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Choose Champion Build:
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Midlane
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Adc
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Jungle
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Top
Recommended Items
Runes: Everfrost runes
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Threats & Synergies
Lucian
Lucian will walk over you, and he will safe his dash for your bubble. Making it impossible for you to get a good fight. If he does use his dash make sure to slow him before you stun him with your Q.
Champion Build Guide
This guide is intended to explain ![]() As a support main I don't completely know how other roles work. So feedback and criticism is super welcome! But keep in mind that I based the builds on the role's stereotype and viability. This guide will be updated every time I'm playing some off role games. So make sure to check back every now and then. As I keep playing Nami in offrole I love adding more builds that are decently viable and yet to be tested. I have several things planned, but I'm not rushing myself. If you're curious what's still coming make sure to check out the things I have planned. I will also update the threats and synergies as I get to deal with the matchups, or if I am theory crafting on how the matchup would go. ☾ ‧About me Hello I'm Dotje. I'm a support main and have been playing league of legends for several years. The past years I've come to the conclusion I am a ![]() ![]() ![]() Check out my actual ![]() Link to my Nami guide Feel free to check my opgg Link to my op gg I sometimes also stream the off-role gameplay together with normal support gameplay so if you're interested check me out here: Link to my stream |
Click a lane V![]() ![]() ![]() ![]() |
☾ ‧Introduction
I've seen a lot of people being fan of playing




☾ ‧Why would you play Nami mid?
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☾ ‧Why would you not?
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☾ ‧Skill order
Nami's skill order most often goes W>E>Q. You should definitely consider maxing Q before E, especially when you land your bubbles. This is because leveling E doesn't lower the cooldown and barely increases the damage. While Q's cooldown does lower, and the damage from leveling it will help your waveclear a bit more. It's also okay to put 1/2 points in Q and leave it at that.
☾ ‧Items
Surprisingly enough,


If you're in for some one-shotting fun, rush that





☾ ‧Starting items
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Corrupting Potion I suggest not starting with this item, but if you have a hard time sustaining this may help you get trough the early game. Make sure to activate the potion mid-fight for extra damage. Especially because last hitting gets even harder I'd suggest getting a ![]() |
☾ ‧Boots
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Sorcerer's Shoes Especially if you're ahead, and in for some burst damage, take these boots. You will have less ability haste than ![]() |
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Ionian boots of lucidity If you're going a more supportive build, or have to play from far behind this is the better option. More abiliy haste means more abilities per teamfight. If you can't deal the damage you may as well suspend the enemy or let an ally do damage with the help of your kit. |
☾ ‧Mythics
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Everfrost The best fit for ![]() The active's cooldown is so low you can use this as your main setup for our Q ![]() ![]() The active ability from this item can also be used as waveclear which ![]() |
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Luden's tempest Because this item increases your mana pool and is build from ![]() ![]() ![]() |
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Night harvester If you're the god of mana magement, or can rely on a blue buff from your jungler you can go this item. It does give you hp wich is great and it also is a super strong burst item. But without the mana and waveclear from the other items you basically lose lane without any help. |
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Imperial mandate This item got nerfed a little bit in 11.2 but that's okay. It's still viable on midlaners, just harder to proc. If you're going for a supportive build, or can rely on some ganks this item is still a cheap power spike for you. |
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Liandry's Anguish This item is a decent option because the ![]() ![]() This item combines greatly with ![]() |
☾ ‧Damage
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Seraph's Embrace If you don't have a powerspike or strong early game to push from, this item is a good option. While greatly increasing your mana pool you get extra AP from it too. It's a waste of power to go this item if you do not need to fix any mana issues. |
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Cosmic Drive Ability haste works great on ![]() |
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Zhonya's Hourglass If you're going the ![]() ![]() |
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Rabadon's Deathcap If you're getting a lot of gold, try to rush this item second. It allows you to one shot people you hit with your Q ![]() ![]() ![]() |
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Void Staff If you're finishing up your build even if the enemy team isn't tanky, this item will give you the best possible burst damage. If the enemey is healing too much and your team is not buying antiheal you should buy ![]() ![]() |
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Morellonomicon If the enemy is healing too much for your team to kill fast enough you should get this item. The other alternative is ![]() ![]() |
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Lich Bane There are a lot better option than this item. But if you enjoy buying this item I'm not holding you back. This item allows you to become a more powerful split pusher as you deal more damage on turrets, but it also allows you to deal more burst damage vs enemies. The 10% movementspeed you get is also not bad for ![]() |
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Banshee's Veil Same as with ![]() |
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Demonic Embrace You basically only want to go this item in combination with ![]() |
☾ ‧Supportive
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Staff of Flowing Water If you're getting behind, but have some carry champion on your team it may be the best to go for a supportive item. This item still allows you to deal a reasonable amount of damage/movementspeed while in theorie becoming more of a support. |
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Ardent Censer Because it still gives a reasonable amount of ability power the supportive items are still a decent option for mid. Especially when you're getting behind and have some carry champions on your team you can apply this to your build. |
☾ ‧Runes

