x
![](/images/avatars/miss-fortune-secret-agent.png)
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
![](/images/mf-thumb-icon.png)
I didn't like this Guide
![](/images/mf-thumb-icon.png)
![](/images/mf-thumb-icon.png)
![](/images/mf-thumb-icon.png)
![](/images/guides/vote-popup-heart.png)
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Runes: Hail of Blades
1
2
3
Domination
Precision
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
1
2
3
4
Mobility
Flash
Gustwalker Smite
Items
Ability Order Standard
Blast Shield (PASSIVE)
Vi Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Fiddlesticks
Annie
Ideal
Strong
Ok
Low
None
Annie
Table of Contents
Introduction
Hi, my name is Demonsedge, and I've been enjoying my time at League of Legends. I can't say enough about this game.
I am not your typical
jungle main, but
Vi raised my interest in the role, and I have enjoyed playing her ever since.
Having played her in numerous games, I can speak to how she feels and works. Concerning team setup and itemization, I will look more in-depth at
Vi's options below as you read through the guide.
I hope you will enjoy this guide and be able to understand my suggestions and recommendations for
Vi.
So let's kick things off in style with my guide on
Vi - The Piltover Enforcer.
I am not your typical
![](/images/spacer.png)
![](/images/spacer.png)
Having played her in numerous games, I can speak to how she feels and works. Concerning team setup and itemization, I will look more in-depth at
![](/images/spacer.png)
I hope you will enjoy this guide and be able to understand my suggestions and recommendations for
![](/images/spacer.png)
So let's kick things off in style with my guide on
![](/images/spacer.png)
![]() |
Why choose ![]() - Very simple to pick up and learn, and fun to play in the ![]() - She can provide a lot of solid burst damage, making her feel impactful when jungling, ambushing the enemy and getting objectives such as ![]() ![]() ![]() - She has great potential to make plays, carry her team and be a good team fight asset. I always enjoy taking her on the rift when playing league matches, and I hope you will too. |
Abilities
| Cooldown: 16-12 (based on level) | Periodically, ![]() ![]() ![]() ![]() |
| Target Range: 250 − 725 (based on channel time) | Speed: 1,250 − 1,400 (based on channel time) | Cooldown: 12 / 10.5 / 9 / 7.5 / 6 | Cast Time - | Cost: 50 / 60 / 70 / 80 / 90 Mana |![]() ![]() When recast, ![]() ![]() - ![]() - If the charge completes without reactivation, ![]() - If interrupted, the ability will go on a three-second cooldown. ![]() ![]() |
![]() ![]() ![]() ![]() After triggering ![]() ![]() This passive refreshes on subsequent triggers. |
| Effect Radius: 600 | Recharge Time: 14 / 12.5 / 11 / 9.5 / 8 | Cast Time: - | Cost: 26 / 32 / 38 / 44 / 50 Mana + 1 Charge | Static Cooldown: 1 |![]() An excellent way to improve ![]() - This ability can hold two charges during combat for increased damage potential. |
| Target Range: 800 | Speed: 800 | Cast Time: 0.25 | Cooldown: 120 / 100 / 80 | Cost: 100 / 125 / 150 Mana |![]() ![]() Enemies she dashes through are dealt the same damage, knocked aside by 350 units over 0.25 seconds and then stunned for 0.75 seconds. |
Combos:
In this section, I will share some of the effective combos for
![](/images/spacer.png)
Tips & Tricks:
Playing As
![](/images/spacer.png)
- A fully charged
![](/images/spacer.png)
-
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
- Using
![](/images/spacer.png)
Playing Against
![](/images/spacer.png)
- A fully charged
![](/images/spacer.png)
![](/images/spacer.png)
- will shred your armor and gain attack speed if she gains the effect of her
![](/images/spacer.png)
-
![](/images/spacer.png)
![](/images/spacer.png)
Jungle Monsters & Pathing
![]() This section will only apply to some ![]() So for this guide, I will outline the pathing routes that apply to ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Each camp listed above is vital for
![](/images/spacer.png)
![](/images/spacer.png)
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Always look to secure epic monster spawns as
![](/images/spacer.png)
The
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
Standard Clear Routes:
|
![]() ![]() ![]() ![]() |
|
![]() ![]() ![]() ![]() |
With this standard clear path for
![](/images/spacer.png)
![](/images/spacer.png)
Full Clear Routes:
|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
With the full clear path as
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
Securing the early scuttle vision is optional with this clear route since taking the
![](/images/spacer.png)
If you can acquire at least one
![](/images/spacer.png)
Summoner Spells
Default
Necessary for best success in the ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Multiple upgrade options are available to choose from: ![]() ![]() ![]() Always be sure to have a ![]() ![]() ![]() ![]()
Secondary Options
The most integral summoner spell for ![]()
Grabbing ![]() ![]() ![]() ![]() ![]() ![]() |
Vision Control
Stealth Ward
![]() ![]() ![]() ![]() ![]()
Oracle Lens
Grab ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Control Wards
![]() ![]() ![]() ![]() ![]() ![]() ![]() Since you're mostly roaming the ![]() ![]() ![]() |
Stats To Consider
|
Which Boots & Why?
