is on the prowl. Despite her crusade, Shauna has looked at the League of Legends in horror. There are champions who have clearly lost themselves to the blackest of magics, and who have been embraced within the League even though they should be put down for the safety of all. The time has come for the Night Hunter to execute her secret mission - to purge the League of Legends. Not all shadows are to be feared. At least, if Vayne has her way. [spotlight_embed_url] => http://www.youtube.com/watch?v=gZDJqpFspmg [role] => Marksman [defense_rating] => 1 [magic_rating] => 1 [attack_rating] => 10 [difficulty_rating] => 8 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 1 [health] => 498 [health_increase] => 0 [mana] => 232 [mana_increase] => 0 [movement_speed] => 330 [armor] => 19 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 56.9 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.4 [health_regeneration_increase] => 0 [mana_regeneration] => 7 [mana_regeneration_increase] => 0 [attack_range] => 550 [attack_speed] => 0.658 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.105 [health_18] => 1909 [mana_18] => 827 [movement_speed_18] => 330 [armor_18] => 76.8 [magic_resistance_18] => 38.5 [attack_damage_18] => 85.1 [critical_strike_18] => 0 [health_regeneration_18] => 14.8 [mana_regeneration_18] => 13.8 [attack_range_18] => 550 [tip_playing_as] => * Tumble has many uses, but it cannot pass over walls. * Condemn can be used to both pin targets to walls to ensure a kill, or to escape a pursuer. * Don't go in first to a large teamfight. Wait for your teammates to initiate. [tip_playing_against] => * Vayne is fragile - turn the pressure up on her and she will be forced to play cautiously. * Deny Vayne the opportunity to pin you against walls. [client_id] => 67 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 14891740 [comments] => 0 [comment_count] => 15 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 720 [community_tier_list_score] => 0.398889 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2018-02-13 11:55:26 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 479 [create_ts] => 2011-05-10 00:00:00 ) ) [14] => Array ( [champion_id] => 135 [rank] => 3 [description] => [display_order] => 15 [champion] => Array ( [champion_id] => 135 [display_name] => Xayah [url_str] => xayah [title] => The Rebel [key] => [description] => Deadly and precise, Xayah is a vastayan revolutionary waging a personal war to save her people. She uses her speed, guile, and razor-sharp feather blades to cut down anyone who stands in her way. Xayah fights alongside her partner and lover, Rakan, to protect their dwindling tribe, and restore their race to her vision of its former glory. [spotlight_embed_url] => https://www.youtube.com/watch?v=CgQfr8bMNN8 [role] => Marksman [defense_rating] => 6 [magic_rating] => 1 [attack_rating] => 10 [difficulty_rating] => 5 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 2 [utility_rating] => 1 [health] => 545 [health_increase] => 0 [mana] => 340 [mana_increase] => 0 [movement_speed] => 325 [armor] => 24 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 62 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5 [health_regeneration_increase] => 0 [mana_regeneration] => 8.25 [mana_regeneration_increase] => 0 [attack_range] => 525 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.844 [health_18] => 1905 [mana_18] => 1020 [movement_speed_18] => 325 [armor_18] => 75 [magic_resistance_18] => 38.5 [attack_damage_18] => 99.4 [critical_strike_18] => 0 [health_regeneration_18] => 17.8 [mana_regeneration_18] => 21 [attack_range_18] => 525 [tip_playing_as] => [tip_playing_against] => [client_id] => 498 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 1620738 [comments] => 0 [comment_count] => 0 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 807 [community_tier_list_score] => 0.379182 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 0000-00-00 00:00:00 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 965 [create_ts] => 2017-04-19 00:00:00 ) ) [15] => Array ( [champion_id] => 145 [rank] => 2 [description] => [display_order] => 16 [champion] => Array ( [champion_id] => 145 [display_name] => Kai'Sa [url_str] => kaisa [title] => Daughter of the Void [key] => [description] => Claimed by the Void when she was only a child, Kai'Sa managed to survive through sheer tenacity and strength of will. Her experiences have made her a deadly hunter and, to some, the harbinger of a future they would rather not live to see. Having entered into an uneasy symbiosis with a living Void carapace, the time will soon come when she must decide whether to forgive those mortals who would call her a monster, and defeat the coming darkness together... or simply to forget, as the Void consumes the world that left her behind. [spotlight_embed_url] => https://www.youtube.com/watch?v=yLNMZt3FvFo [role] => Marksman [defense_rating] => 5 [magic_rating] => 3 [attack_rating] => 8 [difficulty_rating] => 6 [damage_rating] => 3 [mobility_rating] => 3 [cc_rating] => 1 [toughness_rating] => 1 [utility_rating] => 1 [health] => 554.4 [health_increase] => 0 [mana] => 344 [mana_increase] => 0 [movement_speed] => 335 [armor] => 33 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 63 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.5 [health_regeneration_increase] => 0 [mana_regeneration] => 8 [mana_regeneration_increase] => 0 [attack_range] => 525 [attack_speed] => 0.644 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.841 [health_18] => 1914.4 [mana_18] => 990 [movement_speed_18] => 335 [armor_18] => 84 [magic_resistance_18] => 38.5 [attack_damage_18] => 80 [critical_strike_18] => 0 [health_regeneration_18] => 14.9 [mana_regeneration_18] => 16.5 [attack_range_18] => 525 [tip_playing_as] => [tip_playing_against] => [client_id] => 145 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 0 [comments] => 0 [comment_count] => 1 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 552 [community_tier_list_score] => 0.328986 [community_tier_list_rank] => 1 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2018-05-11 13:20:31 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 970 [create_ts] => 2018-03-07 00:00:00 ) ) [16] => Array ( [champion_id] => 54 [rank] => 3 [description] => [display_order] => 17 [champion] => Array ( [champion_id] => 54 [display_name] => Kog'Maw [url_str] => kogmaw [title] => The Mouth of the Abyss [key] => [description] => When the prophet Malzahar was reborn in Icathia, he was led there by an ominous voice which thereafter anchored itself to his psyche. From within, this voice bestowed upon him terrible purpose, and though Malzahar was no longer tormented by its call, the voice did not cease its unrelenting summons. This baleful beacon's gentle flicker -- now fastened to Runeterra -- drew forth a putrid beast that ambled across a threshold it did not understand, widening a fissure between the spaces which were never meant to meet. There amongst the haunting ruins of Icathia, Kog'Maw manifested in Valoran with unsettling curiosity. The spark which led him to Runeterra teased him still, urging him gently towards Malzahar. It also encouraged him to familiarize himself with his new environment, to the stark horror of everything he encountered on his journey. The enchanting colors and aromas of Runeterra intoxicated Kog'Maw, and he explored the fruits of the strange world the only way he knew how: by devouring them. At first he sampled only the wild flora and fauna he happened across. As he traversed the parched Tempest Flats, however, he came upon a tribe of nomads. Seemingly unhampered by conventional rules of physics, Kog'Maw consumed every nomad and any obstacles they put in his way, amounting to many times his own mass and volume. The most composed of his victims may have had time to wonder if this was due to the caustic enzymes which stung the ground as they dripped from his gaping mouth, although such musings were abruptly concluded. When his wake of catastrophe reached the Institute of War, and enthusiastic Malzahar greeted him with an enticing prospect: taste the best Runeterra could offer...on the Fields of Justice. 