Electrocute Taking this rune will allow you to take decent trades with the enemy. Later on it will maybe even allow you to oneshot the enemy! Make sure to try and trade only when you see this rune is off cooldown. |
Taste of blood To really get the most power out of ![]() ![]() If you're not in need for health sustain, you can try to go for ![]() |
Eyeball collection I'm personally more of a ![]() ![]() |
Ingenious hunter Basically only when you're building ![]() ![]() |
Manaflow band Even though I am super tempted to get ![]() ![]() |
Scorch This rune will help you win trades The alternative to this is ![]() |
☾ ‧Introduction
Are you not an adc player? That's okay! I'm not either. Though, I have been practicing playing the adc role. My point is; playing

Make sure to check out the tips at the bottom of this chapter!
☾ ‧Why would you play Nami adc?
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☾ ‧Why would you not?
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☾ ‧Items
For


☾ ‧Starting items
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Doran's ring The strongest starting option is Doran's ring. This item gives you a little ap, health and help with last hitting. You REALLY need extra health early, so unless you got it in your runes I'd start with this item. |
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Tear of the Goddess If you're expecting a safe lane where you can trade a little, feel free to go tear first. It now also helps with last hitting, but does not have the extra health you really need. So keep in mind you're a lot squishier and need to keep yourself healthy. |
☾ ‧Boots
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Berserker's greaves Depending on the game you need to choose between different boots. As an adc you probably want ![]() ![]() ![]() |
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Ionian boots of lucidity 20 Extra ability haste is great on ![]() ![]() ![]() |
☾ ‧Mythics
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Trinity force This item is my go to. It enables you to deal a decent amount of ad damage when playing fron to back in fight. Every 1.5 seconds you deal 200% bonus ad damage after you cast an ability which fits well if you play fights front to back. This item also gives you a bit of movementspeed and allows you to deal more damage the longer the fight lasts. As you try to CC the enemy you will most likely extend the fight for a while to deal more and more damage with auto attacks. |
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Kraken slayer This item is pretty strong, especially against a tanky enemy team. I'd suggest taking this item only if you're able to deal a proper amount of basic attacks in a fight. As ![]() ![]() |
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Divine sunderer Another item that is great against a tanky team. It fits your kit pretty well, and even heals you when you proc the passive on a champion. If you're able to play front to back this item is a great anti-tank alternative of ![]() |
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Immortal shieldbow If you're going a crit build immortal shieldbow isn't too bad. It makes up for your low base HP and grants you a shield and extra lifesteal when you get low. The mythic passive also increases your HP and AD damage. So if you need to sustain fights this is a great item, together with your W ![]() |
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Galeforce In a crit build you will be pretty bursty with your basic attacks. ![]() |
☾ ‧Offensive items
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Manamune To make up for your low base damage and mana issues this item really helps out. Make sure not to get ![]() ![]() |
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Serylda's grudge Because this item gives raw armor pen and 20 ability haste I think this item is not too bad to finish your non-crit build with. This item almost gives the same amount of slow as your E ![]() |
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Infinity edge There won't be great oppertunities for you to build this item. But if you're super fed or went ![]() ![]() |
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The collector This item is a great addition to your crit build. If you are able to get someone low they will be executed. If the enemy is pretty squishy you may be able to oneshot someone with your ultimate ![]() ![]() |
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Essence reaver Honestly a great fit for ![]() ![]() |