Berserker's Greaves > Attack Speed
Berserker's Greaves can increase the uptime of
Denting Blows in fights, making enemies more vulnerable to your damaging effects. They are also useful for taking objectives like
turrets,
Baron Nashor, or
dragons.
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
Boots of Swiftness > Slow Reduction
These boots are perfect for
Vi when she roams between
jungle camps and lanes. They can also come in handy when dealing with slow effects such as
Ashe's
Frost Shot,
Volley,
Serylda's Grudge,
Rylai's Crystal Scepter, self-slows, or movement impairing effects that could leave you vulnerable when trying to escape.
When you equip these
Boots, the self-slow effect applied to
Vi's
Vault Breaker is removed, enabling you to cast it without any movement penalty.
These boots are perfect for
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
When you equip these
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
Ionian Boots of Lucidity > Ability Haste
Grab this pair in games where ability usage is a priority compared to needing defence or offence
Boots for
Vi in team fights. In addition, the summoner spell haste gives you more access to
Flash and more
Smite usage to secure camps from the enemy jungler, providing extra pressure on the map.
Grab this pair in games where ability usage is a priority compared to needing defence or offence
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
Mercury's Treads > Magic Resistance & Tenacity
A decent option for
Vi helps reduce the effects of crowd control from enemy champions while offering a small amount of magic resistance—standard choice for magic damage-heavy teams.
Mercury's Treads are also great when combined with the runes (
tenacity & slow resist), items (
Sterak's Gage,
Wit's End) and
chemtech dragon's for even more resistance to crowd control effects.
A decent option for
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
Plated Steelcaps > Basic Attack Damage Reduction
Your go-to pair for
Vi in most games, helpful when dueling in the
jungle. The armor provided and the auto attack damage reduction passive make it easier to soak up auto attacks. Great when facing heavy physical damage teams or auto-attack-centric champions.
Your go-to pair for
![](/images/spacer.png)
![](/images/spacer.png)
Itemization
Each jungle pet mentioned below grants early health regeneration while farming our camps and provides the following upgrades when fully evolved:
If we choose
Gustwalker Hatchling, grants increased movement speed when exiting brushes or killing a
monster for the next 2 seconds. It makes travelling from camp to camp much faster, accelerating the ability to reach an ambush angle faster.
![](/images/spacer.png)
![](/images/spacer.png)
If we choose
Mosstomper Seedling, gain increased shielding after killing a
monster camp or waiting 10 seconds out of combat for this effect to refresh.
![](/images/spacer.png)
![](/images/spacer.png)
If we choose
Scorchclaw Pup, we build up ember stacks and then release them as % max health damage to the enemy, along with slowing them.
![](/images/spacer.png)
As your pet grows (gaining treats from killing
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
The best way to know which
![](/images/spacer.png)
A fantastic option for
Vi. It provides some armor shred and a passive that grants you movement speed to keep pace with the target you are hitting. In addition, it synergizes well with
Vi's
Denting Blows passive.
Very effective in one-on-one combat, providing more dueling potential in extended trading and skirmishes.
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
Very effective in one-on-one combat, providing more dueling potential in extended trading and skirmishes.
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
Just be mindful of any grievous wounds effects that could be applied to you:
- Abilities:
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
- Summoner spells:
![](/images/spacer.png)
- Items:
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
If you're playing as
Vi and looking for an excellent item to use in duels, consider choosing
Blade of the Ruined King. Deals damage based on a percentage of your opponent's current health and steals their movement speed. Particularly effective against
tanks or when you need to stick closely to a specific target. It's also good when paired with other items with
on-hit effects.
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
A strong purchase against champions such as
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
A good pickup for
Vi if you need the added mobility. While moving, you charge up bonus
on-hit damage as physical damage when striking a target. When hit at maximum momentum stacks, they're slowed for 1 second.
![](/images/spacer.png)
![](/images/spacer.png)
Stores a % of damage taken by
Vi, which is then dealt as true damage every second for a few seconds. This item offers damage reduction to sustain long fights, and if you secure a takedown, heal afterwards and stop the bleeding.
![](/images/spacer.png)
In most games where crowd control is prevalent and you need safety, pick
Edge of Night. The spell shield helps to ignore the first ability you get hit by (which can be life-saving). It can also make or break a team fight by blocking critical skills.
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
With
Maw of Malmortius, you gain increased durability when dueling or fighting with magic damage champions. These can include
Brand,
LeBlanc,
Vex, and
Akali, who deal heavy damage from their combo rotations.