'If that's just hungry, I don't want to see angry.' --Tryndamere, the Barbarian King [spotlight_embed_url] => http://www.youtube.com/watch?v=_uZ1ltl-qPM [role] => Marksman [defense_rating] => 2 [magic_rating] => 5 [attack_rating] => 8 [difficulty_rating] => 6 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 1 [toughness_rating] => 1 [utility_rating] => 1 [health] => 517 [health_increase] => 0 [mana] => 322 [mana_increase] => 0 [movement_speed] => 330 [armor] => 19.9 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 57.5 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.9 [health_regeneration_increase] => 0 [mana_regeneration] => 8.7 [mana_regeneration_increase] => 0 [attack_range] => 500 [attack_speed] => 0.665 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.965 [health_18] => 1911 [mana_18] => 1002 [movement_speed_18] => 330 [armor_18] => 79.4 [magic_resistance_18] => 38.5 [attack_damage_18] => 98.4 [critical_strike_18] => 0 [health_regeneration_18] => 15.3 [mana_regeneration_18] => 20.6 [attack_range_18] => 500 [tip_playing_as] => [tip_playing_against] => [client_id] => 96 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 16997 [view_count] => 4903039 [comments] => 3 [comment_count] => 9 [votes] => 10 [vote_count] => 17 [community_tier_list_vote_count] => 595 [community_tier_list_score] => 0.468908 [community_tier_list_rank] => 2 [score] => 17 [lastpost_ts] => 2011-03-02 20:10:04 [last_comment_ts] => 2012-10-12 06:16:48 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 220 [create_ts] => 2010-06-24 00:00:00 ) ) [17] => Array ( [champion_id] => 47 [rank] => 3 [description] => [display_order] => 18 [champion] => Array ( [champion_id] => 47 [display_name] => Ezreal [url_str] => ezreal [title] => The Prodigal Explorer [key] => Ezreal [description] => Born and raised in a wealthy neighborhood of Piltover, Ezreal was always a curious child. His parents were renowned archaeologists, so he became used to their long absences from the family home, often fantasizing about joining them on their travels. He loved hearing tales of high adventure, and shared their desire to fill in the blank spaces on every map. He was often left in the care of his uncle, the esteemed Professor Lymere. The professor did not enjoy having to wrangle such a rash and unruly child, and assigned the strictest tutors to teach him subjects including advanced cartography, hextech mechanics, and the ancient histories of Runeterra. But the boy had a knack for simply absorbing information, and found studying a waste of time. He passed assessments easily, with little or no preparation, infuriating his uncle and giving himself more time to roam the university grounds. Ezreal took great pleasure in evading the campus wardens, navigating the tunnels beneath the lecture halls as easily as the library rooftops. He even practiced lockpicking, sneaking into his teachers’ offices and rearranging their belongings for his own amusement. Whenever Ezreal’s parents returned to Piltover, his father in particular would tell him all they had seen, and their plans for future expeditions—none more ambitious and secretive than the search for the lost tomb of Ne’Zuk, a Shuriman tyrant who was said to be able to jump instantly from one place to another. If Ezreal’s father could learn whatever sorcery Ne’Zuk had possessed, he joked that wherever he was traveling, he would simply drop into Piltover for dinner with his son each night. As the boy grew older, the time between his parents’ visits grew longer until, one year, they did not return at all. Professor Lymere tearfully admitted that they had most likely perished, somewhere out in the desert. But Ezreal could not accept that. They had been too careful in their preparations. They must still be out there, somewhere… Abandoning his reluctant studies, the budding explorer would strike out on his own. He knew, if he was ever to find his mother and father, he had to start with the final resting place of Ne’Zuk. He spent weeks secretly gathering supplies from the university—celestial diagrams, translations of runic sigils, guides on the burial rites of Shurima, and a pair of protective goggles. Leaving a note of farewell for his uncle, he snuck onto a supply ship bound for Nashramae. Following his mother’s meticulous field notes, he crossed the Great Sai with merchant caravans heading south. For many months, he delved into cavernous ruins beneath the shifting sands, relishing the freedom of the unknown, facing unspeakable horrors that guarded hidden chambers. With each step, Ezreal imagined himself following his parents’ path, drawing ever closer to solving the mystery of their disappearance. Finally, he managed what they evidently had not. Beneath the newer mausoleum of some unnamed emperor, he uncovered the tomb of Ne’Zuk. The great sarcophagus lay empty, save for a gleaming bronze gauntlet, with a bright, crystalline matrix at its center. As soon as Ezreal laid his hands upon it, the tomb itself seemed to turn upon him, with cunningly wrought traps and wards laid down thousands of years ago. With scarcely a thought, he donned the gauntlet and blasted his way through, even teleporting the last hundred yards back to the hidden entrance before the whole structure collapsed in a plume of sand and masonry dust. Breathing hard, Ezreal looked down at the gauntlet as it hummed along with his heartbeat. He could feel it siphoning and amplifying his own essence. This, he realized, was a fearsome weapon of a previous age. A weapon fit for a god-warrior of Shurima, and the perfect tool for an explorer. Soon after returning to Piltover, Ezreal found himself bounding from adventure to adventure. From lost cities to mystical temples, his nose for treasure-seeking led him to places most university professors could only read about on maps, and his reputation began to grow. Naturally, to Ezreal’s mind, these tales rarely conveyed the true scope and scale of his exploits… but they did give him an idea. If he could make a name for himself as the greatest adventurer in the world, then his parents would surely return, and seek him out in person. From the untamed borders of Noxus and Demacia, to the seedy depths of Zaun, and the frozen wilderness of the Freljord—Ezreal chases fame and glory, uncovering long-lost artifacts and solving the riddles of history. While some may dispute the details of his anecdotes, or call his methods into question, he never answers his critics. After all, they’re clearly just jealous. [spotlight_embed_url] => http://www.youtube.com/watch?v=0dGYt0Ibw94&feature=player_embedded [role] => Marksman [defense_rating] => 2 [magic_rating] => 6 [attack_rating] => 7 [difficulty_rating] => 7 [damage_rating] => 3 [mobility_rating] => 3 [cc_rating] => 1 [toughness_rating] => 1 [utility_rating] => 1 [health] => 484 [health_increase] => 77 [mana] => 361 [mana_increase] => 43 [movement_speed] => 325 [armor] => 21.9 [armor_increase] => 3.33 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 55.6 [attack_damage_increase] => 2.833 [critical_strike] => 3 [critical_strike_increase] => 0.5 [health_regeneration] => 6.4 [health_regeneration_increase] => 0.104 [mana_regeneration] => 8.1 [mana_regeneration_increase] => 0.066 [attack_range] => 550 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.999 [health_18] => 1844 [mana_18] => 1024 [movement_speed_18] => 325 [armor_18] => 81.4 [magic_resistance_18] => 38.5 [attack_damage_18] => 96.6 [critical_strike_18] => 0 [health_regeneration_18] => 15.8 [mana_regeneration_18] => 19.1 [attack_range_18] => 550 [tip_playing_as] => [tip_playing_against] => [client_id] => 81 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 37028 [view_count] => 11754680 [comments] => 6 [comment_count] => 22 [votes] => 15 [vote_count] => 25 [community_tier_list_vote_count] => 650 [community_tier_list_score] => 0.424615 [community_tier_list_rank] => 2 [score] => 8 [lastpost_ts] => 2011-02-01 12:29:04 [last_comment_ts] => 2018-10-16 18:58:54 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 646 [create_ts] => 2010-03-16 00:00:00 ) ) ) [champion] => Array ( [champion_id] => 34 [display_name] => Blitzcrank [url_str] => blitzcrank [title] => The Great Steam Golem [key] => SteamGolem [description] => The city of Zaun is a place where both magic and science have gone awry. The unchecked nature of experimentation has taken its toll on the city. However, Zaun's lenient restrictions allow their researchers and inventors the leeway to push the bounds of science at an accelerated rate, for better or worse. It was under these conditions that a team of doctoral students from Zaun's College of Techmaturgy made a breakthrough in the field of intelligent steam automation. Their creation, the steam golem Blitzcrank, was developed to exercise judgment on-the-fly in order to assist with Zaun's hazardous waste reclamation process, since so often the conditions did not allow for human supervision. However, he soon began exhibiting unforeseen behaviors. Over time, the scientists were able to identify a demonstrated learning process, and Blitzcrank fast became a celebrity. As is sadly often the case though, credit for the golem's creation was scooped up by another - Professor Stanwick Pididly - though most now know the truth. In the wake of the ensuing legal maelstrom, it became evident that neither party truly had the steam golem's best interests at heart, and Blitzcrank humbly petitioned for personal autonomy. Backed by overwhelming support from the public, it took the liberal Council of Zaun only a few weeks to declare Blitzcrank a fully-independent, sentient entity. A unique being, the golem left Zaun, distressed by the controversy and feeling there was no place he could fit in. His travels led him to the one location in Valoran where unique beings have a place - the League of Legends. Fortunately, he was easily able to adapt his design to suit the rigors he would face on the Fields of Justice. Though Blitzcrank may batter anything that stands in his way, he really has a heart of gold... encased in a framework of iron... in a carapace of steel. [spotlight_embed_url] => http://www.youtube.com/watch?v=WtmMC23DdT0 [role] => Tank [defense_rating] => 8 [magic_rating] => 5 [attack_rating] => 4 [difficulty_rating] => 4 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 2 [utility_rating] => 1 [health] => 583 [health_increase] => 100 [mana] => 267 [mana_increase] => 36 [movement_speed] => 325 [armor] => 24.4 [armor_increase] => 3.5 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 61.5 [attack_damage_increase] => 3.5 [critical_strike] => 2.3 [critical_strike_increase] => 0.3 [health_regeneration] => 8.5 [health_regeneration_increase] => 0.15 [mana_regeneration] => 8.5 [mana_regeneration_increase] => 0.06 [attack_range] => 125 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.745 [health_18] => 2198 [mana_18] => 947 [movement_speed_18] => 325 [armor_18] => 92.4 [magic_resistance_18] => 53.4 [attack_damage_18] => 121 [critical_strike_18] => 0 [health_regeneration_18] => 21.3 [mana_regeneration_18] => 22.1 [attack_range_18] => 125 [tip_playing_as] => *The 1-2-3 combo of Rocket Grab, Power Fist, and Static Field can devastate an individual opponent. *Using Blitzcrank's grab to pull an enemy into your tower range followed by a Power Fist will allow the tower to get several hits on them. [tip_playing_against] => *Use wards to keep track of Blitzcrank's movements, and stay out of range of his Rocket Grab. *Staying behind creeps can prevent you from being Rocket Grabbed. Blitzcrank's Rocket Grab only pulls the first enemy target it encounters. [client_id] => 53 [riot_points] => 790 [influence_points] => 3150 [icon] => /content/champion/312e302e302e37302d3533.