This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Choose Champion Build:
-
Full AD (lethality)
-
Bruiser AD (dark harvest)
-
Bruiser AD
-
AP one shot Shaco
-
Ap/ad one shot Shaco
Recommended Items
Runes:
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Ignite
Smite
Items
Ability Order
Backstab (PASSIVE)
Shaco Passive Ability
Threats & Synergies
Gragas
Pretty hard matchup for us. Anything he does is just perfect for stopping us. He is hard to kill at every stage of the game, he has a ton of CC, he has great peel for his carries, and deals good amounts of dmg early on. The only time we can even be in his jungle is at level 3.
Introduction
About me & Shaco![]() |
Pros
+ Extremely fun to play! + Can build pretty much any item. + Very slippery, can easily escape. + Who needs ![]() + Good at tilting the enemy team. + One shots! + One of the best counter junglers + Godlike split pusher Shaco has changed a lot over the seasons, and while he hasn't always been the best ![]() |
Cons
- Hard to play and hard to master. - Gets punished HARD for any mistakes. - MUST have good map awareness to use his full potential - Has a lot of trouble with some revealing champs ![]() ![]() ![]() - Pretty weak dmg in early ganks compared to some junglers While he is highly rewarding for everything done well with him, a single mistake punishes you VERY HARD. It is very important to stay focused when playing him so you don't throw leads away. You have to master his kit so you can use his full potential, but when you do you will feel very comfortable in anything you do with him. |