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Phantom dancer If you want to be super slippery this item is your go to. The movementspeed and ghosting effect allows you to escape from most engages, just make sure to auto attack for it to activate. Not to forget this item can also allow you to really stick onto someone. |
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Wit's end If your on-hit build is in need of some magic resist this is not a bad item. It also gives you movementspeed to run away after someone like ![]() ![]() |
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Nashor's tooth This item alone gives a lot of ability power so don't worry about building more. The amount of basic attacks you hit will make up for the lack of damage from you lower AP. |
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Guinsoo's rageblade Because you're on-hit the ghost-attack is all you need from this item. Just make sure to try and stay in a fight now to let the stacks run out. Because the other items are a better fit for ![]() |
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Runaan's hurricane Another decent option, but not recommended. If the enemy is pretty stacked every fight or/and if you enjoy some more waveclear I'd say, why not. It's also a decent option for your crit build as the extra bolts can crit. |
☾ ‧Defensive items
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Bloodthirster If you're desperate for some tankyness or extra lifesteal you can go this item. Because it gives crit it's a great option for your crit build, because the build in general leaves you pretty vulnerable. Make sure to try and stack it's shield on minions or jungle camps before a fight. |
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Mercurial scimitar If you're easily getting shut down by the cc of an enemy you can go this item. After the usage it gives you movementspeed which allows you to reposition. Especially when facing a ![]() |
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Maw of malmortius Against a magic damage heavy enemy team this item is not too bad of a choice. It fits ![]() ![]() |
☾ ‧Anti-tank
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Blade of the ruined king This item is a great option versus tanks. It not only does bonus damage, but it also steals some movementspeed which allows you to kite tanky champions a little better. The attack speed and lifesteal is a great addition to your build. |
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Chempunk chainsword If the enemy team has a lot of healing this is probably the best option. It gives you some ability haste, hp and attack damage. Unless you're going the crit build there's no doubt building this item. |
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Mortal reminder The second choice of antiheal. This one gives movementspeed and crit, but no HP. Make sure to utilize your movementspeed else it's safer to go ![]() |
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Lord Dominik's regards If you're not in need for antiheal, but are still facing a tanky issue on the enemy team. This item is a fine fit to finish off your build. Because of your already low base hp this item's damage will be even greater than on most carries. |
☾ ‧Runes

Press the attack I feel like this rune gives you that extra damage to make ![]() ![]() ![]() |
Presence of mind Even though this rune became a lot weaker, it does really help with ![]() ![]() ![]() ![]() |
Legend: Alacrity![]() |
Cut down Did you know ![]() ![]() ![]() ![]() |
Manaflow band As you already have ![]() ![]() |
Transcendence Ability haste without having to buy items is great, the ability haste bonus can make a big impact. At level 11 you even get 20% cooldown refunds on takedowns! I think ability haste and cooldown reduction works great on ![]() |
☾ ‧Tips:
- Don't be too focused on basic attacks, your cc will help you safely damage the enemy.
- Try to keep your abilities for self peel, or as an follow up on a pick from an ally.
☾ ‧Introduction
Nami is a great supportive gank jungler like Nunu/Ivern. Because I'm a support main myself I absolutely enjoy being able to support from another lane. Being a supportive jungler can be hard though, because you need a team willing to carry.
Ofcourse going damage is possible, either ap or ad! Because I personally think going ad will not go well for you later on I'm suggesting the support or ap build. But I may add an ad based build later.
Make sure to check out the tips at the bottom of this chapter!
☾ ‧Why would you play Nami jungle?
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☾ ‧Why would you not?
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☾ ‧Skill order
To have a slightly better clear in the jungle I often put one or two points in Q