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 26942 [view_count] => 11118965 [comments] => 5 [comment_count] => 15 [votes] => 10 [vote_count] => 10 [community_tier_list_vote_count] => 698 [community_tier_list_score] => 0.422923 [community_tier_list_rank] => 2 [score] => 10 [lastpost_ts] => 2011-03-02 20:50:08 [last_comment_ts] => 2018-02-13 11:16:51 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 563 [create_ts] => 2009-09-02 00:00:00 ) [skin] => Array ( [skin_id] => 588 [display_name] => Riot Blitzcrank [champion_id] => 34 [champion_name] => Blitzcrank [url_str] => blitzcrank-riot [client_id] => 53007 [type] => Special Events [price] => 975 [chroma_count] => 0 [is_available] => 0 [is_deleted] => 0 [release_date] => 2013-08-22 00:00:00 [removal_date] => 2013-09-04 00:00:00 [score] => 71 [header_score] => 161 [vote_count] => 130 [comment_count] => 7 [last_comment_ts] => 2016-03-12 04:52:10 ) [abilities] => Array ( [0] => Array ( [ability_id] => 167 [champion_id] => 34 [display_name] => Mana Barrier [unranked_description] => When Blitzcrank's life is brought below 20% health, he creates a mana shield equal to 30% of his maximum mana for 10 seconds. [ranked_description] => When Blitzcrank's life is brought below 20% health, he creates a mana shield equal to 30% of his maximum mana for 10 seconds. [description] => Blitzcrank's Mana Barrier can activate once a minute when he hits 20% Health. This creates a Mana Shield with 50% of his mana, lasts 10 seconds and refunds any unspent mana. [icon] => /content/spell/312e302e302e37302d35332d3 [cooldown_rank_1] => 90 [cooldown_rank_2] => 90 [cooldown_rank_3] => 90 [cooldown_rank_4] => 90 [cooldown_rank_5] => 90 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => Passive [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0053_01.mp4 [display_order] => 0 [range_type] => self [target_type] => passive [comment_count] => 2 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-12-27 01:50:54 ) [1] => Array ( [ability_id] => 168 [champion_id] => 34 [display_name] => Rocket Grab [unranked_description] => Blitzcrank fires his right hand at a straight line to the target area. If the hand encounters an enemy unit, it will grant vision of the unit, stun them for 0.5 seconds, deal magic damage, and pull the enemy unit to him. [ranked_description] => Blitzcrank fires his right hand at a straight line to the target area. If his hand encounters an enemy unit, it will grant vision of the unit, stun them for 0.5 seconds, deal {80/135/190/245/300} {1.0} magic damage, and pull the enemy unit to him. [description] => Blitzcrank fires his right hand to grab an opponent on it's path, dealing damage and dragging it back to him. [icon] => /content/spell/312e302e302e37302d35332d3 [cooldown_rank_1] => 20 [cooldown_rank_2] => 19 [cooldown_rank_3] => 18 [cooldown_rank_4] => 17 [cooldown_rank_5] => 16 [cooldown] => 22 [cost_rank_1] => 100 [cost_rank_2] => 100 [cost_rank_3] => 100 [cost_rank_4] => 100 [cost_rank_5] => 100 [cost_type] => mana [attack_range] => 1050 [range_rank_1] => 925 [range_rank_2] => 925 [range_rank_3] => 925 [range_rank_4] => 925 [range_rank_5] => 925 [keybind] => Q [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0053_02.mp4 [display_order] => 1 [range_type] => ranged [target_type] => location [comment_count] => 3 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2018-12-06 17:48:59 ) [2] => Array ( [ability_id] => 169 [champion_id] => 34 [display_name] => Overdrive [unranked_description] => Blitzcrank super charges himself to gain a burst of Movement Speed and Attack Speed. When Overdrive ends, Blitzcrank is slowed for a short period of time. [ranked_description] => Blitzcrank super charges himself to gain {70/75/80/85/90} % movement speed and {30/38/46/54/62} % attack speed for 5 seconds, with the burst of granted movement speed decaying down to 10% over the duration of the ability. When Overdrive ends, Blitzcrank is slowed by 30% for 1.5 seconds. [description] => Blitzcrank super charges himself to get dramatically increased movement and attack speed. However, when this effect ends he becomes slowed for a short period. [icon] => /content/spell/312e302e302e37302d35332d3 [cooldown_rank_1] => 15 [cooldown_rank_2] => 15 [cooldown_rank_3] => 15 [cooldown_rank_4] => 15 [cooldown_rank_5] => 15 [cooldown] => 22 [cost_rank_1] => 75 [cost_rank_2] => 75 [cost_rank_3] => 75 [cost_rank_4] => 75 [cost_rank_5] => 75 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => W [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0053_03.mp4 [display_order] => 2 [range_type] => self [target_type] => self [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2011-11-23 07:12:26 ) [3] => Array ( [ability_id] => 170 [champion_id] => 34 [display_name] => Power Fist [unranked_description] => Blitzcrank charges up his fist to make his next attack within 5 seconds deal double damage and knock his target up in the air for 1 second. [ranked_description] => Blitzcrank charges up his fist to make his next attack within 5 seconds deal double his total attack damage and knock his target up in the air for 1 second. [description] => Blitzcrank charges up his fist to make his next attack deal double damage and pop his target up in the air. [icon] => /content/spell/312e302e302e37302d35332d3 [cooldown_rank_1] => 9 [cooldown_rank_2] => 8 [cooldown_rank_3] => 7 [cooldown_rank_4] => 6 [cooldown_rank_5] => 5 [cooldown] => 9 [cost_rank_1] => 25 [cost_rank_2] => 25 [cost_rank_3] => 25 [cost_rank_4] => 25 [cost_rank_5] => 25 [cost_type] => mana [attack_range] => 300 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => E [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0053_04.mp4 [display_order] => 3 [range_type] => ranged [target_type] => self [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-08-11 16:28:29 ) [4] => Array ( [ability_id] => 171 [champion_id] => 34 [display_name] => Static Field [unranked_description] => Enemies attacked by Blitzcrank are marked and take lightning damage after 3 seconds. Additionally, Blitzcrank can activate this ability to remove nearby enemies' shields before damaging and silencing them for 0.5 seconds. [ranked_description] => Passive: While Static Field is available, Blitzcrank marks enemies he basic attacks, stacking up to 2 times. After 1 second, marked enemies are shocked and take {50/100/150} {0.3} magic damage. Active: Blitzcrank detonates a static field, removing the shields of nearby enemies before dealing {250/375/500} {1} magic damage to them and silencing them for 0.5 seconds. [description] => Passively causes lightning bolts to damage a nearby enemy. Additionally, Blitzcrank can activate this ability to damage and silence nearby enemies, this removes the passive lightning until Static Field becomes available again. [icon] => /content/spell/312e302e302e37302d35332d3 [cooldown_rank_1] => 60 [cooldown_rank_2] => 40 [cooldown_rank_3] => 20 [cooldown_rank_4] => 20 [cooldown_rank_5] => 20 [cooldown] => 40 [cost_rank_1] => 100 [cost_rank_2] => 100 [cost_rank_3] => 100 [cost_rank_4] => 100 [cost_rank_5] => 100 [cost_type] => mana [attack_range] => 600 [range_rank_1] => 600 [range_rank_2] => 600 [range_rank_3] => 600 [range_rank_4] => 600 [range_rank_5] => 600 [keybind] => R [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0053_05.mp4 [display_order] => 4 [range_type] => ranged [target_type] => unit [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-03-20 02:02:21 ) ) [threat_counts] => Array ( [0] => 0 [1] => 2 [2] => 7 [3] => 14 [4] => 3 [5] => 0 ) [synergy_counts] => Array ( [0] => 0 [1] => 1 [2] => 6 [3] => 11 [4] => 0 [5] => 0 ) [leaguespyStats] => Array ( [status] => 1 [data] => Array ( [champion] => Array ( [id] => 53 [mobafire_id] => 34 [name] => Blitzcrank [url] => blitzcrank [free_to_play] => 0 ) [lane] => Support [laneAlt] => Support Role [rank] => 23 [rankings] => 41 [rankingsCount] => 39 [winRate] => 51 ) ) ) 1