![]() |
![]() ![]() |
![]() |
![]() ![]() |
![]() |
![]() ![]() ![]() |
![]() |
![]() ![]() ![]() |
![]() |
![]() ![]() |
Lesser rune choices: |
✦ ![]() Gives us some nice sustain, but is not as good as some of the other options like ![]() |
✦ ![]() A good option if we have a lot of active items. I recommend running it with an AP build as we usually get a couple of active AP items. It's fine on AD builds aswell but only if you are building items like ![]() ![]() ![]() |
✦ ![]() In my oppinion, a very bad option for ![]() ![]() |
✦ ![]() A very good option for ![]() ![]() ![]() |
✦ ![]() Very good on AP ![]() ![]() ![]() ![]() |
✦ ![]() Probably the best out of the 3 choices, unless you are going to play AP ![]() ![]() ![]() |
✦ ![]() Gives ![]() ![]() ![]() |
✦ ![]() This gives you the most reliable damage. I like it the most as you know exactly what you get. No active and no extra mechanics. |
✦ ![]() Good damage you get from it, but i think it's the worst out of the 3 options. ![]() ![]() |
✦ ![]() Between the 3 you have, i pretty much always take ![]() ![]() ![]() |
â™ ![]() Pretty bad for in my opinion, it doesn't really give us anything we need as an ![]() ![]() |
â™ ![]() Nothing wrong with it, it's just not something we need for ![]() ![]() ![]() |
â™ ![]() The best out of the 3 choices we have here. It's very good for escaping after picking up some kills/assists, or just staying in a fight longer. Nothing more to say. |
â™ ![]() While it is good for what it gives, i think that we find a lot more use with ![]() ![]() |
â™ ![]() Not very efficient on ![]() ![]() |
â™ ![]() The best choice for us out of the three. It's basically ![]() ![]() ![]() |
â™ ![]() In my opinion the best option out of the three. It helps you a lot with one shotting as it doesn't let enemies escape with low health. Good for picking off low targets with your E aswell. |
â™ ![]() Can be a good option for ![]() ![]() ![]() |
â™ ![]() Can be good for killing off tanks, but i don't find it as practical as using ![]() |
♣ ![]() Good vs AP heavy teams. But i don't like running it as we focus on one shotting or just all around dealing high amounts of burst damage, and this uses up one of our runes that we could have used smarter. |
♣ ![]() We really don't need this in the jungle. If it's for the mana, we can just build one of the jungle items and have it. |
♣ ![]() I don't like it personally. It doesn't give us much that we need, and i don't see it really helping in any situations. |
♣ ![]() It can be good for getting that extra CDR, but i like the other dmg options more. |
♣ ![]() Can be good paired up with ![]() ![]() ![]() |
♣ ![]() Pretty good option, we will constantly have over 70% HP while looking to one shot, so the dmg it gives is very nice. I would say the best out of the 3 we have here. |
♣ ![]() Good for early game fights. Helps out a lot for getting that extra dmg you might need to take down an enemy. I like using it over most of the other options, and mostly use it with ![]() |
♣ ![]() A great pair with ![]() |
♣ ![]() Can be very good for grabbing that extra AD if you are sure you will be getting to late game. Although i don't really run it unless i go AP ![]() |
♢ ![]() Very good for split pushing. I personally think it's the best option out of the 3 we have here. Very good in combination with ![]() ![]() |
♢ ![]() I don't think we need this at all of an ![]() |
♢ ![]() Good for absorbing high amounts of burst damage. Run if you feel like you need it, but i personally preffer ![]() |
![]() |
One of the best items on ![]() |
![]() |
Still one of the core items. Even after the recent nerfs, it's very good on ![]() |
![]() |
Again, one of the core items for Shaco, it gives us a large DMG spike in the mid game, and with the sweet active mobility, it helps us hunt down the enemy carries a lot easier. |
![]() |
A nice safe option, a lot of the times better than picking up a ![]() |
![]() |
One of the essential items on ![]() ![]() ![]() |
![]() |
A very good item to shread through any armor that the enemy team might have, and a direct counter to any squishies buying ![]() ![]() ![]() |
![]() |
As already mentioned, getting either ![]() ![]() |
![]() |
Pretty good if you want the extra life steal/AD it gives you. ![]() ![]() |
![]() |
As already mentioned, either Hydra item is fine, and i leave the choice to you. Pick one depending on what you need more. |
![]() |
A very good item on Shaco, the tenacity aswell as the shield it gives you helps out a lot if you need to tank some DMG, and it also gives a fair amount of AD. |
![]() |
Same as ![]() ![]() |
![]() |
Very good for sticking on to targets with it's active effect. Will give you more attack speed and life steal which means you can stay in fights longer, and makes split pushing faster. |
![]() |
An incredible item for split pushing. The ![]() ![]() |
![]() |
Good to pick up if your going to split push a lot, or just need a tanky item. The movement speed it gives is very good for roaming, but overall ![]() |
![]() |
A good item if the enemy is AP heavy. Paring it up with ![]() |
![]() |
A huge counter to heavy AD comps. Nothing more to say. |
![]() |
A very strong tank item for ![]() ![]() ![]() |
THESE ARE ALL OF THE AP ITEMS I USE ON SHACO
![]() |
Your ![]() |
![]() |
Same with the ![]() |
![]() |
Gives you very nice sustain, good dmg, hard to build against. The active is also very good for chasing down targets and getting more in your dmg output. A very good item for AP/hybrid ![]() |
![]() |
The ![]() ![]() ![]() |
![]() |
A very good deffensive cooldown for ![]() ![]() |
![]() |
Very good for full AP ![]() ![]() |
![]() |
Very strong item on ![]() ![]() |
![]() |
A good item to pick up if the enemy is going heavy into magic resist. Also gives you some tanky stats which is always nice to have. |
![]() |
Just a heavy penetration item if the enemy goes hard on magic resist. Same as liandry's although this one is more DMG heavy. |
![]() |
Good if you need griveous wounds to counter heavy healing. Has nice stats and good magic penetration from ![]() |
These are all of the items i run on AP Shaco.


![]() |
This is ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
The ability that makes ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
Probably ![]() ![]() ![]() ![]() ![]() |
![]() |
Even tho it has very low damage at early stages of the game, it's a VERY important ability for ![]() ![]() |
![]() |
A very annoying ability to go up against. You basically just make a duplicate of yourself that will share effects of your on hit items ![]() ![]() ![]() ![]() |
- Dodging enemy abilities with it's 0.5s invulnerability, like
Requiem,
Ace in the Hole, even
Lux's full Q>E>R combo by ulting while rooted.
- Juking enemies with mind games.
- Helping you with one shotting enemy carries, most commonly by walking behind them with
Deceive and ulting, giving you two
Backstab's and any other on hit items you have.
Generally the weird way


You must be logged in to comment. Please login or register.