For the recommended path I start Q then E and then W, this is to clear as fast as possible and you're not desperate for hp when you're able to kite a little.
☾ ‧Items
Going for the supportive jungler role is the safest, it's strong and fits


But as a jungler you can also decide to go full damage, the blue buff is basically yours! It is risky to rely on it though, as being

☾ ‧Starting items
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Hailblade Just like ![]() ![]() ![]() |
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Emberknife I don't really see a reason to go this smite unless you want to go full damage or ad. ![]() ![]() |
☾ ‧Boots
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Ionian boots of lucidity If you're going the supportive build I recommend these boots. You don't need the pen from ![]() ![]() |
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Sorcerer's Shoes To complete a bursty build ![]() ![]() |
☾ ‧Mythics
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Imperial mandate Going this item really gives kill pressure to your ganks. If you're playing with a champion with a gap closer+burst like ![]() ![]() ![]() ![]() |
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Moonstone renewer Just like ![]() |
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Shurelya's Battlesong Haven't tested this item yet, but theoritically it wouldn't be too bad of a buy. You do become insanely fast, and put a lot of pressure on your ganks when activated. For instance, if you have a heavy engaging lane like ![]() ![]() ![]() |
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Night Harvester Because you can rely on getting a blue buff, you can go this item for a good burst. The mythic passive gives ability haste which fits ![]() ![]() ![]() |
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Luden's Tempest This is the safest burst item. It helps you clear camps faster and gives you a big mana pool. You don't NEED it though, your clear is fine after leveling Q ![]() |
☾ ‧Supportive
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Staff of Flowing Water Your ![]() ![]() ![]() ![]() |
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Ardent censer Especially with ![]() ![]() ![]() ![]() |
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Redemption This item is great to proc your items and to turn a fight around. I recommend going this if your team gets poked too much before a fight even starts. |
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Mikael's Blessing If you have a carry champion on your team that is in need for a cleanse and possibly movementspeed. Make sure to get this, it cleanses everything but ![]() |
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Chemtech Putrifier Because you're the jungler, you will be around most objectives and thus most fights. This means it'll be very effective to be the one to build an antiheal item. You're a support with this build anyway, so safe your team some money and be the one to build it. It will also help greatly to secure any picks you want to make. |
☾ ‧Damage
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Lich Bane There are various options of ap items, but with this build we want to focus on dealing burst damage. This item allows you to do just that, and even gives you more movementspeed to roam arond better. |
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Cosmic Drive With this item you will be a hell of a slippery fish. Especially if you can keep the blue buffs for yourself this item is just an amazing fit. The amount of bubbles you can cast each fight will be super annoying for the enemy. If you decided to build ![]() |
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Rabadon's Deathcap This items gives you more damage, what else can I say. It's high risk high reward though. |
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Morellonomicon If you're really focused on doing that damage, this item is the alternative for ![]() |
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Void staff If the enemy is building a lot of magic resist, or you want to secure your damage output, this item is great to finish off your build with. |
☾ ‧Runes

Summon aery This keystone is the best go-to option on every shield/heal support. This guarantees to add more poke to your abilities. And an extra shield to also proc ![]() |
Nimbus cloak Because we don't need the mana from manaflow band, I think ![]() ![]() |
Transcendence Ability haste without having to buy items is great, the ability haste bonus can make a big impact. At level 11 you even get 20% cooldown refunds on takedowns! I think ability haste and cooldown reduction works great on ![]() ![]() |
Waterwalking We want to be a speedy ![]() |
Cheap shot Because we want to do as much damage as we can during a gank we go for ![]() |
Relentless hunter Because I think ![]() |
☾ ‧Your path
Because I personally do not have the most experience in jungle, I'm keeping the pathing simple. My path always starts bot-side, this is because you can almost always rely on a leash and you will not give your toplane a disadvantage.
You can choose to go both buffs first because you're very vulnerable to an invade. Doing this does force you to wake W

☾ ‧Blue side start
Red buff > Wolves > Blue buff > Gromp/Gank > Scuttle
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Blue buff > Wolves > Red buff > Crugs/Gank > Scuttle
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☾ ‧Ganking
As