Runes: Rune Set #1

1 2
Resolve
Aftershock
Demolish
Second Wind
Unflinching

Inspiration
Biscuit Delivery
Cosmic Insight
Bonus:

+1-10% CDR (lvls 1-18)
+6 Armor
+6 Armor

Spells:

1 2
Normal
LoL Summoner Spell: Exhaust

Exhaust

LoL Summoner Spell: Flash

Flash

LeagueSpy Logo
Support Role
Ranked #23 in
Support Role
Win 51%
Get More Stats

Ability Order

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies

Introduction

This is me when the season 8 ended


Hello everyone and welcome to my first guide. I started playing LoL in early of season 2. Blitz was the first champ that draw my attention and the first one that i really really loved. I have played almost 60-70% normal games as blitz in almost all possible ways. This guy is awesome...he can engage a team fight, save your team ,be the off-tank and even get you first blood if played well. His grab can take dragon,baron. Also an awesome grab can win the game (grab AP,ADC carry) or make you lose the game if you grab the wrong person (their tank for example like Rammus ). When you play especially with blitz in ranked games you need the best pc performance...cause bad fps and huge ping can make you fail your grabs (this will make enemy team to attack cause they know your grab is on CD) or even worse grab the tank and get your team killed... Enjoy my guide and be free to give me any advice to make it better. I am a college student at Greece so i don't have much free time.