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
Pick this up when facing champions with shielding (
Sett,
Karma,
Janna &
Lulu) or against champions such as
Samira,
Yasuo,
Yone and
Nilah, who pick up shield based items such as
Immortal Shieldbow &
Sterak's Gage.
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
With
Spear of Shojin
Vi gains improved ability uptime along with improved damage. An excellent mid to late-game item purchase to improve her team fight and dueling power.
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
Offers extra attack damage, tenacity and also provides a shield when below 30% max health. A solid bruiser item that strengthens her dueling potential and allows you to absorb damage from skills shots and certain executable abilities (not including
Pyke's
Death from Below or
Urgot's
Fear Beyond Death).
Vi is a strong duelist, and with
Sterak's Gage, it can be improved upon when dealing with tough matchups, duels and skirmishes.
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
Strengthens her dueling potential and deals damage within a small area. The provided
Tiamat component makes it an excellent rush option to clear
jungle camps faster. Strong into immobile champions or champions you wish to slow down and isolate in combat.
A neat trick you can attempt is activating its effect at the tail end of
Cease and Desist, making it much easier to isolate your targets.
![](/images/spacer.png)
![](/images/spacer.png)
A neat trick you can attempt is activating its effect at the tail end of
![](/images/spacer.png)
Excellent for securing kills as
Vi. The execution from
The Collector helps ensure takedowns during fights and skirmishes are secured, providing extra gold needed to reach your item power spikes sooner, snowballing the game much faster and creating a tempo advantage against the enemy.
![](/images/spacer.png)
![](/images/spacer.png)
With this
Tiamat upgrade, you'll have faster
jungle clears and still provides strong damage output. Once completed, you'll deal
on-hit % max health damage to your target, along with an additional % max health damage to targets in a cone behind them.
An excellent choice for
Vi for a mix of durability and damage and pairs nicely with other health-related items.
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
An excellent choice for
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
It is an excellent way to recover health after taking a short/long trade over an objective (
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
With
Youmuu's Ghostblade, you have another great tool for dealing with squishier targets in combat. The added ghosting effect helps you escape or keep up with your target.
![](/images/spacer.png)
Runes
The following keystone & rune choices are great for
Vi and will complement her in combat. Always pay attention to the enemy team comp, plus your item builds when selecting your runes to get the most value in each game.
Domination Runes:
Inspiration Runes:
Precision Runes:
Resolve Runes:
Sorcery Runes:
![](/images/spacer.png)
Keystone Runes:
- ![]() ![]() ![]() - ![]() ![]() ![]() ![]() ![]() - ![]() ![]() ![]() ![]() |
![](/images/spacer.png)
- Selecting ![]() ![]() ![]() ![]() - With vision control being vital in gathering information on where your enemies are, ![]() ![]() If you're playing on the howling abyss map ( ![]() - ![]() ![]() ![]() - ![]() ![]() ![]() |
![](/images/spacer.png)
- ![]() ![]() - ![]() ![]() ![]() ![]() ![]() ![]() |
![](/images/spacer.png)
- With ![]() ![]() - Your standard ![]() ![]() ![]() ![]() ![]() - ![]() ![]() ![]() - ![]() ![]() |
![](/images/spacer.png)
- ![]() ![]() ![]() - Since ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() - ![]() - Going with ![]() ![]() - ![]() ![]() ![]() ![]() ![]() ![]() - ![]() ![]() ![]() ![]() ![]() - ![]() ![]() ![]() ![]() ![]() While the durability is excellent, taking too many immobilizing effects can be dangerous as ![]() |
![](/images/spacer.png)
- ![]() ![]() - ![]() ![]() ![]() ![]() - ![]() ![]() ![]() |
Rune Shards
When deciding on what rune shards (whether offensive or defensive) to pick for ![]()
|
Always pay attention to the team compositions you are fighting when mixing and matching the rune shards listed above with your
![](/images/spacer.png)
Summary
There are many ways to build
Vi, but hopefully, this guide made it easier for you to understand what abilities/items and runes work well together and how to make the most of her kit.
I hope you enjoyed this guide and will refer this to your friends and fellow gamers looking for tips and tricks.
Contact me in the discussion section for any questions or thoughts you wish to share. I'll be happy to discuss things with you and see how I can make sense of anything you need answers for to the best of my ability.
![](/images/spacer.png)
I hope you enjoyed this guide and will refer this to your friends and fellow gamers looking for tips and tricks.
Contact me in the discussion section for any questions or thoughts you wish to share. I'll be happy to discuss things with you and see how I can make sense of anything you need answers for to the best of my ability.
To view my other
jungle guides click on one of the following links below:
![](/images/spacer.png)
You must be logged in to comment. Please login or register.