Don't be afraid to miss your Q


I think the most effective gank is counterganking or camping in a sidelane bush for a little bit. Being in the sidebush or counterganking gives the best setup for your ultimate


☾ ‧Tips:
- Try to prioritize scuttle, ESPECIALLY when you're behind because the camps will **** you over
- Kite the camps
Nami really needs this
- Don't be too focused on killing the enemy, giving pressure, popping their flash or even sweeping wards is fine too!
- Make sure to swap your trinket to
Oracle Lens because the vision control will grant more opening to picks and will apply pressure.
- Use
Oracle Lens when counter jungling because getting caught will get you killed
- Don't worry if your early game doesn't go too well, once you get imperial mandate and a pair of boots you will be able to participate and win a lot of fights.
☾ ‧Introduction
You're thinking about taking

Also.. if you're against a skilled enemy, make sure to practice wave management. Especially in top lane it screws you over very hard if you don't have any idea how to maintain a good wave. I may add some about this in a later update.
In this chapter I will introduce you to a tanky build because of the toplane stereotype. But taking the build from midlane is maybe even a better option..
Make sure to check out the tips at the bottom of this chapter!
☾ ‧Why would you play Nami top?
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☾ ‧Why would you not?
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☾ ‧Items
Toplane is a tough lane to figure out items for. I've tried a bruiser build, an enchanter build and different tank builds. A lot is possible on

☾ ‧Starting items
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Doran's ring The strongest starting option is Doran's ring. This item gives you a little ap, health and help with last hitting. You REALLY need extra health early, so unless you got it in your runes I'd start with this item. |
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Tear of the Goddess I do not suggest building this item first, but getting this later in the game may be a good idea. A lot of toplaners you can handle without getting too low on mana. But there are some matchups that will drain your mana for you to survive. And in a case like this, just get a tear. You don't even have to buid an item with it. |
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Corrupting Potion I suggest not starting with this item, but if you have a hard time sustaining this may help you get trough the early game. Make sure to activate the potion mid-fight for extra damage. Especially because last hitting gets even harder I'd suggest getting a ![]() |
☾ ‧Boots
When it comes to toplane, boots are always something you need to reconsider every game. You ideally want to get