*UPDATE 25/11/2014*
Season 5 is upon us. My university studies are getting harder and harder day by day. I will keep updating slowly but steady through out season 5. I am really sorry for the delay but i have a rather busy personal life. I will keep updating with many more advices and changes and ofcourse new videos to keep up with season 5 map


** 2/12/2014 **
Thank you ALL for supporting me by commenting and by viewing my guide. When i first started this build i never thought i would achieve so much.
Funny thing when i look my first videos and warding photos, i was playing with 30 fps with very low graphics. With my new pc i am playing with over 80fps on very high graphics ....oh dear god thank you so much !!!!

*** 13/4/2015 ***
After many tries and a lot of work i finally got up to platinum!! Thank you all for keep viewing my guide and for helping this build get better!!!
After patch 5.7 landed, blitzcrank took a big hit on his Overdrive. Now you have to think twice before using it to escape or chase someone. More explanation given bellow

**** 15/7/2015 ****
OH MY GOD!!!!! 1 million views!!!! i can't believe it!!! Thank you so much guys for the support !!!! i couldn't be more happy about how this build have grow up!!

***** 15/11/2015 *****
Finally new season!!! Rewards are shiping and new masteries with some interesting new items are here! I will try my best to expain everything. I am still learning this new objectives but i will try to explain it as the season moves on and also i will keep updating through out the season.
MAJOR UPDATE
****** 11/7/2016 ******
Gosh it's been a while since the last update. First of all i want too thank you all so much for bringing this build on No1 to Blitzcrank guides. Second of all i want to apologize that it took me so much time to reach platinum this year but with the univercity studies and my job i wasn't able to play enought games . Thats why Support Montages take so much time to created and uploaded . Lastly i hope i can keep up to your expectation and try for diamond this year or at least help you learn even more things about Blitzcrank.

******* 13/11/2016 ******* OH MY GOD!!!! 5 MILLION VIEWS AND COUNTING!!! I can't thank you guys enough!! It started as a simple test to pass my free time so many years ago and now look where it reached!!! Seriously guys THANK YOU!!! THANK YOU for all the support you gave me and keep giving me !!! THANK YOU for keep viewing my guide!!! JUST THANK YOU FOR EVERYTHING :D :D :D !!!

#11/11/2017# Oh Dear God! 7,5 million views and counting!! Thank you so much guys!!! I can't even thank you enough but you get the point! I tried my best to understand the new Rune system and i provided you also with some good points on the new Rune sets for Blitzcrank. Enjoy guys! Happy New Pre-Season!

## 24/1/2018 ##
First of all i want to say a big THANK YOU for reaching this build on the top of Blitzcrank builds! I never expected for my build to reach so high! With the new Season here i brought some changes on the build and fixed a lot of errors i did. I am sorry for being so bad at updating my build but i went to the army and also had some stuff to do with my job and got behind on my schedule . Let's raise the stakes and make this build even better ! If i made an error please help me fix it !
Back to Top

Pros / Cons

Back to Top

Runes

So lets start with the basic 2 Rune Sets that i made for me and of course for you guys. Keep in mind that in the end pick your runes depending YOUR Playstyle .

This Rune Set is for Tanky/Versatile Blitzcrank players like my self.


  • Guardian

    This Keystone Rune point basically gives you the opportunity to shield for a small amount a teammate that is close to you, it has a certain cooldown though. Still i find this very interesting cause the one thing that was missing from Blitzcrank was a way to shield an ally. With this you can make small trades from time to time in order to test the oppements and escape with the minimum health damage that is possible.
  • Second Wind

    Quite simple this one.Since as Blitzcrank if you miss your Rocket Grab you get your self to a vulnerable possition. Meaning you can get poked and lose trade quite easy. So with this rune point even if you get in this situation , you will at least get back some health to help you recover a bit before going back for trades and fights.
  • Unflinching

    Ah i love this one! Basically every time you use a summoner spell you gain tenacity and slow resistant by a fixed amount for about 10 seconds. That been said if you have both of your summoners on cooldown that means that you gain a good amount of escape mechanism even without summoners up for that 10 seconds ,for Blitzcrank this is a life saver.
  • Nimbus Cloak

    Ladies and Gents we have a winner! This rune point basically gives you a short boost of movement without using Overdrive just by casting your ultimate. This can either help you escape OR help you chase the enemy, combine with Overdrive this will help your kit gain an alternative option
  • Scorch

    Thats simple and neat! Basically every 10 seconds your next ability will do some extra magic damage ,that makes your Rocket Grab and your Power Fist a bit more damaging as abilities and lets face it Blitzcrank is all about setting up a good amount of burst to the enemy so your team can kill the target easier. So even if you max out your cdr from tanky items you gain also a bit of damage!

For the passive Blitzcrank players


  • Biscuit Delivery

    Every 3 mins you will get a free biscuit untill the 12 mins of the game, thats 4 biscuits total. What's super interesting on this Rune point it's that it gives you the ability to stay longer in lane or even save you from a dire situation since it gives you 15% of your missing health/mana and also increases you max mana by 40! Very nice to have for that extra Rocket Grab or that extra Mana Barrier shield!
  • Magical Footwear

    That's also a nice adition to the new Rune system. Basically after 10 mins you gain free boots but you can't buy them before that. Every takedown (assists/kills) that you do will lower the mark of the free boots by 30 secs sooner, so with 3 assists you can get them at 8:30 mins instead of 10. What's also interesting about this one it's that it gives you more Movement Speed than the normal ones and also when you gonna upgrade to the version of the boots of your choosing it will cost 50 Gold less!
  • Cosmic Insight

    Now that's a beauty ! Basically it gives you a little bit cooldown reduction in everything! From summoners to items and even it raise your max cap of cdr by %5!
Back to Top

Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Back to Top

Videos

Please ignore them if you already know blitz. It's just a custom game with some tricks with blitz that most of you already know :)

click here


If you have time to spend i highly recommend to check out ScrapComputer VERY detailed Blitzcrank guide. He covers so many chapters on how to play Blitzcrank but he has also other interesting things to check out.


Because videos were getting out of hand and it was really really bad to just scroll down from this section i am dividing the videos in old/new and puting them in spoilers so you will have the option to either see or not see them.



SPECIAL VIDEO

old videos



New Videos

This songs make me really energetic to play blitz or even to set my mood for ranked games , I hope you like it
click here
Back to Top

What Path To Choose

When To Pick Blitz : When the enemy team has champions like


When To NOT Pick Blitz : When the enemy team has champions like


Play as a Defensive Blitz player if your team composition requires a more utility support.Your team just need an engager and a support that will use stuff like Locket of the Iron Solari Redemption Righteous Glory. You can go a bit tanky mid game here. Frozen Heart or Iceborn Gauntlet still recomended but you can always choose your way of getting "tanky".




Play as Tanky Blitz if your team composition requires a tank (I found my self required a more tanky build because my teamates where all assasins or stable/immobile champions with no tankyness at all) Keep in mind that tanky blitz requires a really expensive build, so keep using Relic Shield Targon's Brace Ancient Coin. Just go super tanky with Frozen Heart and Warmog's Armor. You are the tank you still do the engages but you also control the teamfights.




** Adapt with how the game is going. Change your items path if it's needed. For example i have found my self starting with [glacial shroud] but never completing it cause i went super tanky with and other items **
Back to Top

Starting Items And Explanation

Lets clarify some points about my given items and when you should pick specific items.
Lets start by defining your experience on blitzcrank.
  • Have you played more than 50 or less than 50 games?
  • What is you current division?
  • Do you plan to just learn blitz for having a support pick option?
  • Do you plan to master blitz as support main?
  • Are you good with landing hooks?

If you have played less than 50 games with blitzcrank then you should start with the following items 2x Health Potion. The reason i recommend this is in order for you to learn to control your mana. As blitzcrank player you should learn when to waste mana and when to keep it just in case an enemy got out of position.Sometimes the threat of the Rocket Grab is better than casting the skill it self



If you have played more than 50 games with blitzcrank then you should have already "grasped" mana control so you should starting with Relic Shield2x . Now than you know how your champion works you should start learning how to position your self and protect your adc because lets face it, thats your job.




If your current division is unranked i would recommend to play a lot of games with blitzcrank (and other champions ofcourse). You need to learn how to ward also before going in ranked. Wards wins games!!!. Check my Warding Places for an introduction and examples.

If your current division is bronze then i would recommend starting to actually look your mistakes before looking your enemies or allies.You need to learn not only how to ward but and how to play/set up your champion in teamfights. Awesome grabs can seriously win you games especially at bronze, because people still learning the game and the lack positioning and side-stepping skillshots. Don't worry practise and you will get UP in ranks.

If your current division is silver then i would recomend starting predicting your oppoments movements. Now that you have an understanding of the game,champion,warding and build options ,you should learn when to grab and if you should grab. Yes the enemy malphite is low hp and you can probably kill him with your combo, but dont forget than he might still have his ultimate Unstoppable Force and use it either on your adc or even worse to your whole team literally giving away the teamfight.


If your current division is gold then you can choose whatever build suits you better. You have the understanding of a little bit from everything, but you want to learn the champion (probably) so i would recommend either Utility or Tanky blitz depending on your situation (your team composition,enemy team picks). You can also learn when to pick Ignite or Exhaust while playing blitz in order to win some lane matchups.

If your current division is platinum or higher then you already know everything about this champion. The only thing i can recommend you to practice is predicting your enemy sidesteping your skillshot. Still if you want to check a couple of things be my guest and some feedback would be great.


If you plan on having blitz as a support option (last pick sucks sometimes right?) then you can pick between Aggresive or Passive lane matchup. Don't forget that practise makes perfect. Check my lane matchups for some tips.



If you plan on making blitz as main support option then you should practise A LOT and check everything i have spend time on this page writing. Escpecially ScrapComputer very detailed video guide. Practise with items with masteries and even try your preferable masteries/runes .


Landing a hook is both an awesome feeling and an embarassing situation (if your grab killed your team/carry). But the question is this... Can you land a hook? How many grabs do you land and how many do you miss? As said before practise makes perfect. Sooner or later you will learn your skillshot range, you will start to position your self better and you will start landing more hooks. If you missed a grab and your team is yelling at you for it (I know the feeling bro) don't write them back and DON'T start raging, it will only get your mood gloomy and you will keep losing hooks. Calm down, take a deep breath, if you have the option to hear some music either from youtube or from your phone,mp3... etc, then please do so. I can't count the times that hearing music made me feel better and i would improve my hooks during late game winning us the fights/game.

Back to Top

Abilities Explanation




Mana Barrier||Passive

When Blitzcrank's life is brought below 20% health he activates Mana Barrier. This creates a mana shield equal to 50% of his mana for 10 seconds. Mana Barrier can only occur once every 90 seconds.

#This Passive is one of the things that makes this champion so unique. Basically what is does is that when you are at 150-400 HP (depends on champion level and items) Blitzcrank automatically pops up a shield just like spell Barrier. The amount of your Mana Barrier depends on your remaing mana pool.Thats why mana items are so important. It makes your enemies missjudge the potential to kill you.


Rocket Grab|| Q



Cost: 120 Mana
Range: 925
Blitzcrank fires his right hand to grab an opponent on its path, dealing damage and dragging it back to him.

Blitzcrank fires his right hand, if it encounters an enemy unit it will stun them (*Also disrupt*) and deal 80/135/190/245/300 (+100% Ability Power) magic damage while he pulls them to himself.

#Ahh grab...the looooong hand of law...1st to max. Your signature ability. This thing can make you win your team's favor or get you reported. Skill shot ability so i recommend NOT to set it in smart cast until you really really know the grab range and speed.

TIP
A grab under your turret can give u a good DMG output. If you grab and then use Power Fist can give you almost 300 DMG (later levels do dramatically higher damage output) and a full combo of Rocket Grab Power Fist Static Field and maybe even 1-2 turret hit can get your opponent reaaaally low. Also you will make them use their Flash...if it's on CD then they are as good as dead

TIP#2
If the enemy team do baron you can use all your wards in the baron pit ( only if they more than one sweeping lens or vision wards) so make sure you grab one of them out of pit in your team when they try clear your wards ;) same applies for dragon pit or even out of your 3rd turret base


Overdrive|| W

Cost: 75 Mana
Range: Self
Blitzcrank super charges himself to get dramatically increased movement and attack speed.

Blitzcrank super charges himself to gain 70 / 75 / 80 / 85 / 90 % movement speed and 30 / 38 / 46 / 54 / 62 % attack speed for 5 seconds, with the burst of granted movement speed rapidly decaying over the duration of the ability. When Overdrive ends, Blitzcrank is slowed by 30% for 1.5 seconds.

#Thats what makes you a robocop at super fast speed. You can chase champions,evade skillshots,position your self for a fast Rocket Grab and of course run fast enough to escape your pursuers
#Don't use it recklessly , If you been chased try to escape with just side-steping or with your Boots of Mobility and only activate your Overdrive if you sense that you can't escape otherwise. Same thing applies for when you are chasing a target, yes you need the speed to reach him but you might get your self in a lot of trouble when the slow comes on and you have no Flash to escape, so ward around map and make a desicion


Power Fist|| E

Cost: 25 Mana
Range: Self
Blitzcrank charges up his fist to make his next attack deal double damage and pop his target up in the air.

Blitzcrank charges up his fist to make his next attack deal double his total attack damage as physical damage and pop his target up in the air (*Also disrupt*).

#That spell makes your combo. Combine it with Rocket Grab or use it to disengage your pursuers or to protect your allies. Also as said Power Fist doubles your next Auto Attack, thats where Iceborn Gauntlet comes in to the field, cause your Power Fist will do so much damage just by itself with no combo around it and with such a low cooldown.

TIP
Works with Yasuo ultimate Last Breath

Static Field || R

Cost: 150 Mana
Range: 600
Passively causes lightning bolts to damage a nearby enemy. Additionally, Blitzcrank can activate this ability to damage nearby enemies and silence them for 0.5 seconds, but doing so removes the passive lightning until Static Field becomes available again.