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Ionian boots of lucidity Because the tank build already lacks a bit of ability haste I'd like to go these boots. If you need any other pair of boots more badly, just go those and get ability haste somewhere else. |
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Boots of swiftness On toplane we do not like to be caught. And when caught we like to escape so we can kite. So if the enemy has a lot of slows, or a slow you need to get out of, build these boots. It helps you more than you can imagine. |
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Mercury's treads If the enemy has a lot of cc that WILL bother you, these boots are maybe the only and best option. Even though you're a tank, you don't want to get hit by cc. So if you're able to avoid getting hit, get other boots. I personally find it a waste to get these, especially because you're pretty fast. |
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Plated Steelcaps It's best not to tank a lot of basic attacks and focus on movementspeed instead. But if you do need some quick defence these boots are really strong. |
☾ ‧Mythics
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Everfrost I really like this item. It helps setup your Q ![]() ![]() ![]() |
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Frostfire Gauntlet So far I had the most sucess with this item. It helps you kiting a sticky enemy, and it grants damage over time when they get too close. Your kit aleady has a lot of slows and cc, but with this extra slow your survivability increases by a lot. And the kiting really helps you even getting a solo kill. Getting a ![]() ![]() |
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Sunfire Aegis If you have enough kiting ability in your playstyle/runes or another item. Feel free to take this instead of ![]() Another reason not to get this item is because of it's mythic passive. If you do need some extra tenacity, sure, but we want the hp passive from ![]() |
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Moonstone Renewer If you're planning on being that supportive roamer top, you probably want a support item. It's not needed because your kit already yells SUPPORT. But it's all about personal preference here. Moonstone is one of the supportive options, you have to choose between the 3 items. Make sure to question what your team needs and if you can afford taking a supportive mythic. |
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Imperial Mandate Because this item is now harder to proc I suggest taking this item if you get a lot of help from the jungler or if you roam a lot yourself. It's a decent cheap buy for mid/lategame and still grants extra damage in lane. |
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Shurelya's Battlesong I really want to test this item in toplane. I assume it will be fun if you're premade with a jungler that you can help with the active. Because this item doesn't help much in lane I suggest building an item that helps waveclear like ![]() |
☾ ‧Off tank
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Demonic embrace Against a tanky enemy this item will help you do a lot of sustained damage. You also become tankier when more enemies are around. Because it's also effective on minions this item will help you manage the wave a bit better. |
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Cosmic drive Ability haste works great on ![]() |
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Abyssal mask There are plenty of options when in need for some magic resist and health. But this item also allows you (or your teammates) to deal more damage as you get super tanky. I haven't felt much oppertunity to build this item because most matchups are ad. But if your team does well with (your) picks being made, I think this is a great addition. |
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Nashor's Tooth If you're focused on wave control, csing or/and splitpushing, this may be the item for you. Especially if you're going an ap focused build this adds a lot of power for when you are on cooldown. The passive really helps last hitting and keeping your wave under control for some strategy play. |
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Chemtech Putrifier There are going to be a lot of matchups where you will need some antiheal. I personally think this item is the best option. Because of the passive but it also gives mana regen and ability haste. The passive is very effective with ![]() ![]() ![]() |
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Staff of flowing water f you're getting behind, but have some carry champion on your team it may be the best to go for a supportive item. This item still allows you to give a reasonable amount of damage/movementspeed while in theorie becoming more of a support. |
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Ardent censer The supportive item give a reasonable amount of ability power which makes them viable. The sad part is that mana regen and ability power are basically all the stats you get besides it's passive. Make sure to choose a support item wisely, because I personally think you'd want to go ![]() ![]() ![]() |
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Redemption For toplane I think this is the better support item. It grants hp, double the heal and shield power, and a great active that will bring comebacks to fights. It grants a bigger heal instantly than ![]() |
☾ ‧Tanky
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Spirit visage If you're facing an ap heavy enemy this item is even better. Because you're already healing this will help a lot with sustain. Don't get this too early if you're not doing enough damage to control your lane. |
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Frozen Heart This item fits ![]() When facing a basic attack based enemy like ![]() ![]() ![]() ![]() |
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Gargoyle Stoneplate If you already have enough hp in your build you can consider this item. I don't think it's the best viable option.. but it's fun! Because your build is quite focused on bonus hp the shield won't be too small. They will not see this amount of tankyness coming from a ![]() |
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Force of Nature One of the mane magic resist options. This one is the speedy variant. Just like ![]() |
☾ ‧Runes

Grasp of the undying I probably mentioned this before, but ![]() ![]() ![]() ![]() |
Demolish You can choose for ![]() |
Bone plating Toplane has a lot of fighting and trades, it's even more important than midlane to sustain. Having this rune really helps with some survivability in the early game trades. |
Overgrowth As said before, ![]() |
Manaflow band Some mana sustain is required in the runes. Feel free to run ![]() |
Transcendence Because the build really lacks some cooldown reduction in the first items, we're getting some into the runes. Again, feel free to take anything else if that's what you're comfortable with. Or if you're going another build. But for the suggested build we take this rune. |
☾ ‧Tips:
- Learn wave management if you really want this lane to succeed
- Don't always greed for the kill, you're already a weak lane. A minor advantage is already great!
- Don't rely on the jungler, you can do it yourself! (Some help would be great though)
- Missing cs is not too big of a deal, as long you survive, get xp and get the minion wave in a better shape.
- Don't be forced to stay in toplane, if things get out of control maybe you can help a teammate/objective.


Whatever you intentions were by checking out this guide, I hope you had fun! I personally have a lot of fun by playing ![]() A lot of times when someone does a weird build, it only goes well because the enemy plays very bad and the player is very good. Not always.. But it's often how it goes. I personally really wanted to find optional builds, so I tried my vest to find them. I do think you need a decent amount of skill on ![]() |
![]() Drawn by ask-nami-the-marai |
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