Passive: Lightning arcs off of Blitzcrank to hit a random nearby enemy for 100/200/300 (+20% Ability Power) magic damage every 2.5 seconds.
Active: Deals 250/375/500 (+100% Ability Power) magic damage and silences surrounding enemy units for 0.5 seconds. The passive is not in effect during the cooldown.

#Awesome skill. 1st of all this passive must be used smart. What i mean is that don't rush in and use it when sometimes you can take full effect of this passive by just Auto Attacking enemy or by using your other skills without pressing Static Field. You ask me why? because in 7.5 second with just your Static Field you can do 300 extra damage (level 1 Static Field), combine it with your other attacks you get a much higher damage output than just pressing your Static Field. This tactic works rarelly and must be used with FULL AWARE that can kill you... cause it depends with the champion you are facing,your HP,enemy HP and your itemization so far. 2nd Static Field has a really small silence effect that is enough to stop the enemy from casting spells/skills for a short duration or even stop channeling spells (*disrupt*) like Katarina death lotus size or Warwick Infinite Duress

TIP
Remember that silence stops your enemy even from Flash away
Back to Top

Spells




Always...for combos like it's your MUST have spell without question




Pick ignite on Blitz ONLY when the enemy team doesn't have assasins and you want to bring down the enemies faster. For example i pick ignite on blitz when i know that i have to win early game hard or otherwise we are doomed, depending on your team and enemy team if thei have late game champions or early mid game champions




Pick exhaust on Blitz to counter the enemy assasins hard. The power of exhaust is shining at late game when the enemy assasin or adc will have the debuff and it's so much easier to bring them down




So if you ask me about this Yes take it but ONLY if your adc has taken Exhaust. DOUBLE HEAL ON BOTTOM LANE DOENST WORK because for each extra summoner spell Heal you take reduced healing amount from the spell it self, that makes it kinda useless. If your adc has taken Heal and you still want to play safe please take Exhaust



Another great video from ScrapComputer . If you have time to spare check out his youtube channel cause he has amazing stuff.
Back to Top

Items



I prefer choosing this item as my support/gold income because of his great stats. Basically this item gives you tankyness,cooldown reduction and a great mini-passive called Execute. So when you hit a lane minion with 200-250 health left in it you kill it instantly and you gain the gold of the minion but so does your laning partner if he is close to you. Moreover this mini-passive we talked about also heals you and your laning partner when you kill a lane minion . It maybe look small healing ability, but it helped me countless times to win my laning phase or win a simple teamfight



It's a new season item that i have been testing. The results are amazing. It gives you sustain from catalyst the protector. When completed it gives you also what lacks from blitzcrank and that's CC (crowd control) with a small AoE speed boost to you and your nearby allies when moving towards enemies for 3 seconds. When this speed boost ends, it emits a shockwave, slowing nearby enemy champions for one second.



You got to love this item during this season. Not only it can disables enemy turrets that are close to you (even the 2 nexus turrets if you are close to them) but also gives you a great sustain with health and armor. Also it gives you a small speed buff when you are next to turrets. The only thing that i hate about this item is that in a very late game situation 40+ minutes his active is kinda useless cause you don't have turrets to disable (probably) so if you have completed your build and you have enough gold you can sell this item and buy something else that can and will help your team. Also situational item (if you are behind in turrets for example)



This is a MUST HAVE item in order to help your adc(attack damage carry) or your apc(ability power carry-also known as mage) to counter heavy enemy CC. If you know the spell Cleanse or the qss Quicksilver Sash then this item does exactly the same thing BUT it also heals your targeted ally by a small amount(depends on his maximum health). Also it has great stats with magic resist and a passive that gives you mana regen.



Great item for chasing or escaping . When activated you and your nearby allies get a small speed buff that can help you either reach escaping enemies or use it as an escape for your team.



This item is Blitzcrank bread and butter. It's giving you mana that you can use with your Mana Barrier, armor for tankyness,cooldown reduction and an awesome passive. Basically every time that you will use a spell your next basic attack will be do + 125% of your base damage. Timing is the key to this item as blitzcrank player. You must use ONE spell every 2 seconds(item's cooldown) in order to utilize this item passive at MAX and not just pushing every button on your keyboard



If the enemy team has a lot of AoE (Area of Effect) damage take it . It gives you an active that provide you and your nearby allies a small/huge shield (scales with levels). I can't count how many times this active has won us teamfights and eventually the game. It's a good item when you are facing fed insta burst damage enemies like Galio, Diana, Graves, Riven because the shield given to your allies can win you teamfights. Level 18 activation gives you and your nearby allies 630 shield!!! More than the spell Barrier on level 18!



If the enemy team has a lot of AD(Attack Damage) champions and you don't want to build Iceborn Gauntlet or your playstyle is just more of a tanky/support, then take this item. It gives you a lot of armor,mana,cooldown reduction and an awesome AoE passive that slows the Attack Speed of your nearby enemies . Great against hyper carries like Vayne Or Tristana , basically every champion that relies on his attack speed.



If the enemy team has a lot of AD champions or just a really fed Vayne or Fiora etc. This item will just do the trick with his TONS of armor. The passive of this item is awesome also. Basically what it does is that if you get hit by physicals attacks then 30% of the damage you just received is being returned/send back to your attacker/'s



Tankyness,armor and an awesome passive with an an also awesome active. Basically this item passive means that if you get hit by a basic attack then the enemy that attacked you will have his attack speed lowered by 15%. The active of this item is kinda like the Righteous Glory but it just has the AoE slow effect. Having both of this items sometimes gives you so much control on teamfights. Personaly i dont recommend having both of them on your build but it's just my opinion.





Really funny item. I really like it. Strong resistances and a lot of HP . A neat passive also. Having more movement speed as blitzcrank rocks. It's passive kinda look like Statikk Shiv. When the item reach 100 stacks (item charging up only by moving not attacking) then your next basic attack deals bonus physical damage and slowing the enemy for a brief time. That being said it doesn't mean that you have to wait for 100 stacks, you can still do bonus damage even with some stacks but you won't slow the enemy . Also when this item passive charging up you get more movement speed until you either attack the enemy or get slowed,snared,stunned etc. Keep in mind that when you get Crowed Control effects used on you the item will lose charges by a small amount



Keeping your ADC's damage high it's one of your TOP priorities. Basically you point the ally champion you want and as long you stay close to him and fight with him as the passive when you use your ultimate ability, you and the champion bonded have now a great passive with damages for some seconds and some slow also.




This item is used for a split-push lane, meaning when you need objectives really bad but you need to stay with your team to help in teamfights, you can buy this purple thingy, place it preferably near bushes close enough to enemy turrets, then some little purple friends of us will get out from zz rot and either push the wave on the enemy minions or hit their turrets. Also has some neat defensive stats and a passive that when you are close to turrets(destroyed or not,enemy or yours) you gain a small Movement Speed buff while in their range. A Situational items that can be really funny sometimes.



You get a good portion of stat bonuses on health,armor,hp regen and an awesome active/passive! The passive of this item is like lets say Janna 's Tailwind , when an ally comes towards you they gain extra defensive stats and movement speed! Now about the active effect (that enables the other passive of the item) you bond with an ally (imagine like Zeke's Convergence ) and that enables the following passive, 12% of the damage your bonded ally does it's healing you. So if your marksman is fed or pretty strong for every damage he does you gain health. Now counter wise the second passive , 12% of the damage dealt to your ally is being dealt to you as TRUE damage meaning no armor or magic resist stats count. It's a great item generally for most of the situation but take care with which one you get bond and remember to get it AFTER you already completed 3 main items cause even if the stats,passives etc. that provides for the gold its awesome!



Ok since things came out of hand with this item this season i got to explain my self here. Redemption is a support item that provides with health,cooldown reduction and base regen stats. The important part is the active of this item, in a huge circle you call down a beam on a target area (after 2.5 sec) and it gives health base on champion level for your allies ,counterwise it does 10% true damage to enemies in the targeted area. What is beautiful about this item is that you can use it EVEN after you are DEAD! Yes you heard me. You can use it even after you died to turn the tables in your favor. I questioned this item a lot but you can even slightly use the shield power thingy by either Relic Shield stacks or some item with shield like Locket of the Iron Solari

Back to Top

Build Paths And Explanations




Before i start saying anything i am gonna explain my self about this Chapter. Sometimes my friends asks me why do i play blitzcrank with a messed up build like that. Some other guys that added me in league asked me why i don't have a specific build and that they can't understand my logic behind my build paths. So i will try to expain myself as much as i can. Remember that situations vary too much and you can always change your path mid-way of completing it.

Winning The Lane Hard As F**k



When i win my lane so hard means that either i have given my adc 4 kills or more during the first 10-15 mins and we have no deaths or just 1 death or even more when i have more kills than my adc and i need to protect him until he gets back on his feet. Eye of the Aspect is my top priority because of the tank stats and the cooldown reduction (CDR) , so i can protect my adc while waiting for my cooldowns. Iceborn Gauntlet for the aggresive stats the CDR and basically everything that it gives helps your kit, don't forget that the slow zone that it creates can hold back some champions from reaching your carries. Dead Man's Plate the movement speed that it provides with all the tanky stats and the empowerd auto attack will do a great damage in combination with your Iceborn Gauntlet, also it helps you run without the need of pressing Overdrive so you can evade the slow that you get after using it. Locket of the Iron Solari i always get this item to provide my team with the defensive stats and the shield active that provides, also you get cdr which is win win in that case. Think of it as sharing the power you got in your laning phase to help the rest of your team. Boots of Mobility your main boots, gives pretty much enough speed for you to move around fast so you have the option in certain cases to EVADE using your Overdrive.

Winning The Lane



Winning the lane means that you win your lane by 1-2 kills or that you have successfully zoned your opponents enough for your ADC to have more that 30 cs than the enemy ADC . Can't say many more here about Eye of the Aspect as it is your primary support item and i have already explained about it in the previous paragraph. As about Frozen Heart i find it extremely good on Blitzcrank because he can utilize every single aspect of that item . Cooldown reduction , mana, armor, and that awesome passive that if the enemy step in to your range you reduce their attack speed by a percent. That being said means that as a support tank you can help your allies even if you can't quite reach them. A great choice of course is the Locket of the Iron Solari . When you winning and you want to keep your team with a good portion of shield in teamfights. Mikael's Crucible is a great option when you are winning cause it gives you great mana regeneration and the active that removes the Crowed Control effects from an ally champion. To sum it all up imagine in this situation that you use your power to help your team in teamfights and to splitpushing.

Neutral Lane(not winning not losing)


Basically not winning or losing means that either nothing has happened during the laning phase that will give more power to either you or the enemy, this means that either the cs or the kills of both teams in lane are the same . Nothing changed in the item path as for the Eye of the Aspect or the Iceborn Gauntlet or even Locket of the Iron Solari because it still applies what i said in the previous chapters , the only thing that changes here is that you are trying to get your self stronger while trying to protect your teammates so the build path might change depending on the situation if you got the stakes on you or if in the end something went wrong. Also here i would recommend the Randuin's Omen because of the great active that slows everybody close to you and because of the great defensive stats that it provides.

Losing The Lane


Here my friends you are in a really ****py situation. When Blitzcrank losing his laning phase then most probably so will the game. The only thing you can do here is trying to give power to your team and hope that things will work out...eventually... also thats why here we prefer to take Righteous Glory so we can take a good amount of stats and use the active either to escape the enemy team or to chase them down.


Losing The Lane Hard As F**k


If you are in this situation then you can only try to help your team with your items since you lost so hard that you even if you grab someone it might don't do a thing after all. The reason i recommend the Eye of the Aspect here is in order to build more tanky or to build something different that gives you back some power until you can stand on your feet. Also Zeke's Convergence can help you fed teammate to have more power in t he game and so you try to power up the only man or woman that can carry you right now.

Splitpushing Option


When you have so big problem in controling the game and you must constantly be next to your ADC and basically in your teamfights but also you want to push this is a good option, you can use the voidlings from the Zz'Rot Portal to keep the lane pushed and you use the Twin Shadows to slow down the enemy chasing you. When i am out of options and i see my team keep fighting between them in chat i know that i have to do something about it . If i can't put them together as team when i talk to them then i have to do that by giving as some advantage and thats why i prefer this splitpush option.
Back to Top

Team Work

*In my opinion there are no counters and such. Yes ofcourse some bot lane combos are awesome...but a really good blitz can win lanes even from or or . Timing skills and the knowledge of your champion abilities make that possible. The following champions i picked is just my opinion and nothing more. You are not obligate to follow my advices in order to be a good blitzcrank player, cause everyone has his own playstyle and i am not in possition to judge anyone*
**NOTE**
Calculating jungler on many scenarios, you can do all-in fights even if your laner doesn't his main damage item (sometimes mana/health is still needed). Also if you have all your spells and level 6 when the enemy lacks both it might be a good time to do the all-in fight because most adc gets a power spike at level 6. Becarefull because enemies can do the same to you

RED Means either really great cooperation or really great threat
ORANGE Means either great cooperation or great threat
YELLOW Means either good cooperation or threat
All depending on which section you are reading

Carrys that synergise with Blitz



7/10
click here for more

9/10
click here for more


8/10
click here for more


9/10
click here for more

8/10
click here for more

6/10
click here for more

8/10
click here for more

8/10
click here for more

Supports countered by Blitz


9/10
click here for more

8/10
click here for more

9/10
click here for more

9/10
click here for more

8/10
click here for more


8/10
click here for more

Carrys countered by Blitz


8/10
click here for more

9/10
click here for more

8/10
click here for more

8/10
click here for more

6/10
click here for more

8/10
click here for more

8/10
Spoiler: Click to view

8/10
Spoiler: Click to view

Carrys countering Bliz


7/10
click here for more

9/10
click here for more

9/10
click here for more

8/10
click here for more


8/10
click here for more

8/10
click here for more

Supports countering Bliz


8/10
click here for more

9/10
click here for more

8/10
click here for more